|  | VME Device Driver API | 
|  | ===================== | 
|  |  | 
|  | Driver registration | 
|  | =================== | 
|  |  | 
|  | As with other subsystems within the Linux kernel, VME device drivers register | 
|  | with the VME subsystem, typically called from the devices init routine.  This is | 
|  | achieved via a call to the following function: | 
|  |  | 
|  | int vme_register_driver (struct vme_driver *driver); | 
|  |  | 
|  | If driver registration is successful this function returns zero, if an error | 
|  | occurred a negative error code will be returned. | 
|  |  | 
|  | A pointer to a structure of type 'vme_driver' must be provided to the | 
|  | registration function. The structure is as follows: | 
|  |  | 
|  | struct vme_driver { | 
|  | struct list_head node; | 
|  | const char *name; | 
|  | int (*match)(struct vme_dev *); | 
|  | int (*probe)(struct vme_dev *); | 
|  | int (*remove)(struct vme_dev *); | 
|  | void (*shutdown)(void); | 
|  | struct device_driver driver; | 
|  | struct list_head devices; | 
|  | unsigned int ndev; | 
|  | }; | 
|  |  | 
|  | At the minimum, the '.name', '.match' and '.probe' elements of this structure | 
|  | should be correctly set. The '.name' element is a pointer to a string holding | 
|  | the device driver's name. | 
|  |  | 
|  | The '.match' function allows controlling the number of devices that need to | 
|  | be registered. The match function should return 1 if a device should be | 
|  | probed and 0 otherwise. This example match function (from vme_user.c) limits | 
|  | the number of devices probed to one: | 
|  |  | 
|  | #define USER_BUS_MAX	1 | 
|  | ... | 
|  | static int vme_user_match(struct vme_dev *vdev) | 
|  | { | 
|  | if (vdev->id.num >= USER_BUS_MAX) | 
|  | return 0; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | The '.probe' element should contain a pointer to the probe routine. The | 
|  | probe routine is passed a 'struct vme_dev' pointer as an argument. The | 
|  | 'struct vme_dev' structure looks like the following: | 
|  |  | 
|  | struct vme_dev { | 
|  | int num; | 
|  | struct vme_bridge *bridge; | 
|  | struct device dev; | 
|  | struct list_head drv_list; | 
|  | struct list_head bridge_list; | 
|  | }; | 
|  |  | 
|  | Here, the 'num' field refers to the sequential device ID for this specific | 
|  | driver. The bridge number (or bus number) can be accessed using | 
|  | dev->bridge->num. | 
|  |  | 
|  | A function is also provided to unregister the driver from the VME core and is | 
|  | usually called from the device driver's exit routine: | 
|  |  | 
|  | void vme_unregister_driver (struct vme_driver *driver); | 
|  |  | 
|  |  | 
|  | Resource management | 
|  | =================== | 
|  |  | 
|  | Once a driver has registered with the VME core the provided match routine will | 
|  | be called the number of times specified during the registration. If a match | 
|  | succeeds, a non-zero value should be returned. A zero return value indicates | 
|  | failure. For all successful matches, the probe routine of the corresponding | 
|  | driver is called. The probe routine is passed a pointer to the devices | 
|  | device structure. This pointer should be saved, it will be required for | 
|  | requesting VME resources. | 
|  |  | 
|  | The driver can request ownership of one or more master windows, slave windows | 
|  | and/or dma channels. Rather than allowing the device driver to request a | 
|  | specific window or DMA channel (which may be used by a different driver) this | 
|  | driver allows a resource to be assigned based on the required attributes of the | 
|  | driver in question: | 
|  |  | 
|  | struct vme_resource * vme_master_request(struct vme_dev *dev, | 
|  | u32 aspace, u32 cycle, u32 width); | 
|  |  | 
|  | struct vme_resource * vme_slave_request(struct vme_dev *dev, u32 aspace, | 
|  | u32 cycle); | 
|  |  | 
|  | struct vme_resource *vme_dma_request(struct vme_dev *dev, u32 route); | 
|  |  | 
|  | For slave windows these attributes are split into the VME address spaces that | 
|  | need to be accessed in 'aspace' and VME bus cycle types required in 'cycle'. | 
|  | Master windows add a further set of attributes in 'width' specifying the | 
|  | required data transfer widths. These attributes are defined as bitmasks and as | 
|  | such any combination of the attributes can be requested for a single window, | 
|  | the core will assign a window that meets the requirements, returning a pointer | 
|  | of type vme_resource that should be used to identify the allocated resource | 
|  | when it is used. For DMA controllers, the request function requires the | 
|  | potential direction of any transfers to be provided in the route attributes. | 
|  | This is typically VME-to-MEM and/or MEM-to-VME, though some hardware can | 
|  | support VME-to-VME and MEM-to-MEM transfers as well as test pattern generation. | 
|  | If an unallocated window fitting the requirements can not be found a NULL | 
|  | pointer will be returned. | 
|  |  | 
|  | Functions are also provided to free window allocations once they are no longer | 
|  | required. These functions should be passed the pointer to the resource provided | 
|  | during resource allocation: | 
|  |  | 
|  | void vme_master_free(struct vme_resource *res); | 
|  |  | 
|  | void vme_slave_free(struct vme_resource *res); | 
|  |  | 
|  | void vme_dma_free(struct vme_resource *res); | 
|  |  | 
|  |  | 
|  | Master windows | 
|  | ============== | 
|  |  | 
|  | Master windows provide access from the local processor[s] out onto the VME bus. | 
|  | The number of windows available and the available access modes is dependent on | 
|  | the underlying chipset. A window must be configured before it can be used. | 
|  |  | 
|  |  | 
|  | Master window configuration | 
|  | --------------------------- | 
|  |  | 
|  | Once a master window has been assigned the following functions can be used to | 
|  | configure it and retrieve the current settings: | 
|  |  | 
|  | int vme_master_set (struct vme_resource *res, int enabled, | 
|  | unsigned long long base, unsigned long long size, u32 aspace, | 
|  | u32 cycle, u32 width); | 
|  |  | 
|  | int vme_master_get (struct vme_resource *res, int *enabled, | 
|  | unsigned long long *base, unsigned long long *size, u32 *aspace, | 
|  | u32 *cycle, u32 *width); | 
|  |  | 
|  | The address spaces, transfer widths and cycle types are the same as described | 
|  | under resource management, however some of the options are mutually exclusive. | 
|  | For example, only one address space may be specified. | 
|  |  | 
|  | These functions return 0 on success or an error code should the call fail. | 
|  |  | 
|  |  | 
|  | Master window access | 
|  | -------------------- | 
|  |  | 
|  | The following functions can be used to read from and write to configured master | 
|  | windows. These functions return the number of bytes copied: | 
|  |  | 
|  | ssize_t vme_master_read(struct vme_resource *res, void *buf, | 
|  | size_t count, loff_t offset); | 
|  |  | 
|  | ssize_t vme_master_write(struct vme_resource *res, void *buf, | 
|  | size_t count, loff_t offset); | 
|  |  | 
|  | In addition to simple reads and writes, a function is provided to do a | 
|  | read-modify-write transaction. This function returns the original value of the | 
|  | VME bus location : | 
|  |  | 
|  | unsigned int vme_master_rmw (struct vme_resource *res, | 
|  | unsigned int mask, unsigned int compare, unsigned int swap, | 
|  | loff_t offset); | 
|  |  | 
|  | This functions by reading the offset, applying the mask. If the bits selected in | 
|  | the mask match with the values of the corresponding bits in the compare field, | 
|  | the value of swap is written the specified offset. | 
|  |  | 
|  |  | 
|  | Slave windows | 
|  | ============= | 
|  |  | 
|  | Slave windows provide devices on the VME bus access into mapped portions of the | 
|  | local memory. The number of windows available and the access modes that can be | 
|  | used is dependent on the underlying chipset. A window must be configured before | 
|  | it can be used. | 
|  |  | 
|  |  | 
|  | Slave window configuration | 
|  | -------------------------- | 
|  |  | 
|  | Once a slave window has been assigned the following functions can be used to | 
|  | configure it and retrieve the current settings: | 
|  |  | 
|  | int vme_slave_set (struct vme_resource *res, int enabled, | 
|  | unsigned long long base, unsigned long long size, | 
|  | dma_addr_t mem, u32 aspace, u32 cycle); | 
|  |  | 
|  | int vme_slave_get (struct vme_resource *res, int *enabled, | 
|  | unsigned long long *base, unsigned long long *size, | 
|  | dma_addr_t *mem, u32 *aspace, u32 *cycle); | 
|  |  | 
|  | The address spaces, transfer widths and cycle types are the same as described | 
|  | under resource management, however some of the options are mutually exclusive. | 
|  | For example, only one address space may be specified. | 
|  |  | 
|  | These functions return 0 on success or an error code should the call fail. | 
|  |  | 
|  |  | 
|  | Slave window buffer allocation | 
|  | ------------------------------ | 
|  |  | 
|  | Functions are provided to allow the user to allocate and free a contiguous | 
|  | buffers which will be accessible by the VME bridge. These functions do not have | 
|  | to be used, other methods can be used to allocate a buffer, though care must be | 
|  | taken to ensure that they are contiguous and accessible by the VME bridge: | 
|  |  | 
|  | void * vme_alloc_consistent(struct vme_resource *res, size_t size, | 
|  | dma_addr_t *mem); | 
|  |  | 
|  | void vme_free_consistent(struct vme_resource *res, size_t size, | 
|  | void *virt,	dma_addr_t mem); | 
|  |  | 
|  |  | 
|  | Slave window access | 
|  | ------------------- | 
|  |  | 
|  | Slave windows map local memory onto the VME bus, the standard methods for | 
|  | accessing memory should be used. | 
|  |  | 
|  |  | 
|  | DMA channels | 
|  | ============ | 
|  |  | 
|  | The VME DMA transfer provides the ability to run link-list DMA transfers. The | 
|  | API introduces the concept of DMA lists. Each DMA list is a link-list which can | 
|  | be passed to a DMA controller. Multiple lists can be created, extended, | 
|  | executed, reused and destroyed. | 
|  |  | 
|  |  | 
|  | List Management | 
|  | --------------- | 
|  |  | 
|  | The following functions are provided to create and destroy DMA lists. Execution | 
|  | of a list will not automatically destroy the list, thus enabling a list to be | 
|  | reused for repetitive tasks: | 
|  |  | 
|  | struct vme_dma_list *vme_new_dma_list(struct vme_resource *res); | 
|  |  | 
|  | int vme_dma_list_free(struct vme_dma_list *list); | 
|  |  | 
|  |  | 
|  | List Population | 
|  | --------------- | 
|  |  | 
|  | An item can be added to a list using the following function ( the source and | 
|  | destination attributes need to be created before calling this function, this is | 
|  | covered under "Transfer Attributes"): | 
|  |  | 
|  | int vme_dma_list_add(struct vme_dma_list *list, | 
|  | struct vme_dma_attr *src, struct vme_dma_attr *dest, | 
|  | size_t count); | 
|  |  | 
|  | NOTE:	The detailed attributes of the transfers source and destination | 
|  | are not checked until an entry is added to a DMA list, the request | 
|  | for a DMA channel purely checks the directions in which the | 
|  | controller is expected to transfer data. As a result it is | 
|  | possible for this call to return an error, for example if the | 
|  | source or destination is in an unsupported VME address space. | 
|  |  | 
|  | Transfer Attributes | 
|  | ------------------- | 
|  |  | 
|  | The attributes for the source and destination are handled separately from adding | 
|  | an item to a list. This is due to the diverse attributes required for each type | 
|  | of source and destination. There are functions to create attributes for PCI, VME | 
|  | and pattern sources and destinations (where appropriate): | 
|  |  | 
|  | Pattern source: | 
|  |  | 
|  | struct vme_dma_attr *vme_dma_pattern_attribute(u32 pattern, u32 type); | 
|  |  | 
|  | PCI source or destination: | 
|  |  | 
|  | struct vme_dma_attr *vme_dma_pci_attribute(dma_addr_t mem); | 
|  |  | 
|  | VME source or destination: | 
|  |  | 
|  | struct vme_dma_attr *vme_dma_vme_attribute(unsigned long long base, | 
|  | u32 aspace, u32 cycle, u32 width); | 
|  |  | 
|  | The following function should be used to free an attribute: | 
|  |  | 
|  | void vme_dma_free_attribute(struct vme_dma_attr *attr); | 
|  |  | 
|  |  | 
|  | List Execution | 
|  | -------------- | 
|  |  | 
|  | The following function queues a list for execution. The function will return | 
|  | once the list has been executed: | 
|  |  | 
|  | int vme_dma_list_exec(struct vme_dma_list *list); | 
|  |  | 
|  |  | 
|  | Interrupts | 
|  | ========== | 
|  |  | 
|  | The VME API provides functions to attach and detach callbacks to specific VME | 
|  | level and status ID combinations and for the generation of VME interrupts with | 
|  | specific VME level and status IDs. | 
|  |  | 
|  |  | 
|  | Attaching Interrupt Handlers | 
|  | ---------------------------- | 
|  |  | 
|  | The following functions can be used to attach and free a specific VME level and | 
|  | status ID combination. Any given combination can only be assigned a single | 
|  | callback function. A void pointer parameter is provided, the value of which is | 
|  | passed to the callback function, the use of this pointer is user undefined: | 
|  |  | 
|  | int vme_irq_request(struct vme_dev *dev, int level, int statid, | 
|  | void (*callback)(int, int, void *), void *priv); | 
|  |  | 
|  | void vme_irq_free(struct vme_dev *dev, int level, int statid); | 
|  |  | 
|  | The callback parameters are as follows. Care must be taken in writing a callback | 
|  | function, callback functions run in interrupt context: | 
|  |  | 
|  | void callback(int level, int statid, void *priv); | 
|  |  | 
|  |  | 
|  | Interrupt Generation | 
|  | -------------------- | 
|  |  | 
|  | The following function can be used to generate a VME interrupt at a given VME | 
|  | level and VME status ID: | 
|  |  | 
|  | int vme_irq_generate(struct vme_dev *dev, int level, int statid); | 
|  |  | 
|  |  | 
|  | Location monitors | 
|  | ================= | 
|  |  | 
|  | The VME API provides the following functionality to configure the location | 
|  | monitor. | 
|  |  | 
|  |  | 
|  | Location Monitor Management | 
|  | --------------------------- | 
|  |  | 
|  | The following functions are provided to request the use of a block of location | 
|  | monitors and to free them after they are no longer required: | 
|  |  | 
|  | struct vme_resource * vme_lm_request(struct vme_dev *dev); | 
|  |  | 
|  | void vme_lm_free(struct vme_resource * res); | 
|  |  | 
|  | Each block may provide a number of location monitors, monitoring adjacent | 
|  | locations. The following function can be used to determine how many locations | 
|  | are provided: | 
|  |  | 
|  | int vme_lm_count(struct vme_resource * res); | 
|  |  | 
|  |  | 
|  | Location Monitor Configuration | 
|  | ------------------------------ | 
|  |  | 
|  | Once a bank of location monitors has been allocated, the following functions | 
|  | are provided to configure the location and mode of the location monitor: | 
|  |  | 
|  | int vme_lm_set(struct vme_resource *res, unsigned long long base, | 
|  | u32 aspace, u32 cycle); | 
|  |  | 
|  | int vme_lm_get(struct vme_resource *res, unsigned long long *base, | 
|  | u32 *aspace, u32 *cycle); | 
|  |  | 
|  |  | 
|  | Location Monitor Use | 
|  | -------------------- | 
|  |  | 
|  | The following functions allow a callback to be attached and detached from each | 
|  | location monitor location. Each location monitor can monitor a number of | 
|  | adjacent locations: | 
|  |  | 
|  | int vme_lm_attach(struct vme_resource *res, int num, | 
|  | void (*callback)(int)); | 
|  |  | 
|  | int vme_lm_detach(struct vme_resource *res, int num); | 
|  |  | 
|  | The callback function is declared as follows. | 
|  |  | 
|  | void callback(int num); | 
|  |  | 
|  |  | 
|  | Slot Detection | 
|  | ============== | 
|  |  | 
|  | This function returns the slot ID of the provided bridge. | 
|  |  | 
|  | int vme_slot_num(struct vme_dev *dev); | 
|  |  | 
|  |  | 
|  | Bus Detection | 
|  | ============= | 
|  |  | 
|  | This function returns the bus ID of the provided bridge. | 
|  |  | 
|  | int vme_bus_num(struct vme_dev *dev); | 
|  |  | 
|  |  |