|  | # | 
|  | # rt-mutex test | 
|  | # | 
|  | # Op: C(ommand)/T(est)/W(ait) | 
|  | # |  opcode | 
|  | # |  |     threadid: 0-7 | 
|  | # |  |     |  opcode argument | 
|  | # |  |     |  | | 
|  | # C: lock: 0: 0 | 
|  | # | 
|  | # Commands | 
|  | # | 
|  | # opcode	opcode argument | 
|  | # schedother	nice value | 
|  | # schedfifo	priority | 
|  | # lock		lock nr (0-7) | 
|  | # locknowait	lock nr (0-7) | 
|  | # lockint	lock nr (0-7) | 
|  | # lockintnowait	lock nr (0-7) | 
|  | # lockcont	lock nr (0-7) | 
|  | # unlock	lock nr (0-7) | 
|  | # signal	thread to signal (0-7) | 
|  | # reset		0 | 
|  | # resetevent	0 | 
|  | # | 
|  | # Tests / Wait | 
|  | # | 
|  | # opcode	opcode argument | 
|  | # | 
|  | # prioeq	priority | 
|  | # priolt	priority | 
|  | # priogt	priority | 
|  | # nprioeq	normal priority | 
|  | # npriolt	normal priority | 
|  | # npriogt	normal priority | 
|  | # locked	lock nr (0-7) | 
|  | # blocked	lock nr (0-7) | 
|  | # blockedwake	lock nr (0-7) | 
|  | # unlocked	lock nr (0-7) | 
|  | # opcodeeq	command opcode or number | 
|  | # opcodelt	number | 
|  | # opcodegt	number | 
|  | # eventeq	number | 
|  | # eventgt	number | 
|  | # eventlt	number | 
|  |  | 
|  | # | 
|  | # 3 threads 2 lock PI | 
|  | # | 
|  | C: resetevent:		0: 	0 | 
|  | W: opcodeeq:		0: 	0 | 
|  |  | 
|  | # Set schedulers | 
|  | C: schedother:		0: 	0 | 
|  | C: schedother:		1: 	0 | 
|  | C: schedfifo:		2: 	82 | 
|  |  | 
|  | # T0 lock L0 | 
|  | C: locknowait:		0: 	0 | 
|  | W: locked:		0: 	0 | 
|  |  | 
|  | # T1 lock L0 | 
|  | C: locknowait:		1: 	0 | 
|  | W: blocked:		1: 	0 | 
|  | T: priolt:		0: 	1 | 
|  |  | 
|  | # T2 lock L0 | 
|  | C: locknowait:		2: 	0 | 
|  | W: blocked:		2: 	0 | 
|  | T: prioeq:		0: 	82 | 
|  |  | 
|  | # T0 unlock L0 | 
|  | C: unlock:		0: 	0 | 
|  |  | 
|  | # Wait until T2 got the lock | 
|  | W: locked:		2: 	0 | 
|  | W: unlocked:		0:	0 | 
|  | T: priolt:		0:	1 | 
|  |  | 
|  | # T2 unlock L0 | 
|  | C: unlock:		2: 	0 | 
|  |  | 
|  | W: unlocked:		2: 	0 | 
|  | W: locked:		1: 	0 | 
|  |  | 
|  | C: unlock:		1: 	0 | 
|  | W: unlocked:		1: 	0 |