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/* SPDX-License-Identifier: GPL-2.0 */
/*
* erofs-utils/include/erofs/hashtable.h
*
* Original code taken from 'linux/include/linux/hash{,table}.h'
*/
#ifndef __EROFS_HASHTABLE_H
#define __EROFS_HASHTABLE_H
/*
* Fast hashing routine for ints, longs and pointers.
* (C) 2002 Nadia Yvette Chambers, IBM
*/
/*
* Statically sized hash table implementation
* (C) 2012 Sasha Levin <levinsasha928@gmail.com>
*/
#include "defs.h"
/*
* The "GOLDEN_RATIO_PRIME" is used in ifs/btrfs/brtfs_inode.h and
* fs/inode.c. It's not actually prime any more (the previous primes
* were actively bad for hashing), but the name remains.
*/
#if BITS_PER_LONG == 32
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_32
#define hash_long(val, bits) hash_32(val, bits)
#elif BITS_PER_LONG == 64
#define hash_long(val, bits) hash_64(val, bits)
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_64
#else
#error Wordsize not 32 or 64
#endif
/*
* This hash multiplies the input by a large odd number and takes the
* high bits. Since multiplication propagates changes to the most
* significant end only, it is essential that the high bits of the
* product be used for the hash value.
*
* Chuck Lever verified the effectiveness of this technique:
* http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
*
* Although a random odd number will do, it turns out that the golden
* ratio phi = (sqrt(5)-1)/2, or its negative, has particularly nice
* properties. (See Knuth vol 3, section 6.4, exercise 9.)
*
* These are the negative, (1 - phi) = phi**2 = (3 - sqrt(5))/2,
* which is very slightly easier to multiply by and makes no
* difference to the hash distribution.
*/
#define GOLDEN_RATIO_32 0x61C88647
#define GOLDEN_RATIO_64 0x61C8864680B583EBull
struct hlist_head {
struct hlist_node *first;
};
struct hlist_node {
struct hlist_node *next, **pprev;
};
/*
* Architectures might want to move the poison pointer offset
* into some well-recognized area such as 0xdead000000000000,
* that is also not mappable by user-space exploits:
*/
#ifdef CONFIG_ILLEGAL_POINTER_VALUE
# define POISON_POINTER_DELTA _AC(CONFIG_ILLEGAL_POINTER_VALUE, UL)
#else
# define POISON_POINTER_DELTA 0
#endif
/*
* These are non-NULL pointers that will result in page faults
* under normal circumstances, used to verify that nobody uses
* non-initialized list entries.
*/
#define LIST_POISON1 ((void *) 0x00100100 + POISON_POINTER_DELTA)
#define LIST_POISON2 ((void *) 0x00200200 + POISON_POINTER_DELTA)
/*
* Double linked lists with a single pointer list head.
* Mostly useful for hash tables where the two pointer list head is
* too wasteful.
* You lose the ability to access the tail in O(1).
*/
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
h->next = NULL;
h->pprev = NULL;
}
static inline int hlist_unhashed(const struct hlist_node *h)
{
return !h->pprev;
}
static inline int hlist_empty(const struct hlist_head *h)
{
return !h->first;
}
static inline void __hlist_del(struct hlist_node *n)
{
struct hlist_node *next = n->next;
struct hlist_node **pprev = n->pprev;
*pprev = next;
if (next)
next->pprev = pprev;
}
static inline void hlist_del(struct hlist_node *n)
{
__hlist_del(n);
n->next = LIST_POISON1;
n->pprev = LIST_POISON2;
}
static inline void hlist_del_init(struct hlist_node *n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
h->first = n;
n->pprev = &h->first;
}
/* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,
struct hlist_node *next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
*(n->pprev) = n;
}
static inline void hlist_add_behind(struct hlist_node *n,
struct hlist_node *prev)
{
n->next = prev->next;
prev->next = n;
n->pprev = &prev->next;
if (n->next)
n->next->pprev = &n->next;
}
/* after that we'll appear to be on some hlist and hlist_del will work */
static inline void hlist_add_fake(struct hlist_node *n)
{
n->pprev = &n->next;
}
/*
* Move a list from one list head to another. Fixup the pprev
* reference of the first entry if it exists.
*/
static inline void hlist_move_list(struct hlist_head *old,
struct hlist_head *new)
{
new->first = old->first;
if (new->first)
new->first->pprev = &new->first;
old->first = NULL;
}
#define hlist_entry(ptr, type, member) container_of(ptr, type, member)
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos; pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
pos = n)
#define hlist_entry_safe(ptr, type, member) \
({ typeof(ptr) ____ptr = (ptr); \
____ptr ? hlist_entry(____ptr, type, member) : NULL; \
})
/**
* hlist_for_each_entry - iterate over list of given type
* @pos:the type * to use as a loop cursor.
* @head:the head for your list.
* @member:the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry(pos, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_continue
* iterate over a hlist continuing after current point
* @pos:the type * to use as a loop cursor.
* @member:the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_continue(pos, member) \
for (pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_from
* iterate over a hlist continuing from current point
* @pos: the type * to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_from(pos, member) \
for (; pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
/**
* hlist_for_each_entry_safe
* iterate over list of given type safe against removal of list entry
* @pos:the type * to use as a loop cursor.
* @n:another &struct hlist_node to use as temporary storage
* @head:the head for your list.
* @member:the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_safe(pos, n, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*pos), member);\
pos && ({ n = pos->member.next; 1; }); \
pos = hlist_entry_safe(n, typeof(*pos), member))
static inline u32 __hash_32(u32 val)
{
return val * GOLDEN_RATIO_32;
}
static inline u32 hash_32(u32 val, unsigned int bits)
{
/* High bits are more random, so use them. */
return __hash_32(val) >> (32 - bits);
}
static __always_inline u32 hash_64(u64 val, unsigned int bits)
{
#if BITS_PER_LONG == 64
/* 64x64-bit multiply is efficient on all 64-bit processors */
return val * GOLDEN_RATIO_64 >> (64 - bits);
#else
/* Hash 64 bits using only 32x32-bit multiply. */
return hash_32((u32)val ^ __hash_32(val >> 32), bits);
#endif
}
/**
* ilog2 - log of base 2 of 32-bit or a 64-bit unsigned value
* @n - parameter
*
* constant-capable log of base 2 calculation
* - this can be used to initialise global variables from constant data, hence
* the massive ternary operator construction
*
* selects the appropriately-sized optimised version depending on sizeof(n)
*/
#define ilog2(n) \
( \
(n) & (1ULL << 63) ? 63 : \
(n) & (1ULL << 62) ? 62 : \
(n) & (1ULL << 61) ? 61 : \
(n) & (1ULL << 60) ? 60 : \
(n) & (1ULL << 59) ? 59 : \
(n) & (1ULL << 58) ? 58 : \
(n) & (1ULL << 57) ? 57 : \
(n) & (1ULL << 56) ? 56 : \
(n) & (1ULL << 55) ? 55 : \
(n) & (1ULL << 54) ? 54 : \
(n) & (1ULL << 53) ? 53 : \
(n) & (1ULL << 52) ? 52 : \
(n) & (1ULL << 51) ? 51 : \
(n) & (1ULL << 50) ? 50 : \
(n) & (1ULL << 49) ? 49 : \
(n) & (1ULL << 48) ? 48 : \
(n) & (1ULL << 47) ? 47 : \
(n) & (1ULL << 46) ? 46 : \
(n) & (1ULL << 45) ? 45 : \
(n) & (1ULL << 44) ? 44 : \
(n) & (1ULL << 43) ? 43 : \
(n) & (1ULL << 42) ? 42 : \
(n) & (1ULL << 41) ? 41 : \
(n) & (1ULL << 40) ? 40 : \
(n) & (1ULL << 39) ? 39 : \
(n) & (1ULL << 38) ? 38 : \
(n) & (1ULL << 37) ? 37 : \
(n) & (1ULL << 36) ? 36 : \
(n) & (1ULL << 35) ? 35 : \
(n) & (1ULL << 34) ? 34 : \
(n) & (1ULL << 33) ? 33 : \
(n) & (1ULL << 32) ? 32 : \
(n) & (1ULL << 31) ? 31 : \
(n) & (1ULL << 30) ? 30 : \
(n) & (1ULL << 29) ? 29 : \
(n) & (1ULL << 28) ? 28 : \
(n) & (1ULL << 27) ? 27 : \
(n) & (1ULL << 26) ? 26 : \
(n) & (1ULL << 25) ? 25 : \
(n) & (1ULL << 24) ? 24 : \
(n) & (1ULL << 23) ? 23 : \
(n) & (1ULL << 22) ? 22 : \
(n) & (1ULL << 21) ? 21 : \
(n) & (1ULL << 20) ? 20 : \
(n) & (1ULL << 19) ? 19 : \
(n) & (1ULL << 18) ? 18 : \
(n) & (1ULL << 17) ? 17 : \
(n) & (1ULL << 16) ? 16 : \
(n) & (1ULL << 15) ? 15 : \
(n) & (1ULL << 14) ? 14 : \
(n) & (1ULL << 13) ? 13 : \
(n) & (1ULL << 12) ? 12 : \
(n) & (1ULL << 11) ? 11 : \
(n) & (1ULL << 10) ? 10 : \
(n) & (1ULL << 9) ? 9 : \
(n) & (1ULL << 8) ? 8 : \
(n) & (1ULL << 7) ? 7 : \
(n) & (1ULL << 6) ? 6 : \
(n) & (1ULL << 5) ? 5 : \
(n) & (1ULL << 4) ? 4 : \
(n) & (1ULL << 3) ? 3 : \
(n) & (1ULL << 2) ? 2 : \
(n) & (1ULL << 1) ? 1 : 0 \
)
#define DEFINE_HASHTABLE(name, bits) \
struct hlist_head name[1 << (bits)] = \
{ [0 ... ((1 << (bits)) - 1)] = HLIST_HEAD_INIT }
#define DECLARE_HASHTABLE(name, bits) \
struct hlist_head name[1 << (bits)]
#define HASH_SIZE(name) (ARRAY_SIZE(name))
#define HASH_BITS(name) ilog2(HASH_SIZE(name))
/* Use hash_32 when possible to allow for fast 32bit hashing in 64bit kernels*/
#define hash_min(val, bits) \
(sizeof(val) <= 4 ? hash_32(val, bits) : hash_long(val, bits))
static inline void __hash_init(struct hlist_head *ht, unsigned int sz)
{
unsigned int i;
for (i = 0; i < sz; i++)
INIT_HLIST_HEAD(&ht[i]);
}
/**
* hash_init - initialize a hash table
* @hashtable: hashtable to be initialized
*
* Calculates the size of the hashtable from the given parameter, otherwise
* same as hash_init_size.
*
* This has to be a macro since HASH_BITS() will not work on pointers since
* it calculates the size during preprocessing.
*/
#define hash_init(hashtable) __hash_init(hashtable, HASH_SIZE(hashtable))
/**
* hash_add - add an object to a hashtable
* @hashtable: hashtable to add to
* @node: the &struct hlist_node of the object to be added
* @key: the key of the object to be added
*/
#define hash_add(hashtable, node, key) \
hlist_add_head(node, &hashtable[hash_min(key, HASH_BITS(hashtable))])
/**
* hash_hashed - check whether an object is in any hashtable
* @node: the &struct hlist_node of the object to be checked
*/
static inline bool hash_hashed(struct hlist_node *node)
{
return !hlist_unhashed(node);
}
static inline bool __hash_empty(struct hlist_head *ht, unsigned int sz)
{
unsigned int i;
for (i = 0; i < sz; i++)
if (!hlist_empty(&ht[i]))
return false;
return true;
}
/**
* hash_empty - check whether a hashtable is empty
* @hashtable: hashtable to check
*
* This has to be a macro since HASH_BITS() will not work on pointers since
* it calculates the size during preprocessing.
*/
#define hash_empty(hashtable) __hash_empty(hashtable, HASH_SIZE(hashtable))
/**
* hash_del - remove an object from a hashtable
* @node: &struct hlist_node of the object to remove
*/
static inline void hash_del(struct hlist_node *node)
{
hlist_del_init(node);
}
/**
* hash_for_each - iterate over a hashtable
* @name: hashtable to iterate
* @bkt: integer to use as bucket loop cursor
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
*/
#define hash_for_each(name, bkt, obj, member) \
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
(bkt)++)\
hlist_for_each_entry(obj, &name[bkt], member)
/**
* hash_for_each_safe - iterate over a hashtable safe against removal of
* hash entry
* @name: hashtable to iterate
* @bkt: integer to use as bucket loop cursor
* @tmp: a &struct used for temporary storage
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
*/
#define hash_for_each_safe(name, bkt, tmp, obj, member) \
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
(bkt)++)\
hlist_for_each_entry_safe(obj, tmp, &name[bkt], member)
/**
* hash_for_each_possible - iterate over all possible objects hashing to the
* same bucket
* @name: hashtable to iterate
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
* @key: the key of the objects to iterate over
*/
#define hash_for_each_possible(name, obj, member, key) \
hlist_for_each_entry(obj, &name[hash_min(key, HASH_BITS(name))], member)
#endif