|  | /* | 
|  | *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device | 
|  | * | 
|  | *	Copyright (C) 2006 Sony Computer Entertainment Inc. | 
|  | *	Copyright 2006, 2007 Sony Corporation | 
|  | * | 
|  | *  This file is based on : | 
|  | * | 
|  | *  linux/drivers/video/vfb.c -- Virtual frame buffer device | 
|  | * | 
|  | *	Copyright (C) 2002 James Simmons | 
|  | * | 
|  | *	Copyright (C) 1997 Geert Uytterhoeven | 
|  | * | 
|  | *  This file is subject to the terms and conditions of the GNU General Public | 
|  | *  License. See the file COPYING in the main directory of this archive for | 
|  | *  more details. | 
|  | */ | 
|  |  | 
|  | #include <linux/module.h> | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/errno.h> | 
|  | #include <linux/string.h> | 
|  | #include <linux/mm.h> | 
|  | #include <linux/interrupt.h> | 
|  | #include <linux/console.h> | 
|  | #include <linux/ioctl.h> | 
|  | #include <linux/kthread.h> | 
|  | #include <linux/freezer.h> | 
|  | #include <linux/uaccess.h> | 
|  | #include <linux/fb.h> | 
|  | #include <linux/init.h> | 
|  |  | 
|  | #include <asm/abs_addr.h> | 
|  | #include <asm/cell-regs.h> | 
|  | #include <asm/lv1call.h> | 
|  | #include <asm/ps3av.h> | 
|  | #include <asm/ps3fb.h> | 
|  | #include <asm/ps3.h> | 
|  | #include <asm/ps3gpu.h> | 
|  |  | 
|  |  | 
|  | #define DEVICE_NAME		"ps3fb" | 
|  |  | 
|  | #define GPU_CMD_BUF_SIZE			(2 * 1024 * 1024) | 
|  | #define GPU_FB_START				(64 * 1024) | 
|  | #define GPU_IOIF				(0x0d000000UL) | 
|  | #define GPU_ALIGN_UP(x)				_ALIGN_UP((x), 64) | 
|  | #define GPU_MAX_LINE_LENGTH			(65536 - 64) | 
|  |  | 
|  | #define GPU_INTR_STATUS_VSYNC_0			0	/* vsync on head A */ | 
|  | #define GPU_INTR_STATUS_VSYNC_1			1	/* vsync on head B */ | 
|  | #define GPU_INTR_STATUS_FLIP_0			3	/* flip head A */ | 
|  | #define GPU_INTR_STATUS_FLIP_1			4	/* flip head B */ | 
|  | #define GPU_INTR_STATUS_QUEUE_0			5	/* queue head A */ | 
|  | #define GPU_INTR_STATUS_QUEUE_1			6	/* queue head B */ | 
|  |  | 
|  | #define GPU_DRIVER_INFO_VERSION			0x211 | 
|  |  | 
|  | /* gpu internals */ | 
|  | struct display_head { | 
|  | u64 be_time_stamp; | 
|  | u32 status; | 
|  | u32 offset; | 
|  | u32 res1; | 
|  | u32 res2; | 
|  | u32 field; | 
|  | u32 reserved1; | 
|  |  | 
|  | u64 res3; | 
|  | u32 raster; | 
|  |  | 
|  | u64 vblank_count; | 
|  | u32 field_vsync; | 
|  | u32 reserved2; | 
|  | }; | 
|  |  | 
|  | struct gpu_irq { | 
|  | u32 irq_outlet; | 
|  | u32 status; | 
|  | u32 mask; | 
|  | u32 video_cause; | 
|  | u32 graph_cause; | 
|  | u32 user_cause; | 
|  |  | 
|  | u32 res1; | 
|  | u64 res2; | 
|  |  | 
|  | u32 reserved[4]; | 
|  | }; | 
|  |  | 
|  | struct gpu_driver_info { | 
|  | u32 version_driver; | 
|  | u32 version_gpu; | 
|  | u32 memory_size; | 
|  | u32 hardware_channel; | 
|  |  | 
|  | u32 nvcore_frequency; | 
|  | u32 memory_frequency; | 
|  |  | 
|  | u32 reserved[1063]; | 
|  | struct display_head display_head[8]; | 
|  | struct gpu_irq irq; | 
|  | }; | 
|  |  | 
|  | struct ps3fb_priv { | 
|  | unsigned int irq_no; | 
|  |  | 
|  | u64 context_handle, memory_handle; | 
|  | struct gpu_driver_info *dinfo; | 
|  |  | 
|  | u64 vblank_count;	/* frame count */ | 
|  | wait_queue_head_t wait_vsync; | 
|  |  | 
|  | atomic_t ext_flip;	/* on/off flip with vsync */ | 
|  | atomic_t f_count;	/* fb_open count */ | 
|  | int is_blanked; | 
|  | int is_kicked; | 
|  | struct task_struct *task; | 
|  | }; | 
|  | static struct ps3fb_priv ps3fb; | 
|  |  | 
|  | struct ps3fb_par { | 
|  | u32 pseudo_palette[16]; | 
|  | int mode_id, new_mode_id; | 
|  | unsigned int num_frames;	/* num of frame buffers */ | 
|  | unsigned int width; | 
|  | unsigned int height; | 
|  | unsigned int ddr_line_length; | 
|  | unsigned int ddr_frame_size; | 
|  | unsigned int xdr_frame_size; | 
|  | unsigned int full_offset;	/* start of fullscreen DDR fb */ | 
|  | unsigned int fb_offset;		/* start of actual DDR fb */ | 
|  | unsigned int pan_offset; | 
|  | }; | 
|  |  | 
|  |  | 
|  | #define FIRST_NATIVE_MODE_INDEX	10 | 
|  |  | 
|  | static const struct fb_videomode ps3fb_modedb[] = { | 
|  | /* 60 Hz broadcast modes (modes "1" to "5") */ | 
|  | { | 
|  | /* 480i */ | 
|  | "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_INTERLACED | 
|  | },    { | 
|  | /* 480p */ | 
|  | "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | },    { | 
|  | /* 720p */ | 
|  | "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | },    { | 
|  | /* 1080i */ | 
|  | "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_INTERLACED | 
|  | },    { | 
|  | /* 1080p */ | 
|  | "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | }, | 
|  |  | 
|  | /* 50 Hz broadcast modes (modes "6" to "10") */ | 
|  | { | 
|  | /* 576i */ | 
|  | "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_INTERLACED | 
|  | },    { | 
|  | /* 576p */ | 
|  | "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | },    { | 
|  | /* 720p */ | 
|  | "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | },    { | 
|  | /* 1080i */ | 
|  | "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_INTERLACED | 
|  | },    { | 
|  | /* 1080p */ | 
|  | "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | }, | 
|  |  | 
|  | [FIRST_NATIVE_MODE_INDEX] = | 
|  | /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */ | 
|  | { | 
|  | /* 480if */ | 
|  | "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_INTERLACED | 
|  | }, { | 
|  | /* 480pf */ | 
|  | "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | }, { | 
|  | /* 720pf */ | 
|  | "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | }, { | 
|  | /* 1080if */ | 
|  | "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_INTERLACED | 
|  | }, { | 
|  | /* 1080pf */ | 
|  | "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | }, | 
|  |  | 
|  | /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */ | 
|  | { | 
|  | /* 576if */ | 
|  | "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_INTERLACED | 
|  | }, { | 
|  | /* 576pf */ | 
|  | "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | }, { | 
|  | /* 720pf */ | 
|  | "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | }, { | 
|  | /* 1080if */ | 
|  | "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_INTERLACED | 
|  | }, { | 
|  | /* 1080pf */ | 
|  | "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5, | 
|  | FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED | 
|  | }, | 
|  |  | 
|  | /* VESA modes (modes "11" to "13") */ | 
|  | { | 
|  | /* WXGA */ | 
|  | "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6, | 
|  | 0, FB_VMODE_NONINTERLACED, | 
|  | FB_MODE_IS_VESA | 
|  | }, { | 
|  | /* SXGA */ | 
|  | "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3, | 
|  | FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED, | 
|  | FB_MODE_IS_VESA | 
|  | }, { | 
|  | /* WUXGA */ | 
|  | "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6, | 
|  | FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED, | 
|  | FB_MODE_IS_VESA | 
|  | } | 
|  | }; | 
|  |  | 
|  |  | 
|  | #define HEAD_A | 
|  | #define HEAD_B | 
|  |  | 
|  | #define BPP		4			/* number of bytes per pixel */ | 
|  |  | 
|  |  | 
|  | static int ps3fb_mode; | 
|  | module_param(ps3fb_mode, int, 0); | 
|  |  | 
|  | static char *mode_option __devinitdata; | 
|  |  | 
|  | static int ps3fb_cmp_mode(const struct fb_videomode *vmode, | 
|  | const struct fb_var_screeninfo *var) | 
|  | { | 
|  | long xres, yres, left_margin, right_margin, upper_margin, lower_margin; | 
|  | long dx, dy; | 
|  |  | 
|  | /* maximum values */ | 
|  | if (var->xres > vmode->xres || var->yres > vmode->yres || | 
|  | var->pixclock > vmode->pixclock || | 
|  | var->hsync_len > vmode->hsync_len || | 
|  | var->vsync_len > vmode->vsync_len) | 
|  | return -1; | 
|  |  | 
|  | /* progressive/interlaced must match */ | 
|  | if ((var->vmode & FB_VMODE_MASK) != vmode->vmode) | 
|  | return -1; | 
|  |  | 
|  | /* minimum resolution */ | 
|  | xres = max(var->xres, 1U); | 
|  | yres = max(var->yres, 1U); | 
|  |  | 
|  | /* minimum margins */ | 
|  | left_margin = max(var->left_margin, vmode->left_margin); | 
|  | right_margin = max(var->right_margin, vmode->right_margin); | 
|  | upper_margin = max(var->upper_margin, vmode->upper_margin); | 
|  | lower_margin = max(var->lower_margin, vmode->lower_margin); | 
|  |  | 
|  | /* resolution + margins may not exceed native parameters */ | 
|  | dx = ((long)vmode->left_margin + (long)vmode->xres + | 
|  | (long)vmode->right_margin) - | 
|  | (left_margin + xres + right_margin); | 
|  | if (dx < 0) | 
|  | return -1; | 
|  |  | 
|  | dy = ((long)vmode->upper_margin + (long)vmode->yres + | 
|  | (long)vmode->lower_margin) - | 
|  | (upper_margin + yres + lower_margin); | 
|  | if (dy < 0) | 
|  | return -1; | 
|  |  | 
|  | /* exact match */ | 
|  | if (!dx && !dy) | 
|  | return 0; | 
|  |  | 
|  | /* resolution difference */ | 
|  | return (vmode->xres - xres) * (vmode->yres - yres); | 
|  | } | 
|  |  | 
|  | static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id) | 
|  | { | 
|  | return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1]; | 
|  | } | 
|  |  | 
|  | static const struct fb_videomode *ps3fb_vmode(int id) | 
|  | { | 
|  | u32 mode = id & PS3AV_MODE_MASK; | 
|  |  | 
|  | if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA) | 
|  | return NULL; | 
|  |  | 
|  | if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) { | 
|  | /* Non-fullscreen broadcast mode */ | 
|  | return &ps3fb_modedb[mode - 1]; | 
|  | } | 
|  |  | 
|  | return ps3fb_native_vmode(mode); | 
|  | } | 
|  |  | 
|  | static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var, | 
|  | u32 *ddr_line_length, u32 *xdr_line_length) | 
|  | { | 
|  | unsigned int id, best_id; | 
|  | int diff, best_diff; | 
|  | const struct fb_videomode *vmode; | 
|  | long gap; | 
|  |  | 
|  | best_id = 0; | 
|  | best_diff = INT_MAX; | 
|  | pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__, | 
|  | var->left_margin, var->xres, var->right_margin, | 
|  | var->upper_margin, var->yres, var->lower_margin); | 
|  | for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) { | 
|  | vmode = ps3fb_native_vmode(id); | 
|  | diff = ps3fb_cmp_mode(vmode, var); | 
|  | pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n", | 
|  | __func__, id, vmode->left_margin, vmode->xres, | 
|  | vmode->right_margin, vmode->upper_margin, | 
|  | vmode->yres, vmode->lower_margin, diff); | 
|  | if (diff < 0) | 
|  | continue; | 
|  | if (diff < best_diff) { | 
|  | best_id = id; | 
|  | if (!diff) | 
|  | break; | 
|  | best_diff = diff; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (!best_id) { | 
|  | pr_debug("%s: no suitable mode found\n", __func__); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | id = best_id; | 
|  | vmode = ps3fb_native_vmode(id); | 
|  |  | 
|  | *ddr_line_length = vmode->xres * BPP; | 
|  |  | 
|  | /* minimum resolution */ | 
|  | if (!var->xres) | 
|  | var->xres = 1; | 
|  | if (!var->yres) | 
|  | var->yres = 1; | 
|  |  | 
|  | /* minimum virtual resolution */ | 
|  | if (var->xres_virtual < var->xres) | 
|  | var->xres_virtual = var->xres; | 
|  | if (var->yres_virtual < var->yres) | 
|  | var->yres_virtual = var->yres; | 
|  |  | 
|  | /* minimum margins */ | 
|  | if (var->left_margin < vmode->left_margin) | 
|  | var->left_margin = vmode->left_margin; | 
|  | if (var->right_margin < vmode->right_margin) | 
|  | var->right_margin = vmode->right_margin; | 
|  | if (var->upper_margin < vmode->upper_margin) | 
|  | var->upper_margin = vmode->upper_margin; | 
|  | if (var->lower_margin < vmode->lower_margin) | 
|  | var->lower_margin = vmode->lower_margin; | 
|  |  | 
|  | /* extra margins */ | 
|  | gap = ((long)vmode->left_margin + (long)vmode->xres + | 
|  | (long)vmode->right_margin) - | 
|  | ((long)var->left_margin + (long)var->xres + | 
|  | (long)var->right_margin); | 
|  | if (gap > 0) { | 
|  | var->left_margin += gap/2; | 
|  | var->right_margin += (gap+1)/2; | 
|  | pr_debug("%s: rounded up H to %u [%u] %u\n", __func__, | 
|  | var->left_margin, var->xres, var->right_margin); | 
|  | } | 
|  |  | 
|  | gap = ((long)vmode->upper_margin + (long)vmode->yres + | 
|  | (long)vmode->lower_margin) - | 
|  | ((long)var->upper_margin + (long)var->yres + | 
|  | (long)var->lower_margin); | 
|  | if (gap > 0) { | 
|  | var->upper_margin += gap/2; | 
|  | var->lower_margin += (gap+1)/2; | 
|  | pr_debug("%s: rounded up V to %u [%u] %u\n", __func__, | 
|  | var->upper_margin, var->yres, var->lower_margin); | 
|  | } | 
|  |  | 
|  | /* fixed fields */ | 
|  | var->pixclock = vmode->pixclock; | 
|  | var->hsync_len = vmode->hsync_len; | 
|  | var->vsync_len = vmode->vsync_len; | 
|  | var->sync = vmode->sync; | 
|  |  | 
|  | if (ps3_compare_firmware_version(1, 9, 0) >= 0) { | 
|  | *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP); | 
|  | if (*xdr_line_length > GPU_MAX_LINE_LENGTH) | 
|  | *xdr_line_length = GPU_MAX_LINE_LENGTH; | 
|  | } else | 
|  | *xdr_line_length = *ddr_line_length; | 
|  |  | 
|  | if (vmode->sync & FB_SYNC_BROADCAST) { | 
|  | /* Full broadcast modes have the full mode bit set */ | 
|  | if (vmode->xres == var->xres && vmode->yres == var->yres) | 
|  | id |= PS3AV_MODE_FULL; | 
|  | } | 
|  |  | 
|  | pr_debug("%s: mode %u\n", __func__, id); | 
|  | return id; | 
|  | } | 
|  |  | 
|  | static void ps3fb_sync_image(struct device *dev, u64 frame_offset, | 
|  | u64 dst_offset, u64 src_offset, u32 width, | 
|  | u32 height, u32 dst_line_length, | 
|  | u32 src_line_length) | 
|  | { | 
|  | int status; | 
|  | u64 line_length; | 
|  |  | 
|  | line_length = dst_line_length; | 
|  | if (src_line_length != dst_line_length) | 
|  | line_length |= (u64)src_line_length << 32; | 
|  |  | 
|  | src_offset += GPU_FB_START; | 
|  |  | 
|  | mutex_lock(&ps3_gpu_mutex); | 
|  | status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset, | 
|  | GPU_IOIF + src_offset, | 
|  | L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | | 
|  | (width << 16) | height, | 
|  | line_length); | 
|  | mutex_unlock(&ps3_gpu_mutex); | 
|  |  | 
|  | if (status) | 
|  | dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__, | 
|  | status); | 
|  | #ifdef HEAD_A | 
|  | status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset); | 
|  | if (status) | 
|  | dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__, | 
|  | status); | 
|  | #endif | 
|  | #ifdef HEAD_B | 
|  | status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset); | 
|  | if (status) | 
|  | dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__, | 
|  | status); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static int ps3fb_sync(struct fb_info *info, u32 frame) | 
|  | { | 
|  | struct ps3fb_par *par = info->par; | 
|  | int error = 0; | 
|  | u64 ddr_base, xdr_base; | 
|  |  | 
|  | if (frame > par->num_frames - 1) { | 
|  | dev_dbg(info->device, "%s: invalid frame number (%u)\n", | 
|  | __func__, frame); | 
|  | error = -EINVAL; | 
|  | goto out; | 
|  | } | 
|  |  | 
|  | xdr_base = frame * par->xdr_frame_size; | 
|  | ddr_base = frame * par->ddr_frame_size; | 
|  |  | 
|  | ps3fb_sync_image(info->device, ddr_base + par->full_offset, | 
|  | ddr_base + par->fb_offset, xdr_base + par->pan_offset, | 
|  | par->width, par->height, par->ddr_line_length, | 
|  | info->fix.line_length); | 
|  |  | 
|  | out: | 
|  | return error; | 
|  | } | 
|  |  | 
|  | static int ps3fb_open(struct fb_info *info, int user) | 
|  | { | 
|  | atomic_inc(&ps3fb.f_count); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int ps3fb_release(struct fb_info *info, int user) | 
|  | { | 
|  | if (atomic_dec_and_test(&ps3fb.f_count)) { | 
|  | if (atomic_read(&ps3fb.ext_flip)) { | 
|  | atomic_set(&ps3fb.ext_flip, 0); | 
|  | if (console_trylock()) { | 
|  | ps3fb_sync(info, 0);	/* single buffer */ | 
|  | console_unlock(); | 
|  | } | 
|  | } | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | *  Setting the video mode has been split into two parts. | 
|  | *  First part, xxxfb_check_var, must not write anything | 
|  | *  to hardware, it should only verify and adjust var. | 
|  | *  This means it doesn't alter par but it does use hardware | 
|  | *  data from it to check this var. | 
|  | */ | 
|  |  | 
|  | static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) | 
|  | { | 
|  | u32 xdr_line_length, ddr_line_length; | 
|  | int mode; | 
|  |  | 
|  | mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length); | 
|  | if (!mode) | 
|  | return -EINVAL; | 
|  |  | 
|  | /* Virtual screen */ | 
|  | if (var->xres_virtual > xdr_line_length / BPP) { | 
|  | dev_dbg(info->device, | 
|  | "Horizontal virtual screen size too large\n"); | 
|  | return -EINVAL; | 
|  | } | 
|  |  | 
|  | if (var->xoffset + var->xres > var->xres_virtual || | 
|  | var->yoffset + var->yres > var->yres_virtual) { | 
|  | dev_dbg(info->device, "panning out-of-range\n"); | 
|  | return -EINVAL; | 
|  | } | 
|  |  | 
|  | /* We support ARGB8888 only */ | 
|  | if (var->bits_per_pixel > 32 || var->grayscale || | 
|  | var->red.offset > 16 || var->green.offset > 8 || | 
|  | var->blue.offset > 0 || var->transp.offset > 24 || | 
|  | var->red.length > 8 || var->green.length > 8 || | 
|  | var->blue.length > 8 || var->transp.length > 8 || | 
|  | var->red.msb_right || var->green.msb_right || | 
|  | var->blue.msb_right || var->transp.msb_right || var->nonstd) { | 
|  | dev_dbg(info->device, "We support ARGB8888 only\n"); | 
|  | return -EINVAL; | 
|  | } | 
|  |  | 
|  | var->bits_per_pixel = 32; | 
|  | var->red.offset = 16; | 
|  | var->green.offset = 8; | 
|  | var->blue.offset = 0; | 
|  | var->transp.offset = 24; | 
|  | var->red.length = 8; | 
|  | var->green.length = 8; | 
|  | var->blue.length = 8; | 
|  | var->transp.length = 8; | 
|  | var->red.msb_right = 0; | 
|  | var->green.msb_right = 0; | 
|  | var->blue.msb_right = 0; | 
|  | var->transp.msb_right = 0; | 
|  |  | 
|  | /* Rotation is not supported */ | 
|  | if (var->rotate) { | 
|  | dev_dbg(info->device, "Rotation is not supported\n"); | 
|  | return -EINVAL; | 
|  | } | 
|  |  | 
|  | /* Memory limit */ | 
|  | if (var->yres_virtual * xdr_line_length > info->fix.smem_len) { | 
|  | dev_dbg(info->device, "Not enough memory\n"); | 
|  | return -ENOMEM; | 
|  | } | 
|  |  | 
|  | var->height = -1; | 
|  | var->width = -1; | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * This routine actually sets the video mode. | 
|  | */ | 
|  |  | 
|  | static int ps3fb_set_par(struct fb_info *info) | 
|  | { | 
|  | struct ps3fb_par *par = info->par; | 
|  | unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines; | 
|  | unsigned int ddr_xoff, ddr_yoff, offset; | 
|  | const struct fb_videomode *vmode; | 
|  | u64 dst; | 
|  |  | 
|  | mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length); | 
|  | if (!mode) | 
|  | return -EINVAL; | 
|  |  | 
|  | vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK); | 
|  |  | 
|  | info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0; | 
|  | info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0; | 
|  | info->fix.line_length = xdr_line_length; | 
|  |  | 
|  | par->ddr_line_length = ddr_line_length; | 
|  | par->ddr_frame_size = vmode->yres * ddr_line_length; | 
|  | par->xdr_frame_size = info->var.yres_virtual * xdr_line_length; | 
|  |  | 
|  | par->num_frames = info->fix.smem_len / | 
|  | max(par->ddr_frame_size, par->xdr_frame_size); | 
|  |  | 
|  | /* Keep the special bits we cannot set using fb_var_screeninfo */ | 
|  | par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode; | 
|  |  | 
|  | par->width = info->var.xres; | 
|  | par->height = info->var.yres; | 
|  |  | 
|  | /* Start of the virtual frame buffer (relative to fullscreen) */ | 
|  | ddr_xoff = info->var.left_margin - vmode->left_margin; | 
|  | ddr_yoff = info->var.upper_margin - vmode->upper_margin; | 
|  | offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP; | 
|  |  | 
|  | par->fb_offset = GPU_ALIGN_UP(offset); | 
|  | par->full_offset = par->fb_offset - offset; | 
|  | par->pan_offset = info->var.yoffset * xdr_line_length + | 
|  | info->var.xoffset * BPP; | 
|  |  | 
|  | if (par->new_mode_id != par->mode_id) { | 
|  | if (ps3av_set_video_mode(par->new_mode_id)) { | 
|  | par->new_mode_id = par->mode_id; | 
|  | return -EINVAL; | 
|  | } | 
|  | par->mode_id = par->new_mode_id; | 
|  | } | 
|  |  | 
|  | /* Clear XDR frame buffer memory */ | 
|  | memset((void __force *)info->screen_base, 0, info->fix.smem_len); | 
|  |  | 
|  | /* Clear DDR frame buffer memory */ | 
|  | lines = vmode->yres * par->num_frames; | 
|  | if (par->full_offset) | 
|  | lines++; | 
|  | maxlines = info->fix.smem_len / ddr_line_length; | 
|  | for (dst = 0; lines; dst += maxlines * ddr_line_length) { | 
|  | unsigned int l = min(lines, maxlines); | 
|  | ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l, | 
|  | ddr_line_length, ddr_line_length); | 
|  | lines -= l; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | *  Set a single color register. The values supplied are already | 
|  | *  rounded down to the hardware's capabilities (according to the | 
|  | *  entries in the var structure). Return != 0 for invalid regno. | 
|  | */ | 
|  |  | 
|  | static int ps3fb_setcolreg(unsigned int regno, unsigned int red, | 
|  | unsigned int green, unsigned int blue, | 
|  | unsigned int transp, struct fb_info *info) | 
|  | { | 
|  | if (regno >= 16) | 
|  | return 1; | 
|  |  | 
|  | red >>= 8; | 
|  | green >>= 8; | 
|  | blue >>= 8; | 
|  | transp >>= 8; | 
|  |  | 
|  | ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 | | 
|  | green << 8 | blue; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int ps3fb_pan_display(struct fb_var_screeninfo *var, | 
|  | struct fb_info *info) | 
|  | { | 
|  | struct ps3fb_par *par = info->par; | 
|  |  | 
|  | par->pan_offset = var->yoffset * info->fix.line_length + | 
|  | var->xoffset * BPP; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | *  As we have a virtual frame buffer, we need our own mmap function | 
|  | */ | 
|  |  | 
|  | static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma) | 
|  | { | 
|  | unsigned long size, offset; | 
|  |  | 
|  | size = vma->vm_end - vma->vm_start; | 
|  | offset = vma->vm_pgoff << PAGE_SHIFT; | 
|  | if (offset + size > info->fix.smem_len) | 
|  | return -EINVAL; | 
|  |  | 
|  | offset += info->fix.smem_start; | 
|  | if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT, | 
|  | size, vma->vm_page_prot)) | 
|  | return -EAGAIN; | 
|  |  | 
|  | dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n", | 
|  | offset, vma->vm_start); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Blank the display | 
|  | */ | 
|  |  | 
|  | static int ps3fb_blank(int blank, struct fb_info *info) | 
|  | { | 
|  | int retval; | 
|  |  | 
|  | dev_dbg(info->device, "%s: blank:%d\n", __func__, blank); | 
|  | switch (blank) { | 
|  | case FB_BLANK_POWERDOWN: | 
|  | case FB_BLANK_HSYNC_SUSPEND: | 
|  | case FB_BLANK_VSYNC_SUSPEND: | 
|  | case FB_BLANK_NORMAL: | 
|  | retval = ps3av_video_mute(1);	/* mute on */ | 
|  | if (!retval) | 
|  | ps3fb.is_blanked = 1; | 
|  | break; | 
|  |  | 
|  | default:		/* unblank */ | 
|  | retval = ps3av_video_mute(0);	/* mute off */ | 
|  | if (!retval) | 
|  | ps3fb.is_blanked = 0; | 
|  | break; | 
|  | } | 
|  | return retval; | 
|  | } | 
|  |  | 
|  | static int ps3fb_get_vblank(struct fb_vblank *vblank) | 
|  | { | 
|  | memset(vblank, 0, sizeof(*vblank)); | 
|  | vblank->flags = FB_VBLANK_HAVE_VSYNC; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int ps3fb_wait_for_vsync(u32 crtc) | 
|  | { | 
|  | int ret; | 
|  | u64 count; | 
|  |  | 
|  | count = ps3fb.vblank_count; | 
|  | ret = wait_event_interruptible_timeout(ps3fb.wait_vsync, | 
|  | count != ps3fb.vblank_count, | 
|  | HZ / 10); | 
|  | if (!ret) | 
|  | return -ETIMEDOUT; | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* | 
|  | * ioctl | 
|  | */ | 
|  |  | 
|  | static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd, | 
|  | unsigned long arg) | 
|  | { | 
|  | void __user *argp = (void __user *)arg; | 
|  | u32 val; | 
|  | int retval = -EFAULT; | 
|  |  | 
|  | switch (cmd) { | 
|  | case FBIOGET_VBLANK: | 
|  | { | 
|  | struct fb_vblank vblank; | 
|  | dev_dbg(info->device, "FBIOGET_VBLANK:\n"); | 
|  | retval = ps3fb_get_vblank(&vblank); | 
|  | if (retval) | 
|  | break; | 
|  |  | 
|  | if (copy_to_user(argp, &vblank, sizeof(vblank))) | 
|  | retval = -EFAULT; | 
|  | break; | 
|  | } | 
|  |  | 
|  | case FBIO_WAITFORVSYNC: | 
|  | { | 
|  | u32 crt; | 
|  | dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n"); | 
|  | if (get_user(crt, (u32 __user *) arg)) | 
|  | break; | 
|  |  | 
|  | retval = ps3fb_wait_for_vsync(crt); | 
|  | break; | 
|  | } | 
|  |  | 
|  | case PS3FB_IOCTL_SETMODE: | 
|  | { | 
|  | struct ps3fb_par *par = info->par; | 
|  | const struct fb_videomode *vmode; | 
|  | struct fb_var_screeninfo var; | 
|  |  | 
|  | if (copy_from_user(&val, argp, sizeof(val))) | 
|  | break; | 
|  |  | 
|  | if (!(val & PS3AV_MODE_MASK)) { | 
|  | u32 id = ps3av_get_auto_mode(); | 
|  | if (id > 0) | 
|  | val = (val & ~PS3AV_MODE_MASK) | id; | 
|  | } | 
|  | dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val); | 
|  | retval = -EINVAL; | 
|  | vmode = ps3fb_vmode(val); | 
|  | if (vmode) { | 
|  | var = info->var; | 
|  | fb_videomode_to_var(&var, vmode); | 
|  | console_lock(); | 
|  | info->flags |= FBINFO_MISC_USEREVENT; | 
|  | /* Force, in case only special bits changed */ | 
|  | var.activate |= FB_ACTIVATE_FORCE; | 
|  | par->new_mode_id = val; | 
|  | retval = fb_set_var(info, &var); | 
|  | info->flags &= ~FBINFO_MISC_USEREVENT; | 
|  | console_unlock(); | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case PS3FB_IOCTL_GETMODE: | 
|  | val = ps3av_get_mode(); | 
|  | dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val); | 
|  | if (!copy_to_user(argp, &val, sizeof(val))) | 
|  | retval = 0; | 
|  | break; | 
|  |  | 
|  | case PS3FB_IOCTL_SCREENINFO: | 
|  | { | 
|  | struct ps3fb_par *par = info->par; | 
|  | struct ps3fb_ioctl_res res; | 
|  | dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n"); | 
|  | res.xres = info->fix.line_length / BPP; | 
|  | res.yres = info->var.yres_virtual; | 
|  | res.xoff = (res.xres - info->var.xres) / 2; | 
|  | res.yoff = (res.yres - info->var.yres) / 2; | 
|  | res.num_frames = par->num_frames; | 
|  | if (!copy_to_user(argp, &res, sizeof(res))) | 
|  | retval = 0; | 
|  | break; | 
|  | } | 
|  |  | 
|  | case PS3FB_IOCTL_ON: | 
|  | dev_dbg(info->device, "PS3FB_IOCTL_ON:\n"); | 
|  | atomic_inc(&ps3fb.ext_flip); | 
|  | retval = 0; | 
|  | break; | 
|  |  | 
|  | case PS3FB_IOCTL_OFF: | 
|  | dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n"); | 
|  | atomic_dec_if_positive(&ps3fb.ext_flip); | 
|  | retval = 0; | 
|  | break; | 
|  |  | 
|  | case PS3FB_IOCTL_FSEL: | 
|  | if (copy_from_user(&val, argp, sizeof(val))) | 
|  | break; | 
|  |  | 
|  | dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val); | 
|  | console_lock(); | 
|  | retval = ps3fb_sync(info, val); | 
|  | console_unlock(); | 
|  | break; | 
|  |  | 
|  | default: | 
|  | retval = -ENOIOCTLCMD; | 
|  | break; | 
|  | } | 
|  | return retval; | 
|  | } | 
|  |  | 
|  | static int ps3fbd(void *arg) | 
|  | { | 
|  | struct fb_info *info = arg; | 
|  |  | 
|  | set_freezable(); | 
|  | while (!kthread_should_stop()) { | 
|  | try_to_freeze(); | 
|  | set_current_state(TASK_INTERRUPTIBLE); | 
|  | if (ps3fb.is_kicked) { | 
|  | ps3fb.is_kicked = 0; | 
|  | console_lock(); | 
|  | ps3fb_sync(info, 0);	/* single buffer */ | 
|  | console_unlock(); | 
|  | } | 
|  | schedule(); | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr) | 
|  | { | 
|  | struct device *dev = ptr; | 
|  | u64 v1; | 
|  | int status; | 
|  | struct display_head *head = &ps3fb.dinfo->display_head[1]; | 
|  |  | 
|  | status = lv1_gpu_context_intr(ps3fb.context_handle, &v1); | 
|  | if (status) { | 
|  | dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__, | 
|  | status); | 
|  | return IRQ_NONE; | 
|  | } | 
|  |  | 
|  | if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) { | 
|  | /* VSYNC */ | 
|  | ps3fb.vblank_count = head->vblank_count; | 
|  | if (ps3fb.task && !ps3fb.is_blanked && | 
|  | !atomic_read(&ps3fb.ext_flip)) { | 
|  | ps3fb.is_kicked = 1; | 
|  | wake_up_process(ps3fb.task); | 
|  | } | 
|  | wake_up_interruptible(&ps3fb.wait_vsync); | 
|  | } | 
|  |  | 
|  | return IRQ_HANDLED; | 
|  | } | 
|  |  | 
|  |  | 
|  | static struct fb_ops ps3fb_ops = { | 
|  | .fb_open	= ps3fb_open, | 
|  | .fb_release	= ps3fb_release, | 
|  | .fb_read        = fb_sys_read, | 
|  | .fb_write       = fb_sys_write, | 
|  | .fb_check_var	= ps3fb_check_var, | 
|  | .fb_set_par	= ps3fb_set_par, | 
|  | .fb_setcolreg	= ps3fb_setcolreg, | 
|  | .fb_pan_display	= ps3fb_pan_display, | 
|  | .fb_fillrect	= sys_fillrect, | 
|  | .fb_copyarea	= sys_copyarea, | 
|  | .fb_imageblit	= sys_imageblit, | 
|  | .fb_mmap	= ps3fb_mmap, | 
|  | .fb_blank	= ps3fb_blank, | 
|  | .fb_ioctl	= ps3fb_ioctl, | 
|  | .fb_compat_ioctl = ps3fb_ioctl | 
|  | }; | 
|  |  | 
|  | static struct fb_fix_screeninfo ps3fb_fix __initdata = { | 
|  | .id =		DEVICE_NAME, | 
|  | .type =		FB_TYPE_PACKED_PIXELS, | 
|  | .visual =	FB_VISUAL_TRUECOLOR, | 
|  | .accel =	FB_ACCEL_NONE, | 
|  | }; | 
|  |  | 
|  | static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) | 
|  | { | 
|  | struct fb_info *info; | 
|  | struct ps3fb_par *par; | 
|  | int retval; | 
|  | u64 ddr_lpar = 0; | 
|  | u64 lpar_dma_control = 0; | 
|  | u64 lpar_driver_info = 0; | 
|  | u64 lpar_reports = 0; | 
|  | u64 lpar_reports_size = 0; | 
|  | u64 xdr_lpar; | 
|  | struct gpu_driver_info *dinfo; | 
|  | void *fb_start; | 
|  | int status; | 
|  | struct task_struct *task; | 
|  | unsigned long max_ps3fb_size; | 
|  |  | 
|  | if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) { | 
|  | dev_err(&dev->core, "%s: Not enough video memory\n", __func__); | 
|  | return -ENOMEM; | 
|  | } | 
|  |  | 
|  | retval = ps3_open_hv_device(dev); | 
|  | if (retval) { | 
|  | dev_err(&dev->core, "%s: ps3_open_hv_device failed\n", | 
|  | __func__); | 
|  | goto err; | 
|  | } | 
|  |  | 
|  | if (!ps3fb_mode) | 
|  | ps3fb_mode = ps3av_get_mode(); | 
|  | dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode); | 
|  |  | 
|  | atomic_set(&ps3fb.f_count, -1);	/* fbcon opens ps3fb */ | 
|  | atomic_set(&ps3fb.ext_flip, 0);	/* for flip with vsync */ | 
|  | init_waitqueue_head(&ps3fb.wait_vsync); | 
|  |  | 
|  | #ifdef HEAD_A | 
|  | status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC); | 
|  | if (status) { | 
|  | dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n", | 
|  | __func__, status); | 
|  | retval = -ENODEV; | 
|  | goto err_close_device; | 
|  | } | 
|  | #endif | 
|  | #ifdef HEAD_B | 
|  | status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC); | 
|  | if (status) { | 
|  | dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n", | 
|  | __func__, status); | 
|  | retval = -ENODEV; | 
|  | goto err_close_device; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF; | 
|  | if (ps3fb_videomemory.size > max_ps3fb_size) { | 
|  | dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n", | 
|  | max_ps3fb_size); | 
|  | ps3fb_videomemory.size = max_ps3fb_size; | 
|  | } | 
|  |  | 
|  | /* get gpu context handle */ | 
|  | status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0, | 
|  | &ps3fb.memory_handle, &ddr_lpar); | 
|  | if (status) { | 
|  | dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n", | 
|  | __func__, status); | 
|  | goto err_close_device; | 
|  | } | 
|  | dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar); | 
|  |  | 
|  | status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0, | 
|  | &ps3fb.context_handle, | 
|  | &lpar_dma_control, &lpar_driver_info, | 
|  | &lpar_reports, &lpar_reports_size); | 
|  | if (status) { | 
|  | dev_err(&dev->core, | 
|  | "%s: lv1_gpu_context_allocate failed: %d\n", __func__, | 
|  | status); | 
|  | goto err_gpu_memory_free; | 
|  | } | 
|  |  | 
|  | /* vsync interrupt */ | 
|  | dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024); | 
|  | if (!dinfo) { | 
|  | dev_err(&dev->core, "%s: ioremap failed\n", __func__); | 
|  | goto err_gpu_context_free; | 
|  | } | 
|  |  | 
|  | ps3fb.dinfo = dinfo; | 
|  | dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver); | 
|  | dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet); | 
|  | dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x " | 
|  | "core_freq: %d mem_freq:%d\n", dinfo->version_gpu, | 
|  | dinfo->memory_size, dinfo->hardware_channel, | 
|  | dinfo->nvcore_frequency/1000000, | 
|  | dinfo->memory_frequency/1000000); | 
|  |  | 
|  | if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) { | 
|  | dev_err(&dev->core, "%s: version_driver err:%x\n", __func__, | 
|  | dinfo->version_driver); | 
|  | retval = -EINVAL; | 
|  | goto err_iounmap_dinfo; | 
|  | } | 
|  |  | 
|  | retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet, | 
|  | &ps3fb.irq_no); | 
|  | if (retval) { | 
|  | dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__, | 
|  | retval); | 
|  | goto err_iounmap_dinfo; | 
|  | } | 
|  |  | 
|  | retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, | 
|  | IRQF_DISABLED, DEVICE_NAME, &dev->core); | 
|  | if (retval) { | 
|  | dev_err(&dev->core, "%s: request_irq failed %d\n", __func__, | 
|  | retval); | 
|  | goto err_destroy_plug; | 
|  | } | 
|  |  | 
|  | dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) | | 
|  | (1 << GPU_INTR_STATUS_FLIP_1); | 
|  |  | 
|  | /* Clear memory to prevent kernel info leakage into userspace */ | 
|  | memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size); | 
|  |  | 
|  | xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); | 
|  |  | 
|  | status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, | 
|  | xdr_lpar, ps3fb_videomemory.size, | 
|  | CBE_IOPTE_PP_W | CBE_IOPTE_PP_R | | 
|  | CBE_IOPTE_M); | 
|  | if (status) { | 
|  | dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n", | 
|  | __func__, status); | 
|  | retval =  -ENXIO; | 
|  | goto err_free_irq; | 
|  | } | 
|  |  | 
|  | dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n", | 
|  | ps3fb_videomemory.address, GPU_IOIF, xdr_lpar, | 
|  | ps3fb_videomemory.size); | 
|  |  | 
|  | status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar, | 
|  | GPU_CMD_BUF_SIZE, GPU_IOIF); | 
|  | if (status) { | 
|  | dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n", | 
|  | __func__, status); | 
|  | retval = -ENXIO; | 
|  | goto err_context_unmap; | 
|  | } | 
|  |  | 
|  | info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); | 
|  | if (!info) | 
|  | goto err_context_fb_close; | 
|  |  | 
|  | par = info->par; | 
|  | par->mode_id = ~ps3fb_mode;	/* != ps3fb_mode, to trigger change */ | 
|  | par->new_mode_id = ps3fb_mode; | 
|  | par->num_frames = 1; | 
|  |  | 
|  | info->fbops = &ps3fb_ops; | 
|  | info->fix = ps3fb_fix; | 
|  |  | 
|  | /* | 
|  | * The GPU command buffer is at the start of video memory | 
|  | * As we don't use the full command buffer, we can put the actual | 
|  | * frame buffer at offset GPU_FB_START and save some precious XDR | 
|  | * memory | 
|  | */ | 
|  | fb_start = ps3fb_videomemory.address + GPU_FB_START; | 
|  | info->screen_base = (char __force __iomem *)fb_start; | 
|  | info->fix.smem_start = virt_to_abs(fb_start); | 
|  | info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START; | 
|  |  | 
|  | info->pseudo_palette = par->pseudo_palette; | 
|  | info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST | | 
|  | FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN; | 
|  |  | 
|  | retval = fb_alloc_cmap(&info->cmap, 256, 0); | 
|  | if (retval < 0) | 
|  | goto err_framebuffer_release; | 
|  |  | 
|  | if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb, | 
|  | ARRAY_SIZE(ps3fb_modedb), | 
|  | ps3fb_vmode(par->new_mode_id), 32)) { | 
|  | retval = -EINVAL; | 
|  | goto err_fb_dealloc; | 
|  | } | 
|  |  | 
|  | fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb), | 
|  | &info->modelist); | 
|  |  | 
|  | retval = register_framebuffer(info); | 
|  | if (retval < 0) | 
|  | goto err_fb_dealloc; | 
|  |  | 
|  | ps3_system_bus_set_drvdata(dev, info); | 
|  |  | 
|  | dev_info(info->device, "%s %s, using %u KiB of video memory\n", | 
|  | dev_driver_string(info->dev), dev_name(info->dev), | 
|  | info->fix.smem_len >> 10); | 
|  |  | 
|  | task = kthread_run(ps3fbd, info, DEVICE_NAME); | 
|  | if (IS_ERR(task)) { | 
|  | retval = PTR_ERR(task); | 
|  | goto err_unregister_framebuffer; | 
|  | } | 
|  |  | 
|  | ps3fb.task = task; | 
|  |  | 
|  | return 0; | 
|  |  | 
|  | err_unregister_framebuffer: | 
|  | unregister_framebuffer(info); | 
|  | err_fb_dealloc: | 
|  | fb_dealloc_cmap(&info->cmap); | 
|  | err_framebuffer_release: | 
|  | framebuffer_release(info); | 
|  | err_context_fb_close: | 
|  | lv1_gpu_fb_close(ps3fb.context_handle); | 
|  | err_context_unmap: | 
|  | lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, | 
|  | ps3fb_videomemory.size, CBE_IOPTE_M); | 
|  | err_free_irq: | 
|  | free_irq(ps3fb.irq_no, &dev->core); | 
|  | err_destroy_plug: | 
|  | ps3_irq_plug_destroy(ps3fb.irq_no); | 
|  | err_iounmap_dinfo: | 
|  | iounmap((u8 __force __iomem *)ps3fb.dinfo); | 
|  | err_gpu_context_free: | 
|  | lv1_gpu_context_free(ps3fb.context_handle); | 
|  | err_gpu_memory_free: | 
|  | lv1_gpu_memory_free(ps3fb.memory_handle); | 
|  | err_close_device: | 
|  | ps3_close_hv_device(dev); | 
|  | err: | 
|  | return retval; | 
|  | } | 
|  |  | 
|  | static int ps3fb_shutdown(struct ps3_system_bus_device *dev) | 
|  | { | 
|  | struct fb_info *info = ps3_system_bus_get_drvdata(dev); | 
|  | u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); | 
|  |  | 
|  | dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); | 
|  |  | 
|  | atomic_inc(&ps3fb.ext_flip);	/* flip off */ | 
|  | ps3fb.dinfo->irq.mask = 0; | 
|  |  | 
|  | if (ps3fb.task) { | 
|  | struct task_struct *task = ps3fb.task; | 
|  | ps3fb.task = NULL; | 
|  | kthread_stop(task); | 
|  | } | 
|  | if (ps3fb.irq_no) { | 
|  | free_irq(ps3fb.irq_no, &dev->core); | 
|  | ps3_irq_plug_destroy(ps3fb.irq_no); | 
|  | } | 
|  | if (info) { | 
|  | unregister_framebuffer(info); | 
|  | fb_dealloc_cmap(&info->cmap); | 
|  | framebuffer_release(info); | 
|  | ps3_system_bus_set_drvdata(dev, NULL); | 
|  | } | 
|  | iounmap((u8 __force __iomem *)ps3fb.dinfo); | 
|  | lv1_gpu_fb_close(ps3fb.context_handle); | 
|  | lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, | 
|  | ps3fb_videomemory.size, CBE_IOPTE_M); | 
|  | lv1_gpu_context_free(ps3fb.context_handle); | 
|  | lv1_gpu_memory_free(ps3fb.memory_handle); | 
|  | ps3_close_hv_device(dev); | 
|  | dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static struct ps3_system_bus_driver ps3fb_driver = { | 
|  | .match_id	= PS3_MATCH_ID_GPU, | 
|  | .match_sub_id	= PS3_MATCH_SUB_ID_GPU_FB, | 
|  | .core.name	= DEVICE_NAME, | 
|  | .core.owner	= THIS_MODULE, | 
|  | .probe		= ps3fb_probe, | 
|  | .remove		= ps3fb_shutdown, | 
|  | .shutdown	= ps3fb_shutdown, | 
|  | }; | 
|  |  | 
|  | static int __init ps3fb_setup(void) | 
|  | { | 
|  | char *options; | 
|  |  | 
|  | #ifdef MODULE | 
|  | return 0; | 
|  | #endif | 
|  |  | 
|  | if (fb_get_options(DEVICE_NAME, &options)) | 
|  | return -ENXIO; | 
|  |  | 
|  | if (!options || !*options) | 
|  | return 0; | 
|  |  | 
|  | while (1) { | 
|  | char *this_opt = strsep(&options, ","); | 
|  |  | 
|  | if (!this_opt) | 
|  | break; | 
|  | if (!*this_opt) | 
|  | continue; | 
|  | if (!strncmp(this_opt, "mode:", 5)) | 
|  | ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0); | 
|  | else | 
|  | mode_option = this_opt; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int __init ps3fb_init(void) | 
|  | { | 
|  | if (!ps3fb_videomemory.address ||  ps3fb_setup()) | 
|  | return -ENXIO; | 
|  |  | 
|  | return ps3_system_bus_driver_register(&ps3fb_driver); | 
|  | } | 
|  |  | 
|  | static void __exit ps3fb_exit(void) | 
|  | { | 
|  | pr_debug(" -> %s:%d\n", __func__, __LINE__); | 
|  | ps3_system_bus_driver_unregister(&ps3fb_driver); | 
|  | pr_debug(" <- %s:%d\n", __func__, __LINE__); | 
|  | } | 
|  |  | 
|  | module_init(ps3fb_init); | 
|  | module_exit(ps3fb_exit); | 
|  |  | 
|  | MODULE_LICENSE("GPL"); | 
|  | MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver"); | 
|  | MODULE_AUTHOR("Sony Computer Entertainment Inc."); | 
|  | MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB); |