blob: 743e8e651380385377a46a1de319d96b98358936 [file] [log] [blame]
From foo@baz Tue Nov 17 14:35:45 PST 2015
From: Alexander Duyck <aduyck@mirantis.com>
Date: Tue, 27 Oct 2015 15:06:45 -0700
Subject: fib_trie: leaf_walk_rcu should not compute key if key is less than pn->key
From: Alexander Duyck <aduyck@mirantis.com>
[ Upstream commit c2229fe1430d4e1c70e36520229dd64a87802b20 ]
We were computing the child index in cases where the key value we were
looking for was actually less than the base key of the tnode. As a result
we were getting incorrect index values that would cause us to skip over
some children.
To fix this I have added a test that will force us to use child index 0 if
the key we are looking for is less than the key of the current tnode.
Fixes: 8be33e955cb9 ("fib_trie: Fib walk rcu should take a tnode and key instead of a trie and a leaf")
Reported-by: Brian Rak <brak@gameservers.com>
Signed-off-by: Alexander Duyck <aduyck@mirantis.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
---
net/ipv4/fib_trie.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
--- a/net/ipv4/fib_trie.c
+++ b/net/ipv4/fib_trie.c
@@ -1547,7 +1547,7 @@ static struct key_vector *leaf_walk_rcu(
do {
/* record parent and next child index */
pn = n;
- cindex = key ? get_index(key, pn) : 0;
+ cindex = (key > pn->key) ? get_index(key, pn) : 0;
if (cindex >> pn->bits)
break;