blob: 123cdba85ab8d0fa93f5236eba1b87262c2c6e60 [file] [log] [blame]
/* tcp.h */
/*
Copyright (C) 1992 Ross Biro
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
The Author may be reached as bir7@leland.stanford.edu or
C/O Department of Mathematics; Stanford University; Stanford, CA 94305
*/
/* $Id: tcp.h,v 0.8.4.7 1993/01/22 22:58:08 bir7 Exp $ */
/* $Log: tcp.h,v $
* Revision 0.8.4.7 1993/01/22 22:58:08 bir7
* Check in for merge with previous .99 pl 4.
*
* Revision 0.8.4.6 1992/12/12 19:25:04 bir7
* Fixed anti-memory Leak in shutdown.
*
* Revision 0.8.4.5 1992/12/12 01:50:49 bir7
* Fixed several bugs including half-duplex connections.
*
* Revision 0.8.4.4 1992/12/08 20:49:15 bir7
* Fixed minor bugs and checked out MSS.
*
* Revision 0.8.4.3 1992/12/06 23:29:59 bir7
* Added support for mss and half completed packets. Also added
* support for shrinking windows.
*
* Revision 0.8.4.2 1992/12/03 19:54:12 bir7
* Added paranoid queue checking.
*
* Revision 0.8.4.1 1992/11/10 00:17:18 bir7
* version change only.
*
* Revision 0.8.3.2 1992/11/10 00:14:47 bir7
* Changed malloc to kmalloc and added Id and Log
*
*/
#ifndef _TCP_TCP_H
#define _TCP_TCP_H
struct tcp_header
{
unsigned short source;
unsigned short dest;
unsigned long seq;
unsigned long ack_seq;
unsigned short res1:4, doff:4, fin:1, syn:1, rst:1, psh:1,
ack:1, urg:1,res2:2;
unsigned short window;
unsigned short check;
unsigned short urg_ptr;
};
enum {
TCP_ESTABLISHED=1,
TCP_SYN_SENT,
TCP_SYN_RECV,
#if 0
TCP_CLOSING, /* not a valid state, just a seperator so we can use
< tcp_closing or > tcp_closing for checks. */
#endif
TCP_FIN_WAIT1,
TCP_FIN_WAIT2,
TCP_TIME_WAIT,
TCP_CLOSE,
TCP_CLOSE_WAIT,
TCP_LAST_ACK,
TCP_LISTEN
};
#define MAX_SYN_SIZE 44 + sizeof (struct sk_buff) + MAX_HEADER
#define MAX_FIN_SIZE 40 + sizeof (struct sk_buff) + MAX_HEADER
#define MAX_ACK_SIZE 40 + sizeof (struct sk_buff) + MAX_HEADER
#define MAX_RESET_SIZE 40 + sizeof (struct sk_buff) + MAX_HEADER
#define MAX_WINDOW 12000
#define MIN_WINDOW 2048
#define MAX_ACK_BACKLOG 2
#define MIN_WRITE_SPACE 2048
#define TCP_WINDOW_DIFF 2048
#define TCP_RETR1 10 /* this is howmany retries it does
before it tries to figure out
if the gateway is down. */
#define TCP_RETR2 25 /* this should take at least
90 minutes to time out. */
#define TCP_TIMEOUT_LEN 720000 /* should be about 2 hrs. */
#define TCP_TIMEWAIT_LEN 6000 /* How long to wait to sucessfully
close the socket, about 60 seconds. */
#define TCP_ACK_TIME 35 /* time to delay before sending an ack. */
#define TCP_DONE_TIME 250 /* maximum time to wait before actually destroying
a socket. */
#define TCP_WRITE_TIME 100 /* initial time to wait for an ack,
after last transmit. */
#define TCP_CONNECT_TIME 200 /* time to retransmit first syn. */
#define TCP_SYN_RETRIES 30 /* number of times to retry openning a connection.
*/
#define TCP_PROBEWAIT_LEN 250 /* time to wait between probes when I've got
something to write and there is no window. */
#define TCP_NO_CHECK 0 /* turn to one if you want the default to be no
checksum . */
void print_th (struct tcp_header *);
#define HEADER_SIZE 64 /* Maximum header size we need to deal with. */
#define TCP_WRITE_QUEUE_MAGIC 0xa5f23477
/* this next routines deal with comparing 32 bit unsigned ints and
worry about wrap around. The general strategy is to do a normal
compare so long as neither of the numbers is within 4k of wrapping.
Otherwise we must check for the wrap. */
static inline int
before (unsigned long seq1, unsigned long seq2)
{
/* this inequality is strict. */
if (seq1 == seq2) return (0);
if (seq1 < seq2)
{
if ((unsigned long)seq2-(unsigned long)seq1 < 32767UL)
{
return (1);
}
else
{
return (0);
}
}
/* now we know seq1 > seq2. So all we need to do is check to see
if seq1 has wrapped. */
if (seq2 < 4096UL && seq1 > (0xffffffUL - 4096UL))
{
return (1);
}
return (0);
}
static inline int
after (unsigned long seq1, unsigned long seq2)
{
return (before (seq2, seq1));
}
/* is s2<=s1<=s3 ? */
static inline int
between (unsigned long seq1, unsigned long seq2, unsigned long seq3)
{
return (after (seq1+1, seq2) && before (seq1, seq3+1));
}
static inline const int
tcp_connected (const int state)
{
return (state == TCP_ESTABLISHED || state == TCP_CLOSE_WAIT ||
state == TCP_FIN_WAIT1 || state == TCP_FIN_WAIT2);
}
#endif