x86/umip: Add emulation (spoofing) for UMIP covered instructions in 64-bit processes as well

Add emulation (spoofing) of the SGDT, SIDT, and SMSW instructions for 64-bit

Wine users have encountered a number of 64-bit Windows games that use
these instructions (particularly SGDT), and were crashing when run on
UMIP-enabled systems.

Originally-by: Ricardo Neri <ricardo.neri-calderon@linux.intel.com>
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Reviewed-by: Ricardo Neri <ricardo.neri-calderon@linux.intel.com>
Reviewed-by: H. Peter Anvin (Intel) <hpa@zytor.com>
Cc: Andy Lutomirski <luto@kernel.org>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Brian Gerst <brgerst@gmail.com>
Cc: Denys Vlasenko <dvlasenk@redhat.com>
Cc: Eric W. Biederman <ebiederm@xmission.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: https://lkml.kernel.org/r/20190905232222.14900-1-bshanks@codeweavers.com
[ Minor edits: capitalization, added 'spoofing' wording. ]
Signed-off-by: Ingo Molnar <mingo@kernel.org>
1 file changed