| // SPDX-License-Identifier: GPL-2.0-only | 
 | /* | 
 |  *  Helper functions for overlay objects on touchscreens | 
 |  * | 
 |  *  Copyright (c) 2023 Javier Carrasco <javier.carrasco@wolfvision.net> | 
 |  */ | 
 |  | 
 | #include <linux/export.h> | 
 | #include <linux/input.h> | 
 | #include <linux/input/mt.h> | 
 | #include <linux/input/touch-overlay.h> | 
 | #include <linux/list.h> | 
 | #include <linux/module.h> | 
 | #include <linux/property.h> | 
 |  | 
 | struct touch_overlay_segment { | 
 | 	struct list_head list; | 
 | 	u32 x_origin; | 
 | 	u32 y_origin; | 
 | 	u32 x_size; | 
 | 	u32 y_size; | 
 | 	u32 key; | 
 | 	bool pressed; | 
 | 	int slot; | 
 | }; | 
 |  | 
 | static int touch_overlay_get_segment(struct fwnode_handle *segment_node, | 
 | 				     struct touch_overlay_segment *segment, | 
 | 				     struct input_dev *input) | 
 | { | 
 | 	int error; | 
 |  | 
 | 	error = fwnode_property_read_u32(segment_node, "x-origin", | 
 | 					 &segment->x_origin); | 
 | 	if (error) | 
 | 		return error; | 
 |  | 
 | 	error = fwnode_property_read_u32(segment_node, "y-origin", | 
 | 					 &segment->y_origin); | 
 | 	if (error) | 
 | 		return error; | 
 |  | 
 | 	error = fwnode_property_read_u32(segment_node, "x-size", | 
 | 					 &segment->x_size); | 
 | 	if (error) | 
 | 		return error; | 
 |  | 
 | 	error = fwnode_property_read_u32(segment_node, "y-size", | 
 | 					 &segment->y_size); | 
 | 	if (error) | 
 | 		return error; | 
 |  | 
 | 	error = fwnode_property_read_u32(segment_node, "linux,code", | 
 | 					 &segment->key); | 
 | 	if (!error) | 
 | 		input_set_capability(input, EV_KEY, segment->key); | 
 | 	else if (error != -EINVAL) | 
 | 		return error; | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | /** | 
 |  * touch_overlay_map - map overlay objects from the device tree and set | 
 |  * key capabilities if buttons are defined. | 
 |  * @list: pointer to the list that will hold the segments | 
 |  * @input: pointer to the already allocated input_dev | 
 |  * | 
 |  * Returns 0 on success and error number otherwise. | 
 |  * | 
 |  * If buttons are defined, key capabilities are set accordingly. | 
 |  */ | 
 | int touch_overlay_map(struct list_head *list, struct input_dev *input) | 
 | { | 
 | 	struct fwnode_handle *fw_segment; | 
 | 	struct device *dev = input->dev.parent; | 
 | 	struct touch_overlay_segment *segment; | 
 | 	int error; | 
 |  | 
 | 	struct fwnode_handle *overlay __free(fwnode_handle) = | 
 | 		device_get_named_child_node(dev, "touch-overlay"); | 
 | 	if (!overlay) | 
 | 		return 0; | 
 |  | 
 | 	fwnode_for_each_available_child_node(overlay, fw_segment) { | 
 | 		segment = devm_kzalloc(dev, sizeof(*segment), GFP_KERNEL); | 
 | 		if (!segment) { | 
 | 			fwnode_handle_put(fw_segment); | 
 | 			return -ENOMEM; | 
 | 		} | 
 | 		error = touch_overlay_get_segment(fw_segment, segment, input); | 
 | 		if (error) { | 
 | 			fwnode_handle_put(fw_segment); | 
 | 			return error; | 
 | 		} | 
 | 		list_add_tail(&segment->list, list); | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 | EXPORT_SYMBOL(touch_overlay_map); | 
 |  | 
 | /** | 
 |  * touch_overlay_get_touchscreen_abs - get abs size from the touchscreen area. | 
 |  * @list: pointer to the list that holds the segments | 
 |  * @x: horizontal abs | 
 |  * @y: vertical abs | 
 |  */ | 
 | void touch_overlay_get_touchscreen_abs(struct list_head *list, u16 *x, u16 *y) | 
 | { | 
 | 	struct touch_overlay_segment *segment; | 
 | 	struct list_head *ptr; | 
 |  | 
 | 	list_for_each(ptr, list) { | 
 | 		segment = list_entry(ptr, struct touch_overlay_segment, list); | 
 | 		if (!segment->key) { | 
 | 			*x = segment->x_size - 1; | 
 | 			*y = segment->y_size - 1; | 
 | 			break; | 
 | 		} | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL(touch_overlay_get_touchscreen_abs); | 
 |  | 
 | static bool touch_overlay_segment_event(struct touch_overlay_segment *seg, | 
 | 					struct input_mt_pos *pos) | 
 | { | 
 | 	if (pos->x >= seg->x_origin && pos->x < (seg->x_origin + seg->x_size) && | 
 | 	    pos->y >= seg->y_origin && pos->y < (seg->y_origin + seg->y_size)) | 
 | 		return true; | 
 |  | 
 | 	return false; | 
 | } | 
 |  | 
 | /** | 
 |  * touch_overlay_mapped_touchscreen - check if a touchscreen area is mapped | 
 |  * @list: pointer to the list that holds the segments | 
 |  * | 
 |  * Returns true if a touchscreen area is mapped or false otherwise. | 
 |  */ | 
 | bool touch_overlay_mapped_touchscreen(struct list_head *list) | 
 | { | 
 | 	struct touch_overlay_segment *segment; | 
 | 	struct list_head *ptr; | 
 |  | 
 | 	list_for_each(ptr, list) { | 
 | 		segment = list_entry(ptr, struct touch_overlay_segment, list); | 
 | 		if (!segment->key) | 
 | 			return true; | 
 | 	} | 
 |  | 
 | 	return false; | 
 | } | 
 | EXPORT_SYMBOL(touch_overlay_mapped_touchscreen); | 
 |  | 
 | static bool touch_overlay_event_on_ts(struct list_head *list, | 
 | 				      struct input_mt_pos *pos) | 
 | { | 
 | 	struct touch_overlay_segment *segment; | 
 | 	struct list_head *ptr; | 
 |  | 
 | 	list_for_each(ptr, list) { | 
 | 		segment = list_entry(ptr, struct touch_overlay_segment, list); | 
 | 		if (segment->key) | 
 | 			continue; | 
 |  | 
 | 		if (touch_overlay_segment_event(segment, pos)) { | 
 | 			pos->x -= segment->x_origin; | 
 | 			pos->y -= segment->y_origin; | 
 | 			return true; | 
 | 		} | 
 | 		/* ignore touch events outside the defined area */ | 
 | 		return false; | 
 | 	} | 
 |  | 
 | 	return true; | 
 | } | 
 |  | 
 | static bool touch_overlay_button_event(struct input_dev *input, | 
 | 				       struct touch_overlay_segment *segment, | 
 | 				       struct input_mt_pos *pos, int slot) | 
 | { | 
 | 	struct input_mt *mt = input->mt; | 
 | 	struct input_mt_slot *s = &mt->slots[slot]; | 
 | 	bool button_contact = touch_overlay_segment_event(segment, pos); | 
 |  | 
 | 	if (segment->slot == slot && segment->pressed) { | 
 | 		/* sliding out of the button releases it */ | 
 | 		if (!button_contact) { | 
 | 			input_report_key(input, segment->key, false); | 
 | 			segment->pressed = false; | 
 | 			/* keep available for a possible touch event */ | 
 | 			return false; | 
 | 		} | 
 | 		/* ignore sliding on the button while pressed */ | 
 | 		s->frame = mt->frame; | 
 | 		return true; | 
 | 	} else if (button_contact) { | 
 | 		input_report_key(input, segment->key, true); | 
 | 		s->frame = mt->frame; | 
 | 		segment->slot = slot; | 
 | 		segment->pressed = true; | 
 | 		return true; | 
 | 	} | 
 |  | 
 | 	return false; | 
 | } | 
 |  | 
 | /** | 
 |  * touch_overlay_sync_frame - update the status of the segments and report | 
 |  * buttons whose tracked slot is unused. | 
 |  * @list: pointer to the list that holds the segments | 
 |  * @input: pointer to the input device associated to the contact | 
 |  */ | 
 | void touch_overlay_sync_frame(struct list_head *list, struct input_dev *input) | 
 | { | 
 | 	struct touch_overlay_segment *segment; | 
 | 	struct input_mt *mt = input->mt; | 
 | 	struct input_mt_slot *s; | 
 | 	struct list_head *ptr; | 
 |  | 
 | 	list_for_each(ptr, list) { | 
 | 		segment = list_entry(ptr, struct touch_overlay_segment, list); | 
 | 		if (!segment->key) | 
 | 			continue; | 
 |  | 
 | 		s = &mt->slots[segment->slot]; | 
 | 		if (!input_mt_is_used(mt, s) && segment->pressed) { | 
 | 			input_report_key(input, segment->key, false); | 
 | 			segment->pressed = false; | 
 | 		} | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL(touch_overlay_sync_frame); | 
 |  | 
 | /** | 
 |  * touch_overlay_process_contact - process contacts according to the overlay | 
 |  * mapping. This function acts as a filter to release the calling driver | 
 |  * from the contacts that are either related to overlay buttons or out of the | 
 |  * overlay touchscreen area, if defined. | 
 |  * @list: pointer to the list that holds the segments | 
 |  * @input: pointer to the input device associated to the contact | 
 |  * @pos: pointer to the contact position | 
 |  * @slot: slot associated to the contact (0 if multitouch is not supported) | 
 |  * | 
 |  * Returns true if the contact was processed (reported for valid key events | 
 |  * and dropped for contacts outside the overlay touchscreen area) or false | 
 |  * if the contact must be processed by the caller. In that case this function | 
 |  * shifts the (x,y) coordinates to the overlay touchscreen axis if required. | 
 |  */ | 
 | bool touch_overlay_process_contact(struct list_head *list, | 
 | 				   struct input_dev *input, | 
 | 				   struct input_mt_pos *pos, int slot) | 
 | { | 
 | 	struct touch_overlay_segment *segment; | 
 | 	struct list_head *ptr; | 
 |  | 
 | 	/* | 
 | 	 * buttons must be prioritized over overlay touchscreens to account for | 
 | 	 * overlappings e.g. a button inside the touchscreen area. | 
 | 	 */ | 
 | 	list_for_each(ptr, list) { | 
 | 		segment = list_entry(ptr, struct touch_overlay_segment, list); | 
 | 		if (segment->key && | 
 | 		    touch_overlay_button_event(input, segment, pos, slot)) | 
 | 			return true; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * valid contacts on the overlay touchscreen are left for the client | 
 | 	 * to be processed/reported according to its (possibly) unique features. | 
 | 	 */ | 
 | 	return !touch_overlay_event_on_ts(list, pos); | 
 | } | 
 | EXPORT_SYMBOL(touch_overlay_process_contact); | 
 |  | 
 | MODULE_LICENSE("GPL"); | 
 | MODULE_DESCRIPTION("Helper functions for overlay objects on touch devices"); |