| // SPDX-License-Identifier: GPL-2.0-only | |
| /* | |
| * Copyright (C) 2016 Facebook | |
| * Copyright (C) 2013-2014 Jens Axboe | |
| */ | |
| #include <linux/sched.h> | |
| #include <linux/random.h> | |
| #include <linux/sbitmap.h> | |
| #include <linux/seq_file.h> | |
| static int init_alloc_hint(struct sbitmap *sb, gfp_t flags) | |
| { | |
| unsigned depth = sb->depth; | |
| sb->alloc_hint = alloc_percpu_gfp(unsigned int, flags); | |
| if (!sb->alloc_hint) | |
| return -ENOMEM; | |
| if (depth && !sb->round_robin) { | |
| int i; | |
| for_each_possible_cpu(i) | |
| *per_cpu_ptr(sb->alloc_hint, i) = get_random_u32_below(depth); | |
| } | |
| return 0; | |
| } | |
| static inline unsigned update_alloc_hint_before_get(struct sbitmap *sb, | |
| unsigned int depth) | |
| { | |
| unsigned hint; | |
| hint = this_cpu_read(*sb->alloc_hint); | |
| if (unlikely(hint >= depth)) { | |
| hint = depth ? get_random_u32_below(depth) : 0; | |
| this_cpu_write(*sb->alloc_hint, hint); | |
| } | |
| return hint; | |
| } | |
| static inline void update_alloc_hint_after_get(struct sbitmap *sb, | |
| unsigned int depth, | |
| unsigned int hint, | |
| unsigned int nr) | |
| { | |
| if (nr == -1) { | |
| /* If the map is full, a hint won't do us much good. */ | |
| this_cpu_write(*sb->alloc_hint, 0); | |
| } else if (nr == hint || unlikely(sb->round_robin)) { | |
| /* Only update the hint if we used it. */ | |
| hint = nr + 1; | |
| if (hint >= depth - 1) | |
| hint = 0; | |
| this_cpu_write(*sb->alloc_hint, hint); | |
| } | |
| } | |
| /* | |
| * See if we have deferred clears that we can batch move | |
| */ | |
| static inline bool sbitmap_deferred_clear(struct sbitmap_word *map) | |
| { | |
| unsigned long mask; | |
| if (!READ_ONCE(map->cleared)) | |
| return false; | |
| /* | |
| * First get a stable cleared mask, setting the old mask to 0. | |
| */ | |
| mask = xchg(&map->cleared, 0); | |
| /* | |
| * Now clear the masked bits in our free word | |
| */ | |
| atomic_long_andnot(mask, (atomic_long_t *)&map->word); | |
| BUILD_BUG_ON(sizeof(atomic_long_t) != sizeof(map->word)); | |
| return true; | |
| } | |
| int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, | |
| gfp_t flags, int node, bool round_robin, | |
| bool alloc_hint) | |
| { | |
| unsigned int bits_per_word; | |
| if (shift < 0) | |
| shift = sbitmap_calculate_shift(depth); | |
| bits_per_word = 1U << shift; | |
| if (bits_per_word > BITS_PER_LONG) | |
| return -EINVAL; | |
| sb->shift = shift; | |
| sb->depth = depth; | |
| sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); | |
| sb->round_robin = round_robin; | |
| if (depth == 0) { | |
| sb->map = NULL; | |
| return 0; | |
| } | |
| if (alloc_hint) { | |
| if (init_alloc_hint(sb, flags)) | |
| return -ENOMEM; | |
| } else { | |
| sb->alloc_hint = NULL; | |
| } | |
| sb->map = kvzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node); | |
| if (!sb->map) { | |
| free_percpu(sb->alloc_hint); | |
| return -ENOMEM; | |
| } | |
| return 0; | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_init_node); | |
| void sbitmap_resize(struct sbitmap *sb, unsigned int depth) | |
| { | |
| unsigned int bits_per_word = 1U << sb->shift; | |
| unsigned int i; | |
| for (i = 0; i < sb->map_nr; i++) | |
| sbitmap_deferred_clear(&sb->map[i]); | |
| sb->depth = depth; | |
| sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_resize); | |
| static int __sbitmap_get_word(unsigned long *word, unsigned long depth, | |
| unsigned int hint, bool wrap) | |
| { | |
| int nr; | |
| /* don't wrap if starting from 0 */ | |
| wrap = wrap && hint; | |
| while (1) { | |
| nr = find_next_zero_bit(word, depth, hint); | |
| if (unlikely(nr >= depth)) { | |
| /* | |
| * We started with an offset, and we didn't reset the | |
| * offset to 0 in a failure case, so start from 0 to | |
| * exhaust the map. | |
| */ | |
| if (hint && wrap) { | |
| hint = 0; | |
| continue; | |
| } | |
| return -1; | |
| } | |
| if (!test_and_set_bit_lock(nr, word)) | |
| break; | |
| hint = nr + 1; | |
| if (hint >= depth - 1) | |
| hint = 0; | |
| } | |
| return nr; | |
| } | |
| static int sbitmap_find_bit_in_word(struct sbitmap_word *map, | |
| unsigned int depth, | |
| unsigned int alloc_hint, | |
| bool wrap) | |
| { | |
| int nr; | |
| do { | |
| nr = __sbitmap_get_word(&map->word, depth, | |
| alloc_hint, wrap); | |
| if (nr != -1) | |
| break; | |
| if (!sbitmap_deferred_clear(map)) | |
| break; | |
| } while (1); | |
| return nr; | |
| } | |
| static int sbitmap_find_bit(struct sbitmap *sb, | |
| unsigned int depth, | |
| unsigned int index, | |
| unsigned int alloc_hint, | |
| bool wrap) | |
| { | |
| unsigned int i; | |
| int nr = -1; | |
| for (i = 0; i < sb->map_nr; i++) { | |
| nr = sbitmap_find_bit_in_word(&sb->map[index], | |
| min_t(unsigned int, | |
| __map_depth(sb, index), | |
| depth), | |
| alloc_hint, wrap); | |
| if (nr != -1) { | |
| nr += index << sb->shift; | |
| break; | |
| } | |
| /* Jump to next index. */ | |
| alloc_hint = 0; | |
| if (++index >= sb->map_nr) | |
| index = 0; | |
| } | |
| return nr; | |
| } | |
| static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint) | |
| { | |
| unsigned int index; | |
| index = SB_NR_TO_INDEX(sb, alloc_hint); | |
| /* | |
| * Unless we're doing round robin tag allocation, just use the | |
| * alloc_hint to find the right word index. No point in looping | |
| * twice in find_next_zero_bit() for that case. | |
| */ | |
| if (sb->round_robin) | |
| alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); | |
| else | |
| alloc_hint = 0; | |
| return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint, | |
| !sb->round_robin); | |
| } | |
| int sbitmap_get(struct sbitmap *sb) | |
| { | |
| int nr; | |
| unsigned int hint, depth; | |
| if (WARN_ON_ONCE(unlikely(!sb->alloc_hint))) | |
| return -1; | |
| depth = READ_ONCE(sb->depth); | |
| hint = update_alloc_hint_before_get(sb, depth); | |
| nr = __sbitmap_get(sb, hint); | |
| update_alloc_hint_after_get(sb, depth, hint, nr); | |
| return nr; | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_get); | |
| static int __sbitmap_get_shallow(struct sbitmap *sb, | |
| unsigned int alloc_hint, | |
| unsigned long shallow_depth) | |
| { | |
| unsigned int index; | |
| index = SB_NR_TO_INDEX(sb, alloc_hint); | |
| alloc_hint = SB_NR_TO_BIT(sb, alloc_hint); | |
| return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true); | |
| } | |
| int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth) | |
| { | |
| int nr; | |
| unsigned int hint, depth; | |
| if (WARN_ON_ONCE(unlikely(!sb->alloc_hint))) | |
| return -1; | |
| depth = READ_ONCE(sb->depth); | |
| hint = update_alloc_hint_before_get(sb, depth); | |
| nr = __sbitmap_get_shallow(sb, hint, shallow_depth); | |
| update_alloc_hint_after_get(sb, depth, hint, nr); | |
| return nr; | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_get_shallow); | |
| bool sbitmap_any_bit_set(const struct sbitmap *sb) | |
| { | |
| unsigned int i; | |
| for (i = 0; i < sb->map_nr; i++) { | |
| if (sb->map[i].word & ~sb->map[i].cleared) | |
| return true; | |
| } | |
| return false; | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_any_bit_set); | |
| static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set) | |
| { | |
| unsigned int i, weight = 0; | |
| for (i = 0; i < sb->map_nr; i++) { | |
| const struct sbitmap_word *word = &sb->map[i]; | |
| unsigned int word_depth = __map_depth(sb, i); | |
| if (set) | |
| weight += bitmap_weight(&word->word, word_depth); | |
| else | |
| weight += bitmap_weight(&word->cleared, word_depth); | |
| } | |
| return weight; | |
| } | |
| static unsigned int sbitmap_cleared(const struct sbitmap *sb) | |
| { | |
| return __sbitmap_weight(sb, false); | |
| } | |
| unsigned int sbitmap_weight(const struct sbitmap *sb) | |
| { | |
| return __sbitmap_weight(sb, true) - sbitmap_cleared(sb); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_weight); | |
| void sbitmap_show(struct sbitmap *sb, struct seq_file *m) | |
| { | |
| seq_printf(m, "depth=%u\n", sb->depth); | |
| seq_printf(m, "busy=%u\n", sbitmap_weight(sb)); | |
| seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb)); | |
| seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift); | |
| seq_printf(m, "map_nr=%u\n", sb->map_nr); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_show); | |
| static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte) | |
| { | |
| if ((offset & 0xf) == 0) { | |
| if (offset != 0) | |
| seq_putc(m, '\n'); | |
| seq_printf(m, "%08x:", offset); | |
| } | |
| if ((offset & 0x1) == 0) | |
| seq_putc(m, ' '); | |
| seq_printf(m, "%02x", byte); | |
| } | |
| void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m) | |
| { | |
| u8 byte = 0; | |
| unsigned int byte_bits = 0; | |
| unsigned int offset = 0; | |
| int i; | |
| for (i = 0; i < sb->map_nr; i++) { | |
| unsigned long word = READ_ONCE(sb->map[i].word); | |
| unsigned long cleared = READ_ONCE(sb->map[i].cleared); | |
| unsigned int word_bits = __map_depth(sb, i); | |
| word &= ~cleared; | |
| while (word_bits > 0) { | |
| unsigned int bits = min(8 - byte_bits, word_bits); | |
| byte |= (word & (BIT(bits) - 1)) << byte_bits; | |
| byte_bits += bits; | |
| if (byte_bits == 8) { | |
| emit_byte(m, offset, byte); | |
| byte = 0; | |
| byte_bits = 0; | |
| offset++; | |
| } | |
| word >>= bits; | |
| word_bits -= bits; | |
| } | |
| } | |
| if (byte_bits) { | |
| emit_byte(m, offset, byte); | |
| offset++; | |
| } | |
| if (offset) | |
| seq_putc(m, '\n'); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_bitmap_show); | |
| static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq, | |
| unsigned int depth) | |
| { | |
| unsigned int wake_batch; | |
| unsigned int shallow_depth; | |
| /* | |
| * Each full word of the bitmap has bits_per_word bits, and there might | |
| * be a partial word. There are depth / bits_per_word full words and | |
| * depth % bits_per_word bits left over. In bitwise arithmetic: | |
| * | |
| * bits_per_word = 1 << shift | |
| * depth / bits_per_word = depth >> shift | |
| * depth % bits_per_word = depth & ((1 << shift) - 1) | |
| * | |
| * Each word can be limited to sbq->min_shallow_depth bits. | |
| */ | |
| shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth); | |
| depth = ((depth >> sbq->sb.shift) * shallow_depth + | |
| min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth)); | |
| wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1, | |
| SBQ_WAKE_BATCH); | |
| return wake_batch; | |
| } | |
| int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, | |
| int shift, bool round_robin, gfp_t flags, int node) | |
| { | |
| int ret; | |
| int i; | |
| ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node, | |
| round_robin, true); | |
| if (ret) | |
| return ret; | |
| sbq->min_shallow_depth = UINT_MAX; | |
| sbq->wake_batch = sbq_calc_wake_batch(sbq, depth); | |
| atomic_set(&sbq->wake_index, 0); | |
| atomic_set(&sbq->ws_active, 0); | |
| atomic_set(&sbq->completion_cnt, 0); | |
| atomic_set(&sbq->wakeup_cnt, 0); | |
| sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node); | |
| if (!sbq->ws) { | |
| sbitmap_free(&sbq->sb); | |
| return -ENOMEM; | |
| } | |
| for (i = 0; i < SBQ_WAIT_QUEUES; i++) | |
| init_waitqueue_head(&sbq->ws[i].wait); | |
| return 0; | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_init_node); | |
| static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq, | |
| unsigned int depth) | |
| { | |
| unsigned int wake_batch; | |
| wake_batch = sbq_calc_wake_batch(sbq, depth); | |
| if (sbq->wake_batch != wake_batch) | |
| WRITE_ONCE(sbq->wake_batch, wake_batch); | |
| } | |
| void sbitmap_queue_recalculate_wake_batch(struct sbitmap_queue *sbq, | |
| unsigned int users) | |
| { | |
| unsigned int wake_batch; | |
| unsigned int depth = (sbq->sb.depth + users - 1) / users; | |
| wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES, | |
| 1, SBQ_WAKE_BATCH); | |
| WRITE_ONCE(sbq->wake_batch, wake_batch); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_recalculate_wake_batch); | |
| void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth) | |
| { | |
| sbitmap_queue_update_wake_batch(sbq, depth); | |
| sbitmap_resize(&sbq->sb, depth); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_resize); | |
| int __sbitmap_queue_get(struct sbitmap_queue *sbq) | |
| { | |
| return sbitmap_get(&sbq->sb); | |
| } | |
| EXPORT_SYMBOL_GPL(__sbitmap_queue_get); | |
| unsigned long __sbitmap_queue_get_batch(struct sbitmap_queue *sbq, int nr_tags, | |
| unsigned int *offset) | |
| { | |
| struct sbitmap *sb = &sbq->sb; | |
| unsigned int hint, depth; | |
| unsigned long index, nr; | |
| int i; | |
| if (unlikely(sb->round_robin)) | |
| return 0; | |
| depth = READ_ONCE(sb->depth); | |
| hint = update_alloc_hint_before_get(sb, depth); | |
| index = SB_NR_TO_INDEX(sb, hint); | |
| for (i = 0; i < sb->map_nr; i++) { | |
| struct sbitmap_word *map = &sb->map[index]; | |
| unsigned long get_mask; | |
| unsigned int map_depth = __map_depth(sb, index); | |
| sbitmap_deferred_clear(map); | |
| if (map->word == (1UL << (map_depth - 1)) - 1) | |
| goto next; | |
| nr = find_first_zero_bit(&map->word, map_depth); | |
| if (nr + nr_tags <= map_depth) { | |
| atomic_long_t *ptr = (atomic_long_t *) &map->word; | |
| unsigned long val; | |
| get_mask = ((1UL << nr_tags) - 1) << nr; | |
| val = READ_ONCE(map->word); | |
| while (!atomic_long_try_cmpxchg(ptr, &val, | |
| get_mask | val)) | |
| ; | |
| get_mask = (get_mask & ~val) >> nr; | |
| if (get_mask) { | |
| *offset = nr + (index << sb->shift); | |
| update_alloc_hint_after_get(sb, depth, hint, | |
| *offset + nr_tags - 1); | |
| return get_mask; | |
| } | |
| } | |
| next: | |
| /* Jump to next index. */ | |
| if (++index >= sb->map_nr) | |
| index = 0; | |
| } | |
| return 0; | |
| } | |
| int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, | |
| unsigned int shallow_depth) | |
| { | |
| WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth); | |
| return sbitmap_get_shallow(&sbq->sb, shallow_depth); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_get_shallow); | |
| void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq, | |
| unsigned int min_shallow_depth) | |
| { | |
| sbq->min_shallow_depth = min_shallow_depth; | |
| sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth); | |
| static void __sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr) | |
| { | |
| int i, wake_index, woken; | |
| if (!atomic_read(&sbq->ws_active)) | |
| return; | |
| wake_index = atomic_read(&sbq->wake_index); | |
| for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | |
| struct sbq_wait_state *ws = &sbq->ws[wake_index]; | |
| /* | |
| * Advance the index before checking the current queue. | |
| * It improves fairness, by ensuring the queue doesn't | |
| * need to be fully emptied before trying to wake up | |
| * from the next one. | |
| */ | |
| wake_index = sbq_index_inc(wake_index); | |
| if (waitqueue_active(&ws->wait)) { | |
| woken = wake_up_nr(&ws->wait, nr); | |
| if (woken == nr) | |
| break; | |
| nr -= woken; | |
| } | |
| } | |
| if (wake_index != atomic_read(&sbq->wake_index)) | |
| atomic_set(&sbq->wake_index, wake_index); | |
| } | |
| void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr) | |
| { | |
| unsigned int wake_batch = READ_ONCE(sbq->wake_batch); | |
| unsigned int wakeups; | |
| if (!atomic_read(&sbq->ws_active)) | |
| return; | |
| atomic_add(nr, &sbq->completion_cnt); | |
| wakeups = atomic_read(&sbq->wakeup_cnt); | |
| do { | |
| if (atomic_read(&sbq->completion_cnt) - wakeups < wake_batch) | |
| return; | |
| } while (!atomic_try_cmpxchg(&sbq->wakeup_cnt, | |
| &wakeups, wakeups + wake_batch)); | |
| __sbitmap_queue_wake_up(sbq, wake_batch); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up); | |
| static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag) | |
| { | |
| if (likely(!sb->round_robin && tag < sb->depth)) | |
| data_race(*per_cpu_ptr(sb->alloc_hint, cpu) = tag); | |
| } | |
| void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset, | |
| int *tags, int nr_tags) | |
| { | |
| struct sbitmap *sb = &sbq->sb; | |
| unsigned long *addr = NULL; | |
| unsigned long mask = 0; | |
| int i; | |
| smp_mb__before_atomic(); | |
| for (i = 0; i < nr_tags; i++) { | |
| const int tag = tags[i] - offset; | |
| unsigned long *this_addr; | |
| /* since we're clearing a batch, skip the deferred map */ | |
| this_addr = &sb->map[SB_NR_TO_INDEX(sb, tag)].word; | |
| if (!addr) { | |
| addr = this_addr; | |
| } else if (addr != this_addr) { | |
| atomic_long_andnot(mask, (atomic_long_t *) addr); | |
| mask = 0; | |
| addr = this_addr; | |
| } | |
| mask |= (1UL << SB_NR_TO_BIT(sb, tag)); | |
| } | |
| if (mask) | |
| atomic_long_andnot(mask, (atomic_long_t *) addr); | |
| smp_mb__after_atomic(); | |
| sbitmap_queue_wake_up(sbq, nr_tags); | |
| sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(), | |
| tags[nr_tags - 1] - offset); | |
| } | |
| void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, | |
| unsigned int cpu) | |
| { | |
| /* | |
| * Once the clear bit is set, the bit may be allocated out. | |
| * | |
| * Orders READ/WRITE on the associated instance(such as request | |
| * of blk_mq) by this bit for avoiding race with re-allocation, | |
| * and its pair is the memory barrier implied in __sbitmap_get_word. | |
| * | |
| * One invariant is that the clear bit has to be zero when the bit | |
| * is in use. | |
| */ | |
| smp_mb__before_atomic(); | |
| sbitmap_deferred_clear_bit(&sbq->sb, nr); | |
| /* | |
| * Pairs with the memory barrier in set_current_state() to ensure the | |
| * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker | |
| * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the | |
| * waiter. See the comment on waitqueue_active(). | |
| */ | |
| smp_mb__after_atomic(); | |
| sbitmap_queue_wake_up(sbq, 1); | |
| sbitmap_update_cpu_hint(&sbq->sb, cpu, nr); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_clear); | |
| void sbitmap_queue_wake_all(struct sbitmap_queue *sbq) | |
| { | |
| int i, wake_index; | |
| /* | |
| * Pairs with the memory barrier in set_current_state() like in | |
| * sbitmap_queue_wake_up(). | |
| */ | |
| smp_mb(); | |
| wake_index = atomic_read(&sbq->wake_index); | |
| for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | |
| struct sbq_wait_state *ws = &sbq->ws[wake_index]; | |
| if (waitqueue_active(&ws->wait)) | |
| wake_up(&ws->wait); | |
| wake_index = sbq_index_inc(wake_index); | |
| } | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all); | |
| void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m) | |
| { | |
| bool first; | |
| int i; | |
| sbitmap_show(&sbq->sb, m); | |
| seq_puts(m, "alloc_hint={"); | |
| first = true; | |
| for_each_possible_cpu(i) { | |
| if (!first) | |
| seq_puts(m, ", "); | |
| first = false; | |
| seq_printf(m, "%u", *per_cpu_ptr(sbq->sb.alloc_hint, i)); | |
| } | |
| seq_puts(m, "}\n"); | |
| seq_printf(m, "wake_batch=%u\n", sbq->wake_batch); | |
| seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index)); | |
| seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active)); | |
| seq_puts(m, "ws={\n"); | |
| for (i = 0; i < SBQ_WAIT_QUEUES; i++) { | |
| struct sbq_wait_state *ws = &sbq->ws[i]; | |
| seq_printf(m, "\t{.wait=%s},\n", | |
| waitqueue_active(&ws->wait) ? "active" : "inactive"); | |
| } | |
| seq_puts(m, "}\n"); | |
| seq_printf(m, "round_robin=%d\n", sbq->sb.round_robin); | |
| seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_queue_show); | |
| void sbitmap_add_wait_queue(struct sbitmap_queue *sbq, | |
| struct sbq_wait_state *ws, | |
| struct sbq_wait *sbq_wait) | |
| { | |
| if (!sbq_wait->sbq) { | |
| sbq_wait->sbq = sbq; | |
| atomic_inc(&sbq->ws_active); | |
| add_wait_queue(&ws->wait, &sbq_wait->wait); | |
| } | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue); | |
| void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait) | |
| { | |
| list_del_init(&sbq_wait->wait.entry); | |
| if (sbq_wait->sbq) { | |
| atomic_dec(&sbq_wait->sbq->ws_active); | |
| sbq_wait->sbq = NULL; | |
| } | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue); | |
| void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq, | |
| struct sbq_wait_state *ws, | |
| struct sbq_wait *sbq_wait, int state) | |
| { | |
| if (!sbq_wait->sbq) { | |
| atomic_inc(&sbq->ws_active); | |
| sbq_wait->sbq = sbq; | |
| } | |
| prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state); | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait); | |
| void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws, | |
| struct sbq_wait *sbq_wait) | |
| { | |
| finish_wait(&ws->wait, &sbq_wait->wait); | |
| if (sbq_wait->sbq) { | |
| atomic_dec(&sbq->ws_active); | |
| sbq_wait->sbq = NULL; | |
| } | |
| } | |
| EXPORT_SYMBOL_GPL(sbitmap_finish_wait); |