blob: 6caa65b02d032ba25a26315b8ee6ba1c0fc8343d [file] [log] [blame]
/*
* NET An implementation of the SOCKET network access protocol.
*
* Version: @(#)socket.c 1.0.5 05/25/93
*
* Authors: Orest Zborowski, <obz@Kodak.COM>
* Ross Biro, <bir7@leland.Stanford.Edu>
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
*
* Fixes:
* Anonymous : NOTSOCK/BADF cleanup. Error fix in
* shutdown()
* Alan Cox : verify_area() fixes
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#include <linux/config.h>
#include <linux/signal.h>
#include <linux/errno.h>
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/major.h>
#include <linux/stat.h>
#include <linux/socket.h>
#include <linux/fcntl.h>
#include <linux/net.h>
#include <linux/ddi.h>
#include <asm/system.h>
#include <asm/segment.h>
#undef SOCK_DEBUG
#ifdef SOCK_DEBUG
#include <stdarg.h>
#define DPRINTF(x) dprintf x
#else
#define DPRINTF(x) /**/
#endif
static int sock_lseek(struct inode *inode, struct file *file, off_t offset,
int whence);
static int sock_read(struct inode *inode, struct file *file, char *buf,
int size);
static int sock_write(struct inode *inode, struct file *file, char *buf,
int size);
static int sock_readdir(struct inode *inode, struct file *file,
struct dirent *dirent, int count);
static void sock_close(struct inode *inode, struct file *file);
static int sock_select(struct inode *inode, struct file *file, int which, select_table *seltable);
static int sock_ioctl(struct inode *inode, struct file *file,
unsigned int cmd, unsigned long arg);
static struct file_operations socket_file_ops = {
sock_lseek,
sock_read,
sock_write,
sock_readdir,
sock_select,
sock_ioctl,
NULL, /* mmap */
NULL, /* no special open code... */
sock_close
};
static struct socket sockets[NSOCKETS];
static struct wait_queue *socket_wait_free = NULL;
static struct proto_ops *pops[NPROTO];
static int net_debug = 0;
#define last_socket (sockets + NSOCKETS - 1)
#ifdef SOCK_DEBUG
/* Module debugging. */
static void
dprintf(int level, char *fmt, ...)
{
char buff[1024];
va_list args;
extern int vsprintf(char * buf, const char * fmt, va_list args);
if (level == 0) return;
va_start(args, fmt);
vsprintf(buff, fmt, args);
va_end(args);
printk(buff);
}
#endif
/* Obtains the first available file descriptor and sets it up for use. */
static int
get_fd(struct inode *inode)
{
int fd;
struct file *file;
/* Find a file descriptor suitable for return to the user. */
file = get_empty_filp();
if (!file) return(-1);
for (fd = 0; fd < NR_OPEN; ++fd)
if (!current->filp[fd]) break;
if (fd == NR_OPEN) {
file->f_count = 0;
return(-1);
}
FD_CLR(fd, &current->close_on_exec);
current->filp[fd] = file;
file->f_op = &socket_file_ops;
file->f_mode = 3;
file->f_flags = 0;
file->f_count = 1;
file->f_inode = inode;
if (inode) inode->i_count++;
file->f_pos = 0;
return(fd);
}
/*
* Reverses the action of get_fd() by releasing the file. it closes
* the descriptor, but makes sure it does nothing more. Called when
* an incomplete socket must be closed, along with sock_release().
*/
static inline void
toss_fd(int fd)
{
sys_close(fd); /* the count protects us from iput */
}
struct socket *
socki_lookup(struct inode *inode)
{
struct socket *sock;
if ((sock = inode->i_socket) != NULL) {
if (sock->state != SS_FREE && SOCK_INODE(sock) == inode)
return sock;
printk("socket.c: uhhuh. stale inode->i_socket pointer\n");
}
for (sock = sockets; sock <= last_socket; ++sock)
if (sock->state != SS_FREE && SOCK_INODE(sock) == inode) {
printk("socket.c: uhhuh. Found socket despite no inode->i_socket pointer\n");
return(sock);
}
return(NULL);
}
static inline struct socket *
sockfd_lookup(int fd, struct file **pfile)
{
struct file *file;
if (fd < 0 || fd >= NR_OPEN || !(file = current->filp[fd])) return(NULL);
if (pfile) *pfile = file;
return(socki_lookup(file->f_inode));
}
static struct socket *
sock_alloc(int wait)
{
struct socket *sock;
while (1) {
cli();
for (sock = sockets; sock <= last_socket; ++sock) {
if (sock->state == SS_FREE) {
sock->state = SS_UNCONNECTED;
sti();
sock->flags = 0;
sock->ops = NULL;
sock->data = NULL;
sock->conn = NULL;
sock->iconn = NULL;
/*
* This really shouldn't be necessary, but everything
* else depends on inodes, so we grab it.
* Sleeps are also done on the i_wait member of this
* inode. The close system call will iput this inode
* for us.
*/
if (!(SOCK_INODE(sock) = get_empty_inode())) {
printk("NET: sock_alloc: no more inodes\n");
sock->state = SS_FREE;
return(NULL);
}
SOCK_INODE(sock)->i_mode = S_IFSOCK;
SOCK_INODE(sock)->i_uid = current->euid;
SOCK_INODE(sock)->i_gid = current->egid;
SOCK_INODE(sock)->i_socket = sock;
sock->wait = &SOCK_INODE(sock)->i_wait;
DPRINTF((net_debug,
"NET: sock_alloc: sk 0x%x, ino 0x%x\n",
sock, SOCK_INODE(sock)));
return(sock);
}
}
sti();
if (!wait) return(NULL);
DPRINTF((net_debug, "NET: sock_alloc: no free sockets, sleeping...\n"));
interruptible_sleep_on(&socket_wait_free);
if (current->signal & ~current->blocked) {
DPRINTF((net_debug, "NET: sock_alloc: sleep was interrupted\n"));
return(NULL);
}
DPRINTF((net_debug, "NET: sock_alloc: wakeup... trying again...\n"));
}
}
static inline void
sock_release_peer(struct socket *peer)
{
peer->state = SS_DISCONNECTING;
wake_up(peer->wait);
}
static void
sock_release(struct socket *sock)
{
int oldstate;
struct inode *inode;
struct socket *peersock, *nextsock;
DPRINTF((net_debug, "NET: sock_release: socket 0x%x, inode 0x%x\n",
sock, SOCK_INODE(sock)));
if ((oldstate = sock->state) != SS_UNCONNECTED)
sock->state = SS_DISCONNECTING;
/* Wake up anyone waiting for connections. */
for (peersock = sock->iconn; peersock; peersock = nextsock) {
nextsock = peersock->next;
sock_release_peer(peersock);
}
/*
* Wake up anyone we're connected to. First, we release the
* protocol, to give it a chance to flush data, etc.
*/
peersock = (oldstate == SS_CONNECTED) ? sock->conn : NULL;
if (sock->ops) sock->ops->release(sock, peersock);
if (peersock) sock_release_peer(peersock);
inode = SOCK_INODE(sock);
sock->state = SS_FREE; /* this really releases us */
wake_up(&socket_wait_free);
/* We need to do this. If sock alloc was called we already have an inode. */
iput(inode);
}
static int
sock_lseek(struct inode *inode, struct file *file, off_t offset, int whence)
{
DPRINTF((net_debug, "NET: sock_lseek: huh?\n"));
return(-ESPIPE);
}
static int
sock_read(struct inode *inode, struct file *file, char *ubuf, int size)
{
struct socket *sock;
DPRINTF((net_debug, "NET: sock_read: buf=0x%x, size=%d\n", ubuf, size));
if (!(sock = socki_lookup(inode))) {
printk("NET: sock_read: can't find socket for inode!\n");
return(-EBADF);
}
if (sock->flags & SO_ACCEPTCON) return(-EINVAL);
return(sock->ops->read(sock, ubuf, size, (file->f_flags & O_NONBLOCK)));
}
static int
sock_write(struct inode *inode, struct file *file, char *ubuf, int size)
{
struct socket *sock;
DPRINTF((net_debug, "NET: sock_write: buf=0x%x, size=%d\n", ubuf, size));
if (!(sock = socki_lookup(inode))) {
printk("NET: sock_write: can't find socket for inode!\n");
return(-EBADF);
}
if (sock->flags & SO_ACCEPTCON) return(-EINVAL);
return(sock->ops->write(sock, ubuf, size,(file->f_flags & O_NONBLOCK)));
}
static int
sock_readdir(struct inode *inode, struct file *file, struct dirent *dirent,
int count)
{
DPRINTF((net_debug, "NET: sock_readdir: huh?\n"));
return(-EBADF);
}
int
sock_ioctl(struct inode *inode, struct file *file, unsigned int cmd,
unsigned long arg)
{
struct socket *sock;
DPRINTF((net_debug, "NET: sock_ioctl: inode=0x%x cmd=0x%x arg=%d\n",
inode, cmd, arg));
if (!(sock = socki_lookup(inode))) {
printk("NET: sock_ioctl: can't find socket for inode!\n");
return(-EBADF);
}
return(sock->ops->ioctl(sock, cmd, arg));
}
static int
sock_select(struct inode *inode, struct file *file, int sel_type, select_table * wait)
{
struct socket *sock;
DPRINTF((net_debug, "NET: sock_select: inode = 0x%x, kind = %s\n", inode,
(sel_type == SEL_IN) ? "in" :
(sel_type == SEL_OUT) ? "out" : "ex"));
if (!(sock = socki_lookup(inode))) {
printk("NET: sock_select: can't find socket for inode!\n");
return(0);
}
/* We can't return errors to select, so its either yes or no. */
if (sock->ops && sock->ops->select)
return(sock->ops->select(sock, sel_type, wait));
return(0);
}
void
sock_close(struct inode *inode, struct file *file)
{
struct socket *sock;
DPRINTF((net_debug, "NET: sock_close: inode=0x%x (cnt=%d)\n",
inode, inode->i_count));
/* It's possible the inode is NULL if we're closing an unfinished socket. */
if (!inode) return;
if (!(sock = socki_lookup(inode))) {
printk("NET: sock_close: can't find socket for inode!\n");
return;
}
sock_release(sock);
}
int
sock_awaitconn(struct socket *mysock, struct socket *servsock)
{
struct socket *last;
DPRINTF((net_debug,
"NET: sock_awaitconn: trying to connect socket 0x%x to 0x%x\n",
mysock, servsock));
if (!(servsock->flags & SO_ACCEPTCON)) {
DPRINTF((net_debug,
"NET: sock_awaitconn: server not accepting connections\n"));
return(-EINVAL);
}
/* Put ourselves on the server's incomplete connection queue. */
mysock->next = NULL;
cli();
if (!(last = servsock->iconn)) servsock->iconn = mysock;
else {
while (last->next) last = last->next;
last->next = mysock;
}
mysock->state = SS_CONNECTING;
mysock->conn = servsock;
sti();
/*
* Wake up server, then await connection. server will set state to
* SS_CONNECTED if we're connected.
*/
wake_up(servsock->wait);
if (mysock->state != SS_CONNECTED) {
interruptible_sleep_on(mysock->wait);
if (mysock->state != SS_CONNECTED &&
mysock->state != SS_DISCONNECTING) {
/*
* if we're not connected we could have been
* 1) interrupted, so we need to remove ourselves
* from the server list
* 2) rejected (mysock->conn == NULL), and have
* already been removed from the list
*/
if (mysock->conn == servsock) {
cli();
if ((last = servsock->iconn) == mysock)
servsock->iconn = mysock->next;
else {
while (last->next != mysock) last = last->next;
last->next = mysock->next;
}
sti();
}
return(mysock->conn ? -EINTR : -EACCES);
}
}
return(0);
}
/*
* Perform the socket system call. we locate the appropriate
* family, then create a fresh socket.
*/
static int
sock_socket(int family, int type, int protocol)
{
int i, fd;
struct socket *sock;
struct proto_ops *ops;
DPRINTF((net_debug,
"NET: sock_socket: family = %d, type = %d, protocol = %d\n",
family, type, protocol));
/* Locate the correct protocol family. */
for (i = 0; i < NPROTO; ++i) {
if (pops[i] == NULL) continue;
if (pops[i]->family == family) break;
}
if (i == NPROTO) {
DPRINTF((net_debug, "NET: sock_socket: family not found\n"));
return(-EINVAL);
}
ops = pops[i];
/*
* Check that this is a type that we know how to manipulate and
* the protocol makes sense here. The family can still reject the
* protocol later.
*/
if ((type != SOCK_STREAM && type != SOCK_DGRAM &&
type != SOCK_SEQPACKET && type != SOCK_RAW &&
type != SOCK_PACKET) || protocol < 0)
return(-EINVAL);
/*
* allocate the socket and allow the family to set things up. if
* the protocol is 0, the family is instructed to select an appropriate
* default.
*/
if (!(sock = sock_alloc(1))) {
printk("sock_socket: no more sockets\n");
return(-EAGAIN);
}
sock->type = type;
sock->ops = ops;
if ((i = sock->ops->create(sock, protocol)) < 0) {
sock_release(sock);
return(i);
}
if ((fd = get_fd(SOCK_INODE(sock))) < 0) {
sock_release(sock);
return(-EINVAL);
}
return(fd);
}
static int
sock_socketpair(int family, int type, int protocol, unsigned long usockvec[2])
{
int fd1, fd2, i;
struct socket *sock1, *sock2;
int er;
DPRINTF((net_debug,
"NET: sock_socketpair: family = %d, type = %d, protocol = %d\n",
family, type, protocol));
/*
* Obtain the first socket and check if the underlying protocol
* supports the socketpair call.
*/
if ((fd1 = sock_socket(family, type, protocol)) < 0) return(fd1);
sock1 = sockfd_lookup(fd1, NULL);
if (!sock1->ops->socketpair) {
sys_close(fd1);
return(-EINVAL);
}
/* Now grab another socket and try to connect the two together. */
if ((fd2 = sock_socket(family, type, protocol)) < 0) {
sys_close(fd1);
return(-EINVAL);
}
sock2 = sockfd_lookup(fd2, NULL);
if ((i = sock1->ops->socketpair(sock1, sock2)) < 0) {
sys_close(fd1);
sys_close(fd2);
return(i);
}
sock1->conn = sock2;
sock2->conn = sock1;
sock1->state = SS_CONNECTED;
sock2->state = SS_CONNECTED;
er=verify_area(VERIFY_WRITE, usockvec, 2 * sizeof(int));
if(er)
return er;
put_fs_long(fd1, &usockvec[0]);
put_fs_long(fd2, &usockvec[1]);
return(0);
}
/*
* Bind a name to a socket. Nothing much to do here since its
* the protocol's responsibility to handle the local address.
*/
static int
sock_bind(int fd, struct sockaddr *umyaddr, int addrlen)
{
struct socket *sock;
int i;
DPRINTF((net_debug, "NET: sock_bind: fd = %d\n", fd));
if (fd < 0 || fd >= NR_OPEN || current->filp[fd] == NULL)
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
if ((i = sock->ops->bind(sock, umyaddr, addrlen)) < 0) {
DPRINTF((net_debug, "NET: sock_bind: bind failed\n"));
return(i);
}
return(0);
}
/*
* Perform a listen. Basically, we allow the protocol to do anything
* necessary for a listen, and if that works, we mark the socket as
* ready for listening.
*/
static int
sock_listen(int fd, int backlog)
{
struct socket *sock;
DPRINTF((net_debug, "NET: sock_listen: fd = %d\n", fd));
if (fd < 0 || fd >= NR_OPEN || current->filp[fd] == NULL)
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
if (sock->state != SS_UNCONNECTED) {
DPRINTF((net_debug, "NET: sock_listen: socket isn't unconnected\n"));
return(-EINVAL);
}
if (sock->ops && sock->ops->listen) sock->ops->listen(sock, backlog);
sock->flags |= SO_ACCEPTCON;
return(0);
}
/*
* For accept, we attempt to create a new socket, set up the link
* with the client, wake up the client, then return the new
* connected fd.
*/
static int
sock_accept(int fd, struct sockaddr *upeer_sockaddr, int *upeer_addrlen)
{
struct file *file;
struct socket *sock, *newsock;
int i;
DPRINTF((net_debug, "NET: sock_accept: fd = %d\n", fd));
if (fd < 0 || fd >= NR_OPEN || ((file = current->filp[fd]) == NULL))
return(-EBADF);
if (!(sock = sockfd_lookup(fd, &file))) return(-ENOTSOCK);
if (sock->state != SS_UNCONNECTED) {
DPRINTF((net_debug, "NET: sock_accept: socket isn't unconnected\n"));
return(-EINVAL);
}
if (!(sock->flags & SO_ACCEPTCON)) {
DPRINTF((net_debug,
"NET: sock_accept: socket not accepting connections!\n"));
return(-EINVAL);
}
if (!(newsock = sock_alloc(0))) {
printk("NET: sock_accept: no more sockets\n");
return(-EAGAIN);
}
newsock->type = sock->type;
newsock->ops = sock->ops;
if ((i = sock->ops->dup(newsock, sock)) < 0) {
sock_release(newsock);
return(i);
}
i = newsock->ops->accept(sock, newsock, file->f_flags);
if ( i < 0) {
sock_release(newsock);
return(i);
}
if ((fd = get_fd(SOCK_INODE(newsock))) < 0) {
sock_release(newsock);
return(-EINVAL);
}
DPRINTF((net_debug, "NET: sock_accept: connected socket 0x%x via 0x%x\n",
sock, newsock));
if (upeer_sockaddr)
newsock->ops->getname(newsock, upeer_sockaddr, upeer_addrlen, 1);
return(fd);
}
/* Attempt to connect to a socket with the server address. */
static int
sock_connect(int fd, struct sockaddr *uservaddr, int addrlen)
{
struct socket *sock;
struct file *file;
int i;
DPRINTF((net_debug, "NET: sock_connect: fd = %d\n", fd));
if (fd < 0 || fd >= NR_OPEN || (file=current->filp[fd]) == NULL)
return(-EBADF);
if (!(sock = sockfd_lookup(fd, &file))) return(-ENOTSOCK);
switch(sock->state) {
case SS_UNCONNECTED:
/* This is ok... continue with connect */
break;
case SS_CONNECTED:
/* Socket is already connected */
return -EISCONN;
case SS_CONNECTING:
/* Not yet connected... we will check this. */
return(sock->ops->connect(sock, uservaddr,
addrlen, file->f_flags));
default:
DPRINTF((net_debug,
"NET: sock_connect: socket not unconnected\n"));
return(-EINVAL);
}
i = sock->ops->connect(sock, uservaddr, addrlen, file->f_flags);
if (i < 0) {
DPRINTF((net_debug, "NET: sock_connect: connect failed\n"));
return(i);
}
return(0);
}
static int
sock_getsockname(int fd, struct sockaddr *usockaddr, int *usockaddr_len)
{
struct socket *sock;
DPRINTF((net_debug, "NET: sock_getsockname: fd = %d\n", fd));
if (fd < 0 || fd >= NR_OPEN || current->filp[fd] == NULL)
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
return(sock->ops->getname(sock, usockaddr, usockaddr_len, 0));
}
static int
sock_getpeername(int fd, struct sockaddr *usockaddr, int *usockaddr_len)
{
struct socket *sock;
DPRINTF((net_debug, "NET: sock_getpeername: fd = %d\n", fd));
if (fd < 0 || fd >= NR_OPEN || current->filp[fd] == NULL)
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
return(sock->ops->getname(sock, usockaddr, usockaddr_len, 1));
}
static int
sock_send(int fd, void * buff, int len, unsigned flags)
{
struct socket *sock;
struct file *file;
DPRINTF((net_debug,
"NET: sock_send(fd = %d, buff = %X, len = %d, flags = %X)\n",
fd, buff, len, flags));
if (fd < 0 || fd >= NR_OPEN || ((file = current->filp[fd]) == NULL))
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
return(sock->ops->send(sock, buff, len, (file->f_flags & O_NONBLOCK), flags));
}
static int
sock_sendto(int fd, void * buff, int len, unsigned flags,
struct sockaddr *addr, int addr_len)
{
struct socket *sock;
struct file *file;
DPRINTF((net_debug,
"NET: sock_sendto(fd = %d, buff = %X, len = %d, flags = %X,"
" addr=%X, alen = %d\n", fd, buff, len, flags, addr, addr_len));
if (fd < 0 || fd >= NR_OPEN || ((file = current->filp[fd]) == NULL))
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
return(sock->ops->sendto(sock, buff, len, (file->f_flags & O_NONBLOCK),
flags, addr, addr_len));
}
static int
sock_recv(int fd, void * buff, int len, unsigned flags)
{
struct socket *sock;
struct file *file;
DPRINTF((net_debug,
"NET: sock_recv(fd = %d, buff = %X, len = %d, flags = %X)\n",
fd, buff, len, flags));
if (fd < 0 || fd >= NR_OPEN || ((file = current->filp[fd]) == NULL))
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
return(sock->ops->recv(sock, buff, len,(file->f_flags & O_NONBLOCK), flags));
}
static int
sock_recvfrom(int fd, void * buff, int len, unsigned flags,
struct sockaddr *addr, int *addr_len)
{
struct socket *sock;
struct file *file;
DPRINTF((net_debug,
"NET: sock_recvfrom(fd = %d, buff = %X, len = %d, flags = %X,"
" addr=%X, alen=%X\n", fd, buff, len, flags, addr, addr_len));
if (fd < 0 || fd >= NR_OPEN || ((file = current->filp[fd]) == NULL))
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
return(sock->ops->recvfrom(sock, buff, len, (file->f_flags & O_NONBLOCK),
flags, addr, addr_len));
}
static int
sock_setsockopt(int fd, int level, int optname, char *optval, int optlen)
{
struct socket *sock;
struct file *file;
DPRINTF((net_debug, "NET: sock_setsockopt(fd=%d, level=%d, optname=%d,\n",
fd, level, optname));
DPRINTF((net_debug, " optval = %X, optlen = %d)\n",
optval, optlen));
if (fd < 0 || fd >= NR_OPEN || ((file = current->filp[fd]) == NULL))
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
return(sock->ops->setsockopt(sock, level, optname, optval, optlen));
}
static int
sock_getsockopt(int fd, int level, int optname, char *optval, int *optlen)
{
struct socket *sock;
struct file *file;
DPRINTF((net_debug, "NET: sock_getsockopt(fd=%d, level=%d, optname=%d,\n",
fd, level, optname));
DPRINTF((net_debug, " optval = %X, optlen = %X)\n",
optval, optlen));
if (fd < 0 || fd >= NR_OPEN || ((file = current->filp[fd]) == NULL))
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
if (!sock->ops || !sock->ops->getsockopt) return(0);
return(sock->ops->getsockopt(sock, level, optname, optval, optlen));
}
static int
sock_shutdown(int fd, int how)
{
struct socket *sock;
struct file *file;
DPRINTF((net_debug, "NET: sock_shutdown(fd = %d, how = %d)\n", fd, how));
if (fd < 0 || fd >= NR_OPEN || ((file = current->filp[fd]) == NULL))
return(-EBADF);
if (!(sock = sockfd_lookup(fd, NULL))) return(-ENOTSOCK);
return(sock->ops->shutdown(sock, how));
}
int
sock_fcntl(struct file *filp, unsigned int cmd, unsigned long arg)
{
struct socket *sock;
sock = socki_lookup (filp->f_inode);
if (sock != NULL && sock->ops != NULL && sock->ops->fcntl != NULL)
return(sock->ops->fcntl(sock, cmd, arg));
return(-EINVAL);
}
/*
* System call vectors. Since I (RIB) want to rewrite sockets as streams,
* we have this level of indirection. Not a lot of overhead, since more of
* the work is done via read/write/select directly.
*/
asmlinkage int
sys_socketcall(int call, unsigned long *args)
{
int er;
switch(call) {
case SYS_SOCKET:
er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
if(er)
return er;
return(sock_socket(get_fs_long(args+0),
get_fs_long(args+1),
get_fs_long(args+2)));
case SYS_BIND:
er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
if(er)
return er;
return(sock_bind(get_fs_long(args+0),
(struct sockaddr *)get_fs_long(args+1),
get_fs_long(args+2)));
case SYS_CONNECT:
er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
if(er)
return er;
return(sock_connect(get_fs_long(args+0),
(struct sockaddr *)get_fs_long(args+1),
get_fs_long(args+2)));
case SYS_LISTEN:
er=verify_area(VERIFY_READ, args, 2 * sizeof(long));
if(er)
return er;
return(sock_listen(get_fs_long(args+0),
get_fs_long(args+1)));
case SYS_ACCEPT:
er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
if(er)
return er;
return(sock_accept(get_fs_long(args+0),
(struct sockaddr *)get_fs_long(args+1),
(int *)get_fs_long(args+2)));
case SYS_GETSOCKNAME:
er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
if(er)
return er;
return(sock_getsockname(get_fs_long(args+0),
(struct sockaddr *)get_fs_long(args+1),
(int *)get_fs_long(args+2)));
case SYS_GETPEERNAME:
er=verify_area(VERIFY_READ, args, 3 * sizeof(long));
if(er)
return er;
return(sock_getpeername(get_fs_long(args+0),
(struct sockaddr *)get_fs_long(args+1),
(int *)get_fs_long(args+2)));
case SYS_SOCKETPAIR:
er=verify_area(VERIFY_READ, args, 4 * sizeof(long));
if(er)
return er;
return(sock_socketpair(get_fs_long(args+0),
get_fs_long(args+1),
get_fs_long(args+2),
(unsigned long *)get_fs_long(args+3)));
case SYS_SEND:
er=verify_area(VERIFY_READ, args, 4 * sizeof(unsigned long));
if(er)
return er;
return(sock_send(get_fs_long(args+0),
(void *)get_fs_long(args+1),
get_fs_long(args+2),
get_fs_long(args+3)));
case SYS_SENDTO:
er=verify_area(VERIFY_READ, args, 6 * sizeof(unsigned long));
if(er)
return er;
return(sock_sendto(get_fs_long(args+0),
(void *)get_fs_long(args+1),
get_fs_long(args+2),
get_fs_long(args+3),
(struct sockaddr *)get_fs_long(args+4),
get_fs_long(args+5)));
case SYS_RECV:
er=verify_area(VERIFY_READ, args, 4 * sizeof(unsigned long));
if(er)
return er;
return(sock_recv(get_fs_long(args+0),
(void *)get_fs_long(args+1),
get_fs_long(args+2),
get_fs_long(args+3)));
case SYS_RECVFROM:
er=verify_area(VERIFY_READ, args, 6 * sizeof(unsigned long));
if(er)
return er;
return(sock_recvfrom(get_fs_long(args+0),
(void *)get_fs_long(args+1),
get_fs_long(args+2),
get_fs_long(args+3),
(struct sockaddr *)get_fs_long(args+4),
(int *)get_fs_long(args+5)));
case SYS_SHUTDOWN:
er=verify_area(VERIFY_READ, args, 2* sizeof(unsigned long));
if(er)
return er;
return(sock_shutdown(get_fs_long(args+0),
get_fs_long(args+1)));
case SYS_SETSOCKOPT:
er=verify_area(VERIFY_READ, args, 5*sizeof(unsigned long));
if(er)
return er;
return(sock_setsockopt(get_fs_long(args+0),
get_fs_long(args+1),
get_fs_long(args+2),
(char *)get_fs_long(args+3),
get_fs_long(args+4)));
case SYS_GETSOCKOPT:
er=verify_area(VERIFY_READ, args, 5*sizeof(unsigned long));
if(er)
return er;
return(sock_getsockopt(get_fs_long(args+0),
get_fs_long(args+1),
get_fs_long(args+2),
(char *)get_fs_long(args+3),
(int *)get_fs_long(args+4)));
default:
return(-EINVAL);
}
}
static int
net_ioctl(unsigned int cmd, unsigned long arg)
{
int er;
switch(cmd) {
case DDIOCSDBG:
er=verify_area(VERIFY_READ, (void *)arg, sizeof(long));
if(er)
return er;
net_debug = get_fs_long((long *)arg);
if (net_debug != 0 && net_debug != 1) {
net_debug = 0;
return(-EINVAL);
}
return(0);
default:
return(-EINVAL);
}
/*NOTREACHED*/
return(0);
}
/*
* Handle the IOCTL system call for the NET devices. This basically
* means I/O control for the SOCKET layer (future expansions could be
* a variable number of socket table entries, et al), and for the more
* general protocols like ARP. The latter currently lives in the INET
* module, so we have to get ugly a tiny little bit. Later... -FvK
*/
static int
net_fioctl(struct inode *inode, struct file *file,
unsigned int cmd, unsigned long arg)
{
extern int arp_ioctl(unsigned int, void *);
/* Dispatch on the minor device. */
switch(MINOR(inode->i_rdev)) {
case 0: /* NET (SOCKET) */
DPRINTF((net_debug, "NET: SOCKET level I/O control request.\n"));
return(net_ioctl(cmd, arg));
#ifdef CONFIG_INET
case 1: /* ARP */
DPRINTF((net_debug, "NET: ARP level I/O control request.\n"));
return(arp_ioctl(cmd, (void *) arg));
#endif
default:
return(-ENODEV);
}
/*NOTREACHED*/
return(-EINVAL);
}
static struct file_operations net_fops = {
NULL, /* LSEEK */
NULL, /* READ */
NULL, /* WRITE */
NULL, /* READDIR */
NULL, /* SELECT */
net_fioctl, /* IOCTL */
NULL, /* MMAP */
NULL, /* OPEN */
NULL /* CLOSE */
};
/*
* This function is called by a protocol handler that wants to
* advertise its address family, and have it linked into the
* SOCKET module.
*/
int
sock_register(int family, struct proto_ops *ops)
{
int i;
cli();
for(i = 0; i < NPROTO; i++) {
if (pops[i] != NULL) continue;
pops[i] = ops;
pops[i]->family = family;
sti();
DPRINTF((net_debug, "NET: Installed protocol %d in slot %d (0x%X)\n",
family, i, (long)ops));
return(i);
}
sti();
return(-ENOMEM);
}
void
sock_init(void)
{
struct socket *sock;
int i;
/* Set up our SOCKET VFS major device. */
if (register_chrdev(SOCKET_MAJOR, "socket", &net_fops) < 0) {
printk("NET: cannot register major device %d!\n", SOCKET_MAJOR);
return;
}
/* Release all sockets. */
for (sock = sockets; sock <= last_socket; ++sock) sock->state = SS_FREE;
/* Initialize all address (protocol) families. */
for (i = 0; i < NPROTO; ++i) pops[i] = NULL;
/* Initialize the DDI module. */
ddi_init();
/* Initialize the ARP module. */
#if 0
arp_init();
#endif
}