blob: 820f86e8744b356ae5a59144e25d4ee5edf57900 [file] [log] [blame]
<refentry id="vidioc-dqevent">
<refmeta>
<refentrytitle>ioctl VIDIOC_DQEVENT</refentrytitle>
&manvol;
</refmeta>
<refnamediv>
<refname>VIDIOC_DQEVENT</refname>
<refpurpose>Dequeue event</refpurpose>
</refnamediv>
<refsynopsisdiv>
<funcsynopsis>
<funcprototype>
<funcdef>int <function>ioctl</function></funcdef>
<paramdef>int <parameter>fd</parameter></paramdef>
<paramdef>int <parameter>request</parameter></paramdef>
<paramdef>struct v4l2_event
*<parameter>argp</parameter></paramdef>
</funcprototype>
</funcsynopsis>
</refsynopsisdiv>
<refsect1>
<title>Arguments</title>
<variablelist>
<varlistentry>
<term><parameter>fd</parameter></term>
<listitem>
<para>&fd;</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>request</parameter></term>
<listitem>
<para>VIDIOC_DQEVENT</para>
</listitem>
</varlistentry>
<varlistentry>
<term><parameter>argp</parameter></term>
<listitem>
<para></para>
</listitem>
</varlistentry>
</variablelist>
</refsect1>
<refsect1>
<title>Description</title>
<para>Dequeue an event from a video device. No input is required
for this ioctl. All the fields of the &v4l2-event; structure are
filled by the driver. The file handle will also receive exceptions
which the application may get by e.g. using the select system
call.</para>
<table frame="none" pgwide="1" id="v4l2-event">
<title>struct <structname>v4l2_event</structname></title>
<tgroup cols="4">
&cs-str;
<tbody valign="top">
<row>
<entry>__u32</entry>
<entry><structfield>type</structfield></entry>
<entry></entry>
<entry>Type of the event.</entry>
</row>
<row>
<entry>union</entry>
<entry><structfield>u</structfield></entry>
<entry></entry>
<entry></entry>
</row>
<row>
<entry></entry>
<entry>&v4l2-event-vsync;</entry>
<entry><structfield>vsync</structfield></entry>
<entry>Event data for event V4L2_EVENT_VSYNC.
</entry>
</row>
<row>
<entry></entry>
<entry>&v4l2-event-ctrl;</entry>
<entry><structfield>ctrl</structfield></entry>
<entry>Event data for event V4L2_EVENT_CTRL.
</entry>
</row>
<row>
<entry></entry>
<entry>&v4l2-event-frame-sync;</entry>
<entry><structfield>frame_sync</structfield></entry>
<entry>Event data for event V4L2_EVENT_FRAME_SYNC.</entry>
</row>
<row>
<entry></entry>
<entry>__u8</entry>
<entry><structfield>data</structfield>[64]</entry>
<entry>Event data. Defined by the event type. The union
should be used to define easily accessible type for
events.</entry>
</row>
<row>
<entry>__u32</entry>
<entry><structfield>pending</structfield></entry>
<entry></entry>
<entry>Number of pending events excluding this one.</entry>
</row>
<row>
<entry>__u32</entry>
<entry><structfield>sequence</structfield></entry>
<entry></entry>
<entry>Event sequence number. The sequence number is
incremented for every subscribed event that takes place.
If sequence numbers are not contiguous it means that
events have been lost.
</entry>
</row>
<row>
<entry>struct timespec</entry>
<entry><structfield>timestamp</structfield></entry>
<entry></entry>
<entry>Event timestamp.</entry>
</row>
<row>
<entry>u32</entry>
<entry><structfield>id</structfield></entry>
<entry></entry>
<entry>The ID associated with the event source. If the event does not
have an associated ID (this depends on the event type), then this
is 0.</entry>
</row>
<row>
<entry>__u32</entry>
<entry><structfield>reserved</structfield>[8]</entry>
<entry></entry>
<entry>Reserved for future extensions. Drivers must set
the array to zero.</entry>
</row>
</tbody>
</tgroup>
</table>
<table frame="none" pgwide="1" id="v4l2-event-vsync">
<title>struct <structname>v4l2_event_vsync</structname></title>
<tgroup cols="3">
&cs-str;
<tbody valign="top">
<row>
<entry>__u8</entry>
<entry><structfield>field</structfield></entry>
<entry>The upcoming field. See &v4l2-field;.</entry>
</row>
</tbody>
</tgroup>
</table>
<table frame="none" pgwide="1" id="v4l2-event-ctrl">
<title>struct <structname>v4l2_event_ctrl</structname></title>
<tgroup cols="4">
&cs-str;
<tbody valign="top">
<row>
<entry>__u32</entry>
<entry><structfield>changes</structfield></entry>
<entry></entry>
<entry>A bitmask that tells what has changed. See <xref linkend="changes-flags" />.</entry>
</row>
<row>
<entry>__u32</entry>
<entry><structfield>type</structfield></entry>
<entry></entry>
<entry>The type of the control. See &v4l2-ctrl-type;.</entry>
</row>
<row>
<entry>union (anonymous)</entry>
<entry></entry>
<entry></entry>
<entry></entry>
</row>
<row>
<entry></entry>
<entry>__s32</entry>
<entry><structfield>value</structfield></entry>
<entry>The 32-bit value of the control for 32-bit control types.
This is 0 for string controls since the value of a string
cannot be passed using &VIDIOC-DQEVENT;.</entry>
</row>
<row>
<entry></entry>
<entry>__s64</entry>
<entry><structfield>value64</structfield></entry>
<entry>The 64-bit value of the control for 64-bit control types.</entry>
</row>
<row>
<entry>__u32</entry>
<entry><structfield>flags</structfield></entry>
<entry></entry>
<entry>The control flags. See <xref linkend="control-flags" />.</entry>
</row>
<row>
<entry>__s32</entry>
<entry><structfield>minimum</structfield></entry>
<entry></entry>
<entry>The minimum value of the control. See &v4l2-queryctrl;.</entry>
</row>
<row>
<entry>__s32</entry>
<entry><structfield>maximum</structfield></entry>
<entry></entry>
<entry>The maximum value of the control. See &v4l2-queryctrl;.</entry>
</row>
<row>
<entry>__s32</entry>
<entry><structfield>step</structfield></entry>
<entry></entry>
<entry>The step value of the control. See &v4l2-queryctrl;.</entry>
</row>
<row>
<entry>__s32</entry>
<entry><structfield>default_value</structfield></entry>
<entry></entry>
<entry>The default value value of the control. See &v4l2-queryctrl;.</entry>
</row>
</tbody>
</tgroup>
</table>
<table frame="none" pgwide="1" id="v4l2-event-frame-sync">
<title>struct <structname>v4l2_event_frame_sync</structname></title>
<tgroup cols="3">
&cs-str;
<tbody valign="top">
<row>
<entry>__u32</entry>
<entry><structfield>frame_sequence</structfield></entry>
<entry>
The sequence number of the frame being received.
</entry>
</row>
</tbody>
</tgroup>
</table>
<table frame="none" pgwide="1" id="v4l2-event-src-change">
<title>struct <structname>v4l2_event_src_change</structname></title>
<tgroup cols="3">
&cs-str;
<tbody valign="top">
<row>
<entry>__u32</entry>
<entry><structfield>changes</structfield></entry>
<entry>
A bitmask that tells what has changed. See <xref linkend="src-changes-flags" />.
</entry>
</row>
</tbody>
</tgroup>
</table>
<table pgwide="1" frame="none" id="changes-flags">
<title>Changes</title>
<tgroup cols="3">
&cs-def;
<tbody valign="top">
<row>
<entry><constant>V4L2_EVENT_CTRL_CH_VALUE</constant></entry>
<entry>0x0001</entry>
<entry>This control event was triggered because the value of the control
changed. Special case: if a button control is pressed, then this
event is sent as well, even though there is not explicit value
associated with a button control.</entry>
</row>
<row>
<entry><constant>V4L2_EVENT_CTRL_CH_FLAGS</constant></entry>
<entry>0x0002</entry>
<entry>This control event was triggered because the control flags
changed.</entry>
</row>
<row>
<entry><constant>V4L2_EVENT_CTRL_CH_RANGE</constant></entry>
<entry>0x0004</entry>
<entry>This control event was triggered because the minimum,
maximum, step or the default value of the control changed.</entry>
</row>
</tbody>
</tgroup>
</table>
<table pgwide="1" frame="none" id="src-changes-flags">
<title>Source Changes</title>
<tgroup cols="3">
&cs-def;
<tbody valign="top">
<row>
<entry><constant>V4L2_EVENT_SRC_CH_RESOLUTION</constant></entry>
<entry>0x0001</entry>
<entry>This event gets triggered when a resolution change is
detected at an input. This can come from an input connector or
from a video decoder.
</entry>
</row>
</tbody>
</tgroup>
</table>
</refsect1>
<refsect1>
&return-value;
</refsect1>
</refentry>