| /*** |
| This file is part of PulseAudio. |
| |
| Copyright 2012 Alexander Kurtz <kurtz.alex@googlemail.com> |
| |
| PulseAudio is free software; you can redistribute it and/or modify |
| it under the terms of the GNU Lesser General Public License as published |
| by the Free Software Foundation; either version 2.1 of the License, |
| or (at your option) any later version. |
| |
| PulseAudio is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public License |
| along with PulseAudio; if not, see <http://www.gnu.org/licenses/>. |
| ***/ |
| |
| namespace PulseAudio { |
| [Compact] |
| [CCode (cheader_filename="pulse/simple.h", cname="pa_simple", cprefix="pa_simple_")] |
| class Simple { |
| public Simple(string? server = null, string? name = null, Stream.Direction dir = Stream.Direction.PLAYBACK, |
| string? dev = null, string stream_name = "", |
| SampleSpec ss = SampleSpec(){ format = SampleFormat.S16NE, rate = 44100, channels = 2 }, |
| ChannelMap? map = null, Stream.BufferAttr? attr = null, out int error = null); |
| public int write(void* data, size_t bytes, out int error = null); |
| public int drain(out int error = null); |
| public int read(void* data, size_t bytes, out int error = null); |
| public usec get_latency(out int error = null); |
| public int flush(out int error = null); |
| } |
| } |