ocfs2: fix deadlock caused by ocfs2_defrag_extent()

ocfs2_defrag_extent may fall into deadlock.


              inode_lock GLOBAL_BITMAP_SYSTEM_INODE

              inode_lock GLOBAL_BITMAP_SYSTEM_INODE

As backtrace shows above, ocfs2_reserve_clusters() will call inode_lock
against the global bitmap if local allocator has not sufficient cluters.
Once global bitmap could meet the demand, ocfs2_reserve_cluster will
return success with global bitmap locked.

After ocfs2_reserve_cluster(), if truncate log is full,
__ocfs2_flush_truncate_log() will definitely fall into deadlock because
it needs to inode_lock global bitmap, which has already been locked.

To fix this bug, we could remove from
ocfs2_lock_allocators_move_extents() the code which intends to lock
global allocator, and put the removed code after

ocfs2_lock_allocators_move_extents() is referred by 2 places, one is
here, the other does not need the data allocator context, which means
this patch does not affect the caller so far.

Link: http://lkml.kernel.org/r/20181101071422.14470-1-lchen@suse.com
Signed-off-by: Larry Chen <lchen@suse.com>
Reviewed-by: Changwei Ge <ge.changwei@h3c.com>
Cc: Mark Fasheh <mark@fasheh.com>
Cc: Joel Becker <jlbec@evilplan.org>
Cc: Junxiao Bi <junxiao.bi@oracle.com>
Cc: Joseph Qi <jiangqi903@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
1 file changed