|  | /* | 
|  | * arch/alpha/lib/ev6-divide.S | 
|  | * | 
|  | * 21264 version contributed by Rick Gorton <rick.gorton@alpha-processor.com> | 
|  | * | 
|  | * Alpha division.. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * The alpha chip doesn't provide hardware division, so we have to do it | 
|  | * by hand.  The compiler expects the functions | 
|  | * | 
|  | *	__divqu: 64-bit unsigned long divide | 
|  | *	__remqu: 64-bit unsigned long remainder | 
|  | *	__divqs/__remqs: signed 64-bit | 
|  | *	__divlu/__remlu: unsigned 32-bit | 
|  | *	__divls/__remls: signed 32-bit | 
|  | * | 
|  | * These are not normal C functions: instead of the normal | 
|  | * calling sequence, these expect their arguments in registers | 
|  | * $24 and $25, and return the result in $27. Register $28 may | 
|  | * be clobbered (assembly temporary), anything else must be saved. | 
|  | * | 
|  | * In short: painful. | 
|  | * | 
|  | * This is a rather simple bit-at-a-time algorithm: it's very good | 
|  | * at dividing random 64-bit numbers, but the more usual case where | 
|  | * the divisor is small is handled better by the DEC algorithm | 
|  | * using lookup tables. This uses much less memory, though, and is | 
|  | * nicer on the cache.. Besides, I don't know the copyright status | 
|  | * of the DEC code. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * My temporaries: | 
|  | *	$0 - current bit | 
|  | *	$1 - shifted divisor | 
|  | *	$2 - modulus/quotient | 
|  | * | 
|  | *	$23 - return address | 
|  | *	$24 - dividend | 
|  | *	$25 - divisor | 
|  | * | 
|  | *	$27 - quotient/modulus | 
|  | *	$28 - compare status | 
|  | * | 
|  | * Much of the information about 21264 scheduling/coding comes from: | 
|  | *	Compiler Writer's Guide for the Alpha 21264 | 
|  | *	abbreviated as 'CWG' in other comments here | 
|  | *	ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html | 
|  | * Scheduling notation: | 
|  | *	E	- either cluster | 
|  | *	U	- upper subcluster; U0 - subcluster U0; U1 - subcluster U1 | 
|  | *	L	- lower subcluster; L0 - subcluster L0; L1 - subcluster L1 | 
|  | * Try not to change the actual algorithm if possible for consistency. | 
|  | */ | 
|  |  | 
|  | #define halt .long 0 | 
|  |  | 
|  | /* | 
|  | * Select function type and registers | 
|  | */ | 
|  | #define mask	$0 | 
|  | #define divisor	$1 | 
|  | #define compare $28 | 
|  | #define tmp1	$3 | 
|  | #define tmp2	$4 | 
|  |  | 
|  | #ifdef DIV | 
|  | #define DIV_ONLY(x,y...) x,##y | 
|  | #define MOD_ONLY(x,y...) | 
|  | #define func(x) __div##x | 
|  | #define modulus $2 | 
|  | #define quotient $27 | 
|  | #define GETSIGN(x) xor $24,$25,x | 
|  | #define STACK 48 | 
|  | #else | 
|  | #define DIV_ONLY(x,y...) | 
|  | #define MOD_ONLY(x,y...) x,##y | 
|  | #define func(x) __rem##x | 
|  | #define modulus $27 | 
|  | #define quotient $2 | 
|  | #define GETSIGN(x) bis $24,$24,x | 
|  | #define STACK 32 | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * For 32-bit operations, we need to extend to 64-bit | 
|  | */ | 
|  | #ifdef INTSIZE | 
|  | #define ufunction func(lu) | 
|  | #define sfunction func(l) | 
|  | #define LONGIFY(x) zapnot x,15,x | 
|  | #define SLONGIFY(x) addl x,0,x | 
|  | #else | 
|  | #define ufunction func(qu) | 
|  | #define sfunction func(q) | 
|  | #define LONGIFY(x) | 
|  | #define SLONGIFY(x) | 
|  | #endif | 
|  |  | 
|  | .set noat | 
|  | .align	4 | 
|  | .globl	ufunction | 
|  | .ent	ufunction | 
|  | ufunction: | 
|  | subq	$30,STACK,$30		# E : | 
|  | .frame	$30,STACK,$23 | 
|  | .prologue 0 | 
|  |  | 
|  | 7:	stq	$1, 0($30)		# L : | 
|  | bis	$25,$25,divisor		# E : | 
|  | stq	$2, 8($30)		# L : L U L U | 
|  |  | 
|  | bis	$24,$24,modulus		# E : | 
|  | stq	$0,16($30)		# L : | 
|  | bis	$31,$31,quotient	# E : | 
|  | LONGIFY(divisor)		# E : U L L U | 
|  |  | 
|  | stq	tmp1,24($30)		# L : | 
|  | LONGIFY(modulus)		# E : | 
|  | bis	$31,1,mask		# E : | 
|  | DIV_ONLY(stq tmp2,32($30))	# L : L U U L | 
|  |  | 
|  | beq	divisor, 9f			/* div by zero */ | 
|  | /* | 
|  | * In spite of the DIV_ONLY being either a non-instruction | 
|  | * or an actual stq, the addition of the .align directive | 
|  | * below ensures that label 1 is going to be nicely aligned | 
|  | */ | 
|  |  | 
|  | .align	4 | 
|  | #ifdef INTSIZE | 
|  | /* | 
|  | * shift divisor left, using 3-bit shifts for | 
|  | * 32-bit divides as we can't overflow. Three-bit | 
|  | * shifts will result in looping three times less | 
|  | * here, but can result in two loops more later. | 
|  | * Thus using a large shift isn't worth it (and | 
|  | * s8add pairs better than a sll..) | 
|  | */ | 
|  | 1:	cmpult	divisor,modulus,compare	# E : | 
|  | s8addq	divisor,$31,divisor	# E : | 
|  | s8addq	mask,$31,mask		# E : | 
|  | bne	compare,1b		# U : U L U L | 
|  | #else | 
|  | 1:	cmpult	divisor,modulus,compare	# E : | 
|  | nop				# E : | 
|  | nop				# E : | 
|  | blt     divisor, 2f		# U : U L U L | 
|  |  | 
|  | addq	divisor,divisor,divisor	# E : | 
|  | addq	mask,mask,mask		# E : | 
|  | unop				# E : | 
|  | bne	compare,1b		# U : U L U L | 
|  | #endif | 
|  |  | 
|  | /* ok, start to go right again.. */ | 
|  | 2: | 
|  | /* | 
|  | * Keep things nicely bundled... use a nop instead of not | 
|  | * having an instruction for DIV_ONLY | 
|  | */ | 
|  | #ifdef DIV | 
|  | DIV_ONLY(addq quotient,mask,tmp2) # E : | 
|  | #else | 
|  | nop				# E : | 
|  | #endif | 
|  | srl	mask,1,mask		# U : | 
|  | cmpule	divisor,modulus,compare	# E : | 
|  | subq	modulus,divisor,tmp1	# E : | 
|  |  | 
|  | #ifdef DIV | 
|  | DIV_ONLY(cmovne compare,tmp2,quotient)	# E : Latency 2, extra map slot | 
|  | nop				# E : as part of the cmovne | 
|  | srl	divisor,1,divisor	# U : | 
|  | nop				# E : L U L U | 
|  |  | 
|  | nop				# E : | 
|  | cmovne	compare,tmp1,modulus	# E : Latency 2, extra map slot | 
|  | nop				# E : as part of the cmovne | 
|  | bne	mask,2b			# U : U L U L | 
|  | #else | 
|  | srl	divisor,1,divisor	# U : | 
|  | cmovne	compare,tmp1,modulus	# E : Latency 2, extra map slot | 
|  | nop				# E : as part of the cmovne | 
|  | bne	mask,2b			# U : U L L U | 
|  | #endif | 
|  |  | 
|  | 9:	ldq	$1, 0($30)		# L : | 
|  | ldq	$2, 8($30)		# L : | 
|  | nop				# E : | 
|  | nop				# E : U U L L | 
|  |  | 
|  | ldq	$0,16($30)		# L : | 
|  | ldq	tmp1,24($30)		# L : | 
|  | nop				# E : | 
|  | nop				# E : | 
|  |  | 
|  | #ifdef DIV | 
|  | DIV_ONLY(ldq tmp2,32($30))	# L : | 
|  | #else | 
|  | nop				# E : | 
|  | #endif | 
|  | addq	$30,STACK,$30		# E : | 
|  | ret	$31,($23),1		# L0 : L U U L | 
|  | .end	ufunction | 
|  |  | 
|  | /* | 
|  | * Uhh.. Ugly signed division. I'd rather not have it at all, but | 
|  | * it's needed in some circumstances. There are different ways to | 
|  | * handle this, really. This does: | 
|  | * 	-a / b = a / -b = -(a / b) | 
|  | *	-a % b = -(a % b) | 
|  | *	a % -b = a % b | 
|  | * which is probably not the best solution, but at least should | 
|  | * have the property that (x/y)*y + (x%y) = x. | 
|  | */ | 
|  | .align 4 | 
|  | .globl	sfunction | 
|  | .ent	sfunction | 
|  | sfunction: | 
|  | subq	$30,STACK,$30		# E : | 
|  | .frame	$30,STACK,$23 | 
|  | .prologue 0 | 
|  | bis	$24,$25,$28		# E : | 
|  | SLONGIFY($28)			# E : | 
|  | bge	$28,7b			# U : | 
|  |  | 
|  | stq	$24,0($30)		# L : | 
|  | subq	$31,$24,$28		# E : | 
|  | stq	$25,8($30)		# L : | 
|  | nop				# E : U L U L | 
|  |  | 
|  | cmovlt	$24,$28,$24	/* abs($24) */ # E : Latency 2, extra map slot | 
|  | nop				# E : as part of the cmov | 
|  | stq	$23,16($30)		# L : | 
|  | subq	$31,$25,$28		# E : U L U L | 
|  |  | 
|  | stq	tmp1,24($30)		# L : | 
|  | cmovlt	$25,$28,$25	/* abs($25) */ # E : Latency 2, extra map slot | 
|  | nop				# E : | 
|  | bsr	$23,ufunction		# L0: L U L U | 
|  |  | 
|  | ldq	$24,0($30)		# L : | 
|  | ldq	$25,8($30)		# L : | 
|  | GETSIGN($28)			# E : | 
|  | subq	$31,$27,tmp1		# E : U U L L | 
|  |  | 
|  | SLONGIFY($28)			# E : | 
|  | ldq	$23,16($30)		# L : | 
|  | cmovlt	$28,tmp1,$27		# E : Latency 2, extra map slot | 
|  | nop				# E : U L L U : as part of the cmov | 
|  |  | 
|  | ldq	tmp1,24($30)		# L : | 
|  | nop				# E : as part of the cmov | 
|  | addq	$30,STACK,$30		# E : | 
|  | ret	$31,($23),1		# L0 : L U U L | 
|  | .end	sfunction |