|  | /* | 
|  | V4L2 controls support header. | 
|  |  | 
|  | Copyright (C) 2010  Hans Verkuil <hverkuil@xs4all.nl> | 
|  |  | 
|  | This program is free software; you can redistribute it and/or modify | 
|  | it under the terms of the GNU General Public License as published by | 
|  | the Free Software Foundation; either version 2 of the License, or | 
|  | (at your option) any later version. | 
|  |  | 
|  | This program is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | GNU General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU General Public License | 
|  | along with this program; if not, write to the Free Software | 
|  | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
|  | */ | 
|  |  | 
|  | #ifndef _V4L2_CTRLS_H | 
|  | #define _V4L2_CTRLS_H | 
|  |  | 
|  | #include <linux/list.h> | 
|  | #include <linux/device.h> | 
|  | #include <linux/videodev2.h> | 
|  |  | 
|  | /* forward references */ | 
|  | struct v4l2_ctrl_handler; | 
|  | struct v4l2_ctrl; | 
|  | struct video_device; | 
|  | struct v4l2_subdev; | 
|  |  | 
|  | /** struct v4l2_ctrl_ops - The control operations that the driver has to provide. | 
|  | * @g_volatile_ctrl: Get a new value for this control. Generally only relevant | 
|  | *		for volatile (and usually read-only) controls such as a control | 
|  | *		that returns the current signal strength which changes | 
|  | *		continuously. | 
|  | *		If not set, then the currently cached value will be returned. | 
|  | * @try_ctrl:	Test whether the control's value is valid. Only relevant when | 
|  | *		the usual min/max/step checks are not sufficient. | 
|  | * @s_ctrl:	Actually set the new control value. s_ctrl is compulsory. The | 
|  | *		ctrl->handler->lock is held when these ops are called, so no | 
|  | *		one else can access controls owned by that handler. | 
|  | */ | 
|  | struct v4l2_ctrl_ops { | 
|  | int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl); | 
|  | int (*try_ctrl)(struct v4l2_ctrl *ctrl); | 
|  | int (*s_ctrl)(struct v4l2_ctrl *ctrl); | 
|  | }; | 
|  |  | 
|  | /** struct v4l2_ctrl - The control structure. | 
|  | * @node:	The list node. | 
|  | * @handler:	The handler that owns the control. | 
|  | * @cluster:	Point to start of cluster array. | 
|  | * @ncontrols:	Number of controls in cluster array. | 
|  | * @done:	Internal flag: set for each processed control. | 
|  | * @is_new:	Set when the user specified a new value for this control. It | 
|  | *		is also set when called from v4l2_ctrl_handler_setup. Drivers | 
|  | *		should never set this flag. | 
|  | * @is_private: If set, then this control is private to its handler and it | 
|  | *		will not be added to any other handlers. Drivers can set | 
|  | *		this flag. | 
|  | * @is_volatile: If set, then this control is volatile. This means that the | 
|  | *		control's current value cannot be cached and needs to be | 
|  | *		retrieved through the g_volatile_ctrl op. Drivers can set | 
|  | *		this flag. | 
|  | * @ops:	The control ops. | 
|  | * @id:	The control ID. | 
|  | * @name:	The control name. | 
|  | * @type:	The control type. | 
|  | * @minimum:	The control's minimum value. | 
|  | * @maximum:	The control's maximum value. | 
|  | * @default_value: The control's default value. | 
|  | * @step:	The control's step value for non-menu controls. | 
|  | * @menu_skip_mask: The control's skip mask for menu controls. This makes it | 
|  | *		easy to skip menu items that are not valid. If bit X is set, | 
|  | *		then menu item X is skipped. Of course, this only works for | 
|  | *		menus with <= 32 menu items. There are no menus that come | 
|  | *		close to that number, so this is OK. Should we ever need more, | 
|  | *		then this will have to be extended to a u64 or a bit array. | 
|  | * @qmenu:	A const char * array for all menu items. Array entries that are | 
|  | *		empty strings ("") correspond to non-existing menu items (this | 
|  | *		is in addition to the menu_skip_mask above). The last entry | 
|  | *		must be NULL. | 
|  | * @flags:	The control's flags. | 
|  | * @cur:	The control's current value. | 
|  | * @val:	The control's new s32 value. | 
|  | * @val64:	The control's new s64 value. | 
|  | * @string:	The control's new string value. | 
|  | * @priv:	The control's private pointer. For use by the driver. It is | 
|  | *		untouched by the control framework. Note that this pointer is | 
|  | *		not freed when the control is deleted. Should this be needed | 
|  | *		then a new internal bitfield can be added to tell the framework | 
|  | *		to free this pointer. | 
|  | */ | 
|  | struct v4l2_ctrl { | 
|  | /* Administrative fields */ | 
|  | struct list_head node; | 
|  | struct v4l2_ctrl_handler *handler; | 
|  | struct v4l2_ctrl **cluster; | 
|  | unsigned ncontrols; | 
|  | unsigned int done:1; | 
|  |  | 
|  | unsigned int is_new:1; | 
|  | unsigned int is_private:1; | 
|  | unsigned int is_volatile:1; | 
|  |  | 
|  | const struct v4l2_ctrl_ops *ops; | 
|  | u32 id; | 
|  | const char *name; | 
|  | enum v4l2_ctrl_type type; | 
|  | s32 minimum, maximum, default_value; | 
|  | union { | 
|  | u32 step; | 
|  | u32 menu_skip_mask; | 
|  | }; | 
|  | const char * const *qmenu; | 
|  | unsigned long flags; | 
|  | union { | 
|  | s32 val; | 
|  | s64 val64; | 
|  | char *string; | 
|  | } cur; | 
|  | union { | 
|  | s32 val; | 
|  | s64 val64; | 
|  | char *string; | 
|  | }; | 
|  | void *priv; | 
|  | }; | 
|  |  | 
|  | /** struct v4l2_ctrl_ref - The control reference. | 
|  | * @node:	List node for the sorted list. | 
|  | * @next:	Single-link list node for the hash. | 
|  | * @ctrl:	The actual control information. | 
|  | * | 
|  | * Each control handler has a list of these refs. The list_head is used to | 
|  | * keep a sorted-by-control-ID list of all controls, while the next pointer | 
|  | * is used to link the control in the hash's bucket. | 
|  | */ | 
|  | struct v4l2_ctrl_ref { | 
|  | struct list_head node; | 
|  | struct v4l2_ctrl_ref *next; | 
|  | struct v4l2_ctrl *ctrl; | 
|  | }; | 
|  |  | 
|  | /** struct v4l2_ctrl_handler - The control handler keeps track of all the | 
|  | * controls: both the controls owned by the handler and those inherited | 
|  | * from other handlers. | 
|  | * @lock:	Lock to control access to this handler and its controls. | 
|  | * @ctrls:	The list of controls owned by this handler. | 
|  | * @ctrl_refs:	The list of control references. | 
|  | * @cached:	The last found control reference. It is common that the same | 
|  | *		control is needed multiple times, so this is a simple | 
|  | *		optimization. | 
|  | * @buckets:	Buckets for the hashing. Allows for quick control lookup. | 
|  | * @nr_of_buckets: Total number of buckets in the array. | 
|  | * @error:	The error code of the first failed control addition. | 
|  | */ | 
|  | struct v4l2_ctrl_handler { | 
|  | struct mutex lock; | 
|  | struct list_head ctrls; | 
|  | struct list_head ctrl_refs; | 
|  | struct v4l2_ctrl_ref *cached; | 
|  | struct v4l2_ctrl_ref **buckets; | 
|  | u16 nr_of_buckets; | 
|  | int error; | 
|  | }; | 
|  |  | 
|  | /** struct v4l2_ctrl_config - Control configuration structure. | 
|  | * @ops:	The control ops. | 
|  | * @id:	The control ID. | 
|  | * @name:	The control name. | 
|  | * @type:	The control type. | 
|  | * @min:	The control's minimum value. | 
|  | * @max:	The control's maximum value. | 
|  | * @step:	The control's step value for non-menu controls. | 
|  | * @def: 	The control's default value. | 
|  | * @flags:	The control's flags. | 
|  | * @menu_skip_mask: The control's skip mask for menu controls. This makes it | 
|  | *		easy to skip menu items that are not valid. If bit X is set, | 
|  | *		then menu item X is skipped. Of course, this only works for | 
|  | *		menus with <= 32 menu items. There are no menus that come | 
|  | *		close to that number, so this is OK. Should we ever need more, | 
|  | *		then this will have to be extended to a u64 or a bit array. | 
|  | * @qmenu:	A const char * array for all menu items. Array entries that are | 
|  | *		empty strings ("") correspond to non-existing menu items (this | 
|  | *		is in addition to the menu_skip_mask above). The last entry | 
|  | *		must be NULL. | 
|  | * @is_private: If set, then this control is private to its handler and it | 
|  | *		will not be added to any other handlers. | 
|  | * @is_volatile: If set, then this control is volatile. This means that the | 
|  | *		control's current value cannot be cached and needs to be | 
|  | *		retrieved through the g_volatile_ctrl op. | 
|  | */ | 
|  | struct v4l2_ctrl_config { | 
|  | const struct v4l2_ctrl_ops *ops; | 
|  | u32 id; | 
|  | const char *name; | 
|  | enum v4l2_ctrl_type type; | 
|  | s32 min; | 
|  | s32 max; | 
|  | u32 step; | 
|  | s32 def; | 
|  | u32 flags; | 
|  | u32 menu_skip_mask; | 
|  | const char * const *qmenu; | 
|  | unsigned int is_private:1; | 
|  | unsigned int is_volatile:1; | 
|  | }; | 
|  |  | 
|  | /** v4l2_ctrl_fill() - Fill in the control fields based on the control ID. | 
|  | * | 
|  | * This works for all standard V4L2 controls. | 
|  | * For non-standard controls it will only fill in the given arguments | 
|  | * and @name will be NULL. | 
|  | * | 
|  | * This function will overwrite the contents of @name, @type and @flags. | 
|  | * The contents of @min, @max, @step and @def may be modified depending on | 
|  | * the type. | 
|  | * | 
|  | * Do not use in drivers! It is used internally for backwards compatibility | 
|  | * control handling only. Once all drivers are converted to use the new | 
|  | * control framework this function will no longer be exported. | 
|  | */ | 
|  | void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type, | 
|  | s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags); | 
|  |  | 
|  |  | 
|  | /** v4l2_ctrl_handler_init() - Initialize the control handler. | 
|  | * @hdl:	The control handler. | 
|  | * @nr_of_controls_hint: A hint of how many controls this handler is | 
|  | *		expected to refer to. This is the total number, so including | 
|  | *		any inherited controls. It doesn't have to be precise, but if | 
|  | *		it is way off, then you either waste memory (too many buckets | 
|  | *		are allocated) or the control lookup becomes slower (not enough | 
|  | *		buckets are allocated, so there are more slow list lookups). | 
|  | *		It will always work, though. | 
|  | * | 
|  | * Returns an error if the buckets could not be allocated. This error will | 
|  | * also be stored in @hdl->error. | 
|  | */ | 
|  | int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl, | 
|  | unsigned nr_of_controls_hint); | 
|  |  | 
|  | /** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free | 
|  | * the control list. | 
|  | * @hdl:	The control handler. | 
|  | * | 
|  | * Does nothing if @hdl == NULL. | 
|  | */ | 
|  | void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl); | 
|  |  | 
|  | /** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging | 
|  | * to the handler to initialize the hardware to the current control values. | 
|  | * @hdl:	The control handler. | 
|  | * | 
|  | * Button controls will be skipped, as are read-only controls. | 
|  | * | 
|  | * If @hdl == NULL, then this just returns 0. | 
|  | */ | 
|  | int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl); | 
|  |  | 
|  | /** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler. | 
|  | * @hdl:	The control handler. | 
|  | * @prefix:	The prefix to use when logging the control values. If the | 
|  | *		prefix does not end with a space, then ": " will be added | 
|  | *		after the prefix. If @prefix == NULL, then no prefix will be | 
|  | *		used. | 
|  | * | 
|  | * For use with VIDIOC_LOG_STATUS. | 
|  | * | 
|  | * Does nothing if @hdl == NULL. | 
|  | */ | 
|  | void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl, | 
|  | const char *prefix); | 
|  |  | 
|  | /** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2 | 
|  | * control. | 
|  | * @hdl:	The control handler. | 
|  | * @cfg:	The control's configuration data. | 
|  | * @priv:	The control's driver-specific private data. | 
|  | * | 
|  | * If the &v4l2_ctrl struct could not be allocated then NULL is returned | 
|  | * and @hdl->error is set to the error code (if it wasn't set already). | 
|  | */ | 
|  | struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl, | 
|  | const struct v4l2_ctrl_config *cfg, void *priv); | 
|  |  | 
|  | /** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control. | 
|  | * @hdl:	The control handler. | 
|  | * @ops:	The control ops. | 
|  | * @id:	The control ID. | 
|  | * @min:	The control's minimum value. | 
|  | * @max:	The control's maximum value. | 
|  | * @step:	The control's step value | 
|  | * @def: 	The control's default value. | 
|  | * | 
|  | * If the &v4l2_ctrl struct could not be allocated, or the control | 
|  | * ID is not known, then NULL is returned and @hdl->error is set to the | 
|  | * appropriate error code (if it wasn't set already). | 
|  | * | 
|  | * If @id refers to a menu control, then this function will return NULL. | 
|  | * | 
|  | * Use v4l2_ctrl_new_std_menu() when adding menu controls. | 
|  | */ | 
|  | struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl, | 
|  | const struct v4l2_ctrl_ops *ops, | 
|  | u32 id, s32 min, s32 max, u32 step, s32 def); | 
|  |  | 
|  | /** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control. | 
|  | * @hdl:	The control handler. | 
|  | * @ops:	The control ops. | 
|  | * @id:	The control ID. | 
|  | * @max:	The control's maximum value. | 
|  | * @mask: 	The control's skip mask for menu controls. This makes it | 
|  | *		easy to skip menu items that are not valid. If bit X is set, | 
|  | *		then menu item X is skipped. Of course, this only works for | 
|  | *		menus with <= 32 menu items. There are no menus that come | 
|  | *		close to that number, so this is OK. Should we ever need more, | 
|  | *		then this will have to be extended to a u64 or a bit array. | 
|  | * @def: 	The control's default value. | 
|  | * | 
|  | * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value | 
|  | * determines which menu items are to be skipped. | 
|  | * | 
|  | * If @id refers to a non-menu control, then this function will return NULL. | 
|  | */ | 
|  | struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl, | 
|  | const struct v4l2_ctrl_ops *ops, | 
|  | u32 id, s32 max, s32 mask, s32 def); | 
|  |  | 
|  | /** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler. | 
|  | * @hdl:	The control handler. | 
|  | * @ctrl:	The control to add. | 
|  | * | 
|  | * It will return NULL if it was unable to add the control reference. | 
|  | * If the control already belonged to the handler, then it will do | 
|  | * nothing and just return @ctrl. | 
|  | */ | 
|  | struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl, | 
|  | struct v4l2_ctrl *ctrl); | 
|  |  | 
|  | /** v4l2_ctrl_add_handler() - Add all controls from handler @add to | 
|  | * handler @hdl. | 
|  | * @hdl:	The control handler. | 
|  | * @add:	The control handler whose controls you want to add to | 
|  | *		the @hdl control handler. | 
|  | * | 
|  | * Does nothing if either of the two is a NULL pointer. | 
|  | * In case of an error @hdl->error will be set to the error code (if it | 
|  | * wasn't set already). | 
|  | */ | 
|  | int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl, | 
|  | struct v4l2_ctrl_handler *add); | 
|  |  | 
|  |  | 
|  | /** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster. | 
|  | * @ncontrols:	The number of controls in this cluster. | 
|  | * @controls: 	The cluster control array of size @ncontrols. | 
|  | */ | 
|  | void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls); | 
|  |  | 
|  |  | 
|  | /** v4l2_ctrl_find() - Find a control with the given ID. | 
|  | * @hdl:	The control handler. | 
|  | * @id:	The control ID to find. | 
|  | * | 
|  | * If @hdl == NULL this will return NULL as well. Will lock the handler so | 
|  | * do not use from inside &v4l2_ctrl_ops. | 
|  | */ | 
|  | struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id); | 
|  |  | 
|  | /** v4l2_ctrl_activate() - Make the control active or inactive. | 
|  | * @ctrl:	The control to (de)activate. | 
|  | * @active:	True if the control should become active. | 
|  | * | 
|  | * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically. | 
|  | * Does nothing if @ctrl == NULL. | 
|  | * This will usually be called from within the s_ctrl op. | 
|  | * | 
|  | * This function can be called regardless of whether the control handler | 
|  | * is locked or not. | 
|  | */ | 
|  | void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active); | 
|  |  | 
|  | /** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed. | 
|  | * @ctrl:	The control to (de)activate. | 
|  | * @grabbed:	True if the control should become grabbed. | 
|  | * | 
|  | * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically. | 
|  | * Does nothing if @ctrl == NULL. | 
|  | * This will usually be called when starting or stopping streaming in the | 
|  | * driver. | 
|  | * | 
|  | * This function can be called regardless of whether the control handler | 
|  | * is locked or not. | 
|  | */ | 
|  | void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed); | 
|  |  | 
|  | /** v4l2_ctrl_lock() - Helper function to lock the handler | 
|  | * associated with the control. | 
|  | * @ctrl:	The control to lock. | 
|  | */ | 
|  | static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl) | 
|  | { | 
|  | mutex_lock(&ctrl->handler->lock); | 
|  | } | 
|  |  | 
|  | /** v4l2_ctrl_lock() - Helper function to unlock the handler | 
|  | * associated with the control. | 
|  | * @ctrl:	The control to unlock. | 
|  | */ | 
|  | static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl) | 
|  | { | 
|  | mutex_unlock(&ctrl->handler->lock); | 
|  | } | 
|  |  | 
|  | /** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver. | 
|  | * @ctrl:	The control. | 
|  | * | 
|  | * This returns the control's value safely by going through the control | 
|  | * framework. This function will lock the control's handler, so it cannot be | 
|  | * used from within the &v4l2_ctrl_ops functions. | 
|  | * | 
|  | * This function is for integer type controls only. | 
|  | */ | 
|  | s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl); | 
|  |  | 
|  | /** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver. | 
|  | * @ctrl:	The control. | 
|  | * @val:	The new value. | 
|  | * | 
|  | * This set the control's new value safely by going through the control | 
|  | * framework. This function will lock the control's handler, so it cannot be | 
|  | * used from within the &v4l2_ctrl_ops functions. | 
|  | * | 
|  | * This function is for integer type controls only. | 
|  | */ | 
|  | int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val); | 
|  |  | 
|  |  | 
|  | /* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */ | 
|  | int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc); | 
|  | int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm); | 
|  | int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl); | 
|  | int v4l2_s_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl); | 
|  | int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c); | 
|  | int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c); | 
|  | int v4l2_s_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c); | 
|  |  | 
|  | /* Helpers for subdevices. If the associated ctrl_handler == NULL then they | 
|  | will all return -EINVAL. */ | 
|  | int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc); | 
|  | int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm); | 
|  | int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs); | 
|  | int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs); | 
|  | int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs); | 
|  | int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl); | 
|  | int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl); | 
|  |  | 
|  | #endif |