| CONFIG_GAMEPORT |
| Gameport support is for the standard 15-pin PC gameport. If you |
| have a joystick, gamepad, gameport card, a soundcard with a gameport |
| or anything else that uses the gameport, say Y or M here and also to |
| at least one of the hardware specific drivers. |
| |
| For Ensoniq AudioPCI (ES1370), AudioPCI 97 (ES1371), ESS Solo1, |
| S3 SonicVibes, Trident 4DWave, SiS7018, and ALi 5451 gameport |
| support is provided by the sound drivers, so you won't need any |
| from the below listed modules. You still need to say Y here. |
| |
| If unsure, say Y. |
| |
| This driver is also available as a module ( = code which can be |
| inserted in and removed from the running kernel whenever you want). |
| The module will be called gameport.o. If you want to compile it as |
| a module, say M here and read <file:Documentation/modules.txt>. |
| |
| CONFIG_GAMEPORT_NS558 |
| Say Y here if you have an ISA or PnP gameport. |
| |
| If unsure, say Y. |
| |
| This driver is also available as a module ( = code which can be |
| inserted in and removed from the running kernel whenever you want). |
| The module will be called ns558.o. If you want to compile it as a |
| module, say M here and read <file:Documentation/modules.txt>. |
| |
| CONFIG_GAMEPORT_L4 |
| Say Y here if you have a PDPI Lightning 4 gamecard. |
| |
| This driver is also available as a module ( = code which can be |
| inserted in and removed from the running kernel whenever you want). |
| The module will be called lightning.o. If you want to compile it as |
| a module, say M here and read <file:Documentation/modules.txt>. |
| |
| CONFIG_GAMEPORT_EMU10K1 |
| Say Y here if you have a SoundBlaster Live! or SoundBlaster |
| Audigy card and want to use its gameport. |
| |
| This driver is also available as a module ( = code which can be |
| inserted in and removed from the running kernel whenever you want). |
| The module will be called emu10k1-gp.o. If you want to compile it as |
| a module, say M here and read <file:Documentation/modules.txt>. |
| |
| CONFIG_GAMEPORT_PCIGAME |
| Say Y here if you have an Aureal Vortex 1 or 2 or a Trident |
| 4DWave NX or DX card and want to use its gameport. |
| |
| This driver is also available as a module ( = code which can be |
| inserted in and removed from the running kernel whenever you want). |
| The module will be called pcigame.o. If you want to compile it as a |
| module, say M here and read <file:Documentation/modules.txt>. |
| |
| CONFIG_GAMEPORT_CS461X |
| Say Y here if you have a Cirrus CS461x aka "Crystal SoundFusion" |
| PCI audio accelerator and want to use its gameport. |
| |
| This driver is also available as a module ( = code which can be |
| inserted in and removed from the running kernel whenever you want). |
| The module will be called cs461x.o. If you want to compile it as a |
| module, say M here and read <file:Documentation/modules.txt>. |