aio: fix the "too late munmap()" race
Current code has put_ioctx() called asynchronously from aio_fput_routine();
that's done *after* we have killed the request that used to pin ioctx,
so there's nothing to stop io_destroy() waiting in wait_for_all_aios()
from progressing. As the result, we can end up with async call of
put_ioctx() being the last one and possibly happening during exit_mmap()
or elf_core_dump(), neither of which expects stray munmap() being done
We do need to prevent _freeing_ ioctx until aio_fput_routine() is done
with that, but that's all we care about - neither io_destroy() nor
exit_aio() will progress past wait_for_all_aios() until aio_fput_routine()
does really_put_req(), so the ioctx teardown won't be done until then
and we don't care about the contents of ioctx past that point.
Since actual freeing of these suckers is RCU-delayed, we don't need to
bump ioctx refcount when request goes into list for async removal.
All we need is rcu_read_lock held just over the ->ctx_lock-protected
area in aio_fput_routine().
Signed-off-by: Al Viro <email@example.com>
Reviewed-by: Jeff Moyer <firstname.lastname@example.org>
Acked-by: Benjamin LaHaise <email@example.com>
Signed-off-by: Linus Torvalds <firstname.lastname@example.org>
1 file changed