blob: d5f6ec251fb2bcd9df4ac751ea142a9454e25eb1 [file] [log] [blame]
/*
* Generic process-grouping system.
*
* Based originally on the cpuset system, extracted by Paul Menage
* Copyright (C) 2006 Google, Inc
*
* Notifications support
* Copyright (C) 2009 Nokia Corporation
* Author: Kirill A. Shutemov
*
* Copyright notices from the original cpuset code:
* --------------------------------------------------
* Copyright (C) 2003 BULL SA.
* Copyright (C) 2004-2006 Silicon Graphics, Inc.
*
* Portions derived from Patrick Mochel's sysfs code.
* sysfs is Copyright (c) 2001-3 Patrick Mochel
*
* 2003-10-10 Written by Simon Derr.
* 2003-10-22 Updates by Stephen Hemminger.
* 2004 May-July Rework by Paul Jackson.
* ---------------------------------------------------
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of the Linux
* distribution for more details.
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <linux/cgroup.h>
#include <linux/cred.h>
#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/init_task.h>
#include <linux/kernel.h>
#include <linux/list.h>
#include <linux/magic.h>
#include <linux/mm.h>
#include <linux/mutex.h>
#include <linux/mount.h>
#include <linux/pagemap.h>
#include <linux/proc_fs.h>
#include <linux/rcupdate.h>
#include <linux/sched.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/rwsem.h>
#include <linux/string.h>
#include <linux/sort.h>
#include <linux/kmod.h>
#include <linux/delayacct.h>
#include <linux/cgroupstats.h>
#include <linux/hashtable.h>
#include <linux/pid_namespace.h>
#include <linux/idr.h>
#include <linux/vmalloc.h> /* TODO: replace with more sophisticated array */
#include <linux/kthread.h>
#include <linux/delay.h>
#include <linux/atomic.h>
/*
* pidlists linger the following amount before being destroyed. The goal
* is avoiding frequent destruction in the middle of consecutive read calls
* Expiring in the middle is a performance problem not a correctness one.
* 1 sec should be enough.
*/
#define CGROUP_PIDLIST_DESTROY_DELAY HZ
#define CGROUP_FILE_NAME_MAX (MAX_CGROUP_TYPE_NAMELEN + \
MAX_CFTYPE_NAME + 2)
/*
* cgroup_mutex is the master lock. Any modification to cgroup or its
* hierarchy must be performed while holding it.
*
* css_set_rwsem protects task->cgroups pointer, the list of css_set
* objects, and the chain of tasks off each css_set.
*
* These locks are exported if CONFIG_PROVE_RCU so that accessors in
* cgroup.h can use them for lockdep annotations.
*/
#ifdef CONFIG_PROVE_RCU
DEFINE_MUTEX(cgroup_mutex);
DECLARE_RWSEM(css_set_rwsem);
EXPORT_SYMBOL_GPL(cgroup_mutex);
EXPORT_SYMBOL_GPL(css_set_rwsem);
#else
static DEFINE_MUTEX(cgroup_mutex);
static DECLARE_RWSEM(css_set_rwsem);
#endif
/*
* Protects cgroup_idr and css_idr so that IDs can be released without
* grabbing cgroup_mutex.
*/
static DEFINE_SPINLOCK(cgroup_idr_lock);
/*
* Protects cgroup_subsys->release_agent_path. Modifying it also requires
* cgroup_mutex. Reading requires either cgroup_mutex or this spinlock.
*/
static DEFINE_SPINLOCK(release_agent_path_lock);
#define cgroup_assert_mutex_or_rcu_locked() \
rcu_lockdep_assert(rcu_read_lock_held() || \
lockdep_is_held(&cgroup_mutex), \
"cgroup_mutex or RCU read lock required");
/*
* cgroup destruction makes heavy use of work items and there can be a lot
* of concurrent destructions. Use a separate workqueue so that cgroup
* destruction work items don't end up filling up max_active of system_wq
* which may lead to deadlock.
*/
static struct workqueue_struct *cgroup_destroy_wq;
/*
* pidlist destructions need to be flushed on cgroup destruction. Use a
* separate workqueue as flush domain.
*/
static struct workqueue_struct *cgroup_pidlist_destroy_wq;
/* generate an array of cgroup subsystem pointers */
#define SUBSYS(_x) [_x ## _cgrp_id] = &_x ## _cgrp_subsys,
static struct cgroup_subsys *cgroup_subsys[] = {
#include <linux/cgroup_subsys.h>
};
#undef SUBSYS
/* array of cgroup subsystem names */
#define SUBSYS(_x) [_x ## _cgrp_id] = #_x,
static const char *cgroup_subsys_name[] = {
#include <linux/cgroup_subsys.h>
};
#undef SUBSYS
/*
* The default hierarchy, reserved for the subsystems that are otherwise
* unattached - it never has more than a single cgroup, and all tasks are
* part of that cgroup.
*/
struct cgroup_root cgrp_dfl_root;
/*
* The default hierarchy always exists but is hidden until mounted for the
* first time. This is for backward compatibility.
*/
static bool cgrp_dfl_root_visible;
/*
* Set by the boot param of the same name and makes subsystems with NULL
* ->dfl_files to use ->legacy_files on the default hierarchy.
*/
static bool cgroup_legacy_files_on_dfl;
/* some controllers are not supported in the default hierarchy */
static unsigned int cgrp_dfl_root_inhibit_ss_mask;
/* The list of hierarchy roots */
static LIST_HEAD(cgroup_roots);
static int cgroup_root_count;
/* hierarchy ID allocation and mapping, protected by cgroup_mutex */
static DEFINE_IDR(cgroup_hierarchy_idr);
/*
* Assign a monotonically increasing serial number to csses. It guarantees
* cgroups with bigger numbers are newer than those with smaller numbers.
* Also, as csses are always appended to the parent's ->children list, it
* guarantees that sibling csses are always sorted in the ascending serial
* number order on the list. Protected by cgroup_mutex.
*/
static u64 css_serial_nr_next = 1;
/* This flag indicates whether tasks in the fork and exit paths should
* check for fork/exit handlers to call. This avoids us having to do
* extra work in the fork/exit path if none of the subsystems need to
* be called.
*/
static int need_forkexit_callback __read_mostly;
static struct cftype cgroup_dfl_base_files[];
static struct cftype cgroup_legacy_base_files[];
static int rebind_subsystems(struct cgroup_root *dst_root,
unsigned int ss_mask);
static int cgroup_destroy_locked(struct cgroup *cgrp);
static int create_css(struct cgroup *cgrp, struct cgroup_subsys *ss,
bool visible);
static void css_release(struct percpu_ref *ref);
static void kill_css(struct cgroup_subsys_state *css);
static int cgroup_addrm_files(struct cgroup *cgrp, struct cftype cfts[],
bool is_add);
/* IDR wrappers which synchronize using cgroup_idr_lock */
static int cgroup_idr_alloc(struct idr *idr, void *ptr, int start, int end,
gfp_t gfp_mask)
{
int ret;
idr_preload(gfp_mask);
spin_lock_bh(&cgroup_idr_lock);
ret = idr_alloc(idr, ptr, start, end, gfp_mask);
spin_unlock_bh(&cgroup_idr_lock);
idr_preload_end();
return ret;
}
static void *cgroup_idr_replace(struct idr *idr, void *ptr, int id)
{
void *ret;
spin_lock_bh(&cgroup_idr_lock);
ret = idr_replace(idr, ptr, id);
spin_unlock_bh(&cgroup_idr_lock);
return ret;
}
static void cgroup_idr_remove(struct idr *idr, int id)
{
spin_lock_bh(&cgroup_idr_lock);
idr_remove(idr, id);
spin_unlock_bh(&cgroup_idr_lock);
}
static struct cgroup *cgroup_parent(struct cgroup *cgrp)
{
struct cgroup_subsys_state *parent_css = cgrp->self.parent;
if (parent_css)
return container_of(parent_css, struct cgroup, self);
return NULL;
}
/**
* cgroup_css - obtain a cgroup's css for the specified subsystem
* @cgrp: the cgroup of interest
* @ss: the subsystem of interest (%NULL returns @cgrp->self)
*
* Return @cgrp's css (cgroup_subsys_state) associated with @ss. This
* function must be called either under cgroup_mutex or rcu_read_lock() and
* the caller is responsible for pinning the returned css if it wants to
* keep accessing it outside the said locks. This function may return
* %NULL if @cgrp doesn't have @subsys_id enabled.
*/
static struct cgroup_subsys_state *cgroup_css(struct cgroup *cgrp,
struct cgroup_subsys *ss)
{
if (ss)
return rcu_dereference_check(cgrp->subsys[ss->id],
lockdep_is_held(&cgroup_mutex));
else
return &cgrp->self;
}
/**
* cgroup_e_css - obtain a cgroup's effective css for the specified subsystem
* @cgrp: the cgroup of interest
* @ss: the subsystem of interest (%NULL returns @cgrp->self)
*
* Similar to cgroup_css() but returns the effctive css, which is defined
* as the matching css of the nearest ancestor including self which has @ss
* enabled. If @ss is associated with the hierarchy @cgrp is on, this
* function is guaranteed to return non-NULL css.
*/
static struct cgroup_subsys_state *cgroup_e_css(struct cgroup *cgrp,
struct cgroup_subsys *ss)
{
lockdep_assert_held(&cgroup_mutex);
if (!ss)
return &cgrp->self;
if (!(cgrp->root->subsys_mask & (1 << ss->id)))
return NULL;
/*
* This function is used while updating css associations and thus
* can't test the csses directly. Use ->child_subsys_mask.
*/
while (cgroup_parent(cgrp) &&
!(cgroup_parent(cgrp)->child_subsys_mask & (1 << ss->id)))
cgrp = cgroup_parent(cgrp);
return cgroup_css(cgrp, ss);
}
/**
* cgroup_get_e_css - get a cgroup's effective css for the specified subsystem
* @cgrp: the cgroup of interest
* @ss: the subsystem of interest
*
* Find and get the effective css of @cgrp for @ss. The effective css is
* defined as the matching css of the nearest ancestor including self which
* has @ss enabled. If @ss is not mounted on the hierarchy @cgrp is on,
* the root css is returned, so this function always returns a valid css.
* The returned css must be put using css_put().
*/
struct cgroup_subsys_state *cgroup_get_e_css(struct cgroup *cgrp,
struct cgroup_subsys *ss)
{
struct cgroup_subsys_state *css;
rcu_read_lock();
do {
css = cgroup_css(cgrp, ss);
if (css && css_tryget_online(css))
goto out_unlock;
cgrp = cgroup_parent(cgrp);
} while (cgrp);
css = init_css_set.subsys[ss->id];
css_get(css);
out_unlock:
rcu_read_unlock();
return css;
}
/* convenient tests for these bits */
static inline bool cgroup_is_dead(const struct cgroup *cgrp)
{
return !(cgrp->self.flags & CSS_ONLINE);
}
struct cgroup_subsys_state *of_css(struct kernfs_open_file *of)
{
struct cgroup *cgrp = of->kn->parent->priv;
struct cftype *cft = of_cft(of);
/*
* This is open and unprotected implementation of cgroup_css().
* seq_css() is only called from a kernfs file operation which has
* an active reference on the file. Because all the subsystem
* files are drained before a css is disassociated with a cgroup,
* the matching css from the cgroup's subsys table is guaranteed to
* be and stay valid until the enclosing operation is complete.
*/
if (cft->ss)
return rcu_dereference_raw(cgrp->subsys[cft->ss->id]);
else
return &cgrp->self;
}
EXPORT_SYMBOL_GPL(of_css);
/**
* cgroup_is_descendant - test ancestry
* @cgrp: the cgroup to be tested
* @ancestor: possible ancestor of @cgrp
*
* Test whether @cgrp is a descendant of @ancestor. It also returns %true
* if @cgrp == @ancestor. This function is safe to call as long as @cgrp
* and @ancestor are accessible.
*/
bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor)
{
while (cgrp) {
if (cgrp == ancestor)
return true;
cgrp = cgroup_parent(cgrp);
}
return false;
}
static int notify_on_release(const struct cgroup *cgrp)
{
return test_bit(CGRP_NOTIFY_ON_RELEASE, &cgrp->flags);
}
/**
* for_each_css - iterate all css's of a cgroup
* @css: the iteration cursor
* @ssid: the index of the subsystem, CGROUP_SUBSYS_COUNT after reaching the end
* @cgrp: the target cgroup to iterate css's of
*
* Should be called under cgroup_[tree_]mutex.
*/
#define for_each_css(css, ssid, cgrp) \
for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT; (ssid)++) \
if (!((css) = rcu_dereference_check( \
(cgrp)->subsys[(ssid)], \
lockdep_is_held(&cgroup_mutex)))) { } \
else
/**
* for_each_e_css - iterate all effective css's of a cgroup
* @css: the iteration cursor
* @ssid: the index of the subsystem, CGROUP_SUBSYS_COUNT after reaching the end
* @cgrp: the target cgroup to iterate css's of
*
* Should be called under cgroup_[tree_]mutex.
*/
#define for_each_e_css(css, ssid, cgrp) \
for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT; (ssid)++) \
if (!((css) = cgroup_e_css(cgrp, cgroup_subsys[(ssid)]))) \
; \
else
/**
* for_each_subsys - iterate all enabled cgroup subsystems
* @ss: the iteration cursor
* @ssid: the index of @ss, CGROUP_SUBSYS_COUNT after reaching the end
*/
#define for_each_subsys(ss, ssid) \
for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT && \
(((ss) = cgroup_subsys[ssid]) || true); (ssid)++)
/* iterate across the hierarchies */
#define for_each_root(root) \
list_for_each_entry((root), &cgroup_roots, root_list)
/* iterate over child cgrps, lock should be held throughout iteration */
#define cgroup_for_each_live_child(child, cgrp) \
list_for_each_entry((child), &(cgrp)->self.children, self.sibling) \
if (({ lockdep_assert_held(&cgroup_mutex); \
cgroup_is_dead(child); })) \
; \
else
static void cgroup_release_agent(struct work_struct *work);
static void check_for_release(struct cgroup *cgrp);
/*
* A cgroup can be associated with multiple css_sets as different tasks may
* belong to different cgroups on different hierarchies. In the other
* direction, a css_set is naturally associated with multiple cgroups.
* This M:N relationship is represented by the following link structure
* which exists for each association and allows traversing the associations
* from both sides.
*/
struct cgrp_cset_link {
/* the cgroup and css_set this link associates */
struct cgroup *cgrp;
struct css_set *cset;
/* list of cgrp_cset_links anchored at cgrp->cset_links */
struct list_head cset_link;
/* list of cgrp_cset_links anchored at css_set->cgrp_links */
struct list_head cgrp_link;
};
/*
* The default css_set - used by init and its children prior to any
* hierarchies being mounted. It contains a pointer to the root state
* for each subsystem. Also used to anchor the list of css_sets. Not
* reference-counted, to improve performance when child cgroups
* haven't been created.
*/
struct css_set init_css_set = {
.refcount = ATOMIC_INIT(1),
.cgrp_links = LIST_HEAD_INIT(init_css_set.cgrp_links),
.tasks = LIST_HEAD_INIT(init_css_set.tasks),
.mg_tasks = LIST_HEAD_INIT(init_css_set.mg_tasks),
.mg_preload_node = LIST_HEAD_INIT(init_css_set.mg_preload_node),
.mg_node = LIST_HEAD_INIT(init_css_set.mg_node),
};
static int css_set_count = 1; /* 1 for init_css_set */
/**
* cgroup_update_populated - updated populated count of a cgroup
* @cgrp: the target cgroup
* @populated: inc or dec populated count
*
* @cgrp is either getting the first task (css_set) or losing the last.
* Update @cgrp->populated_cnt accordingly. The count is propagated
* towards root so that a given cgroup's populated_cnt is zero iff the
* cgroup and all its descendants are empty.
*
* @cgrp's interface file "cgroup.populated" is zero if
* @cgrp->populated_cnt is zero and 1 otherwise. When @cgrp->populated_cnt
* changes from or to zero, userland is notified that the content of the
* interface file has changed. This can be used to detect when @cgrp and
* its descendants become populated or empty.
*/
static void cgroup_update_populated(struct cgroup *cgrp, bool populated)
{
lockdep_assert_held(&css_set_rwsem);
do {
bool trigger;
if (populated)
trigger = !cgrp->populated_cnt++;
else
trigger = !--cgrp->populated_cnt;
if (!trigger)
break;
if (cgrp->populated_kn)
kernfs_notify(cgrp->populated_kn);
cgrp = cgroup_parent(cgrp);
} while (cgrp);
}
/*
* hash table for cgroup groups. This improves the performance to find
* an existing css_set. This hash doesn't (currently) take into
* account cgroups in empty hierarchies.
*/
#define CSS_SET_HASH_BITS 7
static DEFINE_HASHTABLE(css_set_table, CSS_SET_HASH_BITS);
static unsigned long css_set_hash(struct cgroup_subsys_state *css[])
{
unsigned long key = 0UL;
struct cgroup_subsys *ss;
int i;
for_each_subsys(ss, i)
key += (unsigned long)css[i];
key = (key >> 16) ^ key;
return key;
}
static void put_css_set_locked(struct css_set *cset)
{
struct cgrp_cset_link *link, *tmp_link;
struct cgroup_subsys *ss;
int ssid;
lockdep_assert_held(&css_set_rwsem);
if (!atomic_dec_and_test(&cset->refcount))
return;
/* This css_set is dead. unlink it and release cgroup refcounts */
for_each_subsys(ss, ssid)
list_del(&cset->e_cset_node[ssid]);
hash_del(&cset->hlist);
css_set_count--;
list_for_each_entry_safe(link, tmp_link, &cset->cgrp_links, cgrp_link) {
struct cgroup *cgrp = link->cgrp;
list_del(&link->cset_link);
list_del(&link->cgrp_link);
/* @cgrp can't go away while we're holding css_set_rwsem */
if (list_empty(&cgrp->cset_links)) {
cgroup_update_populated(cgrp, false);
check_for_release(cgrp);
}
kfree(link);
}
kfree_rcu(cset, rcu_head);
}
static void put_css_set(struct css_set *cset)
{
/*
* Ensure that the refcount doesn't hit zero while any readers
* can see it. Similar to atomic_dec_and_lock(), but for an
* rwlock
*/
if (atomic_add_unless(&cset->refcount, -1, 1))
return;
down_write(&css_set_rwsem);
put_css_set_locked(cset);
up_write(&css_set_rwsem);
}
/*
* refcounted get/put for css_set objects
*/
static inline void get_css_set(struct css_set *cset)
{
atomic_inc(&cset->refcount);
}
/**
* compare_css_sets - helper function for find_existing_css_set().
* @cset: candidate css_set being tested
* @old_cset: existing css_set for a task
* @new_cgrp: cgroup that's being entered by the task
* @template: desired set of css pointers in css_set (pre-calculated)
*
* Returns true if "cset" matches "old_cset" except for the hierarchy
* which "new_cgrp" belongs to, for which it should match "new_cgrp".
*/
static bool compare_css_sets(struct css_set *cset,
struct css_set *old_cset,
struct cgroup *new_cgrp,
struct cgroup_subsys_state *template[])
{
struct list_head *l1, *l2;
/*
* On the default hierarchy, there can be csets which are
* associated with the same set of cgroups but different csses.
* Let's first ensure that csses match.
*/
if (memcmp(template, cset->subsys, sizeof(cset->subsys)))
return false;
/*
* Compare cgroup pointers in order to distinguish between
* different cgroups in hierarchies. As different cgroups may
* share the same effective css, this comparison is always
* necessary.
*/
l1 = &cset->cgrp_links;
l2 = &old_cset->cgrp_links;
while (1) {
struct cgrp_cset_link *link1, *link2;
struct cgroup *cgrp1, *cgrp2;
l1 = l1->next;
l2 = l2->next;
/* See if we reached the end - both lists are equal length. */
if (l1 == &cset->cgrp_links) {
BUG_ON(l2 != &old_cset->cgrp_links);
break;
} else {
BUG_ON(l2 == &old_cset->cgrp_links);
}
/* Locate the cgroups associated with these links. */
link1 = list_entry(l1, struct cgrp_cset_link, cgrp_link);
link2 = list_entry(l2, struct cgrp_cset_link, cgrp_link);
cgrp1 = link1->cgrp;
cgrp2 = link2->cgrp;
/* Hierarchies should be linked in the same order. */
BUG_ON(cgrp1->root != cgrp2->root);
/*
* If this hierarchy is the hierarchy of the cgroup
* that's changing, then we need to check that this
* css_set points to the new cgroup; if it's any other
* hierarchy, then this css_set should point to the
* same cgroup as the old css_set.
*/
if (cgrp1->root == new_cgrp->root) {
if (cgrp1 != new_cgrp)
return false;
} else {
if (cgrp1 != cgrp2)
return false;
}
}
return true;
}
/**
* find_existing_css_set - init css array and find the matching css_set
* @old_cset: the css_set that we're using before the cgroup transition
* @cgrp: the cgroup that we're moving into
* @template: out param for the new set of csses, should be clear on entry
*/
static struct css_set *find_existing_css_set(struct css_set *old_cset,
struct cgroup *cgrp,
struct cgroup_subsys_state *template[])
{
struct cgroup_root *root = cgrp->root;
struct cgroup_subsys *ss;
struct css_set *cset;
unsigned long key;
int i;
/*
* Build the set of subsystem state objects that we want to see in the
* new css_set. while subsystems can change globally, the entries here
* won't change, so no need for locking.
*/
for_each_subsys(ss, i) {
if (root->subsys_mask & (1UL << i)) {
/*
* @ss is in this hierarchy, so we want the
* effective css from @cgrp.
*/
template[i] = cgroup_e_css(cgrp, ss);
} else {
/*
* @ss is not in this hierarchy, so we don't want
* to change the css.
*/
template[i] = old_cset->subsys[i];
}
}
key = css_set_hash(template);
hash_for_each_possible(css_set_table, cset, hlist, key) {
if (!compare_css_sets(cset, old_cset, cgrp, template))
continue;
/* This css_set matches what we need */
return cset;
}
/* No existing cgroup group matched */
return NULL;
}
static void free_cgrp_cset_links(struct list_head *links_to_free)
{
struct cgrp_cset_link *link, *tmp_link;
list_for_each_entry_safe(link, tmp_link, links_to_free, cset_link) {
list_del(&link->cset_link);
kfree(link);
}
}
/**
* allocate_cgrp_cset_links - allocate cgrp_cset_links
* @count: the number of links to allocate
* @tmp_links: list_head the allocated links are put on
*
* Allocate @count cgrp_cset_link structures and chain them on @tmp_links
* through ->cset_link. Returns 0 on success or -errno.
*/
static int allocate_cgrp_cset_links(int count, struct list_head *tmp_links)
{
struct cgrp_cset_link *link;
int i;
INIT_LIST_HEAD(tmp_links);
for (i = 0; i < count; i++) {
link = kzalloc(sizeof(*link), GFP_KERNEL);
if (!link) {
free_cgrp_cset_links(tmp_links);
return -ENOMEM;
}
list_add(&link->cset_link, tmp_links);
}
return 0;
}
/**
* link_css_set - a helper function to link a css_set to a cgroup
* @tmp_links: cgrp_cset_link objects allocated by allocate_cgrp_cset_links()
* @cset: the css_set to be linked
* @cgrp: the destination cgroup
*/
static void link_css_set(struct list_head *tmp_links, struct css_set *cset,
struct cgroup *cgrp)
{
struct cgrp_cset_link *link;
BUG_ON(list_empty(tmp_links));
if (cgroup_on_dfl(cgrp))
cset->dfl_cgrp = cgrp;
link = list_first_entry(tmp_links, struct cgrp_cset_link, cset_link);
link->cset = cset;
link->cgrp = cgrp;
if (list_empty(&cgrp->cset_links))
cgroup_update_populated(cgrp, true);
list_move(&link->cset_link, &cgrp->cset_links);
/*
* Always add links to the tail of the list so that the list
* is sorted by order of hierarchy creation
*/
list_add_tail(&link->cgrp_link, &cset->cgrp_links);
}
/**
* find_css_set - return a new css_set with one cgroup updated
* @old_cset: the baseline css_set
* @cgrp: the cgroup to be updated
*
* Return a new css_set that's equivalent to @old_cset, but with @cgrp
* substituted into the appropriate hierarchy.
*/
static struct css_set *find_css_set(struct css_set *old_cset,
struct cgroup *cgrp)
{
struct cgroup_subsys_state *template[CGROUP_SUBSYS_COUNT] = { };
struct css_set *cset;
struct list_head tmp_links;
struct cgrp_cset_link *link;
struct cgroup_subsys *ss;
unsigned long key;
int ssid;
lockdep_assert_held(&cgroup_mutex);
/* First see if we already have a cgroup group that matches
* the desired set */
down_read(&css_set_rwsem);
cset = find_existing_css_set(old_cset, cgrp, template);
if (cset)
get_css_set(cset);
up_read(&css_set_rwsem);
if (cset)
return cset;
cset = kzalloc(sizeof(*cset), GFP_KERNEL);
if (!cset)
return NULL;
/* Allocate all the cgrp_cset_link objects that we'll need */
if (allocate_cgrp_cset_links(cgroup_root_count, &tmp_links) < 0) {
kfree(cset);
return NULL;
}
atomic_set(&cset->refcount, 1);
INIT_LIST_HEAD(&cset->cgrp_links);
INIT_LIST_HEAD(&cset->tasks);
INIT_LIST_HEAD(&cset->mg_tasks);
INIT_LIST_HEAD(&cset->mg_preload_node);
INIT_LIST_HEAD(&cset->mg_node);
INIT_HLIST_NODE(&cset->hlist);
/* Copy the set of subsystem state objects generated in
* find_existing_css_set() */
memcpy(cset->subsys, template, sizeof(cset->subsys));
down_write(&css_set_rwsem);
/* Add reference counts and links from the new css_set. */
list_for_each_entry(link, &old_cset->cgrp_links, cgrp_link) {
struct cgroup *c = link->cgrp;
if (c->root == cgrp->root)
c = cgrp;
link_css_set(&tmp_links, cset, c);
}
BUG_ON(!list_empty(&tmp_links));
css_set_count++;
/* Add @cset to the hash table */
key = css_set_hash(cset->subsys);
hash_add(css_set_table, &cset->hlist, key);
for_each_subsys(ss, ssid)
list_add_tail(&cset->e_cset_node[ssid],
&cset->subsys[ssid]->cgroup->e_csets[ssid]);
up_write(&css_set_rwsem);
return cset;
}
static struct cgroup_root *cgroup_root_from_kf(struct kernfs_root *kf_root)
{
struct cgroup *root_cgrp = kf_root->kn->priv;
return root_cgrp->root;
}
static int cgroup_init_root_id(struct cgroup_root *root)
{
int id;
lockdep_assert_held(&cgroup_mutex);
id = idr_alloc_cyclic(&cgroup_hierarchy_idr, root, 0, 0, GFP_KERNEL);
if (id < 0)
return id;
root->hierarchy_id = id;
return 0;
}
static void cgroup_exit_root_id(struct cgroup_root *root)
{
lockdep_assert_held(&cgroup_mutex);
if (root->hierarchy_id) {
idr_remove(&cgroup_hierarchy_idr, root->hierarchy_id);
root->hierarchy_id = 0;
}
}
static void cgroup_free_root(struct cgroup_root *root)
{
if (root) {
/* hierarhcy ID shoulid already have been released */
WARN_ON_ONCE(root->hierarchy_id);
idr_destroy(&root->cgroup_idr);
kfree(root);
}
}
static void cgroup_destroy_root(struct cgroup_root *root)
{
struct cgroup *cgrp = &root->cgrp;
struct cgrp_cset_link *link, *tmp_link;
mutex_lock(&cgroup_mutex);
BUG_ON(atomic_read(&root->nr_cgrps));
BUG_ON(!list_empty(&cgrp->self.children));
/* Rebind all subsystems back to the default hierarchy */
rebind_subsystems(&cgrp_dfl_root, root->subsys_mask);
/*
* Release all the links from cset_links to this hierarchy's
* root cgroup
*/
down_write(&css_set_rwsem);
list_for_each_entry_safe(link, tmp_link, &cgrp->cset_links, cset_link) {
list_del(&link->cset_link);
list_del(&link->cgrp_link);
kfree(link);
}
up_write(&css_set_rwsem);
if (!list_empty(&root->root_list)) {
list_del(&root->root_list);
cgroup_root_count--;
}
cgroup_exit_root_id(root);
mutex_unlock(&cgroup_mutex);
kernfs_destroy_root(root->kf_root);
cgroup_free_root(root);
}
/* look up cgroup associated with given css_set on the specified hierarchy */
static struct cgroup *cset_cgroup_from_root(struct css_set *cset,
struct cgroup_root *root)
{
struct cgroup *res = NULL;
lockdep_assert_held(&cgroup_mutex);
lockdep_assert_held(&css_set_rwsem);
if (cset == &init_css_set) {
res = &root->cgrp;
} else {
struct cgrp_cset_link *link;
list_for_each_entry(link, &cset->cgrp_links, cgrp_link) {
struct cgroup *c = link->cgrp;
if (c->root == root) {
res = c;
break;
}
}
}
BUG_ON(!res);
return res;
}
/*
* Return the cgroup for "task" from the given hierarchy. Must be
* called with cgroup_mutex and css_set_rwsem held.
*/
static struct cgroup *task_cgroup_from_root(struct task_struct *task,
struct cgroup_root *root)
{
/*
* No need to lock the task - since we hold cgroup_mutex the
* task can't change groups, so the only thing that can happen
* is that it exits and its css is set back to init_css_set.
*/
return cset_cgroup_from_root(task_css_set(task), root);
}
/*
* A task must hold cgroup_mutex to modify cgroups.
*
* Any task can increment and decrement the count field without lock.
* So in general, code holding cgroup_mutex can't rely on the count
* field not changing. However, if the count goes to zero, then only
* cgroup_attach_task() can increment it again. Because a count of zero
* means that no tasks are currently attached, therefore there is no
* way a task attached to that cgroup can fork (the other way to
* increment the count). So code holding cgroup_mutex can safely
* assume that if the count is zero, it will stay zero. Similarly, if
* a task holds cgroup_mutex on a cgroup with zero count, it
* knows that the cgroup won't be removed, as cgroup_rmdir()
* needs that mutex.
*
* A cgroup can only be deleted if both its 'count' of using tasks
* is zero, and its list of 'children' cgroups is empty. Since all
* tasks in the system use _some_ cgroup, and since there is always at
* least one task in the system (init, pid == 1), therefore, root cgroup
* always has either children cgroups and/or using tasks. So we don't
* need a special hack to ensure that root cgroup cannot be deleted.
*
* P.S. One more locking exception. RCU is used to guard the
* update of a tasks cgroup pointer by cgroup_attach_task()
*/
static int cgroup_populate_dir(struct cgroup *cgrp, unsigned int subsys_mask);
static struct kernfs_syscall_ops cgroup_kf_syscall_ops;
static const struct file_operations proc_cgroupstats_operations;
static char *cgroup_file_name(struct cgroup *cgrp, const struct cftype *cft,
char *buf)
{
if (cft->ss && !(cft->flags & CFTYPE_NO_PREFIX) &&
!(cgrp->root->flags & CGRP_ROOT_NOPREFIX))
snprintf(buf, CGROUP_FILE_NAME_MAX, "%s.%s",
cft->ss->name, cft->name);
else
strncpy(buf, cft->name, CGROUP_FILE_NAME_MAX);
return buf;
}
/**
* cgroup_file_mode - deduce file mode of a control file
* @cft: the control file in question
*
* returns cft->mode if ->mode is not 0
* returns S_IRUGO|S_IWUSR if it has both a read and a write handler
* returns S_IRUGO if it has only a read handler
* returns S_IWUSR if it has only a write hander
*/
static umode_t cgroup_file_mode(const struct cftype *cft)
{
umode_t mode = 0;
if (cft->mode)
return cft->mode;
if (cft->read_u64 || cft->read_s64 || cft->seq_show)
mode |= S_IRUGO;
if (cft->write_u64 || cft->write_s64 || cft->write)
mode |= S_IWUSR;
return mode;
}
static void cgroup_get(struct cgroup *cgrp)
{
WARN_ON_ONCE(cgroup_is_dead(cgrp));
css_get(&cgrp->self);
}
static bool cgroup_tryget(struct cgroup *cgrp)
{
return css_tryget(&cgrp->self);
}
static void cgroup_put(struct cgroup *cgrp)
{
css_put(&cgrp->self);
}
/**
* cgroup_calc_child_subsys_mask - calculate child_subsys_mask
* @cgrp: the target cgroup
* @subtree_control: the new subtree_control mask to consider
*
* On the default hierarchy, a subsystem may request other subsystems to be
* enabled together through its ->depends_on mask. In such cases, more
* subsystems than specified in "cgroup.subtree_control" may be enabled.
*
* This function calculates which subsystems need to be enabled if
* @subtree_control is to be applied to @cgrp. The returned mask is always
* a superset of @subtree_control and follows the usual hierarchy rules.
*/
static unsigned int cgroup_calc_child_subsys_mask(struct cgroup *cgrp,
unsigned int subtree_control)
{
struct cgroup *parent = cgroup_parent(cgrp);
unsigned int cur_ss_mask = subtree_control;
struct cgroup_subsys *ss;
int ssid;
lockdep_assert_held(&cgroup_mutex);
if (!cgroup_on_dfl(cgrp))
return cur_ss_mask;
while (true) {
unsigned int new_ss_mask = cur_ss_mask;
for_each_subsys(ss, ssid)
if (cur_ss_mask & (1 << ssid))
new_ss_mask |= ss->depends_on;
/*
* Mask out subsystems which aren't available. This can
* happen only if some depended-upon subsystems were bound
* to non-default hierarchies.
*/
if (parent)
new_ss_mask &= parent->child_subsys_mask;
else
new_ss_mask &= cgrp->root->subsys_mask;
if (new_ss_mask == cur_ss_mask)
break;
cur_ss_mask = new_ss_mask;
}
return cur_ss_mask;
}
/**
* cgroup_refresh_child_subsys_mask - update child_subsys_mask
* @cgrp: the target cgroup
*
* Update @cgrp->child_subsys_mask according to the current
* @cgrp->subtree_control using cgroup_calc_child_subsys_mask().
*/
static void cgroup_refresh_child_subsys_mask(struct cgroup *cgrp)
{
cgrp->child_subsys_mask =
cgroup_calc_child_subsys_mask(cgrp, cgrp->subtree_control);
}
/**
* cgroup_kn_unlock - unlocking helper for cgroup kernfs methods
* @kn: the kernfs_node being serviced
*
* This helper undoes cgroup_kn_lock_live() and should be invoked before
* the method finishes if locking succeeded. Note that once this function
* returns the cgroup returned by cgroup_kn_lock_live() may become
* inaccessible any time. If the caller intends to continue to access the
* cgroup, it should pin it before invoking this function.
*/
static void cgroup_kn_unlock(struct kernfs_node *kn)
{
struct cgroup *cgrp;
if (kernfs_type(kn) == KERNFS_DIR)
cgrp = kn->priv;
else
cgrp = kn->parent->priv;
mutex_unlock(&cgroup_mutex);
kernfs_unbreak_active_protection(kn);
cgroup_put(cgrp);
}
/**
* cgroup_kn_lock_live - locking helper for cgroup kernfs methods
* @kn: the kernfs_node being serviced
*
* This helper is to be used by a cgroup kernfs method currently servicing
* @kn. It breaks the active protection, performs cgroup locking and
* verifies that the associated cgroup is alive. Returns the cgroup if
* alive; otherwise, %NULL. A successful return should be undone by a
* matching cgroup_kn_unlock() invocation.
*
* Any cgroup kernfs method implementation which requires locking the
* associated cgroup should use this helper. It avoids nesting cgroup
* locking under kernfs active protection and allows all kernfs operations
* including self-removal.
*/
static struct cgroup *cgroup_kn_lock_live(struct kernfs_node *kn)
{
struct cgroup *cgrp;
if (kernfs_type(kn) == KERNFS_DIR)
cgrp = kn->priv;
else
cgrp = kn->parent->priv;
/*
* We're gonna grab cgroup_mutex which nests outside kernfs
* active_ref. cgroup liveliness check alone provides enough
* protection against removal. Ensure @cgrp stays accessible and
* break the active_ref protection.
*/
if (!cgroup_tryget(cgrp))
return NULL;
kernfs_break_active_protection(kn);
mutex_lock(&cgroup_mutex);
if (!cgroup_is_dead(cgrp))
return cgrp;
cgroup_kn_unlock(kn);
return NULL;
}
static void cgroup_rm_file(struct cgroup *cgrp, const struct cftype *cft)
{
char name[CGROUP_FILE_NAME_MAX];
lockdep_assert_held(&cgroup_mutex);
kernfs_remove_by_name(cgrp->kn, cgroup_file_name(cgrp, cft, name));
}
/**
* cgroup_clear_dir - remove subsys files in a cgroup directory
* @cgrp: target cgroup
* @subsys_mask: mask of the subsystem ids whose files should be removed
*/
static void cgroup_clear_dir(struct cgroup *cgrp, unsigned int subsys_mask)
{
struct cgroup_subsys *ss;
int i;
for_each_subsys(ss, i) {
struct cftype *cfts;
if (!(subsys_mask & (1 << i)))
continue;
list_for_each_entry(cfts, &ss->cfts, node)
cgroup_addrm_files(cgrp, cfts, false);
}
}
static int rebind_subsystems(struct cgroup_root *dst_root, unsigned int ss_mask)
{
struct cgroup_subsys *ss;
unsigned int tmp_ss_mask;
int ssid, i, ret;
lockdep_assert_held(&cgroup_mutex);
for_each_subsys(ss, ssid) {
if (!(ss_mask & (1 << ssid)))
continue;
/* if @ss has non-root csses attached to it, can't move */
if (css_next_child(NULL, cgroup_css(&ss->root->cgrp, ss)))
return -EBUSY;
/* can't move between two non-dummy roots either */
if (ss->root != &cgrp_dfl_root && dst_root != &cgrp_dfl_root)
return -EBUSY;
}
/* skip creating root files on dfl_root for inhibited subsystems */
tmp_ss_mask = ss_mask;
if (dst_root == &cgrp_dfl_root)
tmp_ss_mask &= ~cgrp_dfl_root_inhibit_ss_mask;
ret = cgroup_populate_dir(&dst_root->cgrp, tmp_ss_mask);
if (ret) {
if (dst_root != &cgrp_dfl_root)
return ret;
/*
* Rebinding back to the default root is not allowed to
* fail. Using both default and non-default roots should
* be rare. Moving subsystems back and forth even more so.
* Just warn about it and continue.
*/
if (cgrp_dfl_root_visible) {
pr_warn("failed to create files (%d) while rebinding 0x%x to default root\n",
ret, ss_mask);
pr_warn("you may retry by moving them to a different hierarchy and unbinding\n");
}
}
/*
* Nothing can fail from this point on. Remove files for the
* removed subsystems and rebind each subsystem.
*/
for_each_subsys(ss, ssid)
if (ss_mask & (1 << ssid))
cgroup_clear_dir(&ss->root->cgrp, 1 << ssid);
for_each_subsys(ss, ssid) {
struct cgroup_root *src_root;
struct cgroup_subsys_state *css;
struct css_set *cset;
if (!(ss_mask & (1 << ssid)))
continue;
src_root = ss->root;
css = cgroup_css(&src_root->cgrp, ss);
WARN_ON(!css || cgroup_css(&dst_root->cgrp, ss));
RCU_INIT_POINTER(src_root->cgrp.subsys[ssid], NULL);
rcu_assign_pointer(dst_root->cgrp.subsys[ssid], css);
ss->root = dst_root;
css->cgroup = &dst_root->cgrp;
down_write(&css_set_rwsem);
hash_for_each(css_set_table, i, cset, hlist)
list_move_tail(&cset->e_cset_node[ss->id],
&dst_root->cgrp.e_csets[ss->id]);
up_write(&css_set_rwsem);
src_root->subsys_mask &= ~(1 << ssid);
src_root->cgrp.subtree_control &= ~(1 << ssid);
cgroup_refresh_child_subsys_mask(&src_root->cgrp);
/* default hierarchy doesn't enable controllers by default */
dst_root->subsys_mask |= 1 << ssid;
if (dst_root != &cgrp_dfl_root) {
dst_root->cgrp.subtree_control |= 1 << ssid;
cgroup_refresh_child_subsys_mask(&dst_root->cgrp);
}
if (ss->bind)
ss->bind(css);
}
kernfs_activate(dst_root->cgrp.kn);
return 0;
}
static int cgroup_show_options(struct seq_file *seq,
struct kernfs_root *kf_root)
{
struct cgroup_root *root = cgroup_root_from_kf(kf_root);
struct cgroup_subsys *ss;
int ssid;
for_each_subsys(ss, ssid)
if (root->subsys_mask & (1 << ssid))
seq_printf(seq, ",%s", ss->name);
if (root->flags & CGRP_ROOT_NOPREFIX)
seq_puts(seq, ",noprefix");
if (root->flags & CGRP_ROOT_XATTR)
seq_puts(seq, ",xattr");
spin_lock(&release_agent_path_lock);
if (strlen(root->release_agent_path))
seq_printf(seq, ",release_agent=%s", root->release_agent_path);
spin_unlock(&release_agent_path_lock);
if (test_bit(CGRP_CPUSET_CLONE_CHILDREN, &root->cgrp.flags))
seq_puts(seq, ",clone_children");
if (strlen(root->name))
seq_printf(seq, ",name=%s", root->name);
return 0;
}
struct cgroup_sb_opts {
unsigned int subsys_mask;
unsigned int flags;
char *release_agent;
bool cpuset_clone_children;
char *name;
/* User explicitly requested empty subsystem */
bool none;
};
static int parse_cgroupfs_options(char *data, struct cgroup_sb_opts *opts)
{
char *token, *o = data;
bool all_ss = false, one_ss = false;
unsigned int mask = -1U;
struct cgroup_subsys *ss;
int nr_opts = 0;
int i;
#ifdef CONFIG_CPUSETS
mask = ~(1U << cpuset_cgrp_id);
#endif
memset(opts, 0, sizeof(*opts));
while ((token = strsep(&o, ",")) != NULL) {
nr_opts++;
if (!*token)
return -EINVAL;
if (!strcmp(token, "none")) {
/* Explicitly have no subsystems */
opts->none = true;
continue;
}
if (!strcmp(token, "all")) {
/* Mutually exclusive option 'all' + subsystem name */
if (one_ss)
return -EINVAL;
all_ss = true;
continue;
}
if (!strcmp(token, "__DEVEL__sane_behavior")) {
opts->flags |= CGRP_ROOT_SANE_BEHAVIOR;
continue;
}
if (!strcmp(token, "noprefix")) {
opts->flags |= CGRP_ROOT_NOPREFIX;
continue;
}
if (!strcmp(token, "clone_children")) {
opts->cpuset_clone_children = true;
continue;
}
if (!strcmp(token, "xattr")) {
opts->flags |= CGRP_ROOT_XATTR;
continue;
}
if (!strncmp(token, "release_agent=", 14)) {
/* Specifying two release agents is forbidden */
if (opts->release_agent)
return -EINVAL;
opts->release_agent =
kstrndup(token + 14, PATH_MAX - 1, GFP_KERNEL);
if (!opts->release_agent)
return -ENOMEM;
continue;
}
if (!strncmp(token, "name=", 5)) {
const char *name = token + 5;
/* Can't specify an empty name */
if (!strlen(name))
return -EINVAL;
/* Must match [\w.-]+ */
for (i = 0; i < strlen(name); i++) {
char c = name[i];
if (isalnum(c))
continue;
if ((c == '.') || (c == '-') || (c == '_'))
continue;
return -EINVAL;
}
/* Specifying two names is forbidden */
if (opts->name)
return -EINVAL;
opts->name = kstrndup(name,
MAX_CGROUP_ROOT_NAMELEN - 1,
GFP_KERNEL);
if (!opts->name)
return -ENOMEM;
continue;
}
for_each_subsys(ss, i) {
if (strcmp(token, ss->name))
continue;
if (ss->disabled)
continue;
/* Mutually exclusive option 'all' + subsystem name */
if (all_ss)
return -EINVAL;
opts->subsys_mask |= (1 << i);
one_ss = true;
break;
}
if (i == CGROUP_SUBSYS_COUNT)
return -ENOENT;
}
if (opts->flags & CGRP_ROOT_SANE_BEHAVIOR) {
pr_warn("sane_behavior: this is still under development and its behaviors will change, proceed at your own risk\n");
if (nr_opts != 1) {
pr_err("sane_behavior: no other mount options allowed\n");
return -EINVAL;
}
return 0;
}
/*
* If the 'all' option was specified select all the subsystems,
* otherwise if 'none', 'name=' and a subsystem name options were
* not specified, let's default to 'all'
*/
if (all_ss || (!one_ss && !opts->none && !opts->name))
for_each_subsys(ss, i)
if (!ss->disabled)
opts->subsys_mask |= (1 << i);
/*
* We either have to specify by name or by subsystems. (So all
* empty hierarchies must have a name).
*/
if (!opts->subsys_mask && !opts->name)
return -EINVAL;
/*
* Option noprefix was introduced just for backward compatibility
* with the old cpuset, so we allow noprefix only if mounting just
* the cpuset subsystem.
*/
if ((opts->flags & CGRP_ROOT_NOPREFIX) && (opts->subsys_mask & mask))
return -EINVAL;
/* Can't specify "none" and some subsystems */
if (opts->subsys_mask && opts->none)
return -EINVAL;
return 0;
}
static int cgroup_remount(struct kernfs_root *kf_root, int *flags, char *data)
{
int ret = 0;
struct cgroup_root *root = cgroup_root_from_kf(kf_root);
struct cgroup_sb_opts opts;
unsigned int added_mask, removed_mask;
if (root == &cgrp_dfl_root) {
pr_err("remount is not allowed\n");
return -EINVAL;
}
mutex_lock(&cgroup_mutex);
/* See what subsystems are wanted */
ret = parse_cgroupfs_options(data, &opts);
if (ret)
goto out_unlock;
if (opts.subsys_mask != root->subsys_mask || opts.release_agent)
pr_warn("option changes via remount are deprecated (pid=%d comm=%s)\n",
task_tgid_nr(current), current->comm);
added_mask = opts.subsys_mask & ~root->subsys_mask;
removed_mask = root->subsys_mask & ~opts.subsys_mask;
/* Don't allow flags or name to change at remount */
if ((opts.flags ^ root->flags) ||
(opts.name && strcmp(opts.name, root->name))) {
pr_err("option or name mismatch, new: 0x%x \"%s\", old: 0x%x \"%s\"\n",
opts.flags, opts.name ?: "", root->flags, root->name);
ret = -EINVAL;
goto out_unlock;
}
/* remounting is not allowed for populated hierarchies */
if (!list_empty(&root->cgrp.self.children)) {
ret = -EBUSY;
goto out_unlock;
}
ret = rebind_subsystems(root, added_mask);
if (ret)
goto out_unlock;
rebind_subsystems(&cgrp_dfl_root, removed_mask);
if (opts.release_agent) {
spin_lock(&release_agent_path_lock);
strcpy(root->release_agent_path, opts.release_agent);
spin_unlock(&release_agent_path_lock);
}
out_unlock:
kfree(opts.release_agent);
kfree(opts.name);
mutex_unlock(&cgroup_mutex);
return ret;
}
/*
* To reduce the fork() overhead for systems that are not actually using
* their cgroups capability, we don't maintain the lists running through
* each css_set to its tasks until we see the list actually used - in other
* words after the first mount.
*/
static bool use_task_css_set_links __read_mostly;
static void cgroup_enable_task_cg_lists(void)
{
struct task_struct *p, *g;
down_write(&css_set_rwsem);
if (use_task_css_set_links)
goto out_unlock;
use_task_css_set_links = true;
/*
* We need tasklist_lock because RCU is not safe against
* while_each_thread(). Besides, a forking task that has passed
* cgroup_post_fork() without seeing use_task_css_set_links = 1
* is not guaranteed to have its child immediately visible in the
* tasklist if we walk through it with RCU.
*/
read_lock(&tasklist_lock);
do_each_thread(g, p) {
WARN_ON_ONCE(!list_empty(&p->cg_list) ||
task_css_set(p) != &init_css_set);
/*
* We should check if the process is exiting, otherwise
* it will race with cgroup_exit() in that the list
* entry won't be deleted though the process has exited.
* Do it while holding siglock so that we don't end up
* racing against cgroup_exit().
*/
spin_lock_irq(&p->sighand->siglock);
if (!(p->flags & PF_EXITING)) {
struct css_set *cset = task_css_set(p);
list_add(&p->cg_list, &cset->tasks);
get_css_set(cset);
}
spin_unlock_irq(&p->sighand->siglock);
} while_each_thread(g, p);
read_unlock(&tasklist_lock);
out_unlock:
up_write(&css_set_rwsem);
}
static void init_cgroup_housekeeping(struct cgroup *cgrp)
{
struct cgroup_subsys *ss;
int ssid;
INIT_LIST_HEAD(&cgrp->self.sibling);
INIT_LIST_HEAD(&cgrp->self.children);
INIT_LIST_HEAD(&cgrp->cset_links);
INIT_LIST_HEAD(&cgrp->pidlists);
mutex_init(&cgrp->pidlist_mutex);
cgrp->self.cgroup = cgrp;
cgrp->self.flags |= CSS_ONLINE;
for_each_subsys(ss, ssid)
INIT_LIST_HEAD(&cgrp->e_csets[ssid]);
init_waitqueue_head(&cgrp->offline_waitq);
INIT_WORK(&cgrp->release_agent_work, cgroup_release_agent);
}
static void init_cgroup_root(struct cgroup_root *root,
struct cgroup_sb_opts *opts)
{
struct cgroup *cgrp = &root->cgrp;
INIT_LIST_HEAD(&root->root_list);
atomic_set(&root->nr_cgrps, 1);
cgrp->root = root;
init_cgroup_housekeeping(cgrp);
idr_init(&root->cgroup_idr);
root->flags = opts->flags;
if (opts->release_agent)
strcpy(root->release_agent_path, opts->release_agent);
if (opts->name)
strcpy(root->name, opts->name);
if (opts->cpuset_clone_children)
set_bit(CGRP_CPUSET_CLONE_CHILDREN, &root->cgrp.flags);
}
static int cgroup_setup_root(struct cgroup_root *root, unsigned int ss_mask)
{
LIST_HEAD(tmp_links);
struct cgroup *root_cgrp = &root->cgrp;
struct cftype *base_files;
struct css_set *cset;
int i, ret;
lockdep_assert_held(&cgroup_mutex);
ret = cgroup_idr_alloc(&root->cgroup_idr, root_cgrp, 1, 2, GFP_NOWAIT);
if (ret < 0)
goto out;
root_cgrp->id = ret;
ret = percpu_ref_init(&root_cgrp->self.refcnt, css_release, 0,
GFP_KERNEL);
if (ret)
goto out;
/*
* We're accessing css_set_count without locking css_set_rwsem here,
* but that's OK - it can only be increased by someone holding
* cgroup_lock, and that's us. The worst that can happen is that we
* have some link structures left over
*/
ret = allocate_cgrp_cset_links(css_set_count, &tmp_links);
if (ret)
goto cancel_ref;
ret = cgroup_init_root_id(root);
if (ret)
goto cancel_ref;
root->kf_root = kernfs_create_root(&cgroup_kf_syscall_ops,
KERNFS_ROOT_CREATE_DEACTIVATED,
root_cgrp);
if (IS_ERR(root->kf_root)) {
ret = PTR_ERR(root->kf_root);
goto exit_root_id;
}
root_cgrp->kn = root->kf_root->kn;
if (root == &cgrp_dfl_root)
base_files = cgroup_dfl_base_files;
else
base_files = cgroup_legacy_base_files;
ret = cgroup_addrm_files(root_cgrp, base_files, true);
if (ret)
goto destroy_root;
ret = rebind_subsystems(root, ss_mask);
if (ret)
goto destroy_root;
/*
* There must be no failure case after here, since rebinding takes
* care of subsystems' refcounts, which are explicitly dropped in
* the failure exit path.
*/
list_add(&root->root_list, &cgroup_roots);
cgroup_root_count++;
/*
* Link the root cgroup in this hierarchy into all the css_set
* objects.
*/
down_write(&css_set_rwsem);
hash_for_each(css_set_table, i, cset, hlist)
link_css_set(&tmp_links, cset, root_cgrp);
up_write(&css_set_rwsem);
BUG_ON(!list_empty(&root_cgrp->self.children));
BUG_ON(atomic_read(&root->nr_cgrps) != 1);
kernfs_activate(root_cgrp->kn);
ret = 0;
goto out;
destroy_root:
kernfs_destroy_root(root->kf_root);
root->kf_root = NULL;
exit_root_id:
cgroup_exit_root_id(root);
cancel_ref:
percpu_ref_exit(&root_cgrp->self.refcnt);
out:
free_cgrp_cset_links(&tmp_links);
return ret;
}
static struct dentry *cgroup_mount(struct file_system_type *fs_type,
int flags, const char *unused_dev_name,
void *data)
{
struct super_block *pinned_sb = NULL;
struct cgroup_subsys *ss;
struct cgroup_root *root;
struct cgroup_sb_opts opts;
struct dentry *dentry;
int ret;
int i;
bool new_sb;
/*
* The first time anyone tries to mount a cgroup, enable the list
* linking each css_set to its tasks and fix up all existing tasks.
*/
if (!use_task_css_set_links)
cgroup_enable_task_cg_lists();
mutex_lock(&cgroup_mutex);
/* First find the desired set of subsystems */
ret = parse_cgroupfs_options(data, &opts);
if (ret)
goto out_unlock;
/* look for a matching existing root */
if (opts.flags & CGRP_ROOT_SANE_BEHAVIOR) {
cgrp_dfl_root_visible = true;
root = &cgrp_dfl_root;
cgroup_get(&root->cgrp);
ret = 0;
goto out_unlock;
}
/*
* Destruction of cgroup root is asynchronous, so subsystems may
* still be dying after the previous unmount. Let's drain the
* dying subsystems. We just need to ensure that the ones
* unmounted previously finish dying and don't care about new ones
* starting. Testing ref liveliness is good enough.
*/
for_each_subsys(ss, i) {
if (!(opts.subsys_mask & (1 << i)) ||
ss->root == &cgrp_dfl_root)
continue;
if (!percpu_ref_tryget_live(&ss->root->cgrp.self.refcnt)) {
mutex_unlock(&cgroup_mutex);
msleep(10);
ret = restart_syscall();
goto out_free;
}
cgroup_put(&ss->root->cgrp);
}
for_each_root(root) {
bool name_match = false;
if (root == &cgrp_dfl_root)
continue;
/*
* If we asked for a name then it must match. Also, if
* name matches but sybsys_mask doesn't, we should fail.
* Remember whether name matched.
*/
if (opts.name) {
if (strcmp(opts.name, root->name))
continue;
name_match = true;
}
/*
* If we asked for subsystems (or explicitly for no
* subsystems) then they must match.
*/
if ((opts.subsys_mask || opts.none) &&
(opts.subsys_mask != root->subsys_mask)) {
if (!name_match)
continue;
ret = -EBUSY;
goto out_unlock;
}
if (root->flags ^ opts.flags)
pr_warn("new mount options do not match the existing superblock, will be ignored\n");
/*
* We want to reuse @root whose lifetime is governed by its
* ->cgrp. Let's check whether @root is alive and keep it
* that way. As cgroup_kill_sb() can happen anytime, we
* want to block it by pinning the sb so that @root doesn't
* get killed before mount is complete.
*
* With the sb pinned, tryget_live can reliably indicate
* whether @root can be reused. If it's being killed,
* drain it. We can use wait_queue for the wait but this
* path is super cold. Let's just sleep a bit and retry.
*/
pinned_sb = kernfs_pin_sb(root->kf_root, NULL);
if (IS_ERR(pinned_sb) ||
!percpu_ref_tryget_live(&root->cgrp.self.refcnt)) {
mutex_unlock(&cgroup_mutex);
if (!IS_ERR_OR_NULL(pinned_sb))
deactivate_super(pinned_sb);
msleep(10);
ret = restart_syscall();
goto out_free;
}
ret = 0;
goto out_unlock;
}
/*
* No such thing, create a new one. name= matching without subsys
* specification is allowed for already existing hierarchies but we
* can't create new one without subsys specification.
*/
if (!opts.subsys_mask && !opts.none) {
ret = -EINVAL;
goto out_unlock;
}
root = kzalloc(sizeof(*root), GFP_KERNEL);
if (!root) {
ret = -ENOMEM;
goto out_unlock;
}
init_cgroup_root(root, &opts);
ret = cgroup_setup_root(root, opts.subsys_mask);
if (ret)
cgroup_free_root(root);
out_unlock:
mutex_unlock(&cgroup_mutex);
out_free:
kfree(opts.release_agent);
kfree(opts.name);
if (ret)
return ERR_PTR(ret);
dentry = kernfs_mount(fs_type, flags, root->kf_root,
CGROUP_SUPER_MAGIC, &new_sb);
if (IS_ERR(dentry) || !new_sb)
cgroup_put(&root->cgrp);
/*
* If @pinned_sb, we're reusing an existing root and holding an
* extra ref on its sb. Mount is complete. Put the extra ref.
*/
if (pinned_sb) {
WARN_ON(new_sb);
deactivate_super(pinned_sb);
}
return dentry;
}
static void cgroup_kill_sb(struct super_block *sb)
{
struct kernfs_root *kf_root = kernfs_root_from_sb(sb);
struct cgroup_root *root = cgroup_root_from_kf(kf_root);
/*
* If @root doesn't have any mounts or children, start killing it.
* This prevents new mounts by disabling percpu_ref_tryget_live().
* cgroup_mount() may wait for @root's release.
*
* And don't kill the default root.
*/
if (!list_empty(&root->cgrp.self.children) ||
root == &cgrp_dfl_root)
cgroup_put(&root->cgrp);
else
percpu_ref_kill(&root->cgrp.self.refcnt);
kernfs_kill_sb(sb);
}
static struct file_system_type cgroup_fs_type = {
.name = "cgroup",
.mount = cgroup_mount,
.kill_sb = cgroup_kill_sb,
};
static struct kobject *cgroup_kobj;
/**
* task_cgroup_path - cgroup path of a task in the first cgroup hierarchy
* @task: target task
* @buf: the buffer to write the path into
* @buflen: the length of the buffer
*
* Determine @task's cgroup on the first (the one with the lowest non-zero
* hierarchy_id) cgroup hierarchy and copy its path into @buf. This
* function grabs cgroup_mutex and shouldn't be used inside locks used by
* cgroup controller callbacks.
*
* Return value is the same as kernfs_path().
*/
char *task_cgroup_path(struct task_struct *task, char *buf, size_t buflen)
{
struct cgroup_root *root;
struct cgroup *cgrp;
int hierarchy_id = 1;
char *path = NULL;
mutex_lock(&cgroup_mutex);
down_read(&css_set_rwsem);
root = idr_get_next(&cgroup_hierarchy_idr, &hierarchy_id);
if (root) {
cgrp = task_cgroup_from_root(task, root);
path = cgroup_path(cgrp, buf, buflen);
} else {
/* if no hierarchy exists, everyone is in "/" */
if (strlcpy(buf, "/", buflen) < buflen)
path = buf;
}
up_read(&css_set_rwsem);
mutex_unlock(&cgroup_mutex);
return path;
}
EXPORT_SYMBOL_GPL(task_cgroup_path);
/* used to track tasks and other necessary states during migration */
struct cgroup_taskset {
/* the src and dst cset list running through cset->mg_node */
struct list_head src_csets;
struct list_head dst_csets;
/*
* Fields for cgroup_taskset_*() iteration.
*
* Before migration is committed, the target migration tasks are on
* ->mg_tasks of the csets on ->src_csets. After, on ->mg_tasks of
* the csets on ->dst_csets. ->csets point to either ->src_csets
* or ->dst_csets depending on whether migration is committed.
*
* ->cur_csets and ->cur_task point to the current task position
* during iteration.
*/
struct list_head *csets;
struct css_set *cur_cset;
struct task_struct *cur_task;
};
/**
* cgroup_taskset_first - reset taskset and return the first task
* @tset: taskset of interest
*
* @tset iteration is initialized and the first task is returned.
*/
struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset)
{
tset->cur_cset = list_first_entry(tset->csets, struct css_set, mg_node);
tset->cur_task = NULL;
return cgroup_taskset_next(tset);
}
/**
* cgroup_taskset_next - iterate to the next task in taskset
* @tset: taskset of interest
*
* Return the next task in @tset. Iteration must have been initialized
* with cgroup_taskset_first().
*/
struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset)
{
struct css_set *cset = tset->cur_cset;
struct task_struct *task = tset->cur_task;
while (&cset->mg_node != tset->csets) {
if (!task)
task = list_first_entry(&cset->mg_tasks,
struct task_struct, cg_list);
else
task = list_next_entry(task, cg_list);
if (&task->cg_list != &cset->mg_tasks) {
tset->cur_cset = cset;
tset->cur_task = task;
return task;
}
cset = list_next_entry(cset, mg_node);
task = NULL;
}
return NULL;
}
/**
* cgroup_task_migrate - move a task from one cgroup to another.
* @old_cgrp: the cgroup @tsk is being migrated from
* @tsk: the task being migrated
* @new_cset: the new css_set @tsk is being attached to
*
* Must be called with cgroup_mutex, threadgroup and css_set_rwsem locked.
*/
static void cgroup_task_migrate(struct cgroup *old_cgrp,
struct task_struct *tsk,
struct css_set *new_cset)
{
struct css_set *old_cset;
lockdep_assert_held(&cgroup_mutex);
lockdep_assert_held(&css_set_rwsem);
/*
* We are synchronized through threadgroup_lock() against PF_EXITING
* setting such that we can't race against cgroup_exit() changing the
* css_set to init_css_set and dropping the old one.
*/
WARN_ON_ONCE(tsk->flags & PF_EXITING);
old_cset = task_css_set(tsk);
get_css_set(new_cset);
rcu_assign_pointer(tsk->cgroups, new_cset);
/*
* Use move_tail so that cgroup_taskset_first() still returns the
* leader after migration. This works because cgroup_migrate()
* ensures that the dst_cset of the leader is the first on the
* tset's dst_csets list.
*/
list_move_tail(&tsk->cg_list, &new_cset->mg_tasks);
/*
* We just gained a reference on old_cset by taking it from the
* task. As trading it for new_cset is protected by cgroup_mutex,
* we're safe to drop it here; it will be freed under RCU.
*/
put_css_set_locked(old_cset);
}
/**
* cgroup_migrate_finish - cleanup after attach
* @preloaded_csets: list of preloaded css_sets
*
* Undo cgroup_migrate_add_src() and cgroup_migrate_prepare_dst(). See
* those functions for details.
*/
static void cgroup_migrate_finish(struct list_head *preloaded_csets)
{
struct css_set *cset, *tmp_cset;
lockdep_assert_held(&cgroup_mutex);
down_write(&css_set_rwsem);
list_for_each_entry_safe(cset, tmp_cset, preloaded_csets, mg_preload_node) {
cset->mg_src_cgrp = NULL;
cset->mg_dst_cset = NULL;
list_del_init(&cset->mg_preload_node);
put_css_set_locked(cset);
}
up_write(&css_set_rwsem);
}
/**
* cgroup_migrate_add_src - add a migration source css_set
* @src_cset: the source css_set to add
* @dst_cgrp: the destination cgroup
* @preloaded_csets: list of preloaded css_sets
*
* Tasks belonging to @src_cset are about to be migrated to @dst_cgrp. Pin
* @src_cset and add it to @preloaded_csets, which should later be cleaned
* up by cgroup_migrate_finish().
*
* This function may be called without holding threadgroup_lock even if the
* target is a process. Threads may be created and destroyed but as long
* as cgroup_mutex is not dropped, no new css_set can be put into play and
* the preloaded css_sets are guaranteed to cover all migrations.
*/
static void cgroup_migrate_add_src(struct css_set *src_cset,
struct cgroup *dst_cgrp,
struct list_head *preloaded_csets)
{
struct cgroup *src_cgrp;
lockdep_assert_held(&cgroup_mutex);
lockdep_assert_held(&css_set_rwsem);
src_cgrp = cset_cgroup_from_root(src_cset, dst_cgrp->root);
if (!list_empty(&src_cset->mg_preload_node))
return;
WARN_ON(src_cset->mg_src_cgrp);
WARN_ON(!list_empty(&src_cset->mg_tasks));
WARN_ON(!list_empty(&src_cset->mg_node));
src_cset->mg_src_cgrp = src_cgrp;
get_css_set(src_cset);
list_add(&src_cset->mg_preload_node, preloaded_csets);
}
/**
* cgroup_migrate_prepare_dst - prepare destination css_sets for migration
* @dst_cgrp: the destination cgroup (may be %NULL)
* @preloaded_csets: list of preloaded source css_sets
*
* Tasks are about to be moved to @dst_cgrp and all the source css_sets
* have been preloaded to @preloaded_csets. This function looks up and
* pins all destination css_sets, links each to its source, and append them
* to @preloaded_csets. If @dst_cgrp is %NULL, the destination of each
* source css_set is assumed to be its cgroup on the default hierarchy.
*
* This function must be called after cgroup_migrate_add_src() has been
* called on each migration source css_set. After migration is performed
* using cgroup_migrate(), cgroup_migrate_finish() must be called on
* @preloaded_csets.
*/
static int cgroup_migrate_prepare_dst(struct cgroup *dst_cgrp,
struct list_head *preloaded_csets)
{
LIST_HEAD(csets);
struct css_set *src_cset, *tmp_cset;
lockdep_assert_held(&cgroup_mutex);
/*
* Except for the root, child_subsys_mask must be zero for a cgroup
* with tasks so that child cgroups don't compete against tasks.
*/
if (dst_cgrp && cgroup_on_dfl(dst_cgrp) && cgroup_parent(dst_cgrp) &&
dst_cgrp->child_subsys_mask)
return -EBUSY;
/* look up the dst cset for each src cset and link it to src */
list_for_each_entry_safe(src_cset, tmp_cset, preloaded_csets, mg_preload_node) {
struct css_set *dst_cset;
dst_cset = find_css_set(src_cset,
dst_cgrp ?: src_cset->dfl_cgrp);
if (!dst_cset)
goto err;
WARN_ON_ONCE(src_cset->mg_dst_cset || dst_cset->mg_dst_cset);
/*
* If src cset equals dst, it's noop. Drop the src.
* cgroup_migrate() will skip the cset too. Note that we
* can't handle src == dst as some nodes are used by both.
*/
if (src_cset == dst_cset) {
src_cset->mg_src_cgrp = NULL;
list_del_init(&src_cset->mg_preload_node);
put_css_set(src_cset);
put_css_set(dst_cset);
continue;
}
src_cset->mg_dst_cset = dst_cset;
if (list_empty(&dst_cset->mg_preload_node))
list_add(&dst_cset->mg_preload_node, &csets);
else
put_css_set(dst_cset);
}
list_splice_tail(&csets, preloaded_csets);
return 0;
err:
cgroup_migrate_finish(&csets);
return -ENOMEM;
}
/**
* cgroup_migrate - migrate a process or task to a cgroup
* @cgrp: the destination cgroup
* @leader: the leader of the process or the task to migrate
* @threadgroup: whether @leader points to the whole process or a single task
*
* Migrate a process or task denoted by @leader to @cgrp. If migrating a
* process, the caller must be holding threadgroup_lock of @leader. The
* caller is also responsible for invoking cgroup_migrate_add_src() and
* cgroup_migrate_prepare_dst() on the targets before invoking this
* function and following up with cgroup_migrate_finish().
*
* As long as a controller's ->can_attach() doesn't fail, this function is
* guaranteed to succeed. This means that, excluding ->can_attach()
* failure, when migrating multiple targets, the success or failure can be
* decided for all targets by invoking group_migrate_prepare_dst() before
* actually starting migrating.
*/
static int cgroup_migrate(struct cgroup *cgrp, struct task_struct *leader,
bool threadgroup)
{
struct cgroup_taskset tset = {
.src_csets = LIST_HEAD_INIT(tset.src_csets),
.dst_csets = LIST_HEAD_INIT(tset.dst_csets),
.csets = &tset.src_csets,
};
struct cgroup_subsys_state *css, *failed_css = NULL;
struct css_set *cset, *tmp_cset;
struct task_struct *task, *tmp_task;
int i, ret;
/*
* Prevent freeing of tasks while we take a snapshot. Tasks that are
* already PF_EXITING could be freed from underneath us unless we
* take an rcu_read_lock.
*/
down_write(&css_set_rwsem);
rcu_read_lock();
task = leader;
do {
/* @task either already exited or can't exit until the end */
if (task->flags & PF_EXITING)
goto next;
/* leave @task alone if post_fork() hasn't linked it yet */
if (list_empty(&task->cg_list))
goto next;
cset = task_css_set(task);
if (!cset->mg_src_cgrp)
goto next;
/*
* cgroup_taskset_first() must always return the leader.
* Take care to avoid disturbing the ordering.
*/
list_move_tail(&task->cg_list, &cset->mg_tasks);
if (list_empty(&cset->mg_node))
list_add_tail(&cset->mg_node, &tset.src_csets);
if (list_empty(&cset->mg_dst_cset->mg_node))
list_move_tail(&cset->mg_dst_cset->mg_node,
&tset.dst_csets);
next:
if (!threadgroup)
break;
} while_each_thread(leader, task);
rcu_read_unlock();
up_write(&css_set_rwsem);
/* methods shouldn't be called if no task is actually migrating */
if (list_empty(&tset.src_csets))
return 0;
/* check that we can legitimately attach to the cgroup */
for_each_e_css(css, i, cgrp) {
if (css->ss->can_attach) {
ret = css->ss->can_attach(css, &tset);
if (ret) {
failed_css = css;
goto out_cancel_attach;
}
}
}
/*
* Now that we're guaranteed success, proceed to move all tasks to
* the new cgroup. There are no failure cases after here, so this
* is the commit point.
*/
down_write(&css_set_rwsem);
list_for_each_entry(cset, &tset.src_csets, mg_node) {
list_for_each_entry_safe(task, tmp_task, &cset->mg_tasks, cg_list)
cgroup_task_migrate(cset->mg_src_cgrp, task,
cset->mg_dst_cset);
}
up_write(&css_set_rwsem);
/*
* Migration is committed, all target tasks are now on dst_csets.
* Nothing is sensitive to fork() after this point. Notify
* controllers that migration is complete.
*/
tset.csets = &tset.dst_csets;
for_each_e_css(css, i, cgrp)
if (css->ss->attach)
css->ss->attach(css, &tset);
ret = 0;
goto out_release_tset;
out_cancel_attach:
for_each_e_css(css, i, cgrp) {
if (css == failed_css)
break;
if (css->ss->cancel_attach)
css->ss->cancel_attach(css, &tset);
}
out_release_tset:
down_write(&css_set_rwsem);
list_splice_init(&tset.dst_csets, &tset.src_csets);
list_for_each_entry_safe(cset, tmp_cset, &tset.src_csets, mg_node) {
list_splice_tail_init(&cset->mg_tasks, &cset->tasks);
list_del_init(&cset->mg_node);
}
up_write(&css_set_rwsem);
return ret;
}
/**
* cgroup_attach_task - attach a task or a whole threadgroup to a cgroup
* @dst_cgrp: the cgroup to attach to
* @leader: the task or the leader of the threadgroup to be attached
* @threadgroup: attach the whole threadgroup?
*
* Call holding cgroup_mutex and threadgroup_lock of @leader.
*/
static int cgroup_attach_task(struct cgroup *dst_cgrp,
struct task_struct *leader, bool threadgroup)
{
LIST_HEAD(preloaded_csets);
struct task_struct *task;
int ret;
/* look up all src csets */
down_read(&css_set_rwsem);
rcu_read_lock();
task = leader;
do {
cgroup_migrate_add_src(task_css_set(task), dst_cgrp,
&preloaded_csets);
if (!threadgroup)
break;
} while_each_thread(leader, task);
rcu_read_unlock();
up_read(&css_set_rwsem);
/* prepare dst csets and commit */
ret = cgroup_migrate_prepare_dst(dst_cgrp, &preloaded_csets);
if (!ret)
ret = cgroup_migrate(dst_cgrp, leader, threadgroup);
cgroup_migrate_finish(&preloaded_csets);
return ret;
}
/*
* Find the task_struct of the task to attach by vpid and pass it along to the
* function to attach either it or all tasks in its threadgroup. Will lock
* cgroup_mutex and threadgroup.
*/
static ssize_t __cgroup_procs_write(struct kernfs_open_file *of, char *buf,
size_t nbytes, loff_t off, bool threadgroup)
{
struct task_struct *tsk;
const struct cred *cred = current_cred(), *tcred;
struct cgroup *cgrp;
pid_t pid;
int ret;
if (kstrtoint(strstrip(buf), 0, &pid) || pid < 0)
return -EINVAL;
cgrp = cgroup_kn_lock_live(of->kn);
if (!cgrp)
return -ENODEV;
retry_find_task:
rcu_read_lock();
if (pid) {
tsk = find_task_by_vpid(pid);
if (!tsk) {
rcu_read_unlock();
ret = -ESRCH;
goto out_unlock_cgroup;
}
/*
* even if we're attaching all tasks in the thread group, we
* only need to check permissions on one of them.
*/
tcred = __task_cred(tsk);
if (!uid_eq(cred->euid, GLOBAL_ROOT_UID) &&
!uid_eq(cred->euid, tcred->uid) &&
!uid_eq(cred->euid, tcred->suid)) {
rcu_read_unlock();
ret = -EACCES;
goto out_unlock_cgroup;
}
} else
tsk = current;
if (threadgroup)
tsk = tsk->group_leader;
/*
* Workqueue threads may acquire PF_NO_SETAFFINITY and become
* trapped in a cpuset, or RT worker may be born in a cgroup
* with no rt_runtime allocated. Just say no.
*/
if (tsk == kthreadd_task || (tsk->flags & PF_NO_SETAFFINITY)) {
ret = -EINVAL;
rcu_read_unlock();
goto out_unlock_cgroup;
}
get_task_struct(tsk);
rcu_read_unlock();
threadgroup_lock(tsk);
if (threadgroup) {
if (!thread_group_leader(tsk)) {
/*
* a race with de_thread from another thread's exec()
* may strip us of our leadership, if this happens,
* there is no choice but to throw this task away and
* try again; this is
* "double-double-toil-and-trouble-check locking".
*/
threadgroup_unlock(tsk);
put_task_struct(tsk);
goto retry_find_task;
}
}
ret = cgroup_attach_task(cgrp, tsk, threadgroup);
threadgroup_unlock(tsk);
put_task_struct(tsk);
out_unlock_cgroup:
cgroup_kn_unlock(of->kn);
return ret ?: nbytes;
}
/**
* cgroup_attach_task_all - attach task 'tsk' to all cgroups of task 'from'
* @from: attach to all cgroups of a given task
* @tsk: the task to be attached
*/
int cgroup_attach_task_all(struct task_struct *from, struct task_struct *tsk)
{
struct cgroup_root *root;
int retval = 0;
mutex_lock(&cgroup_mutex);
for_each_root(root) {
struct cgroup *from_cgrp;
if (root == &cgrp_dfl_root)
continue;
down_read(&css_set_rwsem);
from_cgrp = task_cgroup_from_root(from, root);
up_read(&css_set_rwsem);
retval = cgroup_attach_task(from_cgrp, tsk, false);
if (retval)
break;
}
mutex_unlock(&cgroup_mutex);
return retval;
}
EXPORT_SYMBOL_GPL(cgroup_attach_task_all);
static ssize_t cgroup_tasks_write(struct kernfs_open_file *of,
char *buf, size_t nbytes, loff_t off)
{
return __cgroup_procs_write(of, buf, nbytes, off, false);
}
static ssize_t cgroup_procs_write(struct kernfs_open_file *of,
char *buf, size_t nbytes, loff_t off)
{
return __cgroup_procs_write(of, buf, nbytes, off, true);
}
static ssize_t cgroup_release_agent_write(struct kernfs_open_file *of,
char *buf, size_t nbytes, loff_t off)
{
struct cgroup *cgrp;
BUILD_BUG_ON(sizeof(cgrp->root->release_agent_path) < PATH_MAX);
cgrp = cgroup_kn_lock_live(of->kn);
if (!cgrp)
return -ENODEV;
spin_lock(&release_agent_path_lock);
strlcpy(cgrp->root->release_agent_path, strstrip(buf),
sizeof(cgrp->root->release_agent_path));
spin_unlock(&release_agent_path_lock);
cgroup_kn_unlock(of->kn);
return nbytes;
}
static int cgroup_release_agent_show(struct seq_file *seq, void *v)
{
struct cgroup *cgrp = seq_css(seq)->cgroup;
spin_lock(&release_agent_path_lock);
seq_puts(seq, cgrp->root->release_agent_path);
spin_unlock(&release_agent_path_lock);
seq_putc(seq, '\n');
return 0;
}
static int cgroup_sane_behavior_show(struct seq_file *seq, void *v)
{
seq_puts(seq, "0\n");
return 0;
}
static void cgroup_print_ss_mask(struct seq_file *seq, unsigned int ss_mask)
{
struct cgroup_subsys *ss;
bool printed = false;
int ssid;
for_each_subsys(ss, ssid) {
if (ss_mask & (1 << ssid)) {
if (printed)
seq_putc(seq, ' ');
seq_printf(seq, "%s", ss->name);
printed = true;
}
}
if (printed)
seq_putc(seq, '\n');
}
/* show controllers which are currently attached to the default hierarchy */
static int cgroup_root_controllers_show(struct seq_file *seq, void *v)
{
struct cgroup *cgrp = seq_css(seq)->cgroup;
cgroup_print_ss_mask(seq, cgrp->root->subsys_mask &
~cgrp_dfl_root_inhibit_ss_mask);
return 0;
}
/* show controllers which are enabled from the parent */
static int cgroup_controllers_show(struct seq_file *seq, void *v)
{
struct cgroup *cgrp = seq_css(seq)->cgroup;
cgroup_print_ss_mask(seq, cgroup_parent(cgrp)->subtree_control);
return 0;
}
/* show controllers which are enabled for a given cgroup's children */
static int cgroup_subtree_control_show(struct seq_file *seq, void *v)
{
struct cgroup *cgrp = seq_css(seq)->cgroup;
cgroup_print_ss_mask(seq, cgrp->subtree_control);
return 0;
}
/**
* cgroup_update_dfl_csses - update css assoc of a subtree in default hierarchy
* @cgrp: root of the subtree to update csses for
*
* @cgrp's child_subsys_mask has changed and its subtree's (self excluded)
* css associations need to be updated accordingly. This function looks up
* all css_sets which are attached to the subtree, creates the matching
* updated css_sets and migrates the tasks to the new ones.
*/
static int cgroup_update_dfl_csses(struct cgroup *cgrp)
{
LIST_HEAD(preloaded_csets);
struct cgroup_subsys_state *css;
struct css_set *src_cset;
int ret;
lockdep_assert_held(&cgroup_mutex);
/* look up all csses currently attached to @cgrp's subtree */
down_read(&css_set_rwsem);
css_for_each_descendant_pre(css, cgroup_css(cgrp, NULL)) {
struct cgrp_cset_link *link;
/* self is not affected by child_subsys_mask change */
if (css->cgroup == cgrp)
continue;
list_for_each_entry(link, &css->cgroup->cset_links, cset_link)
cgroup_migrate_add_src(link->cset, cgrp,
&preloaded_csets);
}
up_read(&css_set_rwsem);
/* NULL dst indicates self on default hierarchy */
ret = cgroup_migrate_prepare_dst(NULL, &preloaded_csets);
if (ret)
goto out_finish;
list_for_each_entry(src_cset, &preloaded_csets, mg_preload_node) {
struct task_struct *last_task = NULL, *task;
/* src_csets precede dst_csets, break on the first dst_cset */
if (!src_cset->mg_src_cgrp)
break;
/*
* All tasks in src_cset need to be migrated to the
* matching dst_cset. Empty it process by process. We
* walk tasks but migrate processes. The leader might even
* belong to a different cset but such src_cset would also
* be among the target src_csets because the default
* hierarchy enforces per-process membership.
*/
while (true) {
down_read(&css_set_rwsem);
task = list_first_entry_or_null(&src_cset->tasks,
struct task_struct, cg_list);
if (task) {
task = task->group_leader;
WARN_ON_ONCE(!task_css_set(task)->mg_src_cgrp);
get_task_struct(task);
}
up_read(&css_set_rwsem);
if (!task)
break;
/* guard against possible infinite loop */
if (WARN(last_task == task,
"cgroup: update_dfl_csses failed to make progress, aborting in inconsistent state\n"))
goto out_finish;
last_task = task;
threadgroup_lock(task);
/* raced against de_thread() from another thread? */
if (!thread_group_leader(task)) {
threadgroup_unlock(task);
put_task_struct(task);
continue;
}
ret = cgroup_migrate(src_cset->dfl_cgrp, task, true);
threadgroup_unlock(task);
put_task_struct(task);
if (WARN(ret, "cgroup: failed to update controllers for the default hierarchy (%d), further operations may crash or hang\n", ret))
goto out_finish;
}
}
out_finish:
cgroup_migrate_finish(&preloaded_csets);
return ret;
}
/* change the enabled child controllers for a cgroup in the default hierarchy */
static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
char *buf, size_t nbytes,
loff_t off)
{
unsigned int enable = 0, disable = 0;
unsigned int css_enable, css_disable, old_sc, new_sc, old_ss, new_ss;
struct cgroup *cgrp, *child;
struct cgroup_subsys *ss;
char *tok;
int ssid, ret;
/*
* Parse input - space separated list of subsystem names prefixed
* with either + or -.
*/
buf = strstrip(buf);
while ((tok = strsep(&buf, " "))) {
if (tok[0] == '\0')
continue;
for_each_subsys(ss, ssid) {
if (ss->disabled || strcmp(tok + 1, ss->name) ||
((1 << ss->id) & cgrp_dfl_root_inhibit_ss_mask))
continue;
if (*tok == '+') {
enable |= 1 << ssid;
disable &= ~(1 << ssid);
} else if (*tok == '-') {
disable |= 1 << ssid;
enable &= ~(1 << ssid);
} else {
return -EINVAL;
}
break;
}
if (ssid == CGROUP_SUBSYS_COUNT)
return -EINVAL;
}
cgrp = cgroup_kn_lock_live(of->kn);
if (!cgrp)
return -ENODEV;
for_each_subsys(ss, ssid) {
if (enable & (1 << ssid)) {
if (cgrp->subtree_control & (1 << ssid)) {
enable &= ~(1 << ssid);
continue;
}
/* unavailable or not enabled on the parent? */
if (!(cgrp_dfl_root.subsys_mask & (1 << ssid)) ||
(cgroup_parent(cgrp) &&
!(cgroup_parent(cgrp)->subtree_control & (1 << ssid)))) {
ret = -ENOENT;
goto out_unlock;
}
} else if (disable & (1 << ssid)) {
if (!(cgrp->subtree_control & (1 << ssid))) {
disable &= ~(1 << ssid);
continue;
}
/* a child has it enabled? */
cgroup_for_each_live_child(child, cgrp) {
if (child->subtree_control & (1 << ssid)) {
ret = -EBUSY;
goto out_unlock;
}
}
}
}
if (!enable && !disable) {
ret = 0;
goto out_unlock;
}
/*
* Except for the root, subtree_control must be zero for a cgroup
* with tasks so that child cgroups don't compete against tasks.
*/
if (enable && cgroup_parent(cgrp) && !list_empty(&cgrp->cset_links)) {
ret = -EBUSY;
goto out_unlock;
}
/*
* Update subsys masks and calculate what needs to be done. More
* subsystems than specified may need to be enabled or disabled
* depending on subsystem dependencies.
*/
old_sc = cgrp->subtree_control;
old_ss = cgrp->child_subsys_mask;
new_sc = (old_sc | enable) & ~disable;
new_ss = cgroup_calc_child_subsys_mask(cgrp, new_sc);
css_enable = ~old_ss & new_ss;
css_disable = old_ss & ~new_ss;
enable |= css_enable;
disable |= css_disable;
/*
* Because css offlining is asynchronous, userland might try to
* re-enable the same controller while the previous instance is
* still around. In such cases, wait till it's gone using
* offline_waitq.
*/
for_each_subsys(ss, ssid) {
if (!(css_enable & (1 << ssid)))
continue;
cgroup_for_each_live_child(child, cgrp) {
DEFINE_WAIT(wait);
if (!cgroup_css(child, ss))
continue;
cgroup_get(child);
prepare_to_wait(&child->offline_waitq, &wait,
TASK_UNINTERRUPTIBLE);
cgroup_kn_unlock(of->kn);
schedule();
finish_wait(&child->offline_waitq, &wait);
cgroup_put(child);
return restart_syscall();
}
}
cgrp->subtree_control = new_sc;
cgrp->child_subsys_mask = new_ss;
/*
* Create new csses or make the existing ones visible. A css is
* created invisible if it's being implicitly enabled through
* dependency. An invisible css is made visible when the userland
* explicitly enables it.
*/
for_each_subsys(ss, ssid) {
if (!(enable & (1 << ssid)))
continue;
cgroup_for_each_live_child(child, cgrp) {
if (css_enable & (1 << ssid))
ret = create_css(child, ss,
cgrp->subtree_control & (1 << ssid));
else
ret = cgroup_populate_dir(child, 1 << ssid);
if (ret)
goto err_undo_css;
}
}
/*
* At this point, cgroup_e_css() results reflect the new csses
* making the following cgroup_update_dfl_csses() properly update
* css associations of all tasks in the subtree.
*/
ret = cgroup_update_dfl_csses(cgrp);
if (ret)
goto err_undo_css;
/*
* All tasks are migrated out of disabled csses. Kill or hide
* them. A css is hidden when the userland requests it to be
* disabled while other subsystems are still depending on it. The
* css must not actively control resources and be in the vanilla
* state if it's made visible again later. Controllers which may
* be depended upon should provide ->css_reset() for this purpose.
*/
for_each_subsys(ss, ssid) {
if (!(disable & (1 << ssid)))
continue;
cgroup_for_each_live_child(child, cgrp) {
struct cgroup_subsys_state *css = cgroup_css(child, ss);
if (css_disable & (1 << ssid)) {
kill_css(css);
} else {
cgroup_clear_dir(child, 1 << ssid);
if (ss->css_reset)
ss->css_reset(css);
}
}
}
/*
* The effective csses of all the descendants (excluding @cgrp) may
* have changed. Subsystems can optionally subscribe to this event
* by implementing ->css_e_css_changed() which is invoked if any of
* the effective csses seen from the css's cgroup may have changed.
*/
for_each_subsys(ss, ssid) {
struct cgroup_subsys_state *this_css = cgroup_css(cgrp, ss);
struct cgroup_subsys_state *css;
if (!ss->css_e_css_changed || !this_css)
continue;
css_for_each_descendant_pre(css, this_css)
if (css != this_css)
ss->css_e_css_changed(css);
}
kernfs_activate(cgrp->kn);
ret = 0;
out_unlock:
cgroup_kn_unlock(of->kn);
return ret ?: nbytes;
err_undo_css:
cgrp->subtree_control = old_sc;
cgrp->child_subsys_mask = old_ss;
for_each_subsys(ss, ssid) {
if (!(enable & (1 << ssid)))
continue;
cgroup_for_each_live_child(child, cgrp) {
struct cgroup_subsys_state *css = cgroup_css(child, ss);
if (!css)
continue;
if (css_enable & (1 << ssid))
kill_css(css);
else
cgroup_clear_dir(child, 1 << ssid);
}
}
goto out_unlock;
}
static int cgroup_populated_show(struct seq_file *seq, void *v)
{
seq_printf(seq, "%d\n", (bool)seq_css(seq)->cgroup->populated_cnt);
return 0;
}
static ssize_t cgroup_file_write(struct kernfs_open_file *of, char *buf,