blob: 1ee9488ca2e40589adf8634c5131c00424a7696f [file] [log] [blame]
* Backlight Lowlevel Control Abstraction
* Copyright (C) 2003,2004 Hewlett-Packard Company
#include <linux/device.h>
#include <linux/mutex.h>
#include <linux/notifier.h>
/* Notes on locking:
* backlight_device->ops_lock is an internal backlight lock protecting the
* ops pointer and no code outside the core should need to touch it.
* Access to update_status() is serialised by the update_lock mutex since
* most drivers seem to need this and historically get it wrong.
* Most drivers don't need locking on their get_brightness() method.
* If yours does, you need to implement it in the driver. You can use the
* update_lock mutex if appropriate.
* Any other use of the locks below is probably wrong.
struct backlight_device;
struct fb_info;
struct backlight_ops {
/* Notify the backlight driver some property has changed */
int (*update_status)(struct backlight_device *);
/* Return the current backlight brightness (accounting for power,
fb_blank etc.) */
int (*get_brightness)(struct backlight_device *);
/* Check if given framebuffer device is the one bound to this backlight;
return 0 if not, !=0 if it is. If NULL, backlight always matches the fb. */
int (*check_fb)(struct fb_info *);
/* This structure defines all the properties of a backlight */
struct backlight_properties {
/* Current User requested brightness (0 - max_brightness) */
int brightness;
/* Maximal value for brightness (read-only) */
int max_brightness;
/* Current FB Power mode (0: full on, 1..3: power saving
modes; 4: full off), see FB_BLANK_XXX */
int power;
/* FB Blanking active? (values as for power) */
int fb_blank;
struct backlight_device {
/* Backlight properties */
struct backlight_properties props;
/* Serialise access to update_status method */
struct mutex update_lock;
/* This protects the 'ops' field. If 'ops' is NULL, the driver that
registered this device has been unloaded, and if class_get_devdata()
points to something in the body of that driver, it is also invalid. */
struct mutex ops_lock;
struct backlight_ops *ops;
/* The framebuffer notifier block */
struct notifier_block fb_notif;
struct device dev;
static inline void backlight_update_status(struct backlight_device *bd)
if (bd->ops && bd->ops->update_status)
extern struct backlight_device *backlight_device_register(const char *name,
struct device *dev, void *devdata, struct backlight_ops *ops);
extern void backlight_device_unregister(struct backlight_device *bd);
#define to_backlight_device(obj) container_of(obj, struct backlight_device, dev)
static inline void * bl_get_data(struct backlight_device *bl_dev)
return dev_get_drvdata(&bl_dev->dev);
struct generic_bl_info {
const char *name;
int max_intensity;
int default_intensity;
int limit_mask;
void (*set_bl_intensity)(int intensity);
void (*kick_battery)(void);