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/*
* IA64 virtual CPU header
*
* Copyright (c) 2003 Fabrice Bellard
*
* Copyright (c) 2007 Intel Corporation
* Zhang xiantao <xiantao.zhang@intel.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CPU_IA64_H
#define CPU_IA64_H
#include "config.h"
#include "ia64intrin.h"
#include<string.h>
#define TARGET_LONG_BITS 64
#define TARGET_PAGE_BITS 16
#define ELF_MACHINE EM_IA_64
#define NB_MMU_MODES 2
#define CPU_PAL_HALT 1
#define HF_HALTED_MASK (1 << CPU_PAL_HALT)
#include "cpu-defs.h"
#include "softfloat.h"
#define CPUState struct CPUIA64State
typedef struct CPUIA64State {
CPU_COMMON;
uint32_t hflags;
int mp_state;
} CPUIA64State;
#define cpu_gen_code cpu_ia64_gen_code
#define cpu_init cpu_ia64_init
#define cpu_signal_handler cpu_ia64_signal_handler
extern struct CPUIA64State *env;
int cpu_get_pic_interrupt(CPUIA64State *s);
int cpu_exec(CPUState *env1);
CPUState *cpu_ia64_init(const char * cpu_model);
static inline int cpu_mmu_index (CPUState *env)
{
return 0;
}
#define CPU_PC_FROM_TB(env, tb) do{}while(0)
#include "cpu-all.h"
/*
* These ones really should go to the appropriate tcg header file, if/when
* tcg support is added for ia64.
*/
void tcg_dump_info(FILE *f,
int (*cpu_fprintf)(FILE *f, const char *fmt, ...));
static inline void cpu_get_tb_cpu_state(CPUState *env, target_ulong *pc,
target_ulong *cs_base, int *flags)
{
*pc = 0;
*cs_base = 0;
*flags = 0;
}
#endif