|  | .. _codingstyle: | 
|  |  | 
|  | Linux kernel coding style | 
|  | ========================= | 
|  |  | 
|  | This is a short document describing the preferred coding style for the | 
|  | linux kernel.  Coding style is very personal, and I won't **force** my | 
|  | views on anybody, but this is what goes for anything that I have to be | 
|  | able to maintain, and I'd prefer it for most other things too.  Please | 
|  | at least consider the points made here. | 
|  |  | 
|  | First off, I'd suggest printing out a copy of the GNU coding standards, | 
|  | and NOT read it.  Burn them, it's a great symbolic gesture. | 
|  |  | 
|  | Anyway, here goes: | 
|  |  | 
|  |  | 
|  | 1) Indentation | 
|  | -------------- | 
|  |  | 
|  | Tabs are 8 characters, and thus indentations are also 8 characters. | 
|  | There are heretic movements that try to make indentations 4 (or even 2!) | 
|  | characters deep, and that is akin to trying to define the value of PI to | 
|  | be 3. | 
|  |  | 
|  | Rationale: The whole idea behind indentation is to clearly define where | 
|  | a block of control starts and ends.  Especially when you've been looking | 
|  | at your screen for 20 straight hours, you'll find it a lot easier to see | 
|  | how the indentation works if you have large indentations. | 
|  |  | 
|  | Now, some people will claim that having 8-character indentations makes | 
|  | the code move too far to the right, and makes it hard to read on a | 
|  | 80-character terminal screen.  The answer to that is that if you need | 
|  | more than 3 levels of indentation, you're screwed anyway, and should fix | 
|  | your program. | 
|  |  | 
|  | In short, 8-char indents make things easier to read, and have the added | 
|  | benefit of warning you when you're nesting your functions too deep. | 
|  | Heed that warning. | 
|  |  | 
|  | The preferred way to ease multiple indentation levels in a switch statement is | 
|  | to align the ``switch`` and its subordinate ``case`` labels in the same column | 
|  | instead of ``double-indenting`` the ``case`` labels.  E.g.: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | switch (suffix) { | 
|  | case 'G': | 
|  | case 'g': | 
|  | mem <<= 30; | 
|  | break; | 
|  | case 'M': | 
|  | case 'm': | 
|  | mem <<= 20; | 
|  | break; | 
|  | case 'K': | 
|  | case 'k': | 
|  | mem <<= 10; | 
|  | fallthrough; | 
|  | default: | 
|  | break; | 
|  | } | 
|  |  | 
|  | Don't put multiple statements on a single line unless you have | 
|  | something to hide: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (condition) do_this; | 
|  | do_something_everytime; | 
|  |  | 
|  | Don't use commas to avoid using braces: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (condition) | 
|  | do_this(), do_that(); | 
|  |  | 
|  | Always uses braces for multiple statements: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (condition) { | 
|  | do_this(); | 
|  | do_that(); | 
|  | } | 
|  |  | 
|  | Don't put multiple assignments on a single line either.  Kernel coding style | 
|  | is super simple.  Avoid tricky expressions. | 
|  |  | 
|  |  | 
|  | Outside of comments, documentation and except in Kconfig, spaces are never | 
|  | used for indentation, and the above example is deliberately broken. | 
|  |  | 
|  | Get a decent editor and don't leave whitespace at the end of lines. | 
|  |  | 
|  |  | 
|  | 2) Breaking long lines and strings | 
|  | ---------------------------------- | 
|  |  | 
|  | Coding style is all about readability and maintainability using commonly | 
|  | available tools. | 
|  |  | 
|  | The preferred limit on the length of a single line is 80 columns. | 
|  |  | 
|  | Statements longer than 80 columns should be broken into sensible chunks, | 
|  | unless exceeding 80 columns significantly increases readability and does | 
|  | not hide information. | 
|  |  | 
|  | Descendants are always substantially shorter than the parent and | 
|  | are placed substantially to the right.  A very commonly used style | 
|  | is to align descendants to a function open parenthesis. | 
|  |  | 
|  | These same rules are applied to function headers with a long argument list. | 
|  |  | 
|  | However, never break user-visible strings such as printk messages because | 
|  | that breaks the ability to grep for them. | 
|  |  | 
|  |  | 
|  | 3) Placing Braces and Spaces | 
|  | ---------------------------- | 
|  |  | 
|  | The other issue that always comes up in C styling is the placement of | 
|  | braces.  Unlike the indent size, there are few technical reasons to | 
|  | choose one placement strategy over the other, but the preferred way, as | 
|  | shown to us by the prophets Kernighan and Ritchie, is to put the opening | 
|  | brace last on the line, and put the closing brace first, thusly: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (x is true) { | 
|  | we do y | 
|  | } | 
|  |  | 
|  | This applies to all non-function statement blocks (if, switch, for, | 
|  | while, do).  E.g.: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | switch (action) { | 
|  | case KOBJ_ADD: | 
|  | return "add"; | 
|  | case KOBJ_REMOVE: | 
|  | return "remove"; | 
|  | case KOBJ_CHANGE: | 
|  | return "change"; | 
|  | default: | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | However, there is one special case, namely functions: they have the | 
|  | opening brace at the beginning of the next line, thus: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | int function(int x) | 
|  | { | 
|  | body of function | 
|  | } | 
|  |  | 
|  | Heretic people all over the world have claimed that this inconsistency | 
|  | is ...  well ...  inconsistent, but all right-thinking people know that | 
|  | (a) K&R are **right** and (b) K&R are right.  Besides, functions are | 
|  | special anyway (you can't nest them in C). | 
|  |  | 
|  | Note that the closing brace is empty on a line of its own, **except** in | 
|  | the cases where it is followed by a continuation of the same statement, | 
|  | ie a ``while`` in a do-statement or an ``else`` in an if-statement, like | 
|  | this: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | do { | 
|  | body of do-loop | 
|  | } while (condition); | 
|  |  | 
|  | and | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (x == y) { | 
|  | .. | 
|  | } else if (x > y) { | 
|  | ... | 
|  | } else { | 
|  | .... | 
|  | } | 
|  |  | 
|  | Rationale: K&R. | 
|  |  | 
|  | Also, note that this brace-placement also minimizes the number of empty | 
|  | (or almost empty) lines, without any loss of readability.  Thus, as the | 
|  | supply of new-lines on your screen is not a renewable resource (think | 
|  | 25-line terminal screens here), you have more empty lines to put | 
|  | comments on. | 
|  |  | 
|  | Do not unnecessarily use braces where a single statement will do. | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (condition) | 
|  | action(); | 
|  |  | 
|  | and | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (condition) | 
|  | do_this(); | 
|  | else | 
|  | do_that(); | 
|  |  | 
|  | This does not apply if only one branch of a conditional statement is a single | 
|  | statement; in the latter case use braces in both branches: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (condition) { | 
|  | do_this(); | 
|  | do_that(); | 
|  | } else { | 
|  | otherwise(); | 
|  | } | 
|  |  | 
|  | Also, use braces when a loop contains more than a single simple statement: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | while (condition) { | 
|  | if (test) | 
|  | do_something(); | 
|  | } | 
|  |  | 
|  | 3.1) Spaces | 
|  | *********** | 
|  |  | 
|  | Linux kernel style for use of spaces depends (mostly) on | 
|  | function-versus-keyword usage.  Use a space after (most) keywords.  The | 
|  | notable exceptions are sizeof, typeof, alignof, and __attribute__, which look | 
|  | somewhat like functions (and are usually used with parentheses in Linux, | 
|  | although they are not required in the language, as in: ``sizeof info`` after | 
|  | ``struct fileinfo info;`` is declared). | 
|  |  | 
|  | So use a space after these keywords:: | 
|  |  | 
|  | if, switch, case, for, do, while | 
|  |  | 
|  | but not with sizeof, typeof, alignof, or __attribute__.  E.g., | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  |  | 
|  | s = sizeof(struct file); | 
|  |  | 
|  | Do not add spaces around (inside) parenthesized expressions.  This example is | 
|  | **bad**: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  |  | 
|  | s = sizeof( struct file ); | 
|  |  | 
|  | When declaring pointer data or a function that returns a pointer type, the | 
|  | preferred use of ``*`` is adjacent to the data name or function name and not | 
|  | adjacent to the type name.  Examples: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  |  | 
|  | char *linux_banner; | 
|  | unsigned long long memparse(char *ptr, char **retptr); | 
|  | char *match_strdup(substring_t *s); | 
|  |  | 
|  | Use one space around (on each side of) most binary and ternary operators, | 
|  | such as any of these:: | 
|  |  | 
|  | =  +  -  <  >  *  /  %  |  &  ^  <=  >=  ==  !=  ?  : | 
|  |  | 
|  | but no space after unary operators:: | 
|  |  | 
|  | &  *  +  -  ~  !  sizeof  typeof  alignof  __attribute__  defined | 
|  |  | 
|  | no space before the postfix increment & decrement unary operators:: | 
|  |  | 
|  | ++  -- | 
|  |  | 
|  | no space after the prefix increment & decrement unary operators:: | 
|  |  | 
|  | ++  -- | 
|  |  | 
|  | and no space around the ``.`` and ``->`` structure member operators. | 
|  |  | 
|  | Do not leave trailing whitespace at the ends of lines.  Some editors with | 
|  | ``smart`` indentation will insert whitespace at the beginning of new lines as | 
|  | appropriate, so you can start typing the next line of code right away. | 
|  | However, some such editors do not remove the whitespace if you end up not | 
|  | putting a line of code there, such as if you leave a blank line.  As a result, | 
|  | you end up with lines containing trailing whitespace. | 
|  |  | 
|  | Git will warn you about patches that introduce trailing whitespace, and can | 
|  | optionally strip the trailing whitespace for you; however, if applying a series | 
|  | of patches, this may make later patches in the series fail by changing their | 
|  | context lines. | 
|  |  | 
|  |  | 
|  | 4) Naming | 
|  | --------- | 
|  |  | 
|  | C is a Spartan language, and your naming conventions should follow suit. | 
|  | Unlike Modula-2 and Pascal programmers, C programmers do not use cute | 
|  | names like ThisVariableIsATemporaryCounter. A C programmer would call that | 
|  | variable ``tmp``, which is much easier to write, and not the least more | 
|  | difficult to understand. | 
|  |  | 
|  | HOWEVER, while mixed-case names are frowned upon, descriptive names for | 
|  | global variables are a must.  To call a global function ``foo`` is a | 
|  | shooting offense. | 
|  |  | 
|  | GLOBAL variables (to be used only if you **really** need them) need to | 
|  | have descriptive names, as do global functions.  If you have a function | 
|  | that counts the number of active users, you should call that | 
|  | ``count_active_users()`` or similar, you should **not** call it ``cntusr()``. | 
|  |  | 
|  | Encoding the type of a function into the name (so-called Hungarian | 
|  | notation) is asinine - the compiler knows the types anyway and can check | 
|  | those, and it only confuses the programmer. | 
|  |  | 
|  | LOCAL variable names should be short, and to the point.  If you have | 
|  | some random integer loop counter, it should probably be called ``i``. | 
|  | Calling it ``loop_counter`` is non-productive, if there is no chance of it | 
|  | being mis-understood.  Similarly, ``tmp`` can be just about any type of | 
|  | variable that is used to hold a temporary value. | 
|  |  | 
|  | If you are afraid to mix up your local variable names, you have another | 
|  | problem, which is called the function-growth-hormone-imbalance syndrome. | 
|  | See chapter 6 (Functions). | 
|  |  | 
|  | For symbol names and documentation, avoid introducing new usage of | 
|  | 'master / slave' (or 'slave' independent of 'master') and 'blacklist / | 
|  | whitelist'. | 
|  |  | 
|  | Recommended replacements for 'master / slave' are: | 
|  | '{primary,main} / {secondary,replica,subordinate}' | 
|  | '{initiator,requester} / {target,responder}' | 
|  | '{controller,host} / {device,worker,proxy}' | 
|  | 'leader / follower' | 
|  | 'director / performer' | 
|  |  | 
|  | Recommended replacements for 'blacklist/whitelist' are: | 
|  | 'denylist / allowlist' | 
|  | 'blocklist / passlist' | 
|  |  | 
|  | Exceptions for introducing new usage is to maintain a userspace ABI/API, | 
|  | or when updating code for an existing (as of 2020) hardware or protocol | 
|  | specification that mandates those terms. For new specifications | 
|  | translate specification usage of the terminology to the kernel coding | 
|  | standard where possible. | 
|  |  | 
|  | 5) Typedefs | 
|  | ----------- | 
|  |  | 
|  | Please don't use things like ``vps_t``. | 
|  | It's a **mistake** to use typedef for structures and pointers. When you see a | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  |  | 
|  | vps_t a; | 
|  |  | 
|  | in the source, what does it mean? | 
|  | In contrast, if it says | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | struct virtual_container *a; | 
|  |  | 
|  | you can actually tell what ``a`` is. | 
|  |  | 
|  | Lots of people think that typedefs ``help readability``. Not so. They are | 
|  | useful only for: | 
|  |  | 
|  | (a) totally opaque objects (where the typedef is actively used to **hide** | 
|  | what the object is). | 
|  |  | 
|  | Example: ``pte_t`` etc. opaque objects that you can only access using | 
|  | the proper accessor functions. | 
|  |  | 
|  | .. note:: | 
|  |  | 
|  | Opaqueness and ``accessor functions`` are not good in themselves. | 
|  | The reason we have them for things like pte_t etc. is that there | 
|  | really is absolutely **zero** portably accessible information there. | 
|  |  | 
|  | (b) Clear integer types, where the abstraction **helps** avoid confusion | 
|  | whether it is ``int`` or ``long``. | 
|  |  | 
|  | u8/u16/u32 are perfectly fine typedefs, although they fit into | 
|  | category (d) better than here. | 
|  |  | 
|  | .. note:: | 
|  |  | 
|  | Again - there needs to be a **reason** for this. If something is | 
|  | ``unsigned long``, then there's no reason to do | 
|  |  | 
|  | typedef unsigned long myflags_t; | 
|  |  | 
|  | but if there is a clear reason for why it under certain circumstances | 
|  | might be an ``unsigned int`` and under other configurations might be | 
|  | ``unsigned long``, then by all means go ahead and use a typedef. | 
|  |  | 
|  | (c) when you use sparse to literally create a **new** type for | 
|  | type-checking. | 
|  |  | 
|  | (d) New types which are identical to standard C99 types, in certain | 
|  | exceptional circumstances. | 
|  |  | 
|  | Although it would only take a short amount of time for the eyes and | 
|  | brain to become accustomed to the standard types like ``uint32_t``, | 
|  | some people object to their use anyway. | 
|  |  | 
|  | Therefore, the Linux-specific ``u8/u16/u32/u64`` types and their | 
|  | signed equivalents which are identical to standard types are | 
|  | permitted -- although they are not mandatory in new code of your | 
|  | own. | 
|  |  | 
|  | When editing existing code which already uses one or the other set | 
|  | of types, you should conform to the existing choices in that code. | 
|  |  | 
|  | (e) Types safe for use in userspace. | 
|  |  | 
|  | In certain structures which are visible to userspace, we cannot | 
|  | require C99 types and cannot use the ``u32`` form above. Thus, we | 
|  | use __u32 and similar types in all structures which are shared | 
|  | with userspace. | 
|  |  | 
|  | Maybe there are other cases too, but the rule should basically be to NEVER | 
|  | EVER use a typedef unless you can clearly match one of those rules. | 
|  |  | 
|  | In general, a pointer, or a struct that has elements that can reasonably | 
|  | be directly accessed should **never** be a typedef. | 
|  |  | 
|  |  | 
|  | 6) Functions | 
|  | ------------ | 
|  |  | 
|  | Functions should be short and sweet, and do just one thing.  They should | 
|  | fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24, | 
|  | as we all know), and do one thing and do that well. | 
|  |  | 
|  | The maximum length of a function is inversely proportional to the | 
|  | complexity and indentation level of that function.  So, if you have a | 
|  | conceptually simple function that is just one long (but simple) | 
|  | case-statement, where you have to do lots of small things for a lot of | 
|  | different cases, it's OK to have a longer function. | 
|  |  | 
|  | However, if you have a complex function, and you suspect that a | 
|  | less-than-gifted first-year high-school student might not even | 
|  | understand what the function is all about, you should adhere to the | 
|  | maximum limits all the more closely.  Use helper functions with | 
|  | descriptive names (you can ask the compiler to in-line them if you think | 
|  | it's performance-critical, and it will probably do a better job of it | 
|  | than you would have done). | 
|  |  | 
|  | Another measure of the function is the number of local variables.  They | 
|  | shouldn't exceed 5-10, or you're doing something wrong.  Re-think the | 
|  | function, and split it into smaller pieces.  A human brain can | 
|  | generally easily keep track of about 7 different things, anything more | 
|  | and it gets confused.  You know you're brilliant, but maybe you'd like | 
|  | to understand what you did 2 weeks from now. | 
|  |  | 
|  | In source files, separate functions with one blank line.  If the function is | 
|  | exported, the **EXPORT** macro for it should follow immediately after the | 
|  | closing function brace line.  E.g.: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | int system_is_up(void) | 
|  | { | 
|  | return system_state == SYSTEM_RUNNING; | 
|  | } | 
|  | EXPORT_SYMBOL(system_is_up); | 
|  |  | 
|  | 6.1) Function prototypes | 
|  | ************************ | 
|  |  | 
|  | In function prototypes, include parameter names with their data types. | 
|  | Although this is not required by the C language, it is preferred in Linux | 
|  | because it is a simple way to add valuable information for the reader. | 
|  |  | 
|  | Do not use the ``extern`` keyword with function declarations as this makes | 
|  | lines longer and isn't strictly necessary. | 
|  |  | 
|  | When writing function prototypes, please keep the `order of elements regular | 
|  | <https://lore.kernel.org/mm-commits/CAHk-=wiOCLRny5aifWNhr621kYrJwhfURsa0vFPeUEm8mF0ufg@mail.gmail.com/>`_. | 
|  | For example, using this function declaration example:: | 
|  |  | 
|  | __init void * __must_check action(enum magic value, size_t size, u8 count, | 
|  | char *fmt, ...) __printf(4, 5) __malloc; | 
|  |  | 
|  | The preferred order of elements for a function prototype is: | 
|  |  | 
|  | - storage class (below, ``static __always_inline``, noting that ``__always_inline`` | 
|  | is technically an attribute but is treated like ``inline``) | 
|  | - storage class attributes (here, ``__init`` -- i.e. section declarations, but also | 
|  | things like ``__cold``) | 
|  | - return type (here, ``void *``) | 
|  | - return type attributes (here, ``__must_check``) | 
|  | - function name (here, ``action``) | 
|  | - function parameters (here, ``(enum magic value, size_t size, u8 count, char *fmt, ...)``, | 
|  | noting that parameter names should always be included) | 
|  | - function parameter attributes (here, ``__printf(4, 5)``) | 
|  | - function behavior attributes (here, ``__malloc``) | 
|  |  | 
|  | Note that for a function **definition** (i.e. the actual function body), | 
|  | the compiler does not allow function parameter attributes after the | 
|  | function parameters. In these cases, they should go after the storage | 
|  | class attributes (e.g. note the changed position of ``__printf(4, 5)`` | 
|  | below, compared to the **declaration** example above):: | 
|  |  | 
|  | static __always_inline __init __printf(4, 5) void * __must_check action(enum magic value, | 
|  | size_t size, u8 count, char *fmt, ...) __malloc | 
|  | { | 
|  | ... | 
|  | } | 
|  |  | 
|  | 7) Centralized exiting of functions | 
|  | ----------------------------------- | 
|  |  | 
|  | Albeit deprecated by some people, the equivalent of the goto statement is | 
|  | used frequently by compilers in form of the unconditional jump instruction. | 
|  |  | 
|  | The goto statement comes in handy when a function exits from multiple | 
|  | locations and some common work such as cleanup has to be done.  If there is no | 
|  | cleanup needed then just return directly. | 
|  |  | 
|  | Choose label names which say what the goto does or why the goto exists.  An | 
|  | example of a good name could be ``out_free_buffer:`` if the goto frees ``buffer``. | 
|  | Avoid using GW-BASIC names like ``err1:`` and ``err2:``, as you would have to | 
|  | renumber them if you ever add or remove exit paths, and they make correctness | 
|  | difficult to verify anyway. | 
|  |  | 
|  | The rationale for using gotos is: | 
|  |  | 
|  | - unconditional statements are easier to understand and follow | 
|  | - nesting is reduced | 
|  | - errors by not updating individual exit points when making | 
|  | modifications are prevented | 
|  | - saves the compiler work to optimize redundant code away ;) | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | int fun(int a) | 
|  | { | 
|  | int result = 0; | 
|  | char *buffer; | 
|  |  | 
|  | buffer = kmalloc(SIZE, GFP_KERNEL); | 
|  | if (!buffer) | 
|  | return -ENOMEM; | 
|  |  | 
|  | if (condition1) { | 
|  | while (loop1) { | 
|  | ... | 
|  | } | 
|  | result = 1; | 
|  | goto out_free_buffer; | 
|  | } | 
|  | ... | 
|  | out_free_buffer: | 
|  | kfree(buffer); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | A common type of bug to be aware of is ``one err bugs`` which look like this: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | err: | 
|  | kfree(foo->bar); | 
|  | kfree(foo); | 
|  | return ret; | 
|  |  | 
|  | The bug in this code is that on some exit paths ``foo`` is NULL.  Normally the | 
|  | fix for this is to split it up into two error labels ``err_free_bar:`` and | 
|  | ``err_free_foo:``: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | err_free_bar: | 
|  | kfree(foo->bar); | 
|  | err_free_foo: | 
|  | kfree(foo); | 
|  | return ret; | 
|  |  | 
|  | Ideally you should simulate errors to test all exit paths. | 
|  |  | 
|  |  | 
|  | 8) Commenting | 
|  | ------------- | 
|  |  | 
|  | Comments are good, but there is also a danger of over-commenting.  NEVER | 
|  | try to explain HOW your code works in a comment: it's much better to | 
|  | write the code so that the **working** is obvious, and it's a waste of | 
|  | time to explain badly written code. | 
|  |  | 
|  | Generally, you want your comments to tell WHAT your code does, not HOW. | 
|  | Also, try to avoid putting comments inside a function body: if the | 
|  | function is so complex that you need to separately comment parts of it, | 
|  | you should probably go back to chapter 6 for a while.  You can make | 
|  | small comments to note or warn about something particularly clever (or | 
|  | ugly), but try to avoid excess.  Instead, put the comments at the head | 
|  | of the function, telling people what it does, and possibly WHY it does | 
|  | it. | 
|  |  | 
|  | When commenting the kernel API functions, please use the kernel-doc format. | 
|  | See the files at :ref:`Documentation/doc-guide/ <doc_guide>` and | 
|  | ``scripts/kernel-doc`` for details. Note that the danger of over-commenting | 
|  | applies to kernel-doc comments all the same. Do not add boilerplate | 
|  | kernel-doc which simply reiterates what's obvious from the signature | 
|  | of the function. | 
|  |  | 
|  | The preferred style for long (multi-line) comments is: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | /* | 
|  | * This is the preferred style for multi-line | 
|  | * comments in the Linux kernel source code. | 
|  | * Please use it consistently. | 
|  | * | 
|  | * Description:  A column of asterisks on the left side, | 
|  | * with beginning and ending almost-blank lines. | 
|  | */ | 
|  |  | 
|  | It's also important to comment data, whether they are basic types or derived | 
|  | types.  To this end, use just one data declaration per line (no commas for | 
|  | multiple data declarations).  This leaves you room for a small comment on each | 
|  | item, explaining its use. | 
|  |  | 
|  |  | 
|  | 9) You've made a mess of it | 
|  | --------------------------- | 
|  |  | 
|  | That's OK, we all do.  You've probably been told by your long-time Unix | 
|  | user helper that ``GNU emacs`` automatically formats the C sources for | 
|  | you, and you've noticed that yes, it does do that, but the defaults it | 
|  | uses are less than desirable (in fact, they are worse than random | 
|  | typing - an infinite number of monkeys typing into GNU emacs would never | 
|  | make a good program). | 
|  |  | 
|  | So, you can either get rid of GNU emacs, or change it to use saner | 
|  | values.  To do the latter, you can stick the following in your .emacs file: | 
|  |  | 
|  | .. code-block:: elisp | 
|  |  | 
|  | (defun c-lineup-arglist-tabs-only (ignored) | 
|  | "Line up argument lists by tabs, not spaces" | 
|  | (let* ((anchor (c-langelem-pos c-syntactic-element)) | 
|  | (column (c-langelem-2nd-pos c-syntactic-element)) | 
|  | (offset (- (1+ column) anchor)) | 
|  | (steps (floor offset c-basic-offset))) | 
|  | (* (max steps 1) | 
|  | c-basic-offset))) | 
|  |  | 
|  | (dir-locals-set-class-variables | 
|  | 'linux-kernel | 
|  | '((c-mode . ( | 
|  | (c-basic-offset . 8) | 
|  | (c-label-minimum-indentation . 0) | 
|  | (c-offsets-alist . ( | 
|  | (arglist-close         . c-lineup-arglist-tabs-only) | 
|  | (arglist-cont-nonempty . | 
|  | (c-lineup-gcc-asm-reg c-lineup-arglist-tabs-only)) | 
|  | (arglist-intro         . +) | 
|  | (brace-list-intro      . +) | 
|  | (c                     . c-lineup-C-comments) | 
|  | (case-label            . 0) | 
|  | (comment-intro         . c-lineup-comment) | 
|  | (cpp-define-intro      . +) | 
|  | (cpp-macro             . -1000) | 
|  | (cpp-macro-cont        . +) | 
|  | (defun-block-intro     . +) | 
|  | (else-clause           . 0) | 
|  | (func-decl-cont        . +) | 
|  | (inclass               . +) | 
|  | (inher-cont            . c-lineup-multi-inher) | 
|  | (knr-argdecl-intro     . 0) | 
|  | (label                 . -1000) | 
|  | (statement             . 0) | 
|  | (statement-block-intro . +) | 
|  | (statement-case-intro  . +) | 
|  | (statement-cont        . +) | 
|  | (substatement          . +) | 
|  | )) | 
|  | (indent-tabs-mode . t) | 
|  | (show-trailing-whitespace . t) | 
|  | )))) | 
|  |  | 
|  | (dir-locals-set-directory-class | 
|  | (expand-file-name "~/src/linux-trees") | 
|  | 'linux-kernel) | 
|  |  | 
|  | This will make emacs go better with the kernel coding style for C | 
|  | files below ``~/src/linux-trees``. | 
|  |  | 
|  | But even if you fail in getting emacs to do sane formatting, not | 
|  | everything is lost: use ``indent``. | 
|  |  | 
|  | Now, again, GNU indent has the same brain-dead settings that GNU emacs | 
|  | has, which is why you need to give it a few command line options. | 
|  | However, that's not too bad, because even the makers of GNU indent | 
|  | recognize the authority of K&R (the GNU people aren't evil, they are | 
|  | just severely misguided in this matter), so you just give indent the | 
|  | options ``-kr -i8`` (stands for ``K&R, 8 character indents``), or use | 
|  | ``scripts/Lindent``, which indents in the latest style. | 
|  |  | 
|  | ``indent`` has a lot of options, and especially when it comes to comment | 
|  | re-formatting you may want to take a look at the man page.  But | 
|  | remember: ``indent`` is not a fix for bad programming. | 
|  |  | 
|  | Note that you can also use the ``clang-format`` tool to help you with | 
|  | these rules, to quickly re-format parts of your code automatically, | 
|  | and to review full files in order to spot coding style mistakes, | 
|  | typos and possible improvements. It is also handy for sorting ``#includes``, | 
|  | for aligning variables/macros, for reflowing text and other similar tasks. | 
|  | See the file :ref:`Documentation/dev-tools/clang-format.rst <clangformat>` | 
|  | for more details. | 
|  |  | 
|  | Some basic editor settings, such as indentation and line endings, will be | 
|  | set automatically if you are using an editor that is compatible with | 
|  | EditorConfig. See the official EditorConfig website for more information: | 
|  | https://editorconfig.org/ | 
|  |  | 
|  | 10) Kconfig configuration files | 
|  | ------------------------------- | 
|  |  | 
|  | For all of the Kconfig* configuration files throughout the source tree, | 
|  | the indentation is somewhat different.  Lines under a ``config`` definition | 
|  | are indented with one tab, while help text is indented an additional two | 
|  | spaces.  Example:: | 
|  |  | 
|  | config AUDIT | 
|  | bool "Auditing support" | 
|  | depends on NET | 
|  | help | 
|  | Enable auditing infrastructure that can be used with another | 
|  | kernel subsystem, such as SELinux (which requires this for | 
|  | logging of avc messages output).  Does not do system-call | 
|  | auditing without CONFIG_AUDITSYSCALL. | 
|  |  | 
|  | Seriously dangerous features (such as write support for certain | 
|  | filesystems) should advertise this prominently in their prompt string:: | 
|  |  | 
|  | config ADFS_FS_RW | 
|  | bool "ADFS write support (DANGEROUS)" | 
|  | depends on ADFS_FS | 
|  | ... | 
|  |  | 
|  | For full documentation on the configuration files, see the file | 
|  | Documentation/kbuild/kconfig-language.rst. | 
|  |  | 
|  |  | 
|  | 11) Data structures | 
|  | ------------------- | 
|  |  | 
|  | Data structures that have visibility outside the single-threaded | 
|  | environment they are created and destroyed in should always have | 
|  | reference counts.  In the kernel, garbage collection doesn't exist (and | 
|  | outside the kernel garbage collection is slow and inefficient), which | 
|  | means that you absolutely **have** to reference count all your uses. | 
|  |  | 
|  | Reference counting means that you can avoid locking, and allows multiple | 
|  | users to have access to the data structure in parallel - and not having | 
|  | to worry about the structure suddenly going away from under them just | 
|  | because they slept or did something else for a while. | 
|  |  | 
|  | Note that locking is **not** a replacement for reference counting. | 
|  | Locking is used to keep data structures coherent, while reference | 
|  | counting is a memory management technique.  Usually both are needed, and | 
|  | they are not to be confused with each other. | 
|  |  | 
|  | Many data structures can indeed have two levels of reference counting, | 
|  | when there are users of different ``classes``.  The subclass count counts | 
|  | the number of subclass users, and decrements the global count just once | 
|  | when the subclass count goes to zero. | 
|  |  | 
|  | Examples of this kind of ``multi-level-reference-counting`` can be found in | 
|  | memory management (``struct mm_struct``: mm_users and mm_count), and in | 
|  | filesystem code (``struct super_block``: s_count and s_active). | 
|  |  | 
|  | Remember: if another thread can find your data structure, and you don't | 
|  | have a reference count on it, you almost certainly have a bug. | 
|  |  | 
|  |  | 
|  | 12) Macros, Enums and RTL | 
|  | ------------------------- | 
|  |  | 
|  | Names of macros defining constants and labels in enums are capitalized. | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #define CONSTANT 0x12345 | 
|  |  | 
|  | Enums are preferred when defining several related constants. | 
|  |  | 
|  | CAPITALIZED macro names are appreciated but macros resembling functions | 
|  | may be named in lower case. | 
|  |  | 
|  | Generally, inline functions are preferable to macros resembling functions. | 
|  |  | 
|  | Macros with multiple statements should be enclosed in a do - while block: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #define macrofun(a, b, c)			\ | 
|  | do {					\ | 
|  | if (a == 5)			\ | 
|  | do_this(b, c);		\ | 
|  | } while (0) | 
|  |  | 
|  | Function-like macros with unused parameters should be replaced by static | 
|  | inline functions to avoid the issue of unused variables: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | static inline void fun(struct foo *foo) | 
|  | { | 
|  | } | 
|  |  | 
|  | Due to historical practices, many files still employ the "cast to (void)" | 
|  | approach to evaluate parameters. However, this method is not advisable. | 
|  | Inline functions address the issue of "expression with side effects | 
|  | evaluated more than once", circumvent unused-variable problems, and | 
|  | are generally better documented than macros for some reason. | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | /* | 
|  | * Avoid doing this whenever possible and instead opt for static | 
|  | * inline functions | 
|  | */ | 
|  | #define macrofun(foo) do { (void) (foo); } while (0) | 
|  |  | 
|  | Things to avoid when using macros: | 
|  |  | 
|  | 1) macros that affect control flow: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #define FOO(x)					\ | 
|  | do {					\ | 
|  | if (blah(x) < 0)		\ | 
|  | return -EBUGGERED;	\ | 
|  | } while (0) | 
|  |  | 
|  | is a **very** bad idea.  It looks like a function call but exits the ``calling`` | 
|  | function; don't break the internal parsers of those who will read the code. | 
|  |  | 
|  | 2) macros that depend on having a local variable with a magic name: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #define FOO(val) bar(index, val) | 
|  |  | 
|  | might look like a good thing, but it's confusing as hell when one reads the | 
|  | code and it's prone to breakage from seemingly innocent changes. | 
|  |  | 
|  | 3) macros with arguments that are used as l-values: FOO(x) = y; will | 
|  | bite you if somebody e.g. turns FOO into an inline function. | 
|  |  | 
|  | 4) forgetting about precedence: macros defining constants using expressions | 
|  | must enclose the expression in parentheses. Beware of similar issues with | 
|  | macros using parameters. | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #define CONSTANT 0x4000 | 
|  | #define CONSTEXP (CONSTANT | 3) | 
|  |  | 
|  | 5) namespace collisions when defining local variables in macros resembling | 
|  | functions: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #define FOO(x)				\ | 
|  | ({					\ | 
|  | typeof(x) ret;			\ | 
|  | ret = calc_ret(x);		\ | 
|  | (ret);				\ | 
|  | }) | 
|  |  | 
|  | ret is a common name for a local variable - __foo_ret is less likely | 
|  | to collide with an existing variable. | 
|  |  | 
|  | The cpp manual deals with macros exhaustively. The gcc internals manual also | 
|  | covers RTL which is used frequently with assembly language in the kernel. | 
|  |  | 
|  |  | 
|  | 13) Printing kernel messages | 
|  | ---------------------------- | 
|  |  | 
|  | Kernel developers like to be seen as literate. Do mind the spelling | 
|  | of kernel messages to make a good impression. Do not use incorrect | 
|  | contractions like ``dont``; use ``do not`` or ``don't`` instead. Make the | 
|  | messages concise, clear, and unambiguous. | 
|  |  | 
|  | Kernel messages do not have to be terminated with a period. | 
|  |  | 
|  | Printing numbers in parentheses (%d) adds no value and should be avoided. | 
|  |  | 
|  | There are a number of driver model diagnostic macros in <linux/dev_printk.h> | 
|  | which you should use to make sure messages are matched to the right device | 
|  | and driver, and are tagged with the right level:  dev_err(), dev_warn(), | 
|  | dev_info(), and so forth.  For messages that aren't associated with a | 
|  | particular device, <linux/printk.h> defines pr_notice(), pr_info(), | 
|  | pr_warn(), pr_err(), etc. When drivers are working properly they are quiet, | 
|  | so prefer to use dev_dbg/pr_debug unless something is wrong. | 
|  |  | 
|  | Coming up with good debugging messages can be quite a challenge; and once | 
|  | you have them, they can be a huge help for remote troubleshooting.  However | 
|  | debug message printing is handled differently than printing other non-debug | 
|  | messages.  While the other pr_XXX() functions print unconditionally, | 
|  | pr_debug() does not; it is compiled out by default, unless either DEBUG is | 
|  | defined or CONFIG_DYNAMIC_DEBUG is set.  That is true for dev_dbg() also, | 
|  | and a related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to | 
|  | the ones already enabled by DEBUG. | 
|  |  | 
|  | Many subsystems have Kconfig debug options to turn on -DDEBUG in the | 
|  | corresponding Makefile; in other cases specific files #define DEBUG.  And | 
|  | when a debug message should be unconditionally printed, such as if it is | 
|  | already inside a debug-related #ifdef section, printk(KERN_DEBUG ...) can be | 
|  | used. | 
|  |  | 
|  |  | 
|  | 14) Allocating memory | 
|  | --------------------- | 
|  |  | 
|  | The kernel provides the following general purpose memory allocators: | 
|  | kmalloc(), kzalloc(), kmalloc_array(), kcalloc(), vmalloc(), and | 
|  | vzalloc().  Please refer to the API documentation for further information | 
|  | about them.  :ref:`Documentation/core-api/memory-allocation.rst | 
|  | <memory_allocation>` | 
|  |  | 
|  | The preferred form for passing a size of a struct is the following: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | p = kmalloc(sizeof(*p), ...); | 
|  |  | 
|  | The alternative form where struct name is spelled out hurts readability and | 
|  | introduces an opportunity for a bug when the pointer variable type is changed | 
|  | but the corresponding sizeof that is passed to a memory allocator is not. | 
|  |  | 
|  | Casting the return value which is a void pointer is redundant. The conversion | 
|  | from void pointer to any other pointer type is guaranteed by the C programming | 
|  | language. | 
|  |  | 
|  | The preferred form for allocating an array is the following: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | p = kmalloc_array(n, sizeof(...), ...); | 
|  |  | 
|  | The preferred form for allocating a zeroed array is the following: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | p = kcalloc(n, sizeof(...), ...); | 
|  |  | 
|  | Both forms check for overflow on the allocation size n * sizeof(...), | 
|  | and return NULL if that occurred. | 
|  |  | 
|  | These generic allocation functions all emit a stack dump on failure when used | 
|  | without __GFP_NOWARN so there is no use in emitting an additional failure | 
|  | message when NULL is returned. | 
|  |  | 
|  | 15) The inline disease | 
|  | ---------------------- | 
|  |  | 
|  | There appears to be a common misperception that gcc has a magic "make me | 
|  | faster" speedup option called ``inline``. While the use of inlines can be | 
|  | appropriate (for example as a means of replacing macros, see Chapter 12), it | 
|  | very often is not. Abundant use of the inline keyword leads to a much bigger | 
|  | kernel, which in turn slows the system as a whole down, due to a bigger | 
|  | icache footprint for the CPU and simply because there is less memory | 
|  | available for the pagecache. Just think about it; a pagecache miss causes a | 
|  | disk seek, which easily takes 5 milliseconds. There are a LOT of cpu cycles | 
|  | that can go into these 5 milliseconds. | 
|  |  | 
|  | A reasonable rule of thumb is to not put inline at functions that have more | 
|  | than 3 lines of code in them. An exception to this rule are the cases where | 
|  | a parameter is known to be a compile time constant, and as a result of this | 
|  | constantness you *know* the compiler will be able to optimize most of your | 
|  | function away at compile time. For a good example of this later case, see | 
|  | the kmalloc() inline function. | 
|  |  | 
|  | Often people argue that adding inline to functions that are static and used | 
|  | only once is always a win since there is no space tradeoff. While this is | 
|  | technically correct, gcc is capable of inlining these automatically without | 
|  | help, and the maintenance issue of removing the inline when a second user | 
|  | appears outweighs the potential value of the hint that tells gcc to do | 
|  | something it would have done anyway. | 
|  |  | 
|  |  | 
|  | 16) Function return values and names | 
|  | ------------------------------------ | 
|  |  | 
|  | Functions can return values of many different kinds, and one of the | 
|  | most common is a value indicating whether the function succeeded or | 
|  | failed.  Such a value can be represented as an error-code integer | 
|  | (-Exxx = failure, 0 = success) or a ``succeeded`` boolean (0 = failure, | 
|  | non-zero = success). | 
|  |  | 
|  | Mixing up these two sorts of representations is a fertile source of | 
|  | difficult-to-find bugs.  If the C language included a strong distinction | 
|  | between integers and booleans then the compiler would find these mistakes | 
|  | for us... but it doesn't.  To help prevent such bugs, always follow this | 
|  | convention:: | 
|  |  | 
|  | If the name of a function is an action or an imperative command, | 
|  | the function should return an error-code integer.  If the name | 
|  | is a predicate, the function should return a "succeeded" boolean. | 
|  |  | 
|  | For example, ``add work`` is a command, and the add_work() function returns 0 | 
|  | for success or -EBUSY for failure.  In the same way, ``PCI device present`` is | 
|  | a predicate, and the pci_dev_present() function returns 1 if it succeeds in | 
|  | finding a matching device or 0 if it doesn't. | 
|  |  | 
|  | All EXPORTed functions must respect this convention, and so should all | 
|  | public functions.  Private (static) functions need not, but it is | 
|  | recommended that they do. | 
|  |  | 
|  | Functions whose return value is the actual result of a computation, rather | 
|  | than an indication of whether the computation succeeded, are not subject to | 
|  | this rule.  Generally they indicate failure by returning some out-of-range | 
|  | result.  Typical examples would be functions that return pointers; they use | 
|  | NULL or the ERR_PTR mechanism to report failure. | 
|  |  | 
|  |  | 
|  | 17) Using bool | 
|  | -------------- | 
|  |  | 
|  | The Linux kernel bool type is an alias for the C99 _Bool type. bool values can | 
|  | only evaluate to 0 or 1, and implicit or explicit conversion to bool | 
|  | automatically converts the value to true or false. When using bool types the | 
|  | !! construction is not needed, which eliminates a class of bugs. | 
|  |  | 
|  | When working with bool values the true and false definitions should be used | 
|  | instead of 1 and 0. | 
|  |  | 
|  | bool function return types and stack variables are always fine to use whenever | 
|  | appropriate. Use of bool is encouraged to improve readability and is often a | 
|  | better option than 'int' for storing boolean values. | 
|  |  | 
|  | Do not use bool if cache line layout or size of the value matters, as its size | 
|  | and alignment varies based on the compiled architecture. Structures that are | 
|  | optimized for alignment and size should not use bool. | 
|  |  | 
|  | If a structure has many true/false values, consider consolidating them into a | 
|  | bitfield with 1 bit members, or using an appropriate fixed width type, such as | 
|  | u8. | 
|  |  | 
|  | Similarly for function arguments, many true/false values can be consolidated | 
|  | into a single bitwise 'flags' argument and 'flags' can often be a more | 
|  | readable alternative if the call-sites have naked true/false constants. | 
|  |  | 
|  | Otherwise limited use of bool in structures and arguments can improve | 
|  | readability. | 
|  |  | 
|  | 18) Don't re-invent the kernel macros | 
|  | ------------------------------------- | 
|  |  | 
|  | The header file include/linux/kernel.h contains a number of macros that | 
|  | you should use, rather than explicitly coding some variant of them yourself. | 
|  | For example, if you need to calculate the length of an array, take advantage | 
|  | of the macro | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) | 
|  |  | 
|  | Similarly, if you need to calculate the size of some structure member, use | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #define sizeof_field(t, f) (sizeof(((t*)0)->f)) | 
|  |  | 
|  | There are also min() and max() macros that do strict type checking if you | 
|  | need them.  Feel free to peruse that header file to see what else is already | 
|  | defined that you shouldn't reproduce in your code. | 
|  |  | 
|  |  | 
|  | 19) Editor modelines and other cruft | 
|  | ------------------------------------ | 
|  |  | 
|  | Some editors can interpret configuration information embedded in source files, | 
|  | indicated with special markers.  For example, emacs interprets lines marked | 
|  | like this: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | -*- mode: c -*- | 
|  |  | 
|  | Or like this: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | /* | 
|  | Local Variables: | 
|  | compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c" | 
|  | End: | 
|  | */ | 
|  |  | 
|  | Vim interprets markers that look like this: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | /* vim:set sw=8 noet */ | 
|  |  | 
|  | Do not include any of these in source files.  People have their own personal | 
|  | editor configurations, and your source files should not override them.  This | 
|  | includes markers for indentation and mode configuration.  People may use their | 
|  | own custom mode, or may have some other magic method for making indentation | 
|  | work correctly. | 
|  |  | 
|  |  | 
|  | 20) Inline assembly | 
|  | ------------------- | 
|  |  | 
|  | In architecture-specific code, you may need to use inline assembly to interface | 
|  | with CPU or platform functionality.  Don't hesitate to do so when necessary. | 
|  | However, don't use inline assembly gratuitously when C can do the job.  You can | 
|  | and should poke hardware from C when possible. | 
|  |  | 
|  | Consider writing simple helper functions that wrap common bits of inline | 
|  | assembly, rather than repeatedly writing them with slight variations.  Remember | 
|  | that inline assembly can use C parameters. | 
|  |  | 
|  | Large, non-trivial assembly functions should go in .S files, with corresponding | 
|  | C prototypes defined in C header files.  The C prototypes for assembly | 
|  | functions should use ``asmlinkage``. | 
|  |  | 
|  | You may need to mark your asm statement as volatile, to prevent GCC from | 
|  | removing it if GCC doesn't notice any side effects.  You don't always need to | 
|  | do so, though, and doing so unnecessarily can limit optimization. | 
|  |  | 
|  | When writing a single inline assembly statement containing multiple | 
|  | instructions, put each instruction on a separate line in a separate quoted | 
|  | string, and end each string except the last with ``\n\t`` to properly indent | 
|  | the next instruction in the assembly output: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | asm ("magic %reg1, #42\n\t" | 
|  | "more_magic %reg2, %reg3" | 
|  | : /* outputs */ : /* inputs */ : /* clobbers */); | 
|  |  | 
|  |  | 
|  | 21) Conditional Compilation | 
|  | --------------------------- | 
|  |  | 
|  | Wherever possible, don't use preprocessor conditionals (#if, #ifdef) in .c | 
|  | files; doing so makes code harder to read and logic harder to follow.  Instead, | 
|  | use such conditionals in a header file defining functions for use in those .c | 
|  | files, providing no-op stub versions in the #else case, and then call those | 
|  | functions unconditionally from .c files.  The compiler will avoid generating | 
|  | any code for the stub calls, producing identical results, but the logic will | 
|  | remain easy to follow. | 
|  |  | 
|  | Prefer to compile out entire functions, rather than portions of functions or | 
|  | portions of expressions.  Rather than putting an ifdef in an expression, factor | 
|  | out part or all of the expression into a separate helper function and apply the | 
|  | conditional to that function. | 
|  |  | 
|  | If you have a function or variable which may potentially go unused in a | 
|  | particular configuration, and the compiler would warn about its definition | 
|  | going unused, mark the definition as __maybe_unused rather than wrapping it in | 
|  | a preprocessor conditional.  (However, if a function or variable *always* goes | 
|  | unused, delete it.) | 
|  |  | 
|  | Within code, where possible, use the IS_ENABLED macro to convert a Kconfig | 
|  | symbol into a C boolean expression, and use it in a normal C conditional: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | if (IS_ENABLED(CONFIG_SOMETHING)) { | 
|  | ... | 
|  | } | 
|  |  | 
|  | The compiler will constant-fold the conditional away, and include or exclude | 
|  | the block of code just as with an #ifdef, so this will not add any runtime | 
|  | overhead.  However, this approach still allows the C compiler to see the code | 
|  | inside the block, and check it for correctness (syntax, types, symbol | 
|  | references, etc).  Thus, you still have to use an #ifdef if the code inside the | 
|  | block references symbols that will not exist if the condition is not met. | 
|  |  | 
|  | At the end of any non-trivial #if or #ifdef block (more than a few lines), | 
|  | place a comment after the #endif on the same line, noting the conditional | 
|  | expression used.  For instance: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | #ifdef CONFIG_SOMETHING | 
|  | ... | 
|  | #endif /* CONFIG_SOMETHING */ | 
|  |  | 
|  |  | 
|  | 22) Do not crash the kernel | 
|  | --------------------------- | 
|  |  | 
|  | In general, the decision to crash the kernel belongs to the user, rather | 
|  | than to the kernel developer. | 
|  |  | 
|  | Avoid panic() | 
|  | ************* | 
|  |  | 
|  | panic() should be used with care and primarily only during system boot. | 
|  | panic() is, for example, acceptable when running out of memory during boot and | 
|  | not being able to continue. | 
|  |  | 
|  | Use WARN() rather than BUG() | 
|  | **************************** | 
|  |  | 
|  | Do not add new code that uses any of the BUG() variants, such as BUG(), | 
|  | BUG_ON(), or VM_BUG_ON(). Instead, use a WARN*() variant, preferably | 
|  | WARN_ON_ONCE(), and possibly with recovery code. Recovery code is not | 
|  | required if there is no reasonable way to at least partially recover. | 
|  |  | 
|  | "I'm too lazy to do error handling" is not an excuse for using BUG(). Major | 
|  | internal corruptions with no way of continuing may still use BUG(), but need | 
|  | good justification. | 
|  |  | 
|  | Use WARN_ON_ONCE() rather than WARN() or WARN_ON() | 
|  | ************************************************** | 
|  |  | 
|  | WARN_ON_ONCE() is generally preferred over WARN() or WARN_ON(), because it | 
|  | is common for a given warning condition, if it occurs at all, to occur | 
|  | multiple times. This can fill up and wrap the kernel log, and can even slow | 
|  | the system enough that the excessive logging turns into its own, additional | 
|  | problem. | 
|  |  | 
|  | Do not WARN lightly | 
|  | ******************* | 
|  |  | 
|  | WARN*() is intended for unexpected, this-should-never-happen situations. | 
|  | WARN*() macros are not to be used for anything that is expected to happen | 
|  | during normal operation. These are not pre- or post-condition asserts, for | 
|  | example. Again: WARN*() must not be used for a condition that is expected | 
|  | to trigger easily, for example, by user space actions. pr_warn_once() is a | 
|  | possible alternative, if you need to notify the user of a problem. | 
|  |  | 
|  | Do not worry about panic_on_warn users | 
|  | ************************************** | 
|  |  | 
|  | A few more words about panic_on_warn: Remember that ``panic_on_warn`` is an | 
|  | available kernel option, and that many users set this option. This is why | 
|  | there is a "Do not WARN lightly" writeup, above. However, the existence of | 
|  | panic_on_warn users is not a valid reason to avoid the judicious use | 
|  | WARN*(). That is because, whoever enables panic_on_warn has explicitly | 
|  | asked the kernel to crash if a WARN*() fires, and such users must be | 
|  | prepared to deal with the consequences of a system that is somewhat more | 
|  | likely to crash. | 
|  |  | 
|  | Use BUILD_BUG_ON() for compile-time assertions | 
|  | ********************************************** | 
|  |  | 
|  | The use of BUILD_BUG_ON() is acceptable and encouraged, because it is a | 
|  | compile-time assertion that has no effect at runtime. | 
|  |  | 
|  | Appendix I) References | 
|  | ---------------------- | 
|  |  | 
|  | The C Programming Language, Second Edition | 
|  | by Brian W. Kernighan and Dennis M. Ritchie. | 
|  | Prentice Hall, Inc., 1988. | 
|  | ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback). | 
|  |  | 
|  | The Practice of Programming | 
|  | by Brian W. Kernighan and Rob Pike. | 
|  | Addison-Wesley, Inc., 1999. | 
|  | ISBN 0-201-61586-X. | 
|  |  | 
|  | GNU manuals - where in compliance with K&R and this text - for cpp, gcc, | 
|  | gcc internals and indent, all available from https://www.gnu.org/manual/ | 
|  |  | 
|  | WG14 is the international standardization working group for the programming | 
|  | language C, URL: http://www.open-std.org/JTC1/SC22/WG14/ | 
|  |  | 
|  | Kernel CodingStyle, by greg@kroah.com at OLS 2002: | 
|  | http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/ |