blob: 268a45ea238cc84f51ae7612bf0ba3c531b9887f [file] [log] [blame]
/*
* kernel/sched/core.c
*
* Kernel scheduler and related syscalls
*
* Copyright (C) 1991-2002 Linus Torvalds
*
* 1996-12-23 Modified by Dave Grothe to fix bugs in semaphores and
* make semaphores SMP safe
* 1998-11-19 Implemented schedule_timeout() and related stuff
* by Andrea Arcangeli
* 2002-01-04 New ultra-scalable O(1) scheduler by Ingo Molnar:
* hybrid priority-list and round-robin design with
* an array-switch method of distributing timeslices
* and per-CPU runqueues. Cleanups and useful suggestions
* by Davide Libenzi, preemptible kernel bits by Robert Love.
* 2003-09-03 Interactivity tuning by Con Kolivas.
* 2004-04-02 Scheduler domains code by Nick Piggin
* 2007-04-15 Work begun on replacing all interactivity tuning with a
* fair scheduling design by Con Kolivas.
* 2007-05-05 Load balancing (smp-nice) and other improvements
* by Peter Williams
* 2007-05-06 Interactivity improvements to CFS by Mike Galbraith
* 2007-07-01 Group scheduling enhancements by Srivatsa Vaddagiri
* 2007-11-29 RT balancing improvements by Steven Rostedt, Gregory Haskins,
* Thomas Gleixner, Mike Kravetz
*/
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/nmi.h>
#include <linux/init.h>
#include <linux/uaccess.h>
#include <linux/highmem.h>
#include <asm/mmu_context.h>
#include <linux/interrupt.h>
#include <linux/capability.h>
#include <linux/completion.h>
#include <linux/kernel_stat.h>
#include <linux/debug_locks.h>
#include <linux/perf_event.h>
#include <linux/security.h>
#include <linux/notifier.h>
#include <linux/profile.h>
#include <linux/freezer.h>
#include <linux/vmalloc.h>
#include <linux/blkdev.h>
#include <linux/delay.h>
#include <linux/pid_namespace.h>
#include <linux/smp.h>
#include <linux/threads.h>
#include <linux/timer.h>
#include <linux/rcupdate.h>
#include <linux/cpu.h>
#include <linux/cpuset.h>
#include <linux/percpu.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <linux/sysctl.h>
#include <linux/syscalls.h>
#include <linux/times.h>
#include <linux/tsacct_kern.h>
#include <linux/kprobes.h>
#include <linux/delayacct.h>
#include <linux/unistd.h>
#include <linux/pagemap.h>
#include <linux/hrtimer.h>
#include <linux/tick.h>
#include <linux/debugfs.h>
#include <linux/ctype.h>
#include <linux/ftrace.h>
#include <linux/slab.h>
#include <linux/init_task.h>
#include <linux/binfmts.h>
#include <linux/context_tracking.h>
#include <linux/compiler.h>
#include <asm/switch_to.h>
#include <asm/tlb.h>
#include <asm/irq_regs.h>
#include <asm/mutex.h>
#ifdef CONFIG_PARAVIRT
#include <asm/paravirt.h>
#endif
#include "sched.h"
#include "../workqueue_internal.h"
#include "../smpboot.h"
#define CREATE_TRACE_POINTS
#include <trace/events/sched.h>
void start_bandwidth_timer(struct hrtimer *period_timer, ktime_t period)
{
unsigned long delta;
ktime_t soft, hard, now;
for (;;) {
if (hrtimer_active(period_timer))
break;
now = hrtimer_cb_get_time(period_timer);
hrtimer_forward(period_timer, now, period);
soft = hrtimer_get_softexpires(period_timer);
hard = hrtimer_get_expires(period_timer);
delta = ktime_to_ns(ktime_sub(hard, soft));
__hrtimer_start_range_ns(period_timer, soft, delta,
HRTIMER_MODE_ABS_PINNED, 0);
}
}
DEFINE_MUTEX(sched_domains_mutex);
DEFINE_PER_CPU_SHARED_ALIGNED(struct rq, runqueues);
static void update_rq_clock_task(struct rq *rq, s64 delta);
void update_rq_clock(struct rq *rq)
{
s64 delta;
if (rq->skip_clock_update > 0)
return;
delta = sched_clock_cpu(cpu_of(rq)) - rq->clock;
rq->clock += delta;
update_rq_clock_task(rq, delta);
}
/*
* Debugging: various feature bits
*/
#define SCHED_FEAT(name, enabled) \
(1UL << __SCHED_FEAT_##name) * enabled |
const_debug unsigned int sysctl_sched_features =
#include "features.h"
0;
#undef SCHED_FEAT
#ifdef CONFIG_SCHED_DEBUG
#define SCHED_FEAT(name, enabled) \
#name ,
static const char * const sched_feat_names[] = {
#include "features.h"
};
#undef SCHED_FEAT
static int sched_feat_show(struct seq_file *m, void *v)
{
int i;
for (i = 0; i < __SCHED_FEAT_NR; i++) {
if (!(sysctl_sched_features & (1UL << i)))
seq_puts(m, "NO_");
seq_printf(m, "%s ", sched_feat_names[i]);
}
seq_puts(m, "\n");
return 0;
}
#ifdef HAVE_JUMP_LABEL
#define jump_label_key__true STATIC_KEY_INIT_TRUE
#define jump_label_key__false STATIC_KEY_INIT_FALSE
#define SCHED_FEAT(name, enabled) \
jump_label_key__##enabled ,
struct static_key sched_feat_keys[__SCHED_FEAT_NR] = {
#include "features.h"
};
#undef SCHED_FEAT
static void sched_feat_disable(int i)
{
if (static_key_enabled(&sched_feat_keys[i]))
static_key_slow_dec(&sched_feat_keys[i]);
}
static void sched_feat_enable(int i)
{
if (!static_key_enabled(&sched_feat_keys[i]))
static_key_slow_inc(&sched_feat_keys[i]);
}
#else
static void sched_feat_disable(int i) { };
static void sched_feat_enable(int i) { };
#endif /* HAVE_JUMP_LABEL */
static int sched_feat_set(char *cmp)
{
int i;
int neg = 0;
if (strncmp(cmp, "NO_", 3) == 0) {
neg = 1;
cmp += 3;
}
for (i = 0; i < __SCHED_FEAT_NR; i++) {
if (strcmp(cmp, sched_feat_names[i]) == 0) {
if (neg) {
sysctl_sched_features &= ~(1UL << i);
sched_feat_disable(i);
} else {
sysctl_sched_features |= (1UL << i);
sched_feat_enable(i);
}
break;
}
}
return i;
}
static ssize_t
sched_feat_write(struct file *filp, const char __user *ubuf,
size_t cnt, loff_t *ppos)
{
char buf[64];
char *cmp;
int i;
if (cnt > 63)
cnt = 63;
if (copy_from_user(&buf, ubuf, cnt))
return -EFAULT;
buf[cnt] = 0;
cmp = strstrip(buf);
i = sched_feat_set(cmp);
if (i == __SCHED_FEAT_NR)
return -EINVAL;
*ppos += cnt;
return cnt;
}
static int sched_feat_open(struct inode *inode, struct file *filp)
{
return single_open(filp, sched_feat_show, NULL);
}
static const struct file_operations sched_feat_fops = {
.open = sched_feat_open,
.write = sched_feat_write,
.read = seq_read,
.llseek = seq_lseek,
.release = single_release,
};
static __init int sched_init_debug(void)
{
debugfs_create_file("sched_features", 0644, NULL, NULL,
&sched_feat_fops);
return 0;
}
late_initcall(sched_init_debug);
#endif /* CONFIG_SCHED_DEBUG */
/*
* Number of tasks to iterate in a single balance run.
* Limited because this is done with IRQs disabled.
*/
const_debug unsigned int sysctl_sched_nr_migrate = 32;
/*
* period over which we average the RT time consumption, measured
* in ms.
*
* default: 1s
*/
const_debug unsigned int sysctl_sched_time_avg = MSEC_PER_SEC;
/*
* period over which we measure -rt task cpu usage in us.
* default: 1s
*/
unsigned int sysctl_sched_rt_period = 1000000;
__read_mostly int scheduler_running;
/*
* part of the period that we allow rt tasks to run in us.
* default: 0.95s
*/
int sysctl_sched_rt_runtime = 950000;
/*
* __task_rq_lock - lock the rq @p resides on.
*/
static inline struct rq *__task_rq_lock(struct task_struct *p)
__acquires(rq->lock)
{
struct rq *rq;
lockdep_assert_held(&p->pi_lock);
for (;;) {
rq = task_rq(p);
raw_spin_lock(&rq->lock);
if (likely(rq == task_rq(p)))
return rq;
raw_spin_unlock(&rq->lock);
}
}
/*
* task_rq_lock - lock p->pi_lock and lock the rq @p resides on.
*/
static struct rq *task_rq_lock(struct task_struct *p, unsigned long *flags)
__acquires(p->pi_lock)
__acquires(rq->lock)
{
struct rq *rq;
for (;;) {
raw_spin_lock_irqsave(&p->pi_lock, *flags);
rq = task_rq(p);
raw_spin_lock(&rq->lock);
if (likely(rq == task_rq(p)))
return rq;
raw_spin_unlock(&rq->lock);
raw_spin_unlock_irqrestore(&p->pi_lock, *flags);
}
}
static void __task_rq_unlock(struct rq *rq)
__releases(rq->lock)
{
raw_spin_unlock(&rq->lock);
}
static inline void
task_rq_unlock(struct rq *rq, struct task_struct *p, unsigned long *flags)
__releases(rq->lock)
__releases(p->pi_lock)
{
raw_spin_unlock(&rq->lock);
raw_spin_unlock_irqrestore(&p->pi_lock, *flags);
}
/*
* this_rq_lock - lock this runqueue and disable interrupts.
*/
static struct rq *this_rq_lock(void)
__acquires(rq->lock)
{
struct rq *rq;
local_irq_disable();
rq = this_rq();
raw_spin_lock(&rq->lock);
return rq;
}
#ifdef CONFIG_SCHED_HRTICK
/*
* Use HR-timers to deliver accurate preemption points.
*/
static void hrtick_clear(struct rq *rq)
{
if (hrtimer_active(&rq->hrtick_timer))
hrtimer_cancel(&rq->hrtick_timer);
}
/*
* High-resolution timer tick.
* Runs from hardirq context with interrupts disabled.
*/
static enum hrtimer_restart hrtick(struct hrtimer *timer)
{
struct rq *rq = container_of(timer, struct rq, hrtick_timer);
WARN_ON_ONCE(cpu_of(rq) != smp_processor_id());
raw_spin_lock(&rq->lock);
update_rq_clock(rq);
rq->curr->sched_class->task_tick(rq, rq->curr, 1);
raw_spin_unlock(&rq->lock);
return HRTIMER_NORESTART;
}
#ifdef CONFIG_SMP
static int __hrtick_restart(struct rq *rq)
{
struct hrtimer *timer = &rq->hrtick_timer;
ktime_t time = hrtimer_get_softexpires(timer);
return __hrtimer_start_range_ns(timer, time, 0, HRTIMER_MODE_ABS_PINNED, 0);
}
/*
* called from hardirq (IPI) context
*/
static void __hrtick_start(void *arg)
{
struct rq *rq = arg;
raw_spin_lock(&rq->lock);
__hrtick_restart(rq);
rq->hrtick_csd_pending = 0;
raw_spin_unlock(&rq->lock);
}
/*
* Called to set the hrtick timer state.
*
* called with rq->lock held and irqs disabled
*/
void hrtick_start(struct rq *rq, u64 delay)
{
struct hrtimer *timer = &rq->hrtick_timer;
ktime_t time = ktime_add_ns(timer->base->get_time(), delay);
hrtimer_set_expires(timer, time);
if (rq == this_rq()) {
__hrtick_restart(rq);
} else if (!rq->hrtick_csd_pending) {
smp_call_function_single_async(cpu_of(rq), &rq->hrtick_csd);
rq->hrtick_csd_pending = 1;
}
}
static int
hotplug_hrtick(struct notifier_block *nfb, unsigned long action, void *hcpu)
{
int cpu = (int)(long)hcpu;
switch (action) {
case CPU_UP_CANCELED:
case CPU_UP_CANCELED_FROZEN:
case CPU_DOWN_PREPARE:
case CPU_DOWN_PREPARE_FROZEN:
case CPU_DEAD:
case CPU_DEAD_FROZEN:
hrtick_clear(cpu_rq(cpu));
return NOTIFY_OK;
}
return NOTIFY_DONE;
}
static __init void init_hrtick(void)
{
hotcpu_notifier(hotplug_hrtick, 0);
}
#else
/*
* Called to set the hrtick timer state.
*
* called with rq->lock held and irqs disabled
*/
void hrtick_start(struct rq *rq, u64 delay)
{
__hrtimer_start_range_ns(&rq->hrtick_timer, ns_to_ktime(delay), 0,
HRTIMER_MODE_REL_PINNED, 0);
}
static inline void init_hrtick(void)
{
}
#endif /* CONFIG_SMP */
static void init_rq_hrtick(struct rq *rq)
{
#ifdef CONFIG_SMP
rq->hrtick_csd_pending = 0;
rq->hrtick_csd.flags = 0;
rq->hrtick_csd.func = __hrtick_start;
rq->hrtick_csd.info = rq;
#endif
hrtimer_init(&rq->hrtick_timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
rq->hrtick_timer.function = hrtick;
}
#else /* CONFIG_SCHED_HRTICK */
static inline void hrtick_clear(struct rq *rq)
{
}
static inline void init_rq_hrtick(struct rq *rq)
{
}
static inline void init_hrtick(void)
{
}
#endif /* CONFIG_SCHED_HRTICK */
/*
* resched_task - mark a task 'to be rescheduled now'.
*
* On UP this means the setting of the need_resched flag, on SMP it
* might also involve a cross-CPU call to trigger the scheduler on
* the target CPU.
*/
void resched_task(struct task_struct *p)
{
int cpu;
lockdep_assert_held(&task_rq(p)->lock);
if (test_tsk_need_resched(p))
return;
set_tsk_need_resched(p);
cpu = task_cpu(p);
if (cpu == smp_processor_id()) {
set_preempt_need_resched();
return;
}
/* NEED_RESCHED must be visible before we test polling */
smp_mb();
if (!tsk_is_polling(p))
smp_send_reschedule(cpu);
}
void resched_cpu(int cpu)
{
struct rq *rq = cpu_rq(cpu);
unsigned long flags;
if (!raw_spin_trylock_irqsave(&rq->lock, flags))
return;
resched_task(cpu_curr(cpu));
raw_spin_unlock_irqrestore(&rq->lock, flags);
}
#ifdef CONFIG_SMP
#ifdef CONFIG_NO_HZ_COMMON
/*
* In the semi idle case, use the nearest busy cpu for migrating timers
* from an idle cpu. This is good for power-savings.
*
* We don't do similar optimization for completely idle system, as
* selecting an idle cpu will add more delays to the timers than intended
* (as that cpu's timer base may not be uptodate wrt jiffies etc).
*/
int get_nohz_timer_target(int pinned)
{
int cpu = smp_processor_id();
int i;
struct sched_domain *sd;
if (pinned || !get_sysctl_timer_migration() || !idle_cpu(cpu))
return cpu;
rcu_read_lock();
for_each_domain(cpu, sd) {
for_each_cpu(i, sched_domain_span(sd)) {
if (!idle_cpu(i)) {
cpu = i;
goto unlock;
}
}
}
unlock:
rcu_read_unlock();
return cpu;
}
/*
* When add_timer_on() enqueues a timer into the timer wheel of an
* idle CPU then this timer might expire before the next timer event
* which is scheduled to wake up that CPU. In case of a completely
* idle system the next event might even be infinite time into the
* future. wake_up_idle_cpu() ensures that the CPU is woken up and
* leaves the inner idle loop so the newly added timer is taken into
* account when the CPU goes back to idle and evaluates the timer
* wheel for the next timer event.
*/
static void wake_up_idle_cpu(int cpu)
{
struct rq *rq = cpu_rq(cpu);
if (cpu == smp_processor_id())
return;
/*
* This is safe, as this function is called with the timer
* wheel base lock of (cpu) held. When the CPU is on the way
* to idle and has not yet set rq->curr to idle then it will
* be serialized on the timer wheel base lock and take the new
* timer into account automatically.
*/
if (rq->curr != rq->idle)
return;
/*
* We can set TIF_RESCHED on the idle task of the other CPU
* lockless. The worst case is that the other CPU runs the
* idle task through an additional NOOP schedule()
*/
set_tsk_need_resched(rq->idle);
/* NEED_RESCHED must be visible before we test polling */
smp_mb();
if (!tsk_is_polling(rq->idle))
smp_send_reschedule(cpu);
}
static bool wake_up_full_nohz_cpu(int cpu)
{
if (tick_nohz_full_cpu(cpu)) {
if (cpu != smp_processor_id() ||
tick_nohz_tick_stopped())
smp_send_reschedule(cpu);
return true;
}
return false;
}
void wake_up_nohz_cpu(int cpu)
{
if (!wake_up_full_nohz_cpu(cpu))
wake_up_idle_cpu(cpu);
}
static inline bool got_nohz_idle_kick(void)
{
int cpu = smp_processor_id();
if (!test_bit(NOHZ_BALANCE_KICK, nohz_flags(cpu)))
return false;
if (idle_cpu(cpu) && !need_resched())
return true;
/*
* We can't run Idle Load Balance on this CPU for this time so we
* cancel it and clear NOHZ_BALANCE_KICK
*/
clear_bit(NOHZ_BALANCE_KICK, nohz_flags(cpu));
return false;
}
#else /* CONFIG_NO_HZ_COMMON */
static inline bool got_nohz_idle_kick(void)
{
return false;
}
#endif /* CONFIG_NO_HZ_COMMON */
#ifdef CONFIG_NO_HZ_FULL
bool sched_can_stop_tick(void)
{
struct rq *rq;
rq = this_rq();
/* Make sure rq->nr_running update is visible after the IPI */
smp_rmb();
/* More than one running task need preemption */
if (rq->nr_running > 1)
return false;
return true;
}
#endif /* CONFIG_NO_HZ_FULL */
void sched_avg_update(struct rq *rq)
{
s64 period = sched_avg_period();
while ((s64)(rq_clock(rq) - rq->age_stamp) > period) {
/*
* Inline assembly required to prevent the compiler
* optimising this loop into a divmod call.
* See __iter_div_u64_rem() for another example of this.
*/
asm("" : "+rm" (rq->age_stamp));
rq->age_stamp += period;
rq->rt_avg /= 2;
}
}
#endif /* CONFIG_SMP */
#if defined(CONFIG_RT_GROUP_SCHED) || (defined(CONFIG_FAIR_GROUP_SCHED) && \
(defined(CONFIG_SMP) || defined(CONFIG_CFS_BANDWIDTH)))
/*
* Iterate task_group tree rooted at *from, calling @down when first entering a
* node and @up when leaving it for the final time.
*
* Caller must hold rcu_lock or sufficient equivalent.
*/
int walk_tg_tree_from(struct task_group *from,
tg_visitor down, tg_visitor up, void *data)
{
struct task_group *parent, *child;
int ret;
parent = from;
down:
ret = (*down)(parent, data);
if (ret)
goto out;
list_for_each_entry_rcu(child, &parent->children, siblings) {
parent = child;
goto down;
up:
continue;
}
ret = (*up)(parent, data);
if (ret || parent == from)
goto out;
child = parent;
parent = parent->parent;
if (parent)
goto up;
out:
return ret;
}
int tg_nop(struct task_group *tg, void *data)
{
return 0;
}
#endif
static void set_load_weight(struct task_struct *p)
{
int prio = p->static_prio - MAX_RT_PRIO;
struct load_weight *load = &p->se.load;
/*
* SCHED_IDLE tasks get minimal weight:
*/
if (p->policy == SCHED_IDLE) {
load->weight = scale_load(WEIGHT_IDLEPRIO);
load->inv_weight = WMULT_IDLEPRIO;
return;
}
load->weight = scale_load(prio_to_weight[prio]);
load->inv_weight = prio_to_wmult[prio];
}
static void enqueue_task(struct rq *rq, struct task_struct *p, int flags)
{
update_rq_clock(rq);
sched_info_queued(rq, p);
p->sched_class->enqueue_task(rq, p, flags);
}
static void dequeue_task(struct rq *rq, struct task_struct *p, int flags)
{
update_rq_clock(rq);
sched_info_dequeued(rq, p);
p->sched_class->dequeue_task(rq, p, flags);
}
void activate_task(struct rq *rq, struct task_struct *p, int flags)
{
if (task_contributes_to_load(p))
rq->nr_uninterruptible--;
enqueue_task(rq, p, flags);
}
void deactivate_task(struct rq *rq, struct task_struct *p, int flags)
{
if (task_contributes_to_load(p))
rq->nr_uninterruptible++;
dequeue_task(rq, p, flags);
}
static void update_rq_clock_task(struct rq *rq, s64 delta)
{
/*
* In theory, the compile should just see 0 here, and optimize out the call
* to sched_rt_avg_update. But I don't trust it...
*/
#if defined(CONFIG_IRQ_TIME_ACCOUNTING) || defined(CONFIG_PARAVIRT_TIME_ACCOUNTING)
s64 steal = 0, irq_delta = 0;
#endif
#ifdef CONFIG_IRQ_TIME_ACCOUNTING
irq_delta = irq_time_read(cpu_of(rq)) - rq->prev_irq_time;
/*
* Since irq_time is only updated on {soft,}irq_exit, we might run into
* this case when a previous update_rq_clock() happened inside a
* {soft,}irq region.
*
* When this happens, we stop ->clock_task and only update the
* prev_irq_time stamp to account for the part that fit, so that a next
* update will consume the rest. This ensures ->clock_task is
* monotonic.
*
* It does however cause some slight miss-attribution of {soft,}irq
* time, a more accurate solution would be to update the irq_time using
* the current rq->clock timestamp, except that would require using
* atomic ops.
*/
if (irq_delta > delta)
irq_delta = delta;
rq->prev_irq_time += irq_delta;
delta -= irq_delta;
#endif
#ifdef CONFIG_PARAVIRT_TIME_ACCOUNTING
if (static_key_false((&paravirt_steal_rq_enabled))) {
steal = paravirt_steal_clock(cpu_of(rq));
steal -= rq->prev_steal_time_rq;
if (unlikely(steal > delta))
steal = delta;
rq->prev_steal_time_rq += steal;
delta -= steal;
}
#endif
rq->clock_task += delta;
#if defined(CONFIG_IRQ_TIME_ACCOUNTING) || defined(CONFIG_PARAVIRT_TIME_ACCOUNTING)
if ((irq_delta + steal) && sched_feat(NONTASK_POWER))
sched_rt_avg_update(rq, irq_delta + steal);
#endif
}
void sched_set_stop_task(int cpu, struct task_struct *stop)
{
struct sched_param param = { .sched_priority = MAX_RT_PRIO - 1 };
struct task_struct *old_stop = cpu_rq(cpu)->stop;
if (stop) {
/*
* Make it appear like a SCHED_FIFO task, its something
* userspace knows about and won't get confused about.
*
* Also, it will make PI more or less work without too
* much confusion -- but then, stop work should not
* rely on PI working anyway.
*/
sched_setscheduler_nocheck(stop, SCHED_FIFO, &param);
stop->sched_class = &stop_sched_class;
}
cpu_rq(cpu)->stop = stop;
if (old_stop) {
/*
* Reset it back to a normal scheduling class so that
* it can die in pieces.
*/
old_stop->sched_class = &rt_sched_class;
}
}
/*
* __normal_prio - return the priority that is based on the static prio
*/
static inline int __normal_prio(struct task_struct *p)
{
return p->static_prio;
}
/*
* Calculate the expected normal priority: i.e. priority
* without taking RT-inheritance into account. Might be
* boosted by interactivity modifiers. Changes upon fork,
* setprio syscalls, and whenever the interactivity
* estimator recalculates.
*/
static inline int normal_prio(struct task_struct *p)
{
int prio;
if (task_has_dl_policy(p))
prio = MAX_DL_PRIO-1;
else if (task_has_rt_policy(p))
prio = MAX_RT_PRIO-1 - p->rt_priority;
else
prio = __normal_prio(p);
return prio;
}
/*
* Calculate the current priority, i.e. the priority
* taken into account by the scheduler. This value might
* be boosted by RT tasks, or might be boosted by
* interactivity modifiers. Will be RT if the task got
* RT-boosted. If not then it returns p->normal_prio.
*/
static int effective_prio(struct task_struct *p)
{
p->normal_prio = normal_prio(p);
/*
* If we are RT tasks or we were boosted to RT priority,
* keep the priority unchanged. Otherwise, update priority
* to the normal priority:
*/
if (!rt_prio(p->prio))
return p->normal_prio;
return p->prio;
}
/**
* task_curr - is this task currently executing on a CPU?
* @p: the task in question.
*
* Return: 1 if the task is currently executing. 0 otherwise.
*/
inline int task_curr(const struct task_struct *p)
{
return cpu_curr(task_cpu(p)) == p;
}
static inline void check_class_changed(struct rq *rq, struct task_struct *p,
const struct sched_class *prev_class,
int oldprio)
{
if (prev_class != p->sched_class) {
if (prev_class->switched_from)
prev_class->switched_from(rq, p);
p->sched_class->switched_to(rq, p);
} else if (oldprio != p->prio || dl_task(p))
p->sched_class->prio_changed(rq, p, oldprio);
}
void check_preempt_curr(struct rq *rq, struct task_struct *p, int flags)
{
const struct sched_class *class;
if (p->sched_class == rq->curr->sched_class) {
rq->curr->sched_class->check_preempt_curr(rq, p, flags);
} else {
for_each_class(class) {
if (class == rq->curr->sched_class)
break;
if (class == p->sched_class) {
resched_task(rq->curr);
break;
}
}
}
/*
* A queue event has occurred, and we're going to schedule. In
* this case, we can save a useless back to back clock update.
*/
if (rq->curr->on_rq && test_tsk_need_resched(rq->curr))
rq->skip_clock_update = 1;
}
#ifdef CONFIG_SMP
void set_task_cpu(struct task_struct *p, unsigned int new_cpu)
{
#ifdef CONFIG_SCHED_DEBUG
/*
* We should never call set_task_cpu() on a blocked task,
* ttwu() will sort out the placement.
*/
WARN_ON_ONCE(p->state != TASK_RUNNING && p->state != TASK_WAKING &&
!(task_preempt_count(p) & PREEMPT_ACTIVE));
#ifdef CONFIG_LOCKDEP
/*
* The caller should hold either p->pi_lock or rq->lock, when changing
* a task's CPU. ->pi_lock for waking tasks, rq->lock for runnable tasks.
*
* sched_move_task() holds both and thus holding either pins the cgroup,
* see task_group().
*
* Furthermore, all task_rq users should acquire both locks, see
* task_rq_lock().
*/
WARN_ON_ONCE(debug_locks && !(lockdep_is_held(&p->pi_lock) ||
lockdep_is_held(&task_rq(p)->lock)));
#endif
#endif
trace_sched_migrate_task(p, new_cpu);
if (task_cpu(p) != new_cpu) {
if (p->sched_class->migrate_task_rq)
p->sched_class->migrate_task_rq(p, new_cpu);
p->se.nr_migrations++;
perf_sw_event(PERF_COUNT_SW_CPU_MIGRATIONS, 1, NULL, 0);
}
__set_task_cpu(p, new_cpu);
}
static void __migrate_swap_task(struct task_struct *p, int cpu)
{
if (p->on_rq) {
struct rq *src_rq, *dst_rq;
src_rq = task_rq(p);
dst_rq = cpu_rq(cpu);
deactivate_task(src_rq, p, 0);
set_task_cpu(p, cpu);
activate_task(dst_rq, p, 0);
check_preempt_curr(dst_rq, p, 0);
} else {
/*
* Task isn't running anymore; make it appear like we migrated
* it before it went to sleep. This means on wakeup we make the
* previous cpu our targer instead of where it really is.
*/
p->wake_cpu = cpu;
}
}
struct migration_swap_arg {
struct task_struct *src_task, *dst_task;
int src_cpu, dst_cpu;
};
static int migrate_swap_stop(void *data)
{
struct migration_swap_arg *arg = data;
struct rq *src_rq, *dst_rq;
int ret = -EAGAIN;
src_rq = cpu_rq(arg->src_cpu);
dst_rq = cpu_rq(arg->dst_cpu);
double_raw_lock(&arg->src_task->pi_lock,
&arg->dst_task->pi_lock);
double_rq_lock(src_rq, dst_rq);
if (task_cpu(arg->dst_task) != arg->dst_cpu)
goto unlock;
if (task_cpu(arg->src_task) != arg->src_cpu)
goto unlock;
if (!cpumask_test_cpu(arg->dst_cpu, tsk_cpus_allowed(arg->src_task)))
goto unlock;
if (!cpumask_test_cpu(arg->src_cpu, tsk_cpus_allowed(arg->dst_task)))
goto unlock;
__migrate_swap_task(arg->src_task, arg->dst_cpu);
__migrate_swap_task(arg->dst_task, arg->src_cpu);
ret = 0;
unlock:
double_rq_unlock(src_rq, dst_rq);
raw_spin_unlock(&arg->dst_task->pi_lock);
raw_spin_unlock(&arg->src_task->pi_lock);
return ret;
}
/*
* Cross migrate two tasks
*/
int migrate_swap(struct task_struct *cur, struct task_struct *p)
{
struct migration_swap_arg arg;
int ret = -EINVAL;
arg = (struct migration_swap_arg){
.src_task = cur,
.src_cpu = task_cpu(cur),
.dst_task = p,
.dst_cpu = task_cpu(p),
};
if (arg.src_cpu == arg.dst_cpu)
goto out;
/*
* These three tests are all lockless; this is OK since all of them
* will be re-checked with proper locks held further down the line.
*/
if (!cpu_active(arg.src_cpu) || !cpu_active(arg.dst_cpu))
goto out;
if (!cpumask_test_cpu(arg.dst_cpu, tsk_cpus_allowed(arg.src_task)))
goto out;
if (!cpumask_test_cpu(arg.src_cpu, tsk_cpus_allowed(arg.dst_task)))
goto out;
trace_sched_swap_numa(cur, arg.src_cpu, p, arg.dst_cpu);
ret = stop_two_cpus(arg.dst_cpu, arg.src_cpu, migrate_swap_stop, &arg);
out:
return ret;
}
struct migration_arg {
struct task_struct *task;
int dest_cpu;
};
static int migration_cpu_stop(void *data);
/*
* wait_task_inactive - wait for a thread to unschedule.
*
* If @match_state is nonzero, it's the @p->state value just checked and
* not expected to change. If it changes, i.e. @p might have woken up,
* then return zero. When we succeed in waiting for @p to be off its CPU,
* we return a positive number (its total switch count). If a second call
* a short while later returns the same number, the caller can be sure that
* @p has remained unscheduled the whole time.
*
* The caller must ensure that the task *will* unschedule sometime soon,
* else this function might spin for a *long* time. This function can't
* be called with interrupts off, or it may introduce deadlock with
* smp_call_function() if an IPI is sent by the same process we are
* waiting to become inactive.
*/
unsigned long wait_task_inactive(struct task_struct *p, long match_state)
{
unsigned long flags;
int running, on_rq;
unsigned long ncsw;
struct rq *rq;
for (;;) {
/*
* We do the initial early heuristics without holding
* any task-queue locks at all. We'll only try to get
* the runqueue lock when things look like they will
* work out!
*/
rq = task_rq(p);
/*
* If the task is actively running on another CPU
* still, just relax and busy-wait without holding
* any locks.
*
* NOTE! Since we don't hold any locks, it's not
* even sure that "rq" stays as the right runqueue!
* But we don't care, since "task_running()" will
* return false if the runqueue has changed and p
* is actually now running somewhere else!
*/
while (task_running(rq, p)) {
if (match_state && unlikely(p->state != match_state))
return 0;
cpu_relax();
}
/*
* Ok, time to look more closely! We need the rq
* lock now, to be *sure*. If we're wrong, we'll
* just go back and repeat.
*/
rq = task_rq_lock(p, &flags);
trace_sched_wait_task(p);
running = task_running(rq, p);
on_rq = p->on_rq;
ncsw = 0;
if (!match_state || p->state == match_state)
ncsw = p->nvcsw | LONG_MIN; /* sets MSB */
task_rq_unlock(rq, p, &flags);
/*
* If it changed from the expected state, bail out now.
*/
if (unlikely(!ncsw))
break;
/*
* Was it really running after all now that we
* checked with the proper locks actually held?
*
* Oops. Go back and try again..
*/
if (unlikely(running)) {
cpu_relax();
continue;
}
/*
* It's not enough that it's not actively running,
* it must be off the runqueue _entirely_, and not
* preempted!
*
* So if it was still runnable (but just not actively
* running right now), it's preempted, and we should
* yield - it could be a while.
*/
if (unlikely(on_rq)) {
ktime_t to = ktime_set(0, NSEC_PER_SEC/HZ);
set_current_state(TASK_UNINTERRUPTIBLE);
schedule_hrtimeout(&to, HRTIMER_MODE_REL);
continue;
}
/*
* Ahh, all good. It wasn't running, and it wasn't
* runnable, which means that it will never become
* running in the future either. We're all done!
*/
break;
}
return ncsw;
}
/***
* kick_process - kick a running thread to enter/exit the kernel
* @p: the to-be-kicked thread
*
* Cause a process which is running on another CPU to enter
* kernel-mode, without any delay. (to get signals handled.)
*
* NOTE: this function doesn't have to take the runqueue lock,
* because all it wants to ensure is that the remote task enters
* the kernel. If the IPI races and the task has been migrated
* to another CPU then no harm is done and the purpose has been
* achieved as well.
*/
void kick_process(struct task_struct *p)
{
int cpu;
preempt_disable();
cpu = task_cpu(p);
if ((cpu != smp_processor_id()) && task_curr(p))
smp_send_reschedule(cpu);
preempt_enable();
}
EXPORT_SYMBOL_GPL(kick_process);
#endif /* CONFIG_SMP */
#ifdef CONFIG_SMP
/*
* ->cpus_allowed is protected by both rq->lock and p->pi_lock
*/
static int select_fallback_rq(int cpu, struct task_struct *p)
{
int nid = cpu_to_node(cpu);
const struct cpumask *nodemask = NULL;
enum { cpuset, possible, fail } state = cpuset;
int dest_cpu;
/*
* If the node that the cpu is on has been offlined, cpu_to_node()
* will return -1. There is no cpu on the node, and we should
* select the cpu on the other node.
*/
if (nid != -1) {
nodemask = cpumask_of_node(nid);
/* Look for allowed, online CPU in same node. */
for_each_cpu(dest_cpu, nodemask) {
if (!cpu_online(dest_cpu))
continue;
if (!cpu_active(dest_cpu))
continue;
if (cpumask_test_cpu(dest_cpu, tsk_cpus_allowed(p)))
return dest_cpu;
}
}
for (;;) {
/* Any allowed, online CPU? */
for_each_cpu(dest_cpu, tsk_cpus_allowed(p)) {
if (!cpu_online(dest_cpu))
continue;
if (!cpu_active(dest_cpu))
continue;
goto out;
}
switch (state) {
case cpuset:
/* No more Mr. Nice Guy. */
cpuset_cpus_allowed_fallback(p);
state = possible;
break;
case possible:
do_set_cpus_allowed(p, cpu_possible_mask);
state = fail;
break;
case fail:
BUG();
break;
}
}
out:
if (state != cpuset) {
/*
* Don't tell them about moving exiting tasks or
* kernel threads (both mm NULL), since they never
* leave kernel.
*/
if (p->mm && printk_ratelimit()) {
printk_sched("process %d (%s) no longer affine to cpu%d\n",
task_pid_nr(p), p->comm, cpu);
}
}
return dest_cpu;
}
/*
* The caller (fork, wakeup) owns p->pi_lock, ->cpus_allowed is stable.
*/
static inline
int select_task_rq(struct task_struct *p, int cpu, int sd_flags, int wake_flags)
{
cpu = p->sched_class->select_task_rq(p, cpu, sd_flags, wake_flags);
/*
* In order not to call set_task_cpu() on a blocking task we need
* to rely on ttwu() to place the task on a valid ->cpus_allowed
* cpu.
*
* Since this is common to all placement strategies, this lives here.
*
* [ this allows ->select_task() to simply return task_cpu(p) and
* not worry about this generic constraint ]
*/
if (unlikely(!cpumask_test_cpu(cpu, tsk_cpus_allowed(p)) ||
!cpu_online(cpu)))
cpu = select_fallback_rq(task_cpu(p), p);
return cpu;
}
static void update_avg(u64 *avg, u64 sample)
{
s64 diff = sample - *avg;
*avg += diff >> 3;
}
#endif
static void
ttwu_stat(struct task_struct *p, int cpu, int wake_flags)
{
#ifdef CONFIG_SCHEDSTATS
struct rq *rq = this_rq();
#ifdef CONFIG_SMP
int this_cpu = smp_processor_id();
if (cpu == this_cpu) {
schedstat_inc(rq, ttwu_local);
schedstat_inc(p, se.statistics.nr_wakeups_local);
} else {
struct sched_domain *sd;
schedstat_inc(p, se.statistics.nr_wakeups_remote);
rcu_read_lock();
for_each_domain(this_cpu, sd) {
if (cpumask_test_cpu(cpu, sched_domain_span(sd))) {
schedstat_inc(sd, ttwu_wake_remote);
break;
}
}
rcu_read_unlock();
}
if (wake_flags & WF_MIGRATED)
schedstat_inc(p, se.statistics.nr_wakeups_migrate);
#endif /* CONFIG_SMP */
schedstat_inc(rq, ttwu_count);
schedstat_inc(p, se.statistics.nr_wakeups);
if (wake_flags & WF_SYNC)
schedstat_inc(p, se.statistics.nr_wakeups_sync);
#endif /* CONFIG_SCHEDSTATS */
}
static void ttwu_activate(struct rq *rq, struct task_struct *p, int en_flags)
{
activate_task(rq, p, en_flags);
p->on_rq = 1;
/* if a worker is waking up, notify workqueue */
if (p->flags & PF_WQ_WORKER)
wq_worker_waking_up(p, cpu_of(rq));
}
/*
* Mark the task runnable and perform wakeup-preemption.
*/
static void
ttwu_do_wakeup(struct rq *rq, struct task_struct *p, int wake_flags)
{
check_preempt_curr(rq, p, wake_flags);
trace_sched_wakeup(p, true);
p->state = TASK_RUNNING;
#ifdef CONFIG_SMP
if (p->sched_class->task_woken)
p->sched_class->task_woken(rq, p);
if (rq->idle_stamp) {
u64 delta = rq_clock(rq) - rq->idle_stamp;
u64 max = 2*rq->max_idle_balance_cost;
update_avg(&rq->avg_idle, delta);
if (rq->avg_idle > max)
rq->avg_idle = max;
rq->idle_stamp = 0;
}
#endif
}
static void
ttwu_do_activate(struct rq *rq, struct task_struct *p, int wake_flags)
{
#ifdef CONFIG_SMP
if (p->sched_contributes_to_load)
rq->nr_uninterruptible--;
#endif
ttwu_activate(rq, p, ENQUEUE_WAKEUP | ENQUEUE_WAKING);
ttwu_do_wakeup(rq, p, wake_flags);
}
/*
* Called in case the task @p isn't fully descheduled from its runqueue,
* in this case we must do a remote wakeup. Its a 'light' wakeup though,
* since all we need to do is flip p->state to TASK_RUNNING, since
* the task is still ->on_rq.
*/
static int ttwu_remote(struct task_struct *p, int wake_flags)
{
struct rq *rq;
int ret = 0;
rq = __task_rq_lock(p);
if (p->on_rq) {
/* check_preempt_curr() may use rq clock */
update_rq_clock(rq);
ttwu_do_wakeup(rq, p, wake_flags);
ret = 1;
}
__task_rq_unlock(rq);
return ret;
}
#ifdef CONFIG_SMP
static void sched_ttwu_pending(void)
{
struct rq *rq = this_rq();
struct llist_node *llist = llist_del_all(&rq->wake_list);
struct task_struct *p;
raw_spin_lock(&rq->lock);
while (llist) {
p = llist_entry(llist, struct task_struct, wake_entry);
llist = llist_next(llist);
ttwu_do_activate(rq, p, 0);
}
raw_spin_unlock(&rq->lock);
}
void scheduler_ipi(void)
{
/*
* Fold TIF_NEED_RESCHED into the preempt_count; anybody setting
* TIF_NEED_RESCHED remotely (for the first time) will also send
* this IPI.
*/
preempt_fold_need_resched();
if (llist_empty(&this_rq()->wake_list)
&& !tick_nohz_full_cpu(smp_processor_id())
&& !got_nohz_idle_kick())
return;
/*
* Not all reschedule IPI handlers call irq_enter/irq_exit, since
* traditionally all their work was done from the interrupt return
* path. Now that we actually do some work, we need to make sure
* we do call them.
*
* Some archs already do call them, luckily irq_enter/exit nest
* properly.
*
* Arguably we should visit all archs and update all handlers,
* however a fair share of IPIs are still resched only so this would
* somewhat pessimize the simple resched case.
*/
irq_enter();
tick_nohz_full_check();
sched_ttwu_pending();
/*
* Check if someone kicked us for doing the nohz idle load balance.
*/
if (unlikely(got_nohz_idle_kick())) {
this_rq()->idle_balance = 1;
raise_softirq_irqoff(SCHED_SOFTIRQ);
}
irq_exit();
}
static void ttwu_queue_remote(struct task_struct *p, int cpu)
{
if (llist_add(&p->wake_entry, &cpu_rq(cpu)->wake_list))
smp_send_reschedule(cpu);
}
bool cpus_share_cache(int this_cpu, int that_cpu)
{
return per_cpu(sd_llc_id, this_cpu) == per_cpu(sd_llc_id, that_cpu);
}
#endif /* CONFIG_SMP */
static void ttwu_queue(struct task_struct *p, int cpu)
{
struct rq *rq = cpu_rq(cpu);
#if defined(CONFIG_SMP)
if (sched_feat(TTWU_QUEUE) && !cpus_share_cache(smp_processor_id(), cpu)) {
sched_clock_cpu(cpu); /* sync clocks x-cpu */
ttwu_queue_remote(p, cpu);
return;
}
#endif
raw_spin_lock(&rq->lock);
ttwu_do_activate(rq, p, 0);
raw_spin_unlock(&rq->lock);
}
/**
* try_to_wake_up - wake up a thread
* @p: the thread to be awakened
* @state: the mask of task states that can be woken
* @wake_flags: wake modifier flags (WF_*)
*
* Put it on the run-queue if it's not already there. The "current"
* thread is always on the run-queue (except when the actual
* re-schedule is in progress), and as such you're allowed to do
* the simpler "current->state = TASK_RUNNING" to mark yourself
* runnable without the overhead of this.
*
* Return: %true if @p was woken up, %false if it was already running.
* or @state didn't match @p's state.
*/
static int
try_to_wake_up(struct task_struct *p, unsigned int state, int wake_flags)
{
unsigned long flags;
int cpu, success = 0;
/*
* If we are going to wake up a thread waiting for CONDITION we
* need to ensure that CONDITION=1 done by the caller can not be
* reordered with p->state check below. This pairs with mb() in
* set_current_state() the waiting thread does.
*/
smp_mb__before_spinlock();
raw_spin_lock_irqsave(&p->pi_lock, flags);
if (!(p->state & state))
goto out;
success = 1; /* we're going to change ->state */
cpu = task_cpu(p);
if (p->on_rq && ttwu_remote(p, wake_flags))
goto stat;
#ifdef CONFIG_SMP
/*
* If the owning (remote) cpu is still in the middle of schedule() with
* this task as prev, wait until its done referencing the task.
*/
while (p->on_cpu)
cpu_relax();
/*
* Pairs with the smp_wmb() in finish_lock_switch().
*/
smp_rmb();
p->sched_contributes_to_load = !!task_contributes_to_load(p);
p->state = TASK_WAKING;
if (p->sched_class->task_waking)
p->sched_class->task_waking(p);
cpu = select_task_rq(p, p->wake_cpu, SD_BALANCE_WAKE, wake_flags);
if (task_cpu(p) != cpu) {
wake_flags |= WF_MIGRATED;
set_task_cpu(p, cpu);
}
#endif /* CONFIG_SMP */
ttwu_queue(p, cpu);
stat:
ttwu_stat(p, cpu, wake_flags);
out:
raw_spin_unlock_irqrestore(&p->pi_lock, flags);
return success;
}
/**
* try_to_wake_up_local - try to wake up a local task with rq lock held
* @p: the thread to be awakened
*
* Put @p on the run-queue if it's not already there. The caller must
* ensure that this_rq() is locked, @p is bound to this_rq() and not
* the current task.
*/
static void try_to_wake_up_local(struct task_struct *p)
{
struct rq *rq = task_rq(p);
if (WARN_ON_ONCE(rq != this_rq()) ||
WARN_ON_ONCE(p == current))
return;
lockdep_assert_held(&rq->lock);
if (!raw_spin_trylock(&p->pi_lock)) {
raw_spin_unlock(&rq->lock);
raw_spin_lock(&p->pi_lock);
raw_spin_lock(&rq->lock);
}
if (!(p->state & TASK_NORMAL))
goto out;
if (!p->on_rq)
ttwu_activate(rq, p, ENQUEUE_WAKEUP);
ttwu_do_wakeup(rq, p, 0);
ttwu_stat(p, smp_processor_id(), 0);
out:
raw_spin_unlock(&p->pi_lock);
}
/**
* wake_up_process - Wake up a specific process
* @p: The process to be woken up.
*
* Attempt to wake up the nominated process and move it to the set of runnable
* processes.
*
* Return: 1 if the process was woken up, 0 if it was already running.
*
* It may be assumed that this function implies a write memory barrier before
* changing the task state if and only if any tasks are woken up.
*/
int wake_up_process(struct task_struct *p)
{
WARN_ON(task_is_stopped_or_traced(p));
return try_to_wake_up(p, TASK_NORMAL, 0);
}
EXPORT_SYMBOL(wake_up_process);
int wake_up_state(struct task_struct *p, unsigned int state)
{
return try_to_wake_up(p, state, 0);
}
/*
* Perform scheduler related setup for a newly forked process p.
* p is forked by current.
*
* __sched_fork() is basic setup used by init_idle() too:
*/
static void __sched_fork(unsigned long clone_flags, struct task_struct *p)
{
p->on_rq = 0;
p->se.on_rq = 0;
p->se.exec_start = 0;
p->se.sum_exec_runtime = 0;
p->se.prev_sum_exec_runtime = 0;
p->se.nr_migrations = 0;
p->se.vruntime = 0;
INIT_LIST_HEAD(&p->se.group_node);
#ifdef CONFIG_SCHEDSTATS
memset(&p->se.statistics, 0, sizeof(p->se.statistics));
#endif
RB_CLEAR_NODE(&p->dl.rb_node);
hrtimer_init(&p->dl.dl_timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
p->dl.dl_runtime = p->dl.runtime = 0;
p->dl.dl_deadline = p->dl.deadline = 0;
p->dl.dl_period = 0;
p->dl.flags = 0;
INIT_LIST_HEAD(&p->rt.run_list);
#ifdef CONFIG_PREEMPT_NOTIFIERS
INIT_HLIST_HEAD(&p->preempt_notifiers);
#endif
#ifdef CONFIG_NUMA_BALANCING
if (p->mm && atomic_read(&p->mm->mm_users) == 1) {
p->mm->numa_next_scan = jiffies + msecs_to_jiffies(sysctl_numa_balancing_scan_delay);
p->mm->numa_scan_seq = 0;
}
if (clone_flags & CLONE_VM)
p->numa_preferred_nid = current->numa_preferred_nid;
else
p->numa_preferred_nid = -1;
p->node_stamp = 0ULL;
p->numa_scan_seq = p->mm ? p->mm->numa_scan_seq : 0;
p->numa_scan_period = sysctl_numa_balancing_scan_delay;
p->numa_work.next = &p->numa_work;
p->numa_faults_memory = NULL;
p->numa_faults_buffer_memory = NULL;
p->last_task_numa_placement = 0;
p->last_sum_exec_runtime = 0;
INIT_LIST_HEAD(&p->numa_entry);
p->numa_group = NULL;
#endif /* CONFIG_NUMA_BALANCING */
}
#ifdef CONFIG_NUMA_BALANCING
#ifdef CONFIG_SCHED_DEBUG
void set_numabalancing_state(bool enabled)
{
if (enabled)
sched_feat_set("NUMA");
else
sched_feat_set("NO_NUMA");
}
#else
__read_mostly bool numabalancing_enabled;
void set_numabalancing_state(bool enabled)
{
numabalancing_enabled = enabled;
}
#endif /* CONFIG_SCHED_DEBUG */
#ifdef CONFIG_PROC_SYSCTL
int sysctl_numa_balancing(struct ctl_table *table, int write,
void __user *buffer, size_t *lenp, loff_t *ppos)
{
struct ctl_table t;
int err;
int state = numabalancing_enabled;
if (write && !capable(CAP_SYS_ADMIN))
return -EPERM;
t = *table;
t.data = &state;
err = proc_dointvec_minmax(&t, write, buffer, lenp, ppos);
if (err < 0)
return err;
if (write)
set_numabalancing_state(state);
return err;
}
#endif
#endif
/*
* fork()/clone()-time setup:
*/
int sched_fork(unsigned long clone_flags, struct task_struct *p)
{
unsigned long flags;
int cpu = get_cpu();
__sched_fork(clone_flags, p);
/*
* We mark the process as running here. This guarantees that
* nobody will actually run it, and a signal or other external
* event cannot wake it up and insert it on the runqueue either.
*/
p->state = TASK_RUNNING;
/*
* Make sure we do not leak PI boosting priority to the child.
*/
p->prio = current->normal_prio;
/*
* Revert to default priority/policy on fork if requested.
*/
if (unlikely(p->sched_reset_on_fork)) {
if (task_has_dl_policy(p) || task_has_rt_policy(p)) {
p->policy = SCHED_NORMAL;
p->static_prio = NICE_TO_PRIO(0);
p->rt_priority = 0;
} else if (PRIO_TO_NICE(p->static_prio) < 0)
p->static_prio = NICE_TO_PRIO(0);
p->prio = p->normal_prio = __normal_prio(p);
set_load_weight(p);
/*
* We don't need the reset flag anymore after the fork. It has
* fulfilled its duty:
*/
p->sched_reset_on_fork = 0;
}
if (dl_prio(p->prio)) {
put_cpu();
return -EAGAIN;
} else if (rt_prio(p->prio)) {
p->sched_class = &rt_sched_class;
} else {
p->sched_class = &fair_sched_class;
}
if (p->sched_class->task_fork)
p->sched_class->task_fork(p);
/*
* The child is not yet in the pid-hash so no cgroup attach races,
* and the cgroup is pinned to this child due to cgroup_fork()
* is ran before sched_fork().
*
* Silence PROVE_RCU.
*/
raw_spin_lock_irqsave(&p->pi_lock, flags);
set_task_cpu(p, cpu);
raw_spin_unlock_irqrestore(&p->pi_lock, flags);
#if defined(CONFIG_SCHEDSTATS) || defined(CONFIG_TASK_DELAY_ACCT)
if (likely(sched_info_on()))
memset(&p->sched_info, 0, sizeof(p->sched_info));
#endif
#if defined(CONFIG_SMP)
p->on_cpu = 0;
#endif
init_task_preempt_count(p);
#ifdef CONFIG_SMP
plist_node_init(&p->pushable_tasks, MAX_PRIO);
RB_CLEAR_NODE(&p->pushable_dl_tasks);
#endif
put_cpu();
return 0;
}
unsigned long to_ratio(u64 period, u64 runtime)
{
if (runtime == RUNTIME_INF)
return 1ULL << 20;
/*
* Doing this here saves a lot of checks in all
* the calling paths, and returning zero seems
* safe for them anyway.
*/
if (period == 0)
return 0;
return div64_u64(runtime << 20, period);
}
#ifdef CONFIG_SMP
inline struct dl_bw *dl_bw_of(int i)
{
return &cpu_rq(i)->rd->dl_bw;
}
static inline int dl_bw_cpus(int i)
{
struct root_domain *rd = cpu_rq(i)->rd;
int cpus = 0;
for_each_cpu_and(i, rd->span, cpu_active_mask)
cpus++;
return cpus;
}
#else
inline struct dl_bw *dl_bw_of(int i)
{
return &cpu_rq(i)->dl.dl_bw;
}
static inline int dl_bw_cpus(int i)
{
return 1;
}
#endif
static inline
void __dl_clear(struct dl_bw *dl_b, u64 tsk_bw)
{
dl_b->total_bw -= tsk_bw;
}
static inline
void __dl_add(struct dl_bw *dl_b, u64 tsk_bw)
{
dl_b->total_bw += tsk_bw;
}
static inline
bool __dl_overflow(struct dl_bw *dl_b, int cpus, u64 old_bw, u64 new_bw)
{
return dl_b->bw != -1 &&
dl_b->bw * cpus < dl_b->total_bw - old_bw + new_bw;
}
/*
* We must be sure that accepting a new task (or allowing changing the
* parameters of an existing one) is consistent with the bandwidth
* constraints. If yes, this function also accordingly updates the currently
* allocated bandwidth to reflect the new situation.
*
* This function is called while holding p's rq->lock.
*/
static int dl_overflow(struct task_struct *p, int policy,
const struct sched_attr *attr)
{
struct dl_bw *dl_b = dl_bw_of(task_cpu(p));
u64 period = attr->sched_period ?: attr->sched_deadline;
u64 runtime = attr->sched_runtime;
u64 new_bw = dl_policy(policy) ? to_ratio(period, runtime) : 0;
int cpus, err = -1;
if (new_bw == p->dl.dl_bw)
return 0;
/*
* Either if a task, enters, leave, or stays -deadline but changes
* its parameters, we may need to update accordingly the total
* allocated bandwidth of the container.
*/
raw_spin_lock(&dl_b->lock);
cpus = dl_bw_cpus(task_cpu(p));
if (dl_policy(policy) && !task_has_dl_policy(p) &&
!__dl_overflow(dl_b, cpus, 0, new_bw)) {
__dl_add(dl_b, new_bw);
err = 0;
} else if (dl_policy(policy) && task_has_dl_policy(p) &&
!__dl_overflow(dl_b, cpus, p->dl.dl_bw, new_bw)) {
__dl_clear(dl_b, p->dl.dl_bw);
__dl_add(dl_b, new_bw);
err = 0;
} else if (!dl_policy(policy) && task_has_dl_policy(p)) {
__dl_clear(dl_b, p->dl.dl_bw);
err = 0;
}
raw_spin_unlock(&dl_b->lock);
return err;
}
extern void init_dl_bw(struct dl_bw *dl_b);
/*
* wake_up_new_task - wake up a newly created task for the first time.
*
* This function will do some initial scheduler statistics housekeeping
* that must be done for every newly created context, then puts the task
* on the runqueue and wakes it.
*/
void wake_up_new_task(struct task_struct *p)
{
unsigned long flags;
struct rq *rq;
raw_spin_lock_irqsave(&p->pi_lock, flags);
#ifdef CONFIG_SMP
/*
* Fork balancing, do it here and not earlier because:
* - cpus_allowed can change in the fork path
* - any previously selected cpu might disappear through hotplug
*/
set_task_cpu(p, select_task_rq(p, task_cpu(p), SD_BALANCE_FORK, 0));
#endif
/* Initialize new task's runnable average */
init_task_runnable_average(p);
rq = __task_rq_lock(p);
activate_task(rq, p, 0);
p->on_rq = 1;
trace_sched_wakeup_new(p, true);
check_preempt_curr(rq, p, WF_FORK);
#ifdef CONFIG_SMP
if (p->sched_class->task_woken)
p->sched_class->task_woken(rq, p);
#endif
task_rq_unlock(rq, p, &flags);
}
#ifdef CONFIG_PREEMPT_NOTIFIERS
/**
* preempt_notifier_register - tell me when current is being preempted & rescheduled
* @notifier: notifier struct to register
*/
void preempt_notifier_register(struct preempt_notifier *notifier)
{
hlist_add_head(&notifier->link, &current->preempt_notifiers);
}
EXPORT_SYMBOL_GPL(preempt_notifier_register);
/**
* preempt_notifier_unregister - no longer interested in preemption notifications
* @notifier: notifier struct to unregister
*
* This is safe to call from within a preemption notifier.
*/
void preempt_notifier_unregister(struct preempt_notifier *notifier)
{
hlist_del(&notifier->link);
}
EXPORT_SYMBOL_GPL(preempt_notifier_unregister);
static void fire_sched_in_preempt_notifiers(struct task_struct *curr)
{
struct preempt_notifier *notifier;
hlist_for_each_entry(notifier, &curr->preempt_notifiers, link)
notifier->ops->sched_in(notifier, raw_smp_processor_id());
}
static void
fire_sched_out_preempt_notifiers(struct task_struct *curr,
struct task_struct *next)
{
struct preempt_notifier *notifier;
hlist_for_each_entry(notifier, &curr->preempt_notifiers, link)
notifier->ops->sched_out(notifier, next);
}
#else /* !CONFIG_PREEMPT_NOTIFIERS */
static void fire_sched_in_preempt_notifiers(struct task_struct *curr)
{
}
static void
fire_sched_out_preempt_notifiers(struct task_struct *curr,
struct task_struct *next)
{
}
#endif /* CONFIG_PREEMPT_NOTIFIERS */
/**
* prepare_task_switch - prepare to switch tasks
* @rq: the runqueue preparing to switch
* @prev: the current task that is being switched out
* @next: the task we are going to switch to.
*
* This is called with the rq lock held and interrupts off. It must
* be paired with a subsequent finish_task_switch after the context
* switch.
*
* prepare_task_switch sets up locking and calls architecture specific
* hooks.
*/
static inline void
prepare_task_switch(struct rq *rq, struct task_struct *prev,
struct task_struct *next)
{
trace_sched_switch(prev, next);
sched_info_switch(rq, prev, next);
perf_event_task_sched_out(prev, next);
fire_sched_out_preempt_notifiers(prev, next);
prepare_lock_switch(rq, next);
prepare_arch_switch(next);
}
/**
* finish_task_switch - clean up after a task-switch
* @rq: runqueue associated with task-switch
* @prev: the thread we just switched away from.
*
* finish_task_switch must be called after the context switch, paired
* with a prepare_task_switch call before the context switch.
* finish_task_switch will reconcile locking set up by prepare_task_switch,
* and do any other architecture-specific cleanup actions.
*
* Note that we may have delayed dropping an mm in context_switch(). If
* so, we finish that here outside of the runqueue lock. (Doing it
* with the lock held can cause deadlocks; see schedule() for
* details.)
*/
static void finish_task_switch(struct rq *rq, struct task_struct *prev)
__releases(rq->lock)
{
struct mm_struct *mm = rq->prev_mm;
long prev_state;
rq->prev_mm = NULL;
/*
* A task struct has one reference for the use as "current".
* If a task dies, then it sets TASK_DEAD in tsk->state and calls
* schedule one last time. The schedule call will never return, and
* the scheduled task must drop that reference.
* The test for TASK_DEAD must occur while the runqueue locks are
* still held, otherwise prev could be scheduled on another cpu, die
* there before we look at prev->state, and then the reference would
* be dropped twice.
* Manfred Spraul <manfred@colorfullife.com>
*/
prev_state = prev->state;
vtime_task_switch(prev);
finish_arch_switch(prev);
perf_event_task_sched_in(prev, current);
finish_lock_switch(rq, prev);
finish_arch_post_lock_switch();
fire_sched_in_preempt_notifiers(current);
if (mm)
mmdrop(mm);
if (unlikely(prev_state == TASK_DEAD)) {
if (prev->sched_class->task_dead)
prev->sched_class->task_dead(prev);
/*
* Remove function-return probe instances associated with this
* task and put them back on the free list.
*/
kprobe_flush_task(prev);
put_task_struct(prev);
}
tick_nohz_task_switch(current);
}
#ifdef CONFIG_SMP
/* rq->lock is NOT held, but preemption is disabled */
static inline void post_schedule(struct rq *rq)
{
if (rq->post_schedule) {
unsigned long flags;
raw_spin_lock_irqsave(&rq->lock, flags);
if (rq->curr->sched_class->post_schedule)
rq->curr->sched_class->post_schedule(rq);
raw_spin_unlock_irqrestore(&rq->lock, flags);
rq->post_schedule = 0;
}
}
#else
static inline void post_schedule(struct rq *rq)
{
}
#endif
/**
* schedule_tail - first thing a freshly forked thread must call.
* @prev: the thread we just switched away from.
*/
asmlinkage void schedule_tail(struct task_struct *prev)
__releases(rq->lock)
{
struct rq *rq = this_rq();
finish_task_switch(rq, prev);
/*
* FIXME: do we need to worry about rq being invalidated by the
* task_switch?
*/
post_schedule(rq);
#ifdef __ARCH_WANT_UNLOCKED_CTXSW
/* In this case, finish_task_switch does not reenable preemption */
preempt_enable();
#endif
if (current->set_child_tid)
put_user(task_pid_vnr(current), current->set_child_tid);
}
/*
* context_switch - switch to the new MM and the new
* thread's register state.
*/
static inline void
context_switch(struct rq *rq, struct task_struct *prev,
struct task_struct *next)
{
struct mm_struct *mm, *oldmm;
prepare_task_switch(rq, prev, next);
mm = next->mm;
oldmm = prev->active_mm;
/*
* For paravirt, this is coupled with an exit in switch_to to
* combine the page table reload and the switch backend into
* one hypercall.
*/
arch_start_context_switch(prev);
if (!mm) {
next->active_mm = oldmm;
atomic_inc(&oldmm->mm_count);
enter_lazy_tlb(oldmm, next);
} else
switch_mm(oldmm, mm, next);
if (!prev->mm) {
prev->active_mm = NULL;
rq->prev_mm = oldmm;
}
/*
* Since the runqueue lock will be released by the next
* task (which is an invalid locking op but in the case
* of the scheduler it's an obvious special-case), so we
* do an early lockdep release here:
*/
#ifndef __ARCH_WANT_UNLOCKED_CTXSW
spin_release(&rq->lock.dep_map, 1, _THIS_IP_);
#endif
context_tracking_task_switch(prev, next);
/* Here we just switch the register state and the stack. */
switch_to(prev, next, prev);
barrier();
/*
* this_rq must be evaluated again because prev may have moved
* CPUs since it called schedule(), thus the 'rq' on its stack
* frame will be invalid.
*/
finish_task_switch(this_rq(), prev);
}
/*
* nr_running and nr_context_switches:
*
* externally visible scheduler statistics: current number of runnable
* threads, total number of context switches performed since bootup.
*/
unsigned long nr_running(void)
{
unsigned long i, sum = 0;
for_each_online_cpu(i)
sum += cpu_rq(i)->nr_running;
return sum;
}
unsigned long long nr_context_switches(void)
{
int i;
unsigned long long sum = 0;
for_each_possible_cpu(i)
sum += cpu_rq(i)->nr_switches;
return sum;
}
unsigned long nr_iowait(void)
{
unsigned long i, sum = 0;
for_each_possible_cpu(i)
sum += atomic_read(&cpu_rq(i)->nr_iowait);
return sum;
}
unsigned long nr_iowait_cpu(int cpu)
{
struct rq *this = cpu_rq(cpu);
return atomic_read(&this->nr_iowait);
}
#ifdef CONFIG_SMP
/*
* sched_exec - execve() is a valuable balancing opportunity, because at
* this point the task has the smallest effective memory and cache footprint.
*/
void sched_exec(void)
{
struct task_struct *p = current;
unsigned long flags;
int dest_cpu;
raw_spin_lock_irqsave(&p->pi_lock, flags);
dest_cpu = p->sched_class->select_task_rq(p, task_cpu(p), SD_BALANCE_EXEC, 0);
if (dest_cpu == smp_processor_id())
goto unlock;
if (likely(cpu_active(dest_cpu))) {
struct migration_arg arg = { p, dest_cpu };
raw_spin_unlock_irqrestore(&p->pi_lock, flags);
stop_one_cpu(task_cpu(p), migration_cpu_stop, &arg);
return;
}
unlock:
raw_spin_unlock_irqrestore(&p->pi_lock, flags);
}
#endif
DEFINE_PER_CPU(struct kernel_stat, kstat);
DEFINE_PER_CPU(struct kernel_cpustat, kernel_cpustat);
EXPORT_PER_CPU_SYMBOL(kstat);
EXPORT_PER_CPU_SYMBOL(kernel_cpustat);
/*
* Return any ns on the sched_clock that have not yet been accounted in
* @p in case that task is currently running.
*
* Called with task_rq_lock() held on @rq.
*/
static u64 do_task_delta_exec(struct task_struct *p, struct rq *rq)
{
u64 ns = 0;
if (task_current(rq, p)) {
update_rq_clock(rq);
ns = rq_clock_task(rq) - p->se.exec_start;
if ((s64)ns < 0)
ns = 0;
}
return ns;
}
unsigned long long task_delta_exec(struct task_struct *p)
{
unsigned long flags;
struct rq *rq;
u64 ns = 0;
rq = task_rq_lock(p, &flags);
ns = do_task_delta_exec(p, rq);
task_rq_unlock(rq, p, &flags);
return ns;
}
/*
* Return accounted runtime for the task.
* In case the task is currently running, return the runtime plus current's
* pending runtime that have not been accounted yet.
*/
unsigned long long task_sched_runtime(struct task_struct *p)
{
unsigned long flags;
struct rq *rq;
u64 ns = 0;
#if defined(CONFIG_64BIT) && defined(CONFIG_SMP)
/*
* 64-bit doesn't need locks to atomically read a 64bit value.
* So we have a optimization chance when the task's delta_exec is 0.
* Reading ->on_cpu is racy, but this is ok.
*
* If we race with it leaving cpu, we'll take a lock. So we're correct.
* If we race with it entering cpu, unaccounted time is 0. This is
* indistinguishable from the read occurring a few cycles earlier.
*/
if (!p->on_cpu)
return p->se.sum_exec_runtime;
#endif
rq = task_rq_lock(p, &flags);
ns = p->se.sum_exec_runtime + do_task_delta_exec(p, rq);
task_rq_unlock(rq, p, &flags);
return ns;
}
/*
* This function gets called by the timer code, with HZ frequency.
* We call it with interrupts disabled.
*/
void scheduler_tick(void)
{
int cpu = smp_processor_id();
struct rq *rq = cpu_rq(cpu);
struct task_struct *curr = rq->curr;
sched_clock_tick();
raw_spin_lock(&rq->lock);
update_rq_clock(rq);
curr->sched_class->task_tick(rq, curr, 0);
update_cpu_load_active(rq);
raw_spin_unlock(&rq->lock);
perf_event_task_tick();
#ifdef CONFIG_SMP
rq->idle_balance = idle_cpu(cpu);
trigger_load_balance(rq);
#endif
rq_last_tick_reset(rq);
}
#ifdef CONFIG_NO_HZ_FULL
/**
* scheduler_tick_max_deferment
*
* Keep at least one tick per second when a single
* active task is running because the scheduler doesn't
* yet completely support full dynticks environment.
*
* This makes sure that uptime, CFS vruntime, load
* balancing, etc... continue to move forward, even
* with a very low granularity.
*
* Return: Maximum deferment in nanoseconds.
*/
u64 scheduler_tick_max_deferment(void)
{
struct rq *rq = this_rq();
unsigned long next, now = ACCESS_ONCE(jiffies);
next = rq->last_sched_tick + HZ;
if (time_before_eq(next, now))
return 0;
return jiffies_to_nsecs(next - now);
}
#endif
notrace unsigned long get_parent_ip(unsigned long addr)
{
if (in_lock_functions(addr)) {
addr = CALLER_ADDR2;
if (in_lock_functions(addr))
addr = CALLER_ADDR3;
}
return addr;
}
#if defined(CONFIG_PREEMPT) && (defined(CONFIG_DEBUG_PREEMPT) || \
defined(CONFIG_PREEMPT_TRACER))
void __kprobes preempt_count_add(int val)
{
#ifdef CONFIG_DEBUG_PREEMPT
/*
* Underflow?
*/
if (DEBUG_LOCKS_WARN_ON((preempt_count() < 0)))
return;
#endif
__preempt_count_add(val);
#ifdef CONFIG_DEBUG_PREEMPT
/*
* Spinlock count overflowing soon?
*/
DEBUG_LOCKS_WARN_ON((preempt_count() & PREEMPT_MASK) >=
PREEMPT_MASK - 10);
#endif
if (preempt_count() == val) {
unsigned long ip = get_parent_ip(CALLER_ADDR1);
#ifdef CONFIG_DEBUG_PREEMPT
current->preempt_disable_ip = ip;
#endif
trace_preempt_off(CALLER_ADDR0, ip);
}
}
EXPORT_SYMBOL(preempt_count_add);
void __kprobes preempt_count_sub(int val)
{
#ifdef CONFIG_DEBUG_PREEMPT
/*
* Underflow?
*/
if (DEBUG_LOCKS_WARN_ON(val > preempt_count()))
return;
/*
* Is the spinlock portion underflowing?
*/
if (DEBUG_LOCKS_WARN_ON((val < PREEMPT_MASK) &&
!(preempt_count() & PREEMPT_MASK)))
return;
#endif
if (preempt_count() == val)
trace_preempt_on(CALLER_ADDR0, get_parent_ip(CALLER_ADDR1));
__preempt_count_sub(val);
}
EXPORT_SYMBOL(preempt_count_sub);
#endif
/*
* Print scheduling while atomic bug:
*/
static noinline void __schedule_bug(struct task_struct *prev)
{
if (oops_in_progress)
return;
printk(KERN_ERR "BUG: scheduling while atomic: %s/%d/0x%08x\n",
prev->comm, prev->pid, preempt_count());
debug_show_held_locks(prev);
print_modules();
if (irqs_disabled())
print_irqtrace_events(prev);
#ifdef CONFIG_DEBUG_PREEMPT
if (in_atomic_preempt_off()) {
pr_err("Preemption disabled at:");
print_ip_sym(current->preempt_disable_ip);
pr_cont("\n");
}
#endif
dump_stack();
add_taint(TAINT_WARN, LOCKDEP_STILL_OK);
}
/*
* Various schedule()-time debugging checks and statistics:
*/
static inline void schedule_debug(struct task_struct *prev)
{
/*
* Test if we are atomic. Since do_exit() needs to call into
* schedule() atomically, we ignore that path. Otherwise whine
* if we are scheduling when we should not.
*/
if (unlikely(in_atomic_preempt_off() && prev->state != TASK_DEAD))
__schedule_bug(prev);
rcu_sleep_check();
profile_hit(SCHED_PROFILING, __builtin_return_address(0));
schedstat_inc(this_rq(), sched_count);
}
/*
* Pick up the highest-prio task:
*/
static inline struct task_struct *
pick_next_task(struct rq *rq, struct task_struct *prev)
{
const struct sched_class *class = &fair_sched_class;
struct task_struct *p;
/*
* Optimization: we know that if all tasks are in
* the fair class we can call that function directly:
*/
if (likely(prev->sched_class == class &&
rq->nr_running == rq->cfs.h_nr_running)) {
p = fair_sched_class.pick_next_task(rq, prev);
if (likely(p && p != RETRY_TASK))
return p;
}
again:
for_each_class(class) {
p = class->pick_next_task(rq, prev);
if (p) {
if (unlikely(p == RETRY_TASK))
goto again;
return p;
}
}
BUG(); /* the idle class will always have a runnable task */
}
/*
* __schedule() is the main scheduler function.
*
* The main means of driving the scheduler and thus entering this function are:
*
* 1. Explicit blocking: mutex, semaphore, waitqueue, etc.
*
* 2. TIF_NEED_RESCHED flag is checked on interrupt and userspace return
* paths. For example, see arch/x86/entry_64.S.
*
* To drive preemption between tasks, the scheduler sets the flag in timer
* interrupt handler scheduler_tick().
*
* 3. Wakeups don't really cause entry into schedule(). They add a
* task to the run-queue and that's it.
*
* Now, if the new task added to the run-queue preempts the current
* task, then the wakeup sets TIF_NEED_RESCHED and schedule() gets
* called on the nearest possible occasion:
*
* - If the kernel is preemptible (CONFIG_PREEMPT=y):
*
* - in syscall or exception context, at the next outmost
* preempt_enable(). (this might be as soon as the wake_up()'s
* spin_unlock()!)
*
* - in IRQ context, return from interrupt-handler to
* preemptible context
*
* - If the kernel is not preemptible (CONFIG_PREEMPT is not set)
* then at the next:
*
* - cond_resched() call
* - explicit schedule() call
* - return from syscall or exception to user-space
* - return from interrupt-handler to user-space
*/
static void __sched __schedule(void)
{
struct task_struct *prev, *next;
unsigned long *switch_count;
struct rq *rq;
int cpu;
need_resched:
preempt_disable();
cpu = smp_processor_id();
rq = cpu_rq(cpu);
rcu_note_context_switch(cpu);
prev = rq->curr;
schedule_debug(prev);
if (sched_feat(HRTICK))
hrtick_clear(rq);
/*
* Make sure that signal_pending_state()->signal_pending() below
* can't be reordered with __set_current_state(TASK_INTERRUPTIBLE)
* done by the caller to avoid the race with signal_wake_up().
*/
smp_mb__before_spinlock();
raw_spin_lock_irq(&rq->lock);
switch_count = &prev->nivcsw;
if (prev->state && !(preempt_count() & PREEMPT_ACTIVE)) {
if (unlikely(signal_pending_state(prev->state, prev))) {
prev->state = TASK_RUNNING;
} else {
deactivate_task(rq, prev, DEQUEUE_SLEEP);
prev->on_rq = 0;
/*
* If a worker went to sleep, notify and ask workqueue
* whether it wants to wake up a task to maintain
* concurrency.
*/
if (prev->flags & PF_WQ_WORKER) {
struct task_struct *to_wakeup;
to_wakeup = wq_worker_sleeping(prev, cpu);
if (to_wakeup)
try_to_wake_up_local(to_wakeup);
}
}
switch_count = &prev->nvcsw;
}
if (prev->on_rq || rq->skip_clock_update < 0)
update_rq_clock(rq);
next = pick_next_task(rq, prev);
clear_tsk_need_resched(prev);
clear_preempt_need_resched();
rq->skip_clock_update = 0;
if (likely(prev != next)) {
rq->nr_switches++;
rq->curr = next;
++*switch_count;
context_switch(rq, prev, next); /* unlocks the rq */
/*
* The context switch have flipped the stack from under us
* and restored the local variables which were saved when
* this task called schedule() in the past. prev == current
* is still correct, but it can be moved to another cpu/rq.
*/
cpu = smp_processor_id();
rq = cpu_rq(cpu);
} else
raw_spin_unlock_irq(&rq->lock);
post_schedule(rq);
sched_preempt_enable_no_resched();
if (need_resched())
goto need_resched;
}
static inline void sched_submit_work(struct task_struct *tsk)
{
if (!tsk->state || tsk_is_pi_blocked(tsk))
return;
/*
* If we are going to sleep and we have plugged IO queued,
* make sure to submit it to avoid deadlocks.
*/
if (blk_needs_flush_plug(tsk))
blk_schedule_flush_plug(tsk);
}
asmlinkage void __sched schedule(void)
{
struct task_struct *tsk = current;
sched_submit_work(tsk);
__schedule();
}
EXPORT_SYMBOL(schedule);
#ifdef CONFIG_CONTEXT_TRACKING
asmlinkage void __sched schedule_user(void)
{
/*
* If we come here after a random call to set_need_resched(),
* or we have been woken up remotely but the IPI has not yet arrived,
* we haven't yet exited the RCU idle mode. Do it here manually until
* we find a better solution.
*/
user_exit();
schedule();
user_enter();
}
#endif
/**
* schedule_preempt_disabled - called with preemption disabled
*
* Returns with preemption disabled. Note: preempt_count must be 1
*/
void __sched schedule_preempt_disabled(void)
{
sched_preempt_enable_no_resched();
schedule();
preempt_disable();
}
#ifdef CONFIG_PREEMPT
/*
* this is the entry point to schedule() from in-kernel preemption
* off of preempt_enable. Kernel preemptions off return from interrupt
* occur there and call schedule directly.
*/
asmlinkage void __sched notrace preempt_schedule(void)
{
/*
* If there is a non-zero preempt_count or interrupts are disabled,
* we do not want to preempt the current task. Just return..
*/
if (likely(!preemptible()))
return;
do {
__preempt_count_add(PREEMPT_ACTIVE);
__schedule();
__preempt_count_sub(PREEMPT_ACTIVE);
/*
* Check again in case we missed a preemption opportunity
* between schedule and now.
*/
barrier();
} while (need_resched());
}
EXPORT_SYMBOL(preempt_schedule);
#endif /* CONFIG_PREEMPT */
/*
* this is the entry point to schedule() from kernel preemption
* off of irq context.
* Note, that this is called and return with irqs disabled. This will
* protect us against recursive calling from irq.
*/
asmlinkage void __sched preempt_schedule_irq(void)
{
enum ctx_state prev_state;
/* Catch callers which need to be fixed */
BUG_ON(preempt_count() || !irqs_disabled());
prev_state = exception_enter();
do {
__preempt_count_add(PREEMPT_ACTIVE);
local_irq_enable();
__schedule();
local_irq_disable();
__preempt_count_sub(PREEMPT_ACTIVE);
/*
* Check again in case we missed a preemption opportunity
* between schedule and now.
*/
barrier();
} while (need_resched());
exception_exit(prev_state);
}
int default_wake_function(wait_queue_t *curr, unsigned mode, int wake_flags,
void *key)
{
return try_to_wake_up(curr->private, mode, wake_flags);
}
EXPORT_SYMBOL(default_wake_function);
#ifdef CONFIG_RT_MUTEXES
/*
* rt_mutex_setprio - set the current priority of a task
* @p: task
* @prio: prio value (kernel-internal form)
*
* This function changes the 'effective' priority of a task. It does
* not touch ->normal_prio like __setscheduler().
*
* Used by the rt_mutex code to implement priority inheritance
* logic. Call site only calls if the priority of the task changed.
*/
void rt_mutex_setprio(struct task_struct *p, int prio)
{
int oldprio, on_rq, running, enqueue_flag = 0;
struct rq *rq;
const struct sched_class *prev_class;
BUG_ON(prio > MAX_PRIO);
rq = __task_rq_lock(p);
/*
* Idle task boosting is a nono in general. There is one
* exception, when PREEMPT_RT and NOHZ is active:
*
* The idle task calls get_next_timer_interrupt() and holds
* the timer wheel base->lock on the CPU and another CPU wants
* to access the timer (probably to cancel it). We can safely
* ignore the boosting request, as the idle CPU runs this code
* with interrupts disabled and will complete the lock
* protected section without being interrupted. So there is no
* real need to boost.
*/
if (unlikely(p == rq->idle)) {
WARN_ON(p != rq->curr);
WARN_ON(p->pi_blocked_on);
goto out_unlock;
}
trace_sched_pi_setprio(p, prio);
p->pi_top_task = rt_mutex_get_top_task(p);
oldprio = p->prio;
prev_class = p->sched_class;
on_rq = p->on_rq;
running = task_current(rq, p);
if (on_rq)
dequeue_task(rq, p, 0);
if (running)
p->sched_class->put_prev_task(rq, p);
/*
* Boosting condition are:
* 1. -rt task is running and holds mutex A
* --> -dl task blocks on mutex A
*
* 2. -dl task is running and holds mutex A
* --> -dl task blocks on mutex A and could preempt the
* running task
*/
if (dl_prio(prio)) {
if (!dl_prio(p->normal_prio) || (p->pi_top_task &&
dl_entity_preempt(&p->pi_top_task->dl, &p->dl))) {
p->dl.dl_boosted = 1;
p->dl.dl_throttled = 0;
enqueue_flag = ENQUEUE_REPLENISH;
} else
p->dl.dl_boosted = 0;
p->sched_class = &dl_sched_class;
} else if (rt_prio(prio)) {
if (dl_prio(oldprio))
p->dl.dl_boosted = 0;
if (oldprio < prio)
enqueue_flag = ENQUEUE_HEAD;
p->sched_class = &rt_sched_class;
} else {
if (dl_prio(oldprio))
p->dl.dl_boosted = 0;
p->sched_class = &fair_sched_class;
}
p->prio = prio;
if (running)
p->sched_class->set_curr_task(rq);
if (on_rq)
enqueue_task(rq, p, enqueue_flag);
check_class_changed(rq, p, prev_class, oldprio);
out_unlock:
__task_rq_unlock(rq);
}
#endif
void set_user_nice(struct task_struct *p, long nice)
{
int old_prio, delta, on_rq;
unsigned long flags;
struct rq *rq;
if (task_nice(p) == nice || nice < MIN_NICE || nice > MAX_NICE)
return;
/*
* We have to be careful, if called from sys_setpriority(),
* the task might be in the middle of scheduling on another CPU.
*/
rq = task_rq_lock(p, &flags);
/*
* The RT priorities are set via sched_setscheduler(), but we still
* allow the 'normal' nice value to be set - but as expected
* it wont have any effect on scheduling until the task is
* SCHED_DEADLINE, SCHED_FIFO or SCHED_RR:
*/
if (task_has_dl_policy(p) || task_has_rt_policy(p)) {
p->static_prio = NICE_TO_PRIO(nice);
goto out_unlock;
}
on_rq = p->on_rq;
if (on_rq)
dequeue_task(rq, p, 0);
p->static_prio = NICE_TO_PRIO(nice);
set_load_weight(p);
old_prio = p->prio;
p->prio = effective_prio(p);
delta = p->prio - old_prio;
if (on_rq) {
enqueue_task(rq, p, 0);
/*
* If the task increased its priority or is running and
* lowered its priority, then reschedule its CPU:
*/
if (delta < 0 || (delta > 0 && task_running(rq, p)))
resched_task(rq->curr);
}
out_unlock:
task_rq_unlock(rq, p, &flags);
}
EXPORT_SYMBOL(set_user_nice);
/*
* can_nice - check if a task can reduce its nice value
* @p: task
* @nice: nice value
*/
int can_nice(const struct task_struct *p, const int nice)
{
/* convert nice value [19,-20] to rlimit style value [1,40] */
int nice_rlim = 20 - nice;
return (nice_rlim <= task_rlimit(p, RLIMIT_NICE) ||
capable(CAP_SYS_NICE));
}
#ifdef __ARCH_WANT_SYS_NICE
/*
* sys_nice - change the priority of the current process.
* @increment: priority increment
*
* sys_setpriority is a more generic, but much slower function that
* does similar things.
*/
SYSCALL_DEFINE1(nice, int, increment)
{
long nice, retval;
/*
* Setpriority might change our priority at the same moment.
* We don't have to worry. Conceptually one call occurs first
* and we have a single winner.
*/
if (increment < -40)
increment = -40;
if