|  | ============================ | 
|  | LINUX KERNEL MEMORY BARRIERS | 
|  | ============================ | 
|  |  | 
|  | By: David Howells <dhowells@redhat.com> | 
|  | Paul E. McKenney <paulmck@linux.vnet.ibm.com> | 
|  |  | 
|  | Contents: | 
|  |  | 
|  | (*) Abstract memory access model. | 
|  |  | 
|  | - Device operations. | 
|  | - Guarantees. | 
|  |  | 
|  | (*) What are memory barriers? | 
|  |  | 
|  | - Varieties of memory barrier. | 
|  | - What may not be assumed about memory barriers? | 
|  | - Data dependency barriers. | 
|  | - Control dependencies. | 
|  | - SMP barrier pairing. | 
|  | - Examples of memory barrier sequences. | 
|  | - Read memory barriers vs load speculation. | 
|  | - Transitivity | 
|  |  | 
|  | (*) Explicit kernel barriers. | 
|  |  | 
|  | - Compiler barrier. | 
|  | - CPU memory barriers. | 
|  | - MMIO write barrier. | 
|  |  | 
|  | (*) Implicit kernel memory barriers. | 
|  |  | 
|  | - Locking functions. | 
|  | - Interrupt disabling functions. | 
|  | - Sleep and wake-up functions. | 
|  | - Miscellaneous functions. | 
|  |  | 
|  | (*) Inter-CPU locking barrier effects. | 
|  |  | 
|  | - Locks vs memory accesses. | 
|  | - Locks vs I/O accesses. | 
|  |  | 
|  | (*) Where are memory barriers needed? | 
|  |  | 
|  | - Interprocessor interaction. | 
|  | - Atomic operations. | 
|  | - Accessing devices. | 
|  | - Interrupts. | 
|  |  | 
|  | (*) Kernel I/O barrier effects. | 
|  |  | 
|  | (*) Assumed minimum execution ordering model. | 
|  |  | 
|  | (*) The effects of the cpu cache. | 
|  |  | 
|  | - Cache coherency. | 
|  | - Cache coherency vs DMA. | 
|  | - Cache coherency vs MMIO. | 
|  |  | 
|  | (*) The things CPUs get up to. | 
|  |  | 
|  | - And then there's the Alpha. | 
|  |  | 
|  | (*) Example uses. | 
|  |  | 
|  | - Circular buffers. | 
|  |  | 
|  | (*) References. | 
|  |  | 
|  |  | 
|  | ============================ | 
|  | ABSTRACT MEMORY ACCESS MODEL | 
|  | ============================ | 
|  |  | 
|  | Consider the following abstract model of the system: | 
|  |  | 
|  | :                : | 
|  | :                : | 
|  | :                : | 
|  | +-------+   :   +--------+   :   +-------+ | 
|  | |       |   :   |        |   :   |       | | 
|  | |       |   :   |        |   :   |       | | 
|  | | CPU 1 |<----->| Memory |<----->| CPU 2 | | 
|  | |       |   :   |        |   :   |       | | 
|  | |       |   :   |        |   :   |       | | 
|  | +-------+   :   +--------+   :   +-------+ | 
|  | ^       :       ^        :       ^ | 
|  | |       :       |        :       | | 
|  | |       :       |        :       | | 
|  | |       :       v        :       | | 
|  | |       :   +--------+   :       | | 
|  | |       :   |        |   :       | | 
|  | |       :   |        |   :       | | 
|  | +---------->| Device |<----------+ | 
|  | :   |        |   : | 
|  | :   |        |   : | 
|  | :   +--------+   : | 
|  | :                : | 
|  |  | 
|  | Each CPU executes a program that generates memory access operations.  In the | 
|  | abstract CPU, memory operation ordering is very relaxed, and a CPU may actually | 
|  | perform the memory operations in any order it likes, provided program causality | 
|  | appears to be maintained.  Similarly, the compiler may also arrange the | 
|  | instructions it emits in any order it likes, provided it doesn't affect the | 
|  | apparent operation of the program. | 
|  |  | 
|  | So in the above diagram, the effects of the memory operations performed by a | 
|  | CPU are perceived by the rest of the system as the operations cross the | 
|  | interface between the CPU and rest of the system (the dotted lines). | 
|  |  | 
|  |  | 
|  | For example, consider the following sequence of events: | 
|  |  | 
|  | CPU 1		CPU 2 | 
|  | ===============	=============== | 
|  | { A == 1; B == 2 } | 
|  | A = 3;		x = A; | 
|  | B = 4;		y = B; | 
|  |  | 
|  | The set of accesses as seen by the memory system in the middle can be arranged | 
|  | in 24 different combinations: | 
|  |  | 
|  | STORE A=3,	STORE B=4,	x=LOAD A->3,	y=LOAD B->4 | 
|  | STORE A=3,	STORE B=4,	y=LOAD B->4,	x=LOAD A->3 | 
|  | STORE A=3,	x=LOAD A->3,	STORE B=4,	y=LOAD B->4 | 
|  | STORE A=3,	x=LOAD A->3,	y=LOAD B->2,	STORE B=4 | 
|  | STORE A=3,	y=LOAD B->2,	STORE B=4,	x=LOAD A->3 | 
|  | STORE A=3,	y=LOAD B->2,	x=LOAD A->3,	STORE B=4 | 
|  | STORE B=4,	STORE A=3,	x=LOAD A->3,	y=LOAD B->4 | 
|  | STORE B=4, ... | 
|  | ... | 
|  |  | 
|  | and can thus result in four different combinations of values: | 
|  |  | 
|  | x == 1, y == 2 | 
|  | x == 1, y == 4 | 
|  | x == 3, y == 2 | 
|  | x == 3, y == 4 | 
|  |  | 
|  |  | 
|  | Furthermore, the stores committed by a CPU to the memory system may not be | 
|  | perceived by the loads made by another CPU in the same order as the stores were | 
|  | committed. | 
|  |  | 
|  |  | 
|  | As a further example, consider this sequence of events: | 
|  |  | 
|  | CPU 1		CPU 2 | 
|  | ===============	=============== | 
|  | { A == 1, B == 2, C = 3, P == &A, Q == &C } | 
|  | B = 4;		Q = P; | 
|  | P = &B		D = *Q; | 
|  |  | 
|  | There is an obvious data dependency here, as the value loaded into D depends on | 
|  | the address retrieved from P by CPU 2.  At the end of the sequence, any of the | 
|  | following results are possible: | 
|  |  | 
|  | (Q == &A) and (D == 1) | 
|  | (Q == &B) and (D == 2) | 
|  | (Q == &B) and (D == 4) | 
|  |  | 
|  | Note that CPU 2 will never try and load C into D because the CPU will load P | 
|  | into Q before issuing the load of *Q. | 
|  |  | 
|  |  | 
|  | DEVICE OPERATIONS | 
|  | ----------------- | 
|  |  | 
|  | Some devices present their control interfaces as collections of memory | 
|  | locations, but the order in which the control registers are accessed is very | 
|  | important.  For instance, imagine an ethernet card with a set of internal | 
|  | registers that are accessed through an address port register (A) and a data | 
|  | port register (D).  To read internal register 5, the following code might then | 
|  | be used: | 
|  |  | 
|  | *A = 5; | 
|  | x = *D; | 
|  |  | 
|  | but this might show up as either of the following two sequences: | 
|  |  | 
|  | STORE *A = 5, x = LOAD *D | 
|  | x = LOAD *D, STORE *A = 5 | 
|  |  | 
|  | the second of which will almost certainly result in a malfunction, since it set | 
|  | the address _after_ attempting to read the register. | 
|  |  | 
|  |  | 
|  | GUARANTEES | 
|  | ---------- | 
|  |  | 
|  | There are some minimal guarantees that may be expected of a CPU: | 
|  |  | 
|  | (*) On any given CPU, dependent memory accesses will be issued in order, with | 
|  | respect to itself.  This means that for: | 
|  |  | 
|  | Q = P; D = *Q; | 
|  |  | 
|  | the CPU will issue the following memory operations: | 
|  |  | 
|  | Q = LOAD P, D = LOAD *Q | 
|  |  | 
|  | and always in that order. | 
|  |  | 
|  | (*) Overlapping loads and stores within a particular CPU will appear to be | 
|  | ordered within that CPU.  This means that for: | 
|  |  | 
|  | a = *X; *X = b; | 
|  |  | 
|  | the CPU will only issue the following sequence of memory operations: | 
|  |  | 
|  | a = LOAD *X, STORE *X = b | 
|  |  | 
|  | And for: | 
|  |  | 
|  | *X = c; d = *X; | 
|  |  | 
|  | the CPU will only issue: | 
|  |  | 
|  | STORE *X = c, d = LOAD *X | 
|  |  | 
|  | (Loads and stores overlap if they are targeted at overlapping pieces of | 
|  | memory). | 
|  |  | 
|  | And there are a number of things that _must_ or _must_not_ be assumed: | 
|  |  | 
|  | (*) It _must_not_ be assumed that independent loads and stores will be issued | 
|  | in the order given.  This means that for: | 
|  |  | 
|  | X = *A; Y = *B; *D = Z; | 
|  |  | 
|  | we may get any of the following sequences: | 
|  |  | 
|  | X = LOAD *A,  Y = LOAD *B,  STORE *D = Z | 
|  | X = LOAD *A,  STORE *D = Z, Y = LOAD *B | 
|  | Y = LOAD *B,  X = LOAD *A,  STORE *D = Z | 
|  | Y = LOAD *B,  STORE *D = Z, X = LOAD *A | 
|  | STORE *D = Z, X = LOAD *A,  Y = LOAD *B | 
|  | STORE *D = Z, Y = LOAD *B,  X = LOAD *A | 
|  |  | 
|  | (*) It _must_ be assumed that overlapping memory accesses may be merged or | 
|  | discarded.  This means that for: | 
|  |  | 
|  | X = *A; Y = *(A + 4); | 
|  |  | 
|  | we may get any one of the following sequences: | 
|  |  | 
|  | X = LOAD *A; Y = LOAD *(A + 4); | 
|  | Y = LOAD *(A + 4); X = LOAD *A; | 
|  | {X, Y} = LOAD {*A, *(A + 4) }; | 
|  |  | 
|  | And for: | 
|  |  | 
|  | *A = X; *(A + 4) = Y; | 
|  |  | 
|  | we may get any of: | 
|  |  | 
|  | STORE *A = X; STORE *(A + 4) = Y; | 
|  | STORE *(A + 4) = Y; STORE *A = X; | 
|  | STORE {*A, *(A + 4) } = {X, Y}; | 
|  |  | 
|  |  | 
|  | ========================= | 
|  | WHAT ARE MEMORY BARRIERS? | 
|  | ========================= | 
|  |  | 
|  | As can be seen above, independent memory operations are effectively performed | 
|  | in random order, but this can be a problem for CPU-CPU interaction and for I/O. | 
|  | What is required is some way of intervening to instruct the compiler and the | 
|  | CPU to restrict the order. | 
|  |  | 
|  | Memory barriers are such interventions.  They impose a perceived partial | 
|  | ordering over the memory operations on either side of the barrier. | 
|  |  | 
|  | Such enforcement is important because the CPUs and other devices in a system | 
|  | can use a variety of tricks to improve performance, including reordering, | 
|  | deferral and combination of memory operations; speculative loads; speculative | 
|  | branch prediction and various types of caching.  Memory barriers are used to | 
|  | override or suppress these tricks, allowing the code to sanely control the | 
|  | interaction of multiple CPUs and/or devices. | 
|  |  | 
|  |  | 
|  | VARIETIES OF MEMORY BARRIER | 
|  | --------------------------- | 
|  |  | 
|  | Memory barriers come in four basic varieties: | 
|  |  | 
|  | (1) Write (or store) memory barriers. | 
|  |  | 
|  | A write memory barrier gives a guarantee that all the STORE operations | 
|  | specified before the barrier will appear to happen before all the STORE | 
|  | operations specified after the barrier with respect to the other | 
|  | components of the system. | 
|  |  | 
|  | A write barrier is a partial ordering on stores only; it is not required | 
|  | to have any effect on loads. | 
|  |  | 
|  | A CPU can be viewed as committing a sequence of store operations to the | 
|  | memory system as time progresses.  All stores before a write barrier will | 
|  | occur in the sequence _before_ all the stores after the write barrier. | 
|  |  | 
|  | [!] Note that write barriers should normally be paired with read or data | 
|  | dependency barriers; see the "SMP barrier pairing" subsection. | 
|  |  | 
|  |  | 
|  | (2) Data dependency barriers. | 
|  |  | 
|  | A data dependency barrier is a weaker form of read barrier.  In the case | 
|  | where two loads are performed such that the second depends on the result | 
|  | of the first (eg: the first load retrieves the address to which the second | 
|  | load will be directed), a data dependency barrier would be required to | 
|  | make sure that the target of the second load is updated before the address | 
|  | obtained by the first load is accessed. | 
|  |  | 
|  | A data dependency barrier is a partial ordering on interdependent loads | 
|  | only; it is not required to have any effect on stores, independent loads | 
|  | or overlapping loads. | 
|  |  | 
|  | As mentioned in (1), the other CPUs in the system can be viewed as | 
|  | committing sequences of stores to the memory system that the CPU being | 
|  | considered can then perceive.  A data dependency barrier issued by the CPU | 
|  | under consideration guarantees that for any load preceding it, if that | 
|  | load touches one of a sequence of stores from another CPU, then by the | 
|  | time the barrier completes, the effects of all the stores prior to that | 
|  | touched by the load will be perceptible to any loads issued after the data | 
|  | dependency barrier. | 
|  |  | 
|  | See the "Examples of memory barrier sequences" subsection for diagrams | 
|  | showing the ordering constraints. | 
|  |  | 
|  | [!] Note that the first load really has to have a _data_ dependency and | 
|  | not a control dependency.  If the address for the second load is dependent | 
|  | on the first load, but the dependency is through a conditional rather than | 
|  | actually loading the address itself, then it's a _control_ dependency and | 
|  | a full read barrier or better is required.  See the "Control dependencies" | 
|  | subsection for more information. | 
|  |  | 
|  | [!] Note that data dependency barriers should normally be paired with | 
|  | write barriers; see the "SMP barrier pairing" subsection. | 
|  |  | 
|  |  | 
|  | (3) Read (or load) memory barriers. | 
|  |  | 
|  | A read barrier is a data dependency barrier plus a guarantee that all the | 
|  | LOAD operations specified before the barrier will appear to happen before | 
|  | all the LOAD operations specified after the barrier with respect to the | 
|  | other components of the system. | 
|  |  | 
|  | A read barrier is a partial ordering on loads only; it is not required to | 
|  | have any effect on stores. | 
|  |  | 
|  | Read memory barriers imply data dependency barriers, and so can substitute | 
|  | for them. | 
|  |  | 
|  | [!] Note that read barriers should normally be paired with write barriers; | 
|  | see the "SMP barrier pairing" subsection. | 
|  |  | 
|  |  | 
|  | (4) General memory barriers. | 
|  |  | 
|  | A general memory barrier gives a guarantee that all the LOAD and STORE | 
|  | operations specified before the barrier will appear to happen before all | 
|  | the LOAD and STORE operations specified after the barrier with respect to | 
|  | the other components of the system. | 
|  |  | 
|  | A general memory barrier is a partial ordering over both loads and stores. | 
|  |  | 
|  | General memory barriers imply both read and write memory barriers, and so | 
|  | can substitute for either. | 
|  |  | 
|  |  | 
|  | And a couple of implicit varieties: | 
|  |  | 
|  | (5) LOCK operations. | 
|  |  | 
|  | This acts as a one-way permeable barrier.  It guarantees that all memory | 
|  | operations after the LOCK operation will appear to happen after the LOCK | 
|  | operation with respect to the other components of the system. | 
|  |  | 
|  | Memory operations that occur before a LOCK operation may appear to happen | 
|  | after it completes. | 
|  |  | 
|  | A LOCK operation should almost always be paired with an UNLOCK operation. | 
|  |  | 
|  |  | 
|  | (6) UNLOCK operations. | 
|  |  | 
|  | This also acts as a one-way permeable barrier.  It guarantees that all | 
|  | memory operations before the UNLOCK operation will appear to happen before | 
|  | the UNLOCK operation with respect to the other components of the system. | 
|  |  | 
|  | Memory operations that occur after an UNLOCK operation may appear to | 
|  | happen before it completes. | 
|  |  | 
|  | LOCK and UNLOCK operations are guaranteed to appear with respect to each | 
|  | other strictly in the order specified. | 
|  |  | 
|  | The use of LOCK and UNLOCK operations generally precludes the need for | 
|  | other sorts of memory barrier (but note the exceptions mentioned in the | 
|  | subsection "MMIO write barrier"). | 
|  |  | 
|  |  | 
|  | Memory barriers are only required where there's a possibility of interaction | 
|  | between two CPUs or between a CPU and a device.  If it can be guaranteed that | 
|  | there won't be any such interaction in any particular piece of code, then | 
|  | memory barriers are unnecessary in that piece of code. | 
|  |  | 
|  |  | 
|  | Note that these are the _minimum_ guarantees.  Different architectures may give | 
|  | more substantial guarantees, but they may _not_ be relied upon outside of arch | 
|  | specific code. | 
|  |  | 
|  |  | 
|  | WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS? | 
|  | ---------------------------------------------- | 
|  |  | 
|  | There are certain things that the Linux kernel memory barriers do not guarantee: | 
|  |  | 
|  | (*) There is no guarantee that any of the memory accesses specified before a | 
|  | memory barrier will be _complete_ by the completion of a memory barrier | 
|  | instruction; the barrier can be considered to draw a line in that CPU's | 
|  | access queue that accesses of the appropriate type may not cross. | 
|  |  | 
|  | (*) There is no guarantee that issuing a memory barrier on one CPU will have | 
|  | any direct effect on another CPU or any other hardware in the system.  The | 
|  | indirect effect will be the order in which the second CPU sees the effects | 
|  | of the first CPU's accesses occur, but see the next point: | 
|  |  | 
|  | (*) There is no guarantee that a CPU will see the correct order of effects | 
|  | from a second CPU's accesses, even _if_ the second CPU uses a memory | 
|  | barrier, unless the first CPU _also_ uses a matching memory barrier (see | 
|  | the subsection on "SMP Barrier Pairing"). | 
|  |  | 
|  | (*) There is no guarantee that some intervening piece of off-the-CPU | 
|  | hardware[*] will not reorder the memory accesses.  CPU cache coherency | 
|  | mechanisms should propagate the indirect effects of a memory barrier | 
|  | between CPUs, but might not do so in order. | 
|  |  | 
|  | [*] For information on bus mastering DMA and coherency please read: | 
|  |  | 
|  | Documentation/PCI/pci.txt | 
|  | Documentation/DMA-API-HOWTO.txt | 
|  | Documentation/DMA-API.txt | 
|  |  | 
|  |  | 
|  | DATA DEPENDENCY BARRIERS | 
|  | ------------------------ | 
|  |  | 
|  | The usage requirements of data dependency barriers are a little subtle, and | 
|  | it's not always obvious that they're needed.  To illustrate, consider the | 
|  | following sequence of events: | 
|  |  | 
|  | CPU 1		CPU 2 | 
|  | ===============	=============== | 
|  | { A == 1, B == 2, C = 3, P == &A, Q == &C } | 
|  | B = 4; | 
|  | <write barrier> | 
|  | P = &B | 
|  | Q = P; | 
|  | D = *Q; | 
|  |  | 
|  | There's a clear data dependency here, and it would seem that by the end of the | 
|  | sequence, Q must be either &A or &B, and that: | 
|  |  | 
|  | (Q == &A) implies (D == 1) | 
|  | (Q == &B) implies (D == 4) | 
|  |  | 
|  | But!  CPU 2's perception of P may be updated _before_ its perception of B, thus | 
|  | leading to the following situation: | 
|  |  | 
|  | (Q == &B) and (D == 2) ???? | 
|  |  | 
|  | Whilst this may seem like a failure of coherency or causality maintenance, it | 
|  | isn't, and this behaviour can be observed on certain real CPUs (such as the DEC | 
|  | Alpha). | 
|  |  | 
|  | To deal with this, a data dependency barrier or better must be inserted | 
|  | between the address load and the data load: | 
|  |  | 
|  | CPU 1		CPU 2 | 
|  | ===============	=============== | 
|  | { A == 1, B == 2, C = 3, P == &A, Q == &C } | 
|  | B = 4; | 
|  | <write barrier> | 
|  | P = &B | 
|  | Q = P; | 
|  | <data dependency barrier> | 
|  | D = *Q; | 
|  |  | 
|  | This enforces the occurrence of one of the two implications, and prevents the | 
|  | third possibility from arising. | 
|  |  | 
|  | [!] Note that this extremely counterintuitive situation arises most easily on | 
|  | machines with split caches, so that, for example, one cache bank processes | 
|  | even-numbered cache lines and the other bank processes odd-numbered cache | 
|  | lines.  The pointer P might be stored in an odd-numbered cache line, and the | 
|  | variable B might be stored in an even-numbered cache line.  Then, if the | 
|  | even-numbered bank of the reading CPU's cache is extremely busy while the | 
|  | odd-numbered bank is idle, one can see the new value of the pointer P (&B), | 
|  | but the old value of the variable B (2). | 
|  |  | 
|  |  | 
|  | Another example of where data dependency barriers might by required is where a | 
|  | number is read from memory and then used to calculate the index for an array | 
|  | access: | 
|  |  | 
|  | CPU 1		CPU 2 | 
|  | ===============	=============== | 
|  | { M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 } | 
|  | M[1] = 4; | 
|  | <write barrier> | 
|  | P = 1 | 
|  | Q = P; | 
|  | <data dependency barrier> | 
|  | D = M[Q]; | 
|  |  | 
|  |  | 
|  | The data dependency barrier is very important to the RCU system, for example. | 
|  | See rcu_dereference() in include/linux/rcupdate.h.  This permits the current | 
|  | target of an RCU'd pointer to be replaced with a new modified target, without | 
|  | the replacement target appearing to be incompletely initialised. | 
|  |  | 
|  | See also the subsection on "Cache Coherency" for a more thorough example. | 
|  |  | 
|  |  | 
|  | CONTROL DEPENDENCIES | 
|  | -------------------- | 
|  |  | 
|  | A control dependency requires a full read memory barrier, not simply a data | 
|  | dependency barrier to make it work correctly.  Consider the following bit of | 
|  | code: | 
|  |  | 
|  | q = &a; | 
|  | if (p) | 
|  | q = &b; | 
|  | <data dependency barrier> | 
|  | x = *q; | 
|  |  | 
|  | This will not have the desired effect because there is no actual data | 
|  | dependency, but rather a control dependency that the CPU may short-circuit by | 
|  | attempting to predict the outcome in advance.  In such a case what's actually | 
|  | required is: | 
|  |  | 
|  | q = &a; | 
|  | if (p) | 
|  | q = &b; | 
|  | <read barrier> | 
|  | x = *q; | 
|  |  | 
|  |  | 
|  | SMP BARRIER PAIRING | 
|  | ------------------- | 
|  |  | 
|  | When dealing with CPU-CPU interactions, certain types of memory barrier should | 
|  | always be paired.  A lack of appropriate pairing is almost certainly an error. | 
|  |  | 
|  | A write barrier should always be paired with a data dependency barrier or read | 
|  | barrier, though a general barrier would also be viable.  Similarly a read | 
|  | barrier or a data dependency barrier should always be paired with at least an | 
|  | write barrier, though, again, a general barrier is viable: | 
|  |  | 
|  | CPU 1		CPU 2 | 
|  | ===============	=============== | 
|  | a = 1; | 
|  | <write barrier> | 
|  | b = 2;		x = b; | 
|  | <read barrier> | 
|  | y = a; | 
|  |  | 
|  | Or: | 
|  |  | 
|  | CPU 1		CPU 2 | 
|  | ===============	=============================== | 
|  | a = 1; | 
|  | <write barrier> | 
|  | b = &a;		x = b; | 
|  | <data dependency barrier> | 
|  | y = *x; | 
|  |  | 
|  | Basically, the read barrier always has to be there, even though it can be of | 
|  | the "weaker" type. | 
|  |  | 
|  | [!] Note that the stores before the write barrier would normally be expected to | 
|  | match the loads after the read barrier or the data dependency barrier, and vice | 
|  | versa: | 
|  |  | 
|  | CPU 1                           CPU 2 | 
|  | ===============                 =============== | 
|  | a = 1;           }----   --->{  v = c | 
|  | b = 2;           }    \ /    {  w = d | 
|  | <write barrier>        \        <read barrier> | 
|  | c = 3;           }    / \    {  x = a; | 
|  | d = 4;           }----   --->{  y = b; | 
|  |  | 
|  |  | 
|  | EXAMPLES OF MEMORY BARRIER SEQUENCES | 
|  | ------------------------------------ | 
|  |  | 
|  | Firstly, write barriers act as partial orderings on store operations. | 
|  | Consider the following sequence of events: | 
|  |  | 
|  | CPU 1 | 
|  | ======================= | 
|  | STORE A = 1 | 
|  | STORE B = 2 | 
|  | STORE C = 3 | 
|  | <write barrier> | 
|  | STORE D = 4 | 
|  | STORE E = 5 | 
|  |  | 
|  | This sequence of events is committed to the memory coherence system in an order | 
|  | that the rest of the system might perceive as the unordered set of { STORE A, | 
|  | STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E | 
|  | }: | 
|  |  | 
|  | +-------+       :      : | 
|  | |       |       +------+ | 
|  | |       |------>| C=3  |     }     /\ | 
|  | |       |  :    +------+     }-----  \  -----> Events perceptible to | 
|  | |       |  :    | A=1  |     }        \/       the rest of the system | 
|  | |       |  :    +------+     } | 
|  | | CPU 1 |  :    | B=2  |     } | 
|  | |       |       +------+     } | 
|  | |       |   wwwwwwwwwwwwwwww }   <--- At this point the write barrier | 
|  | |       |       +------+     }        requires all stores prior to the | 
|  | |       |  :    | E=5  |     }        barrier to be committed before | 
|  | |       |  :    +------+     }        further stores may take place | 
|  | |       |------>| D=4  |     } | 
|  | |       |       +------+ | 
|  | +-------+       :      : | 
|  | | | 
|  | | Sequence in which stores are committed to the | 
|  | | memory system by CPU 1 | 
|  | V | 
|  |  | 
|  |  | 
|  | Secondly, data dependency barriers act as partial orderings on data-dependent | 
|  | loads.  Consider the following sequence of events: | 
|  |  | 
|  | CPU 1			CPU 2 | 
|  | =======================	======================= | 
|  | { B = 7; X = 9; Y = 8; C = &Y } | 
|  | STORE A = 1 | 
|  | STORE B = 2 | 
|  | <write barrier> | 
|  | STORE C = &B		LOAD X | 
|  | STORE D = 4		LOAD C (gets &B) | 
|  | LOAD *C (reads B) | 
|  |  | 
|  | Without intervention, CPU 2 may perceive the events on CPU 1 in some | 
|  | effectively random order, despite the write barrier issued by CPU 1: | 
|  |  | 
|  | +-------+       :      :                :       : | 
|  | |       |       +------+                +-------+  | Sequence of update | 
|  | |       |------>| B=2  |-----       --->| Y->8  |  | of perception on | 
|  | |       |  :    +------+     \          +-------+  | CPU 2 | 
|  | | CPU 1 |  :    | A=1  |      \     --->| C->&Y |  V | 
|  | |       |       +------+       |        +-------+ | 
|  | |       |   wwwwwwwwwwwwwwww   |        :       : | 
|  | |       |       +------+       |        :       : | 
|  | |       |  :    | C=&B |---    |        :       :       +-------+ | 
|  | |       |  :    +------+   \   |        +-------+       |       | | 
|  | |       |------>| D=4  |    ----------->| C->&B |------>|       | | 
|  | |       |       +------+       |        +-------+       |       | | 
|  | +-------+       :      :       |        :       :       |       | | 
|  | |        :       :       |       | | 
|  | |        :       :       | CPU 2 | | 
|  | |        +-------+       |       | | 
|  | Apparently incorrect --->  |        | B->7  |------>|       | | 
|  | perception of B (!)        |        +-------+       |       | | 
|  | |        :       :       |       | | 
|  | |        +-------+       |       | | 
|  | The load of X holds --->    \       | X->9  |------>|       | | 
|  | up the maintenance           \      +-------+       |       | | 
|  | of coherence of B             ----->| B->2  |       +-------+ | 
|  | +-------+ | 
|  | :       : | 
|  |  | 
|  |  | 
|  | In the above example, CPU 2 perceives that B is 7, despite the load of *C | 
|  | (which would be B) coming after the LOAD of C. | 
|  |  | 
|  | If, however, a data dependency barrier were to be placed between the load of C | 
|  | and the load of *C (ie: B) on CPU 2: | 
|  |  | 
|  | CPU 1			CPU 2 | 
|  | =======================	======================= | 
|  | { B = 7; X = 9; Y = 8; C = &Y } | 
|  | STORE A = 1 | 
|  | STORE B = 2 | 
|  | <write barrier> | 
|  | STORE C = &B		LOAD X | 
|  | STORE D = 4		LOAD C (gets &B) | 
|  | <data dependency barrier> | 
|  | LOAD *C (reads B) | 
|  |  | 
|  | then the following will occur: | 
|  |  | 
|  | +-------+       :      :                :       : | 
|  | |       |       +------+                +-------+ | 
|  | |       |------>| B=2  |-----       --->| Y->8  | | 
|  | |       |  :    +------+     \          +-------+ | 
|  | | CPU 1 |  :    | A=1  |      \     --->| C->&Y | | 
|  | |       |       +------+       |        +-------+ | 
|  | |       |   wwwwwwwwwwwwwwww   |        :       : | 
|  | |       |       +------+       |        :       : | 
|  | |       |  :    | C=&B |---    |        :       :       +-------+ | 
|  | |       |  :    +------+   \   |        +-------+       |       | | 
|  | |       |------>| D=4  |    ----------->| C->&B |------>|       | | 
|  | |       |       +------+       |        +-------+       |       | | 
|  | +-------+       :      :       |        :       :       |       | | 
|  | |        :       :       |       | | 
|  | |        :       :       | CPU 2 | | 
|  | |        +-------+       |       | | 
|  | |        | X->9  |------>|       | | 
|  | |        +-------+       |       | | 
|  | Makes sure all effects --->   \   ddddddddddddddddd   |       | | 
|  | prior to the store of C        \      +-------+       |       | | 
|  | are perceptible to              ----->| B->2  |------>|       | | 
|  | subsequent loads                      +-------+       |       | | 
|  | :       :       +-------+ | 
|  |  | 
|  |  | 
|  | And thirdly, a read barrier acts as a partial order on loads.  Consider the | 
|  | following sequence of events: | 
|  |  | 
|  | CPU 1			CPU 2 | 
|  | =======================	======================= | 
|  | { A = 0, B = 9 } | 
|  | STORE A=1 | 
|  | <write barrier> | 
|  | STORE B=2 | 
|  | LOAD B | 
|  | LOAD A | 
|  |  | 
|  | Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in | 
|  | some effectively random order, despite the write barrier issued by CPU 1: | 
|  |  | 
|  | +-------+       :      :                :       : | 
|  | |       |       +------+                +-------+ | 
|  | |       |------>| A=1  |------      --->| A->0  | | 
|  | |       |       +------+      \         +-------+ | 
|  | | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  | | 
|  | |       |       +------+        |       +-------+ | 
|  | |       |------>| B=2  |---     |       :       : | 
|  | |       |       +------+   \    |       :       :       +-------+ | 
|  | +-------+       :      :    \   |       +-------+       |       | | 
|  | ---------->| B->2  |------>|       | | 
|  | |       +-------+       | CPU 2 | | 
|  | |       | A->0  |------>|       | | 
|  | |       +-------+       |       | | 
|  | |       :       :       +-------+ | 
|  | \      :       : | 
|  | \     +-------+ | 
|  | ---->| A->1  | | 
|  | +-------+ | 
|  | :       : | 
|  |  | 
|  |  | 
|  | If, however, a read barrier were to be placed between the load of B and the | 
|  | load of A on CPU 2: | 
|  |  | 
|  | CPU 1			CPU 2 | 
|  | =======================	======================= | 
|  | { A = 0, B = 9 } | 
|  | STORE A=1 | 
|  | <write barrier> | 
|  | STORE B=2 | 
|  | LOAD B | 
|  | <read barrier> | 
|  | LOAD A | 
|  |  | 
|  | then the partial ordering imposed by CPU 1 will be perceived correctly by CPU | 
|  | 2: | 
|  |  | 
|  | +-------+       :      :                :       : | 
|  | |       |       +------+                +-------+ | 
|  | |       |------>| A=1  |------      --->| A->0  | | 
|  | |       |       +------+      \         +-------+ | 
|  | | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  | | 
|  | |       |       +------+        |       +-------+ | 
|  | |       |------>| B=2  |---     |       :       : | 
|  | |       |       +------+   \    |       :       :       +-------+ | 
|  | +-------+       :      :    \   |       +-------+       |       | | 
|  | ---------->| B->2  |------>|       | | 
|  | |       +-------+       | CPU 2 | | 
|  | |       :       :       |       | | 
|  | |       :       :       |       | | 
|  | At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       | | 
|  | barrier causes all effects      \     +-------+       |       | | 
|  | prior to the storage of B        ---->| A->1  |------>|       | | 
|  | to be perceptible to CPU 2            +-------+       |       | | 
|  | :       :       +-------+ | 
|  |  | 
|  |  | 
|  | To illustrate this more completely, consider what could happen if the code | 
|  | contained a load of A either side of the read barrier: | 
|  |  | 
|  | CPU 1			CPU 2 | 
|  | =======================	======================= | 
|  | { A = 0, B = 9 } | 
|  | STORE A=1 | 
|  | <write barrier> | 
|  | STORE B=2 | 
|  | LOAD B | 
|  | LOAD A [first load of A] | 
|  | <read barrier> | 
|  | LOAD A [second load of A] | 
|  |  | 
|  | Even though the two loads of A both occur after the load of B, they may both | 
|  | come up with different values: | 
|  |  | 
|  | +-------+       :      :                :       : | 
|  | |       |       +------+                +-------+ | 
|  | |       |------>| A=1  |------      --->| A->0  | | 
|  | |       |       +------+      \         +-------+ | 
|  | | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  | | 
|  | |       |       +------+        |       +-------+ | 
|  | |       |------>| B=2  |---     |       :       : | 
|  | |       |       +------+   \    |       :       :       +-------+ | 
|  | +-------+       :      :    \   |       +-------+       |       | | 
|  | ---------->| B->2  |------>|       | | 
|  | |       +-------+       | CPU 2 | | 
|  | |       :       :       |       | | 
|  | |       :       :       |       | | 
|  | |       +-------+       |       | | 
|  | |       | A->0  |------>| 1st   | | 
|  | |       +-------+       |       | | 
|  | At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       | | 
|  | barrier causes all effects      \     +-------+       |       | | 
|  | prior to the storage of B        ---->| A->1  |------>| 2nd   | | 
|  | to be perceptible to CPU 2            +-------+       |       | | 
|  | :       :       +-------+ | 
|  |  | 
|  |  | 
|  | But it may be that the update to A from CPU 1 becomes perceptible to CPU 2 | 
|  | before the read barrier completes anyway: | 
|  |  | 
|  | +-------+       :      :                :       : | 
|  | |       |       +------+                +-------+ | 
|  | |       |------>| A=1  |------      --->| A->0  | | 
|  | |       |       +------+      \         +-------+ | 
|  | | CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  | | 
|  | |       |       +------+        |       +-------+ | 
|  | |       |------>| B=2  |---     |       :       : | 
|  | |       |       +------+   \    |       :       :       +-------+ | 
|  | +-------+       :      :    \   |       +-------+       |       | | 
|  | ---------->| B->2  |------>|       | | 
|  | |       +-------+       | CPU 2 | | 
|  | |       :       :       |       | | 
|  | \      :       :       |       | | 
|  | \     +-------+       |       | | 
|  | ---->| A->1  |------>| 1st   | | 
|  | +-------+       |       | | 
|  | rrrrrrrrrrrrrrrrr   |       | | 
|  | +-------+       |       | | 
|  | | A->1  |------>| 2nd   | | 
|  | +-------+       |       | | 
|  | :       :       +-------+ | 
|  |  | 
|  |  | 
|  | The guarantee is that the second load will always come up with A == 1 if the | 
|  | load of B came up with B == 2.  No such guarantee exists for the first load of | 
|  | A; that may come up with either A == 0 or A == 1. | 
|  |  | 
|  |  | 
|  | READ MEMORY BARRIERS VS LOAD SPECULATION | 
|  | ---------------------------------------- | 
|  |  | 
|  | Many CPUs speculate with loads: that is they see that they will need to load an | 
|  | item from memory, and they find a time where they're not using the bus for any | 
|  | other loads, and so do the load in advance - even though they haven't actually | 
|  | got to that point in the instruction execution flow yet.  This permits the | 
|  | actual load instruction to potentially complete immediately because the CPU | 
|  | already has the value to hand. | 
|  |  | 
|  | It may turn out that the CPU didn't actually need the value - perhaps because a | 
|  | branch circumvented the load - in which case it can discard the value or just | 
|  | cache it for later use. | 
|  |  | 
|  | Consider: | 
|  |  | 
|  | CPU 1	   		CPU 2 | 
|  | =======================	======================= | 
|  | LOAD B | 
|  | DIVIDE		} Divide instructions generally | 
|  | DIVIDE		} take a long time to perform | 
|  | LOAD A | 
|  |  | 
|  | Which might appear as this: | 
|  |  | 
|  | :       :       +-------+ | 
|  | +-------+       |       | | 
|  | --->| B->2  |------>|       | | 
|  | +-------+       | CPU 2 | | 
|  | :       :DIVIDE |       | | 
|  | +-------+       |       | | 
|  | The CPU being busy doing a --->     --->| A->0  |~~~~   |       | | 
|  | division speculates on the              +-------+   ~   |       | | 
|  | LOAD of A                               :       :   ~   |       | | 
|  | :       :DIVIDE |       | | 
|  | :       :   ~   |       | | 
|  | Once the divisions are complete -->     :       :   ~-->|       | | 
|  | the CPU can then perform the            :       :       |       | | 
|  | LOAD with immediate effect              :       :       +-------+ | 
|  |  | 
|  |  | 
|  | Placing a read barrier or a data dependency barrier just before the second | 
|  | load: | 
|  |  | 
|  | CPU 1	   		CPU 2 | 
|  | =======================	======================= | 
|  | LOAD B | 
|  | DIVIDE | 
|  | DIVIDE | 
|  | <read barrier> | 
|  | LOAD A | 
|  |  | 
|  | will force any value speculatively obtained to be reconsidered to an extent | 
|  | dependent on the type of barrier used.  If there was no change made to the | 
|  | speculated memory location, then the speculated value will just be used: | 
|  |  | 
|  | :       :       +-------+ | 
|  | +-------+       |       | | 
|  | --->| B->2  |------>|       | | 
|  | +-------+       | CPU 2 | | 
|  | :       :DIVIDE |       | | 
|  | +-------+       |       | | 
|  | The CPU being busy doing a --->     --->| A->0  |~~~~   |       | | 
|  | division speculates on the              +-------+   ~   |       | | 
|  | LOAD of A                               :       :   ~   |       | | 
|  | :       :DIVIDE |       | | 
|  | :       :   ~   |       | | 
|  | :       :   ~   |       | | 
|  | rrrrrrrrrrrrrrrr~   |       | | 
|  | :       :   ~   |       | | 
|  | :       :   ~-->|       | | 
|  | :       :       |       | | 
|  | :       :       +-------+ | 
|  |  | 
|  |  | 
|  | but if there was an update or an invalidation from another CPU pending, then | 
|  | the speculation will be cancelled and the value reloaded: | 
|  |  | 
|  | :       :       +-------+ | 
|  | +-------+       |       | | 
|  | --->| B->2  |------>|       | | 
|  | +-------+       | CPU 2 | | 
|  | :       :DIVIDE |       | | 
|  | +-------+       |       | | 
|  | The CPU being busy doing a --->     --->| A->0  |~~~~   |       | | 
|  | division speculates on the              +-------+   ~   |       | | 
|  | LOAD of A                               :       :   ~   |       | | 
|  | :       :DIVIDE |       | | 
|  | :       :   ~   |       | | 
|  | :       :   ~   |       | | 
|  | rrrrrrrrrrrrrrrrr   |       | | 
|  | +-------+       |       | | 
|  | The speculation is discarded --->   --->| A->1  |------>|       | | 
|  | and an updated value is                 +-------+       |       | | 
|  | retrieved                               :       :       +-------+ | 
|  |  | 
|  |  | 
|  | TRANSITIVITY | 
|  | ------------ | 
|  |  | 
|  | Transitivity is a deeply intuitive notion about ordering that is not | 
|  | always provided by real computer systems.  The following example | 
|  | demonstrates transitivity (also called "cumulativity"): | 
|  |  | 
|  | CPU 1			CPU 2			CPU 3 | 
|  | =======================	=======================	======================= | 
|  | { X = 0, Y = 0 } | 
|  | STORE X=1		LOAD X			STORE Y=1 | 
|  | <general barrier>	<general barrier> | 
|  | LOAD Y			LOAD X | 
|  |  | 
|  | Suppose that CPU 2's load from X returns 1 and its load from Y returns 0. | 
|  | This indicates that CPU 2's load from X in some sense follows CPU 1's | 
|  | store to X and that CPU 2's load from Y in some sense preceded CPU 3's | 
|  | store to Y.  The question is then "Can CPU 3's load from X return 0?" | 
|  |  | 
|  | Because CPU 2's load from X in some sense came after CPU 1's store, it | 
|  | is natural to expect that CPU 3's load from X must therefore return 1. | 
|  | This expectation is an example of transitivity: if a load executing on | 
|  | CPU A follows a load from the same variable executing on CPU B, then | 
|  | CPU A's load must either return the same value that CPU B's load did, | 
|  | or must return some later value. | 
|  |  | 
|  | In the Linux kernel, use of general memory barriers guarantees | 
|  | transitivity.  Therefore, in the above example, if CPU 2's load from X | 
|  | returns 1 and its load from Y returns 0, then CPU 3's load from X must | 
|  | also return 1. | 
|  |  | 
|  | However, transitivity is -not- guaranteed for read or write barriers. | 
|  | For example, suppose that CPU 2's general barrier in the above example | 
|  | is changed to a read barrier as shown below: | 
|  |  | 
|  | CPU 1			CPU 2			CPU 3 | 
|  | =======================	=======================	======================= | 
|  | { X = 0, Y = 0 } | 
|  | STORE X=1		LOAD X			STORE Y=1 | 
|  | <read barrier>		<general barrier> | 
|  | LOAD Y			LOAD X | 
|  |  | 
|  | This substitution destroys transitivity: in this example, it is perfectly | 
|  | legal for CPU 2's load from X to return 1, its load from Y to return 0, | 
|  | and CPU 3's load from X to return 0. | 
|  |  | 
|  | The key point is that although CPU 2's read barrier orders its pair | 
|  | of loads, it does not guarantee to order CPU 1's store.  Therefore, if | 
|  | this example runs on a system where CPUs 1 and 2 share a store buffer | 
|  | or a level of cache, CPU 2 might have early access to CPU 1's writes. | 
|  | General barriers are therefore required to ensure that all CPUs agree | 
|  | on the combined order of CPU 1's and CPU 2's accesses. | 
|  |  | 
|  | To reiterate, if your code requires transitivity, use general barriers | 
|  | throughout. | 
|  |  | 
|  |  | 
|  | ======================== | 
|  | EXPLICIT KERNEL BARRIERS | 
|  | ======================== | 
|  |  | 
|  | The Linux kernel has a variety of different barriers that act at different | 
|  | levels: | 
|  |  | 
|  | (*) Compiler barrier. | 
|  |  | 
|  | (*) CPU memory barriers. | 
|  |  | 
|  | (*) MMIO write barrier. | 
|  |  | 
|  |  | 
|  | COMPILER BARRIER | 
|  | ---------------- | 
|  |  | 
|  | The Linux kernel has an explicit compiler barrier function that prevents the | 
|  | compiler from moving the memory accesses either side of it to the other side: | 
|  |  | 
|  | barrier(); | 
|  |  | 
|  | This is a general barrier - lesser varieties of compiler barrier do not exist. | 
|  |  | 
|  | The compiler barrier has no direct effect on the CPU, which may then reorder | 
|  | things however it wishes. | 
|  |  | 
|  |  | 
|  | CPU MEMORY BARRIERS | 
|  | ------------------- | 
|  |  | 
|  | The Linux kernel has eight basic CPU memory barriers: | 
|  |  | 
|  | TYPE		MANDATORY		SMP CONDITIONAL | 
|  | ===============	=======================	=========================== | 
|  | GENERAL		mb()			smp_mb() | 
|  | WRITE		wmb()			smp_wmb() | 
|  | READ		rmb()			smp_rmb() | 
|  | DATA DEPENDENCY	read_barrier_depends()	smp_read_barrier_depends() | 
|  |  | 
|  |  | 
|  | All memory barriers except the data dependency barriers imply a compiler | 
|  | barrier. Data dependencies do not impose any additional compiler ordering. | 
|  |  | 
|  | Aside: In the case of data dependencies, the compiler would be expected to | 
|  | issue the loads in the correct order (eg. `a[b]` would have to load the value | 
|  | of b before loading a[b]), however there is no guarantee in the C specification | 
|  | that the compiler may not speculate the value of b (eg. is equal to 1) and load | 
|  | a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the | 
|  | problem of a compiler reloading b after having loaded a[b], thus having a newer | 
|  | copy of b than a[b]. A consensus has not yet been reached about these problems, | 
|  | however the ACCESS_ONCE macro is a good place to start looking. | 
|  |  | 
|  | SMP memory barriers are reduced to compiler barriers on uniprocessor compiled | 
|  | systems because it is assumed that a CPU will appear to be self-consistent, | 
|  | and will order overlapping accesses correctly with respect to itself. | 
|  |  | 
|  | [!] Note that SMP memory barriers _must_ be used to control the ordering of | 
|  | references to shared memory on SMP systems, though the use of locking instead | 
|  | is sufficient. | 
|  |  | 
|  | Mandatory barriers should not be used to control SMP effects, since mandatory | 
|  | barriers unnecessarily impose overhead on UP systems. They may, however, be | 
|  | used to control MMIO effects on accesses through relaxed memory I/O windows. | 
|  | These are required even on non-SMP systems as they affect the order in which | 
|  | memory operations appear to a device by prohibiting both the compiler and the | 
|  | CPU from reordering them. | 
|  |  | 
|  |  | 
|  | There are some more advanced barrier functions: | 
|  |  | 
|  | (*) set_mb(var, value) | 
|  |  | 
|  | This assigns the value to the variable and then inserts a full memory | 
|  | barrier after it, depending on the function.  It isn't guaranteed to | 
|  | insert anything more than a compiler barrier in a UP compilation. | 
|  |  | 
|  |  | 
|  | (*) smp_mb__before_atomic_dec(); | 
|  | (*) smp_mb__after_atomic_dec(); | 
|  | (*) smp_mb__before_atomic_inc(); | 
|  | (*) smp_mb__after_atomic_inc(); | 
|  |  | 
|  | These are for use with atomic add, subtract, increment and decrement | 
|  | functions that don't return a value, especially when used for reference | 
|  | counting.  These functions do not imply memory barriers. | 
|  |  | 
|  | As an example, consider a piece of code that marks an object as being dead | 
|  | and then decrements the object's reference count: | 
|  |  | 
|  | obj->dead = 1; | 
|  | smp_mb__before_atomic_dec(); | 
|  | atomic_dec(&obj->ref_count); | 
|  |  | 
|  | This makes sure that the death mark on the object is perceived to be set | 
|  | *before* the reference counter is decremented. | 
|  |  | 
|  | See Documentation/atomic_ops.txt for more information.  See the "Atomic | 
|  | operations" subsection for information on where to use these. | 
|  |  | 
|  |  | 
|  | (*) smp_mb__before_clear_bit(void); | 
|  | (*) smp_mb__after_clear_bit(void); | 
|  |  | 
|  | These are for use similar to the atomic inc/dec barriers.  These are | 
|  | typically used for bitwise unlocking operations, so care must be taken as | 
|  | there are no implicit memory barriers here either. | 
|  |  | 
|  | Consider implementing an unlock operation of some nature by clearing a | 
|  | locking bit.  The clear_bit() would then need to be barriered like this: | 
|  |  | 
|  | smp_mb__before_clear_bit(); | 
|  | clear_bit( ... ); | 
|  |  | 
|  | This prevents memory operations before the clear leaking to after it.  See | 
|  | the subsection on "Locking Functions" with reference to UNLOCK operation | 
|  | implications. | 
|  |  | 
|  | See Documentation/atomic_ops.txt for more information.  See the "Atomic | 
|  | operations" subsection for information on where to use these. | 
|  |  | 
|  |  | 
|  | MMIO WRITE BARRIER | 
|  | ------------------ | 
|  |  | 
|  | The Linux kernel also has a special barrier for use with memory-mapped I/O | 
|  | writes: | 
|  |  | 
|  | mmiowb(); | 
|  |  | 
|  | This is a variation on the mandatory write barrier that causes writes to weakly | 
|  | ordered I/O regions to be partially ordered.  Its effects may go beyond the | 
|  | CPU->Hardware interface and actually affect the hardware at some level. | 
|  |  | 
|  | See the subsection "Locks vs I/O accesses" for more information. | 
|  |  | 
|  |  | 
|  | =============================== | 
|  | IMPLICIT KERNEL MEMORY BARRIERS | 
|  | =============================== | 
|  |  | 
|  | Some of the other functions in the linux kernel imply memory barriers, amongst | 
|  | which are locking and scheduling functions. | 
|  |  | 
|  | This specification is a _minimum_ guarantee; any particular architecture may | 
|  | provide more substantial guarantees, but these may not be relied upon outside | 
|  | of arch specific code. | 
|  |  | 
|  |  | 
|  | LOCKING FUNCTIONS | 
|  | ----------------- | 
|  |  | 
|  | The Linux kernel has a number of locking constructs: | 
|  |  | 
|  | (*) spin locks | 
|  | (*) R/W spin locks | 
|  | (*) mutexes | 
|  | (*) semaphores | 
|  | (*) R/W semaphores | 
|  | (*) RCU | 
|  |  | 
|  | In all cases there are variants on "LOCK" operations and "UNLOCK" operations | 
|  | for each construct.  These operations all imply certain barriers: | 
|  |  | 
|  | (1) LOCK operation implication: | 
|  |  | 
|  | Memory operations issued after the LOCK will be completed after the LOCK | 
|  | operation has completed. | 
|  |  | 
|  | Memory operations issued before the LOCK may be completed after the LOCK | 
|  | operation has completed. | 
|  |  | 
|  | (2) UNLOCK operation implication: | 
|  |  | 
|  | Memory operations issued before the UNLOCK will be completed before the | 
|  | UNLOCK operation has completed. | 
|  |  | 
|  | Memory operations issued after the UNLOCK may be completed before the | 
|  | UNLOCK operation has completed. | 
|  |  | 
|  | (3) LOCK vs LOCK implication: | 
|  |  | 
|  | All LOCK operations issued before another LOCK operation will be completed | 
|  | before that LOCK operation. | 
|  |  | 
|  | (4) LOCK vs UNLOCK implication: | 
|  |  | 
|  | All LOCK operations issued before an UNLOCK operation will be completed | 
|  | before the UNLOCK operation. | 
|  |  | 
|  | All UNLOCK operations issued before a LOCK operation will be completed | 
|  | before the LOCK operation. | 
|  |  | 
|  | (5) Failed conditional LOCK implication: | 
|  |  | 
|  | Certain variants of the LOCK operation may fail, either due to being | 
|  | unable to get the lock immediately, or due to receiving an unblocked | 
|  | signal whilst asleep waiting for the lock to become available.  Failed | 
|  | locks do not imply any sort of barrier. | 
|  |  | 
|  | Therefore, from (1), (2) and (4) an UNLOCK followed by an unconditional LOCK is | 
|  | equivalent to a full barrier, but a LOCK followed by an UNLOCK is not. | 
|  |  | 
|  | [!] Note: one of the consequences of LOCKs and UNLOCKs being only one-way | 
|  | barriers is that the effects of instructions outside of a critical section | 
|  | may seep into the inside of the critical section. | 
|  |  | 
|  | A LOCK followed by an UNLOCK may not be assumed to be full memory barrier | 
|  | because it is possible for an access preceding the LOCK to happen after the | 
|  | LOCK, and an access following the UNLOCK to happen before the UNLOCK, and the | 
|  | two accesses can themselves then cross: | 
|  |  | 
|  | *A = a; | 
|  | LOCK | 
|  | UNLOCK | 
|  | *B = b; | 
|  |  | 
|  | may occur as: | 
|  |  | 
|  | LOCK, STORE *B, STORE *A, UNLOCK | 
|  |  | 
|  | Locks and semaphores may not provide any guarantee of ordering on UP compiled | 
|  | systems, and so cannot be counted on in such a situation to actually achieve | 
|  | anything at all - especially with respect to I/O accesses - unless combined | 
|  | with interrupt disabling operations. | 
|  |  | 
|  | See also the section on "Inter-CPU locking barrier effects". | 
|  |  | 
|  |  | 
|  | As an example, consider the following: | 
|  |  | 
|  | *A = a; | 
|  | *B = b; | 
|  | LOCK | 
|  | *C = c; | 
|  | *D = d; | 
|  | UNLOCK | 
|  | *E = e; | 
|  | *F = f; | 
|  |  | 
|  | The following sequence of events is acceptable: | 
|  |  | 
|  | LOCK, {*F,*A}, *E, {*C,*D}, *B, UNLOCK | 
|  |  | 
|  | [+] Note that {*F,*A} indicates a combined access. | 
|  |  | 
|  | But none of the following are: | 
|  |  | 
|  | {*F,*A}, *B,	LOCK, *C, *D,	UNLOCK, *E | 
|  | *A, *B, *C,	LOCK, *D,	UNLOCK, *E, *F | 
|  | *A, *B,		LOCK, *C,	UNLOCK, *D, *E, *F | 
|  | *B,		LOCK, *C, *D,	UNLOCK, {*F,*A}, *E | 
|  |  | 
|  |  | 
|  |  | 
|  | INTERRUPT DISABLING FUNCTIONS | 
|  | ----------------------------- | 
|  |  | 
|  | Functions that disable interrupts (LOCK equivalent) and enable interrupts | 
|  | (UNLOCK equivalent) will act as compiler barriers only.  So if memory or I/O | 
|  | barriers are required in such a situation, they must be provided from some | 
|  | other means. | 
|  |  | 
|  |  | 
|  | SLEEP AND WAKE-UP FUNCTIONS | 
|  | --------------------------- | 
|  |  | 
|  | Sleeping and waking on an event flagged in global data can be viewed as an | 
|  | interaction between two pieces of data: the task state of the task waiting for | 
|  | the event and the global data used to indicate the event.  To make sure that | 
|  | these appear to happen in the right order, the primitives to begin the process | 
|  | of going to sleep, and the primitives to initiate a wake up imply certain | 
|  | barriers. | 
|  |  | 
|  | Firstly, the sleeper normally follows something like this sequence of events: | 
|  |  | 
|  | for (;;) { | 
|  | set_current_state(TASK_UNINTERRUPTIBLE); | 
|  | if (event_indicated) | 
|  | break; | 
|  | schedule(); | 
|  | } | 
|  |  | 
|  | A general memory barrier is interpolated automatically by set_current_state() | 
|  | after it has altered the task state: | 
|  |  | 
|  | CPU 1 | 
|  | =============================== | 
|  | set_current_state(); | 
|  | set_mb(); | 
|  | STORE current->state | 
|  | <general barrier> | 
|  | LOAD event_indicated | 
|  |  | 
|  | set_current_state() may be wrapped by: | 
|  |  | 
|  | prepare_to_wait(); | 
|  | prepare_to_wait_exclusive(); | 
|  |  | 
|  | which therefore also imply a general memory barrier after setting the state. | 
|  | The whole sequence above is available in various canned forms, all of which | 
|  | interpolate the memory barrier in the right place: | 
|  |  | 
|  | wait_event(); | 
|  | wait_event_interruptible(); | 
|  | wait_event_interruptible_exclusive(); | 
|  | wait_event_interruptible_timeout(); | 
|  | wait_event_killable(); | 
|  | wait_event_timeout(); | 
|  | wait_on_bit(); | 
|  | wait_on_bit_lock(); | 
|  |  | 
|  |  | 
|  | Secondly, code that performs a wake up normally follows something like this: | 
|  |  | 
|  | event_indicated = 1; | 
|  | wake_up(&event_wait_queue); | 
|  |  | 
|  | or: | 
|  |  | 
|  | event_indicated = 1; | 
|  | wake_up_process(event_daemon); | 
|  |  | 
|  | A write memory barrier is implied by wake_up() and co. if and only if they wake | 
|  | something up.  The barrier occurs before the task state is cleared, and so sits | 
|  | between the STORE to indicate the event and the STORE to set TASK_RUNNING: | 
|  |  | 
|  | CPU 1				CPU 2 | 
|  | ===============================	=============================== | 
|  | set_current_state();		STORE event_indicated | 
|  | set_mb();			wake_up(); | 
|  | STORE current->state	  <write barrier> | 
|  | <general barrier>		  STORE current->state | 
|  | LOAD event_indicated | 
|  |  | 
|  | The available waker functions include: | 
|  |  | 
|  | complete(); | 
|  | wake_up(); | 
|  | wake_up_all(); | 
|  | wake_up_bit(); | 
|  | wake_up_interruptible(); | 
|  | wake_up_interruptible_all(); | 
|  | wake_up_interruptible_nr(); | 
|  | wake_up_interruptible_poll(); | 
|  | wake_up_interruptible_sync(); | 
|  | wake_up_interruptible_sync_poll(); | 
|  | wake_up_locked(); | 
|  | wake_up_locked_poll(); | 
|  | wake_up_nr(); | 
|  | wake_up_poll(); | 
|  | wake_up_process(); | 
|  |  | 
|  |  | 
|  | [!] Note that the memory barriers implied by the sleeper and the waker do _not_ | 
|  | order multiple stores before the wake-up with respect to loads of those stored | 
|  | values after the sleeper has called set_current_state().  For instance, if the | 
|  | sleeper does: | 
|  |  | 
|  | set_current_state(TASK_INTERRUPTIBLE); | 
|  | if (event_indicated) | 
|  | break; | 
|  | __set_current_state(TASK_RUNNING); | 
|  | do_something(my_data); | 
|  |  | 
|  | and the waker does: | 
|  |  | 
|  | my_data = value; | 
|  | event_indicated = 1; | 
|  | wake_up(&event_wait_queue); | 
|  |  | 
|  | there's no guarantee that the change to event_indicated will be perceived by | 
|  | the sleeper as coming after the change to my_data.  In such a circumstance, the | 
|  | code on both sides must interpolate its own memory barriers between the | 
|  | separate data accesses.  Thus the above sleeper ought to do: | 
|  |  | 
|  | set_current_state(TASK_INTERRUPTIBLE); | 
|  | if (event_indicated) { | 
|  | smp_rmb(); | 
|  | do_something(my_data); | 
|  | } | 
|  |  | 
|  | and the waker should do: | 
|  |  | 
|  | my_data = value; | 
|  | smp_wmb(); | 
|  | event_indicated = 1; | 
|  | wake_up(&event_wait_queue); | 
|  |  | 
|  |  | 
|  | MISCELLANEOUS FUNCTIONS | 
|  | ----------------------- | 
|  |  | 
|  | Other functions that imply barriers: | 
|  |  | 
|  | (*) schedule() and similar imply full memory barriers. | 
|  |  | 
|  |  | 
|  | ================================= | 
|  | INTER-CPU LOCKING BARRIER EFFECTS | 
|  | ================================= | 
|  |  | 
|  | On SMP systems locking primitives give a more substantial form of barrier: one | 
|  | that does affect memory access ordering on other CPUs, within the context of | 
|  | conflict on any particular lock. | 
|  |  | 
|  |  | 
|  | LOCKS VS MEMORY ACCESSES | 
|  | ------------------------ | 
|  |  | 
|  | Consider the following: the system has a pair of spinlocks (M) and (Q), and | 
|  | three CPUs; then should the following sequence of events occur: | 
|  |  | 
|  | CPU 1				CPU 2 | 
|  | ===============================	=============================== | 
|  | *A = a;				*E = e; | 
|  | LOCK M				LOCK Q | 
|  | *B = b;				*F = f; | 
|  | *C = c;				*G = g; | 
|  | UNLOCK M			UNLOCK Q | 
|  | *D = d;				*H = h; | 
|  |  | 
|  | Then there is no guarantee as to what order CPU 3 will see the accesses to *A | 
|  | through *H occur in, other than the constraints imposed by the separate locks | 
|  | on the separate CPUs. It might, for example, see: | 
|  |  | 
|  | *E, LOCK M, LOCK Q, *G, *C, *F, *A, *B, UNLOCK Q, *D, *H, UNLOCK M | 
|  |  | 
|  | But it won't see any of: | 
|  |  | 
|  | *B, *C or *D preceding LOCK M | 
|  | *A, *B or *C following UNLOCK M | 
|  | *F, *G or *H preceding LOCK Q | 
|  | *E, *F or *G following UNLOCK Q | 
|  |  | 
|  |  | 
|  | However, if the following occurs: | 
|  |  | 
|  | CPU 1				CPU 2 | 
|  | ===============================	=============================== | 
|  | *A = a; | 
|  | LOCK M		[1] | 
|  | *B = b; | 
|  | *C = c; | 
|  | UNLOCK M	[1] | 
|  | *D = d;				*E = e; | 
|  | LOCK M		[2] | 
|  | *F = f; | 
|  | *G = g; | 
|  | UNLOCK M	[2] | 
|  | *H = h; | 
|  |  | 
|  | CPU 3 might see: | 
|  |  | 
|  | *E, LOCK M [1], *C, *B, *A, UNLOCK M [1], | 
|  | LOCK M [2], *H, *F, *G, UNLOCK M [2], *D | 
|  |  | 
|  | But assuming CPU 1 gets the lock first, CPU 3 won't see any of: | 
|  |  | 
|  | *B, *C, *D, *F, *G or *H preceding LOCK M [1] | 
|  | *A, *B or *C following UNLOCK M [1] | 
|  | *F, *G or *H preceding LOCK M [2] | 
|  | *A, *B, *C, *E, *F or *G following UNLOCK M [2] | 
|  |  | 
|  |  | 
|  | LOCKS VS I/O ACCESSES | 
|  | --------------------- | 
|  |  | 
|  | Under certain circumstances (especially involving NUMA), I/O accesses within | 
|  | two spinlocked sections on two different CPUs may be seen as interleaved by the | 
|  | PCI bridge, because the PCI bridge does not necessarily participate in the | 
|  | cache-coherence protocol, and is therefore incapable of issuing the required | 
|  | read memory barriers. | 
|  |  | 
|  | For example: | 
|  |  | 
|  | CPU 1				CPU 2 | 
|  | ===============================	=============================== | 
|  | spin_lock(Q) | 
|  | writel(0, ADDR) | 
|  | writel(1, DATA); | 
|  | spin_unlock(Q); | 
|  | spin_lock(Q); | 
|  | writel(4, ADDR); | 
|  | writel(5, DATA); | 
|  | spin_unlock(Q); | 
|  |  | 
|  | may be seen by the PCI bridge as follows: | 
|  |  | 
|  | STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5 | 
|  |  | 
|  | which would probably cause the hardware to malfunction. | 
|  |  | 
|  |  | 
|  | What is necessary here is to intervene with an mmiowb() before dropping the | 
|  | spinlock, for example: | 
|  |  | 
|  | CPU 1				CPU 2 | 
|  | ===============================	=============================== | 
|  | spin_lock(Q) | 
|  | writel(0, ADDR) | 
|  | writel(1, DATA); | 
|  | mmiowb(); | 
|  | spin_unlock(Q); | 
|  | spin_lock(Q); | 
|  | writel(4, ADDR); | 
|  | writel(5, DATA); | 
|  | mmiowb(); | 
|  | spin_unlock(Q); | 
|  |  | 
|  | this will ensure that the two stores issued on CPU 1 appear at the PCI bridge | 
|  | before either of the stores issued on CPU 2. | 
|  |  | 
|  |  | 
|  | Furthermore, following a store by a load from the same device obviates the need | 
|  | for the mmiowb(), because the load forces the store to complete before the load | 
|  | is performed: | 
|  |  | 
|  | CPU 1				CPU 2 | 
|  | ===============================	=============================== | 
|  | spin_lock(Q) | 
|  | writel(0, ADDR) | 
|  | a = readl(DATA); | 
|  | spin_unlock(Q); | 
|  | spin_lock(Q); | 
|  | writel(4, ADDR); | 
|  | b = readl(DATA); | 
|  | spin_unlock(Q); | 
|  |  | 
|  |  | 
|  | See Documentation/DocBook/deviceiobook.tmpl for more information. | 
|  |  | 
|  |  | 
|  | ================================= | 
|  | WHERE ARE MEMORY BARRIERS NEEDED? | 
|  | ================================= | 
|  |  | 
|  | Under normal operation, memory operation reordering is generally not going to | 
|  | be a problem as a single-threaded linear piece of code will still appear to | 
|  | work correctly, even if it's in an SMP kernel.  There are, however, four | 
|  | circumstances in which reordering definitely _could_ be a problem: | 
|  |  | 
|  | (*) Interprocessor interaction. | 
|  |  | 
|  | (*) Atomic operations. | 
|  |  | 
|  | (*) Accessing devices. | 
|  |  | 
|  | (*) Interrupts. | 
|  |  | 
|  |  | 
|  | INTERPROCESSOR INTERACTION | 
|  | -------------------------- | 
|  |  | 
|  | When there's a system with more than one processor, more than one CPU in the | 
|  | system may be working on the same data set at the same time.  This can cause | 
|  | synchronisation problems, and the usual way of dealing with them is to use | 
|  | locks.  Locks, however, are quite expensive, and so it may be preferable to | 
|  | operate without the use of a lock if at all possible.  In such a case | 
|  | operations that affect both CPUs may have to be carefully ordered to prevent | 
|  | a malfunction. | 
|  |  | 
|  | Consider, for example, the R/W semaphore slow path.  Here a waiting process is | 
|  | queued on the semaphore, by virtue of it having a piece of its stack linked to | 
|  | the semaphore's list of waiting processes: | 
|  |  | 
|  | struct rw_semaphore { | 
|  | ... | 
|  | spinlock_t lock; | 
|  | struct list_head waiters; | 
|  | }; | 
|  |  | 
|  | struct rwsem_waiter { | 
|  | struct list_head list; | 
|  | struct task_struct *task; | 
|  | }; | 
|  |  | 
|  | To wake up a particular waiter, the up_read() or up_write() functions have to: | 
|  |  | 
|  | (1) read the next pointer from this waiter's record to know as to where the | 
|  | next waiter record is; | 
|  |  | 
|  | (2) read the pointer to the waiter's task structure; | 
|  |  | 
|  | (3) clear the task pointer to tell the waiter it has been given the semaphore; | 
|  |  | 
|  | (4) call wake_up_process() on the task; and | 
|  |  | 
|  | (5) release the reference held on the waiter's task struct. | 
|  |  | 
|  | In other words, it has to perform this sequence of events: | 
|  |  | 
|  | LOAD waiter->list.next; | 
|  | LOAD waiter->task; | 
|  | STORE waiter->task; | 
|  | CALL wakeup | 
|  | RELEASE task | 
|  |  | 
|  | and if any of these steps occur out of order, then the whole thing may | 
|  | malfunction. | 
|  |  | 
|  | Once it has queued itself and dropped the semaphore lock, the waiter does not | 
|  | get the lock again; it instead just waits for its task pointer to be cleared | 
|  | before proceeding.  Since the record is on the waiter's stack, this means that | 
|  | if the task pointer is cleared _before_ the next pointer in the list is read, | 
|  | another CPU might start processing the waiter and might clobber the waiter's | 
|  | stack before the up*() function has a chance to read the next pointer. | 
|  |  | 
|  | Consider then what might happen to the above sequence of events: | 
|  |  | 
|  | CPU 1				CPU 2 | 
|  | ===============================	=============================== | 
|  | down_xxx() | 
|  | Queue waiter | 
|  | Sleep | 
|  | up_yyy() | 
|  | LOAD waiter->task; | 
|  | STORE waiter->task; | 
|  | Woken up by other event | 
|  | <preempt> | 
|  | Resume processing | 
|  | down_xxx() returns | 
|  | call foo() | 
|  | foo() clobbers *waiter | 
|  | </preempt> | 
|  | LOAD waiter->list.next; | 
|  | --- OOPS --- | 
|  |  | 
|  | This could be dealt with using the semaphore lock, but then the down_xxx() | 
|  | function has to needlessly get the spinlock again after being woken up. | 
|  |  | 
|  | The way to deal with this is to insert a general SMP memory barrier: | 
|  |  | 
|  | LOAD waiter->list.next; | 
|  | LOAD waiter->task; | 
|  | smp_mb(); | 
|  | STORE waiter->task; | 
|  | CALL wakeup | 
|  | RELEASE task | 
|  |  | 
|  | In this case, the barrier makes a guarantee that all memory accesses before the | 
|  | barrier will appear to happen before all the memory accesses after the barrier | 
|  | with respect to the other CPUs on the system.  It does _not_ guarantee that all | 
|  | the memory accesses before the barrier will be complete by the time the barrier | 
|  | instruction itself is complete. | 
|  |  | 
|  | On a UP system - where this wouldn't be a problem - the smp_mb() is just a | 
|  | compiler barrier, thus making sure the compiler emits the instructions in the | 
|  | right order without actually intervening in the CPU.  Since there's only one | 
|  | CPU, that CPU's dependency ordering logic will take care of everything else. | 
|  |  | 
|  |  | 
|  | ATOMIC OPERATIONS | 
|  | ----------------- | 
|  |  | 
|  | Whilst they are technically interprocessor interaction considerations, atomic | 
|  | operations are noted specially as some of them imply full memory barriers and | 
|  | some don't, but they're very heavily relied on as a group throughout the | 
|  | kernel. | 
|  |  | 
|  | Any atomic operation that modifies some state in memory and returns information | 
|  | about the state (old or new) implies an SMP-conditional general memory barrier | 
|  | (smp_mb()) on each side of the actual operation (with the exception of | 
|  | explicit lock operations, described later).  These include: | 
|  |  | 
|  | xchg(); | 
|  | cmpxchg(); | 
|  | atomic_xchg(); | 
|  | atomic_cmpxchg(); | 
|  | atomic_inc_return(); | 
|  | atomic_dec_return(); | 
|  | atomic_add_return(); | 
|  | atomic_sub_return(); | 
|  | atomic_inc_and_test(); | 
|  | atomic_dec_and_test(); | 
|  | atomic_sub_and_test(); | 
|  | atomic_add_negative(); | 
|  | atomic_add_unless();	/* when succeeds (returns 1) */ | 
|  | test_and_set_bit(); | 
|  | test_and_clear_bit(); | 
|  | test_and_change_bit(); | 
|  |  | 
|  | These are used for such things as implementing LOCK-class and UNLOCK-class | 
|  | operations and adjusting reference counters towards object destruction, and as | 
|  | such the implicit memory barrier effects are necessary. | 
|  |  | 
|  |  | 
|  | The following operations are potential problems as they do _not_ imply memory | 
|  | barriers, but might be used for implementing such things as UNLOCK-class | 
|  | operations: | 
|  |  | 
|  | atomic_set(); | 
|  | set_bit(); | 
|  | clear_bit(); | 
|  | change_bit(); | 
|  |  | 
|  | With these the appropriate explicit memory barrier should be used if necessary | 
|  | (smp_mb__before_clear_bit() for instance). | 
|  |  | 
|  |  | 
|  | The following also do _not_ imply memory barriers, and so may require explicit | 
|  | memory barriers under some circumstances (smp_mb__before_atomic_dec() for | 
|  | instance): | 
|  |  | 
|  | atomic_add(); | 
|  | atomic_sub(); | 
|  | atomic_inc(); | 
|  | atomic_dec(); | 
|  |  | 
|  | If they're used for statistics generation, then they probably don't need memory | 
|  | barriers, unless there's a coupling between statistical data. | 
|  |  | 
|  | If they're used for reference counting on an object to control its lifetime, | 
|  | they probably don't need memory barriers because either the reference count | 
|  | will be adjusted inside a locked section, or the caller will already hold | 
|  | sufficient references to make the lock, and thus a memory barrier unnecessary. | 
|  |  | 
|  | If they're used for constructing a lock of some description, then they probably | 
|  | do need memory barriers as a lock primitive generally has to do things in a | 
|  | specific order. | 
|  |  | 
|  | Basically, each usage case has to be carefully considered as to whether memory | 
|  | barriers are needed or not. | 
|  |  | 
|  | The following operations are special locking primitives: | 
|  |  | 
|  | test_and_set_bit_lock(); | 
|  | clear_bit_unlock(); | 
|  | __clear_bit_unlock(); | 
|  |  | 
|  | These implement LOCK-class and UNLOCK-class operations. These should be used in | 
|  | preference to other operations when implementing locking primitives, because | 
|  | their implementations can be optimised on many architectures. | 
|  |  | 
|  | [!] Note that special memory barrier primitives are available for these | 
|  | situations because on some CPUs the atomic instructions used imply full memory | 
|  | barriers, and so barrier instructions are superfluous in conjunction with them, | 
|  | and in such cases the special barrier primitives will be no-ops. | 
|  |  | 
|  | See Documentation/atomic_ops.txt for more information. | 
|  |  | 
|  |  | 
|  | ACCESSING DEVICES | 
|  | ----------------- | 
|  |  | 
|  | Many devices can be memory mapped, and so appear to the CPU as if they're just | 
|  | a set of memory locations.  To control such a device, the driver usually has to | 
|  | make the right memory accesses in exactly the right order. | 
|  |  | 
|  | However, having a clever CPU or a clever compiler creates a potential problem | 
|  | in that the carefully sequenced accesses in the driver code won't reach the | 
|  | device in the requisite order if the CPU or the compiler thinks it is more | 
|  | efficient to reorder, combine or merge accesses - something that would cause | 
|  | the device to malfunction. | 
|  |  | 
|  | Inside of the Linux kernel, I/O should be done through the appropriate accessor | 
|  | routines - such as inb() or writel() - which know how to make such accesses | 
|  | appropriately sequential.  Whilst this, for the most part, renders the explicit | 
|  | use of memory barriers unnecessary, there are a couple of situations where they | 
|  | might be needed: | 
|  |  | 
|  | (1) On some systems, I/O stores are not strongly ordered across all CPUs, and | 
|  | so for _all_ general drivers locks should be used and mmiowb() must be | 
|  | issued prior to unlocking the critical section. | 
|  |  | 
|  | (2) If the accessor functions are used to refer to an I/O memory window with | 
|  | relaxed memory access properties, then _mandatory_ memory barriers are | 
|  | required to enforce ordering. | 
|  |  | 
|  | See Documentation/DocBook/deviceiobook.tmpl for more information. | 
|  |  | 
|  |  | 
|  | INTERRUPTS | 
|  | ---------- | 
|  |  | 
|  | A driver may be interrupted by its own interrupt service routine, and thus the | 
|  | two parts of the driver may interfere with each other's attempts to control or | 
|  | access the device. | 
|  |  | 
|  | This may be alleviated - at least in part - by disabling local interrupts (a | 
|  | form of locking), such that the critical operations are all contained within | 
|  | the interrupt-disabled section in the driver.  Whilst the driver's interrupt | 
|  | routine is executing, the driver's core may not run on the same CPU, and its | 
|  | interrupt is not permitted to happen again until the current interrupt has been | 
|  | handled, thus the interrupt handler does not need to lock against that. | 
|  |  | 
|  | However, consider a driver that was talking to an ethernet card that sports an | 
|  | address register and a data register.  If that driver's core talks to the card | 
|  | under interrupt-disablement and then the driver's interrupt handler is invoked: | 
|  |  | 
|  | LOCAL IRQ DISABLE | 
|  | writew(ADDR, 3); | 
|  | writew(DATA, y); | 
|  | LOCAL IRQ ENABLE | 
|  | <interrupt> | 
|  | writew(ADDR, 4); | 
|  | q = readw(DATA); | 
|  | </interrupt> | 
|  |  | 
|  | The store to the data register might happen after the second store to the | 
|  | address register if ordering rules are sufficiently relaxed: | 
|  |  | 
|  | STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA | 
|  |  | 
|  |  | 
|  | If ordering rules are relaxed, it must be assumed that accesses done inside an | 
|  | interrupt disabled section may leak outside of it and may interleave with | 
|  | accesses performed in an interrupt - and vice versa - unless implicit or | 
|  | explicit barriers are used. | 
|  |  | 
|  | Normally this won't be a problem because the I/O accesses done inside such | 
|  | sections will include synchronous load operations on strictly ordered I/O | 
|  | registers that form implicit I/O barriers. If this isn't sufficient then an | 
|  | mmiowb() may need to be used explicitly. | 
|  |  | 
|  |  | 
|  | A similar situation may occur between an interrupt routine and two routines | 
|  | running on separate CPUs that communicate with each other. If such a case is | 
|  | likely, then interrupt-disabling locks should be used to guarantee ordering. | 
|  |  | 
|  |  | 
|  | ========================== | 
|  | KERNEL I/O BARRIER EFFECTS | 
|  | ========================== | 
|  |  | 
|  | When accessing I/O memory, drivers should use the appropriate accessor | 
|  | functions: | 
|  |  | 
|  | (*) inX(), outX(): | 
|  |  | 
|  | These are intended to talk to I/O space rather than memory space, but | 
|  | that's primarily a CPU-specific concept. The i386 and x86_64 processors do | 
|  | indeed have special I/O space access cycles and instructions, but many | 
|  | CPUs don't have such a concept. | 
|  |  | 
|  | The PCI bus, amongst others, defines an I/O space concept which - on such | 
|  | CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O | 
|  | space.  However, it may also be mapped as a virtual I/O space in the CPU's | 
|  | memory map, particularly on those CPUs that don't support alternate I/O | 
|  | spaces. | 
|  |  | 
|  | Accesses to this space may be fully synchronous (as on i386), but | 
|  | intermediary bridges (such as the PCI host bridge) may not fully honour | 
|  | that. | 
|  |  | 
|  | They are guaranteed to be fully ordered with respect to each other. | 
|  |  | 
|  | They are not guaranteed to be fully ordered with respect to other types of | 
|  | memory and I/O operation. | 
|  |  | 
|  | (*) readX(), writeX(): | 
|  |  | 
|  | Whether these are guaranteed to be fully ordered and uncombined with | 
|  | respect to each other on the issuing CPU depends on the characteristics | 
|  | defined for the memory window through which they're accessing. On later | 
|  | i386 architecture machines, for example, this is controlled by way of the | 
|  | MTRR registers. | 
|  |  | 
|  | Ordinarily, these will be guaranteed to be fully ordered and uncombined, | 
|  | provided they're not accessing a prefetchable device. | 
|  |  | 
|  | However, intermediary hardware (such as a PCI bridge) may indulge in | 
|  | deferral if it so wishes; to flush a store, a load from the same location | 
|  | is preferred[*], but a load from the same device or from configuration | 
|  | space should suffice for PCI. | 
|  |  | 
|  | [*] NOTE! attempting to load from the same location as was written to may | 
|  | cause a malfunction - consider the 16550 Rx/Tx serial registers for | 
|  | example. | 
|  |  | 
|  | Used with prefetchable I/O memory, an mmiowb() barrier may be required to | 
|  | force stores to be ordered. | 
|  |  | 
|  | Please refer to the PCI specification for more information on interactions | 
|  | between PCI transactions. | 
|  |  | 
|  | (*) readX_relaxed() | 
|  |  | 
|  | These are similar to readX(), but are not guaranteed to be ordered in any | 
|  | way. Be aware that there is no I/O read barrier available. | 
|  |  | 
|  | (*) ioreadX(), iowriteX() | 
|  |  | 
|  | These will perform appropriately for the type of access they're actually | 
|  | doing, be it inX()/outX() or readX()/writeX(). | 
|  |  | 
|  |  | 
|  | ======================================== | 
|  | ASSUMED MINIMUM EXECUTION ORDERING MODEL | 
|  | ======================================== | 
|  |  | 
|  | It has to be assumed that the conceptual CPU is weakly-ordered but that it will | 
|  | maintain the appearance of program causality with respect to itself.  Some CPUs | 
|  | (such as i386 or x86_64) are more constrained than others (such as powerpc or | 
|  | frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside | 
|  | of arch-specific code. | 
|  |  | 
|  | This means that it must be considered that the CPU will execute its instruction | 
|  | stream in any order it feels like - or even in parallel - provided that if an | 
|  | instruction in the stream depends on an earlier instruction, then that | 
|  | earlier instruction must be sufficiently complete[*] before the later | 
|  | instruction may proceed; in other words: provided that the appearance of | 
|  | causality is maintained. | 
|  |  | 
|  | [*] Some instructions have more than one effect - such as changing the | 
|  | condition codes, changing registers or changing memory - and different | 
|  | instructions may depend on different effects. | 
|  |  | 
|  | A CPU may also discard any instruction sequence that winds up having no | 
|  | ultimate effect.  For example, if two adjacent instructions both load an | 
|  | immediate value into the same register, the first may be discarded. | 
|  |  | 
|  |  | 
|  | Similarly, it has to be assumed that compiler might reorder the instruction | 
|  | stream in any way it sees fit, again provided the appearance of causality is | 
|  | maintained. | 
|  |  | 
|  |  | 
|  | ============================ | 
|  | THE EFFECTS OF THE CPU CACHE | 
|  | ============================ | 
|  |  | 
|  | The way cached memory operations are perceived across the system is affected to | 
|  | a certain extent by the caches that lie between CPUs and memory, and by the | 
|  | memory coherence system that maintains the consistency of state in the system. | 
|  |  | 
|  | As far as the way a CPU interacts with another part of the system through the | 
|  | caches goes, the memory system has to include the CPU's caches, and memory | 
|  | barriers for the most part act at the interface between the CPU and its cache | 
|  | (memory barriers logically act on the dotted line in the following diagram): | 
|  |  | 
|  | <--- CPU --->         :       <----------- Memory -----------> | 
|  | : | 
|  | +--------+    +--------+  :   +--------+    +-----------+ | 
|  | |        |    |        |  :   |        |    |           |    +--------+ | 
|  | |  CPU   |    | Memory |  :   | CPU    |    |           |    |	      | | 
|  | |  Core  |--->| Access |----->| Cache  |<-->|           |    |	      | | 
|  | |        |    | Queue  |  :   |        |    |           |--->| Memory | | 
|  | |        |    |        |  :   |        |    |           |    |	      | | 
|  | +--------+    +--------+  :   +--------+    |           |    | 	      | | 
|  | :                 | Cache     |    +--------+ | 
|  | :                 | Coherency | | 
|  | :                 | Mechanism |    +--------+ | 
|  | +--------+    +--------+  :   +--------+    |           |    |	      | | 
|  | |        |    |        |  :   |        |    |           |    |        | | 
|  | |  CPU   |    | Memory |  :   | CPU    |    |           |--->| Device | | 
|  | |  Core  |--->| Access |----->| Cache  |<-->|           |    | 	      | | 
|  | |        |    | Queue  |  :   |        |    |           |    | 	      | | 
|  | |        |    |        |  :   |        |    |           |    +--------+ | 
|  | +--------+    +--------+  :   +--------+    +-----------+ | 
|  | : | 
|  | : | 
|  |  | 
|  | Although any particular load or store may not actually appear outside of the | 
|  | CPU that issued it since it may have been satisfied within the CPU's own cache, | 
|  | it will still appear as if the full memory access had taken place as far as the | 
|  | other CPUs are concerned since the cache coherency mechanisms will migrate the | 
|  | cacheline over to the accessing CPU and propagate the effects upon conflict. | 
|  |  | 
|  | The CPU core may execute instructions in any order it deems fit, provided the | 
|  | expected program causality appears to be maintained.  Some of the instructions | 
|  | generate load and store operations which then go into the queue of memory | 
|  | accesses to be performed.  The core may place these in the queue in any order | 
|  | it wishes, and continue execution until it is forced to wait for an instruction | 
|  | to complete. | 
|  |  | 
|  | What memory barriers are concerned with is controlling the order in which | 
|  | accesses cross from the CPU side of things to the memory side of things, and | 
|  | the order in which the effects are perceived to happen by the other observers | 
|  | in the system. | 
|  |  | 
|  | [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see | 
|  | their own loads and stores as if they had happened in program order. | 
|  |  | 
|  | [!] MMIO or other device accesses may bypass the cache system.  This depends on | 
|  | the properties of the memory window through which devices are accessed and/or | 
|  | the use of any special device communication instructions the CPU may have. | 
|  |  | 
|  |  | 
|  | CACHE COHERENCY | 
|  | --------------- | 
|  |  | 
|  | Life isn't quite as simple as it may appear above, however: for while the | 
|  | caches are expected to be coherent, there's no guarantee that that coherency | 
|  | will be ordered.  This means that whilst changes made on one CPU will | 
|  | eventually become visible on all CPUs, there's no guarantee that they will | 
|  | become apparent in the same order on those other CPUs. | 
|  |  | 
|  |  | 
|  | Consider dealing with a system that has a pair of CPUs (1 & 2), each of which | 
|  | has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D): | 
|  |  | 
|  | : | 
|  | :                          +--------+ | 
|  | :      +---------+         |        | | 
|  | +--------+  : +--->| Cache A |<------->|        | | 
|  | |        |  : |    +---------+         |        | | 
|  | |  CPU 1 |<---+                        |        | | 
|  | |        |  : |    +---------+         |        | | 
|  | +--------+  : +--->| Cache B |<------->|        | | 
|  | :      +---------+         |        | | 
|  | :                          | Memory | | 
|  | :      +---------+         | System | | 
|  | +--------+  : +--->| Cache C |<------->|        | | 
|  | |        |  : |    +---------+         |        | | 
|  | |  CPU 2 |<---+                        |        | | 
|  | |        |  : |    +---------+         |        | | 
|  | +--------+  : +--->| Cache D |<------->|        | | 
|  | :      +---------+         |        | | 
|  | :                          +--------+ | 
|  | : | 
|  |  | 
|  | Imagine the system has the following properties: | 
|  |  | 
|  | (*) an odd-numbered cache line may be in cache A, cache C or it may still be | 
|  | resident in memory; | 
|  |  | 
|  | (*) an even-numbered cache line may be in cache B, cache D or it may still be | 
|  | resident in memory; | 
|  |  | 
|  | (*) whilst the CPU core is interrogating one cache, the other cache may be | 
|  | making use of the bus to access the rest of the system - perhaps to | 
|  | displace a dirty cacheline or to do a speculative load; | 
|  |  | 
|  | (*) each cache has a queue of operations that need to be applied to that cache | 
|  | to maintain coherency with the rest of the system; | 
|  |  | 
|  | (*) the coherency queue is not flushed by normal loads to lines already | 
|  | present in the cache, even though the contents of the queue may | 
|  | potentially affect those loads. | 
|  |  | 
|  | Imagine, then, that two writes are made on the first CPU, with a write barrier | 
|  | between them to guarantee that they will appear to reach that CPU's caches in | 
|  | the requisite order: | 
|  |  | 
|  | CPU 1		CPU 2		COMMENT | 
|  | ===============	===============	======================================= | 
|  | u == 0, v == 1 and p == &u, q == &u | 
|  | v = 2; | 
|  | smp_wmb();			Make sure change to v is visible before | 
|  | change to p | 
|  | <A:modify v=2>			v is now in cache A exclusively | 
|  | p = &v; | 
|  | <B:modify p=&v>			p is now in cache B exclusively | 
|  |  | 
|  | The write memory barrier forces the other CPUs in the system to perceive that | 
|  | the local CPU's caches have apparently been updated in the correct order.  But | 
|  | now imagine that the second CPU wants to read those values: | 
|  |  | 
|  | CPU 1		CPU 2		COMMENT | 
|  | ===============	===============	======================================= | 
|  | ... | 
|  | q = p; | 
|  | x = *q; | 
|  |  | 
|  | The above pair of reads may then fail to happen in the expected order, as the | 
|  | cacheline holding p may get updated in one of the second CPU's caches whilst | 
|  | the update to the cacheline holding v is delayed in the other of the second | 
|  | CPU's caches by some other cache event: | 
|  |  | 
|  | CPU 1		CPU 2		COMMENT | 
|  | ===============	===============	======================================= | 
|  | u == 0, v == 1 and p == &u, q == &u | 
|  | v = 2; | 
|  | smp_wmb(); | 
|  | <A:modify v=2>	<C:busy> | 
|  | <C:queue v=2> | 
|  | p = &v;		q = p; | 
|  | <D:request p> | 
|  | <B:modify p=&v>	<D:commit p=&v> | 
|  | <D:read p> | 
|  | x = *q; | 
|  | <C:read *q>	Reads from v before v updated in cache | 
|  | <C:unbusy> | 
|  | <C:commit v=2> | 
|  |  | 
|  | Basically, whilst both cachelines will be updated on CPU 2 eventually, there's | 
|  | no guarantee that, without intervention, the order of update will be the same | 
|  | as that committed on CPU 1. | 
|  |  | 
|  |  | 
|  | To intervene, we need to interpolate a data dependency barrier or a read | 
|  | barrier between the loads.  This will force the cache to commit its coherency | 
|  | queue before processing any further requests: | 
|  |  | 
|  | CPU 1		CPU 2		COMMENT | 
|  | ===============	===============	======================================= | 
|  | u == 0, v == 1 and p == &u, q == &u | 
|  | v = 2; | 
|  | smp_wmb(); | 
|  | <A:modify v=2>	<C:busy> | 
|  | <C:queue v=2> | 
|  | p = &v;		q = p; | 
|  | <D:request p> | 
|  | <B:modify p=&v>	<D:commit p=&v> | 
|  | <D:read p> | 
|  | smp_read_barrier_depends() | 
|  | <C:unbusy> | 
|  | <C:commit v=2> | 
|  | x = *q; | 
|  | <C:read *q>	Reads from v after v updated in cache | 
|  |  | 
|  |  | 
|  | This sort of problem can be encountered on DEC Alpha processors as they have a | 
|  | split cache that improves performance by making better use of the data bus. | 
|  | Whilst most CPUs do imply a data dependency barrier on the read when a memory | 
|  | access depends on a read, not all do, so it may not be relied on. | 
|  |  | 
|  | Other CPUs may also have split caches, but must coordinate between the various | 
|  | cachelets for normal memory accesses.  The semantics of the Alpha removes the | 
|  | need for coordination in the absence of memory barriers. | 
|  |  | 
|  |  | 
|  | CACHE COHERENCY VS DMA | 
|  | ---------------------- | 
|  |  | 
|  | Not all systems maintain cache coherency with respect to devices doing DMA.  In | 
|  | such cases, a device attempting DMA may obtain stale data from RAM because | 
|  | dirty cache lines may be resident in the caches of various CPUs, and may not | 
|  | have been written back to RAM yet.  To deal with this, the appropriate part of | 
|  | the kernel must flush the overlapping bits of cache on each CPU (and maybe | 
|  | invalidate them as well). | 
|  |  | 
|  | In addition, the data DMA'd to RAM by a device may be overwritten by dirty | 
|  | cache lines being written back to RAM from a CPU's cache after the device has | 
|  | installed its own data, or cache lines present in the CPU's cache may simply | 
|  | obscure the fact that RAM has been updated, until at such time as the cacheline | 
|  | is discarded from the CPU's cache and reloaded.  To deal with this, the | 
|  | appropriate part of the kernel must invalidate the overlapping bits of the | 
|  | cache on each CPU. | 
|  |  | 
|  | See Documentation/cachetlb.txt for more information on cache management. | 
|  |  | 
|  |  | 
|  | CACHE COHERENCY VS MMIO | 
|  | ----------------------- | 
|  |  | 
|  | Memory mapped I/O usually takes place through memory locations that are part of | 
|  | a window in the CPU's memory space that has different properties assigned than | 
|  | the usual RAM directed window. | 
|  |  | 
|  | Amongst these properties is usually the fact that such accesses bypass the | 
|  | caching entirely and go directly to the device buses.  This means MMIO accesses | 
|  | may, in effect, overtake accesses to cached memory that were emitted earlier. | 
|  | A memory barrier isn't sufficient in such a case, but rather the cache must be | 
|  | flushed between the cached memory write and the MMIO access if the two are in | 
|  | any way dependent. | 
|  |  | 
|  |  | 
|  | ========================= | 
|  | THE THINGS CPUS GET UP TO | 
|  | ========================= | 
|  |  | 
|  | A programmer might take it for granted that the CPU will perform memory | 
|  | operations in exactly the order specified, so that if the CPU is, for example, | 
|  | given the following piece of code to execute: | 
|  |  | 
|  | a = *A; | 
|  | *B = b; | 
|  | c = *C; | 
|  | d = *D; | 
|  | *E = e; | 
|  |  | 
|  | they would then expect that the CPU will complete the memory operation for each | 
|  | instruction before moving on to the next one, leading to a definite sequence of | 
|  | operations as seen by external observers in the system: | 
|  |  | 
|  | LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E. | 
|  |  | 
|  |  | 
|  | Reality is, of course, much messier.  With many CPUs and compilers, the above | 
|  | assumption doesn't hold because: | 
|  |  | 
|  | (*) loads are more likely to need to be completed immediately to permit | 
|  | execution progress, whereas stores can often be deferred without a | 
|  | problem; | 
|  |  | 
|  | (*) loads may be done speculatively, and the result discarded should it prove | 
|  | to have been unnecessary; | 
|  |  | 
|  | (*) loads may be done speculatively, leading to the result having been fetched | 
|  | at the wrong time in the expected sequence of events; | 
|  |  | 
|  | (*) the order of the memory accesses may be rearranged to promote better use | 
|  | of the CPU buses and caches; | 
|  |  | 
|  | (*) loads and stores may be combined to improve performance when talking to | 
|  | memory or I/O hardware that can do batched accesses of adjacent locations, | 
|  | thus cutting down on transaction setup costs (memory and PCI devices may | 
|  | both be able to do this); and | 
|  |  | 
|  | (*) the CPU's data cache may affect the ordering, and whilst cache-coherency | 
|  | mechanisms may alleviate this - once the store has actually hit the cache | 
|  | - there's no guarantee that the coherency management will be propagated in | 
|  | order to other CPUs. | 
|  |  | 
|  | So what another CPU, say, might actually observe from the above piece of code | 
|  | is: | 
|  |  | 
|  | LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B | 
|  |  | 
|  | (Where "LOAD {*C,*D}" is a combined load) | 
|  |  | 
|  |  | 
|  | However, it is guaranteed that a CPU will be self-consistent: it will see its | 
|  | _own_ accesses appear to be correctly ordered, without the need for a memory | 
|  | barrier.  For instance with the following code: | 
|  |  | 
|  | U = *A; | 
|  | *A = V; | 
|  | *A = W; | 
|  | X = *A; | 
|  | *A = Y; | 
|  | Z = *A; | 
|  |  | 
|  | and assuming no intervention by an external influence, it can be assumed that | 
|  | the final result will appear to be: | 
|  |  | 
|  | U == the original value of *A | 
|  | X == W | 
|  | Z == Y | 
|  | *A == Y | 
|  |  | 
|  | The code above may cause the CPU to generate the full sequence of memory | 
|  | accesses: | 
|  |  | 
|  | U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A | 
|  |  | 
|  | in that order, but, without intervention, the sequence may have almost any | 
|  | combination of elements combined or discarded, provided the program's view of | 
|  | the world remains consistent. | 
|  |  | 
|  | The compiler may also combine, discard or defer elements of the sequence before | 
|  | the CPU even sees them. | 
|  |  | 
|  | For instance: | 
|  |  | 
|  | *A = V; | 
|  | *A = W; | 
|  |  | 
|  | may be reduced to: | 
|  |  | 
|  | *A = W; | 
|  |  | 
|  | since, without a write barrier, it can be assumed that the effect of the | 
|  | storage of V to *A is lost.  Similarly: | 
|  |  | 
|  | *A = Y; | 
|  | Z = *A; | 
|  |  | 
|  | may, without a memory barrier, be reduced to: | 
|  |  | 
|  | *A = Y; | 
|  | Z = Y; | 
|  |  | 
|  | and the LOAD operation never appear outside of the CPU. | 
|  |  | 
|  |  | 
|  | AND THEN THERE'S THE ALPHA | 
|  | -------------------------- | 
|  |  | 
|  | The DEC Alpha CPU is one of the most relaxed CPUs there is.  Not only that, | 
|  | some versions of the Alpha CPU have a split data cache, permitting them to have | 
|  | two semantically-related cache lines updated at separate times.  This is where | 
|  | the data dependency barrier really becomes necessary as this synchronises both | 
|  | caches with the memory coherence system, thus making it seem like pointer | 
|  | changes vs new data occur in the right order. | 
|  |  | 
|  | The Alpha defines the Linux kernel's memory barrier model. | 
|  |  | 
|  | See the subsection on "Cache Coherency" above. | 
|  |  | 
|  |  | 
|  | ============ | 
|  | EXAMPLE USES | 
|  | ============ | 
|  |  | 
|  | CIRCULAR BUFFERS | 
|  | ---------------- | 
|  |  | 
|  | Memory barriers can be used to implement circular buffering without the need | 
|  | of a lock to serialise the producer with the consumer.  See: | 
|  |  | 
|  | Documentation/circular-buffers.txt | 
|  |  | 
|  | for details. | 
|  |  | 
|  |  | 
|  | ========== | 
|  | REFERENCES | 
|  | ========== | 
|  |  | 
|  | Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek, | 
|  | Digital Press) | 
|  | Chapter 5.2: Physical Address Space Characteristics | 
|  | Chapter 5.4: Caches and Write Buffers | 
|  | Chapter 5.5: Data Sharing | 
|  | Chapter 5.6: Read/Write Ordering | 
|  |  | 
|  | AMD64 Architecture Programmer's Manual Volume 2: System Programming | 
|  | Chapter 7.1: Memory-Access Ordering | 
|  | Chapter 7.4: Buffering and Combining Memory Writes | 
|  |  | 
|  | IA-32 Intel Architecture Software Developer's Manual, Volume 3: | 
|  | System Programming Guide | 
|  | Chapter 7.1: Locked Atomic Operations | 
|  | Chapter 7.2: Memory Ordering | 
|  | Chapter 7.4: Serializing Instructions | 
|  |  | 
|  | The SPARC Architecture Manual, Version 9 | 
|  | Chapter 8: Memory Models | 
|  | Appendix D: Formal Specification of the Memory Models | 
|  | Appendix J: Programming with the Memory Models | 
|  |  | 
|  | UltraSPARC Programmer Reference Manual | 
|  | Chapter 5: Memory Accesses and Cacheability | 
|  | Chapter 15: Sparc-V9 Memory Models | 
|  |  | 
|  | UltraSPARC III Cu User's Manual | 
|  | Chapter 9: Memory Models | 
|  |  | 
|  | UltraSPARC IIIi Processor User's Manual | 
|  | Chapter 8: Memory Models | 
|  |  | 
|  | UltraSPARC Architecture 2005 | 
|  | Chapter 9: Memory | 
|  | Appendix D: Formal Specifications of the Memory Models | 
|  |  | 
|  | UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005 | 
|  | Chapter 8: Memory Models | 
|  | Appendix F: Caches and Cache Coherency | 
|  |  | 
|  | Solaris Internals, Core Kernel Architecture, p63-68: | 
|  | Chapter 3.3: Hardware Considerations for Locks and | 
|  | Synchronization | 
|  |  | 
|  | Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching | 
|  | for Kernel Programmers: | 
|  | Chapter 13: Other Memory Models | 
|  |  | 
|  | Intel Itanium Architecture Software Developer's Manual: Volume 1: | 
|  | Section 2.6: Speculation | 
|  | Section 4.4: Memory Access |