blob: 8fe0d0f00cdc1ade3953f21df5714a8c03e324eb [file] [log] [blame]
From e1d29de699eecba1881efaa77805b0da587c189f Mon Sep 17 00:00:00 2001
From: Damien Lespiau <damien.lespiau@intel.com>
Date: Wed, 25 Sep 2013 16:45:23 +0100
Subject: drm/edid: Expose mandatory stereo modes for HDMI sinks
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
For now, let's just look at the 3D_present flag of the CEA HDMI vendor
block to detect if the sink supports a small list of then mandatory 3D
formats.
See the HDMI 1.4a 3D extraction for detail:
http://www.hdmi.org/manufacturer/specification.aspx
v2: Rename freq to vrefresh, make the mandatory structure a bit more
compact, fix some white space issues and add a couple of const
(Ville Syrjälä)
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
(cherry picked from commit c858cfcae6dd3829e8708a48d009c2f676b79d4d)
Signed-off-by: Darren Hart <dvhart@linux.intel.com>
---
drivers/gpu/drm/drm_edid.c | 110 ++++++++++++++++++++++++++++++++++++++++++---
1 file changed, 103 insertions(+), 7 deletions(-)
--- a/drivers/gpu/drm/drm_edid.c
+++ b/drivers/gpu/drm/drm_edid.c
@@ -2556,13 +2556,95 @@ do_cea_modes(struct drm_connector *conne
return modes;
}
+struct stereo_mandatory_mode {
+ int width, height, vrefresh;
+ unsigned int flags;
+};
+
+static const struct stereo_mandatory_mode stereo_mandatory_modes[] = {
+ { 1920, 1080, 24,
+ DRM_MODE_FLAG_3D_TOP_AND_BOTTOM | DRM_MODE_FLAG_3D_FRAME_PACKING },
+ { 1920, 1080, 50,
+ DRM_MODE_FLAG_INTERLACE | DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF },
+ { 1920, 1080, 60,
+ DRM_MODE_FLAG_INTERLACE | DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF },
+ { 1280, 720, 50,
+ DRM_MODE_FLAG_3D_TOP_AND_BOTTOM | DRM_MODE_FLAG_3D_FRAME_PACKING },
+ { 1280, 720, 60,
+ DRM_MODE_FLAG_3D_TOP_AND_BOTTOM | DRM_MODE_FLAG_3D_FRAME_PACKING }
+};
+
+static bool
+stereo_match_mandatory(const struct drm_display_mode *mode,
+ const struct stereo_mandatory_mode *stereo_mode)
+{
+ unsigned int interlaced = mode->flags & DRM_MODE_FLAG_INTERLACE;
+
+ return mode->hdisplay == stereo_mode->width &&
+ mode->vdisplay == stereo_mode->height &&
+ interlaced == (stereo_mode->flags & DRM_MODE_FLAG_INTERLACE) &&
+ drm_mode_vrefresh(mode) == stereo_mode->vrefresh;
+}
+
+static const struct stereo_mandatory_mode *
+hdmi_find_stereo_mandatory_mode(const struct drm_display_mode *mode)
+{
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(stereo_mandatory_modes); i++)
+ if (stereo_match_mandatory(mode, &stereo_mandatory_modes[i]))
+ return &stereo_mandatory_modes[i];
+
+ return NULL;
+}
+
+static int add_hdmi_mandatory_stereo_modes(struct drm_connector *connector)
+{
+ struct drm_device *dev = connector->dev;
+ const struct drm_display_mode *mode;
+ struct list_head stereo_modes;
+ int modes = 0;
+
+ INIT_LIST_HEAD(&stereo_modes);
+
+ list_for_each_entry(mode, &connector->probed_modes, head) {
+ const struct stereo_mandatory_mode *mandatory;
+ u32 stereo_layouts, layout;
+
+ mandatory = hdmi_find_stereo_mandatory_mode(mode);
+ if (!mandatory)
+ continue;
+
+ stereo_layouts = mandatory->flags & DRM_MODE_FLAG_3D_MASK;
+ do {
+ struct drm_display_mode *new_mode;
+
+ layout = 1 << (ffs(stereo_layouts) - 1);
+ stereo_layouts &= ~layout;
+
+ new_mode = drm_mode_duplicate(dev, mode);
+ if (!new_mode)
+ continue;
+
+ new_mode->flags |= layout;
+ list_add_tail(&new_mode->head, &stereo_modes);
+ modes++;
+ } while (stereo_layouts);
+ }
+
+ list_splice_tail(&stereo_modes, &connector->probed_modes);
+
+ return modes;
+}
+
/*
* do_hdmi_vsdb_modes - Parse the HDMI Vendor Specific data block
* @connector: connector corresponding to the HDMI sink
* @db: start of the CEA vendor specific block
* @len: length of the CEA block payload, ie. one can access up to db[len]
*
- * Parses the HDMI VSDB looking for modes to add to @connector.
+ * Parses the HDMI VSDB looking for modes to add to @connector. This function
+ * also adds the stereo 3d modes when applicable.
*/
static int
do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
@@ -2588,10 +2670,15 @@ do_hdmi_vsdb_modes(struct drm_connector
/* the declared length is not long enough for the 2 first bytes
* of additional video format capabilities */
- offset += 2;
- if (len < (8 + offset))
+ if (len < (8 + offset + 2))
goto out;
+ /* 3D_Present */
+ offset++;
+ if (db[8 + offset] & (1 << 7))
+ modes += add_hdmi_mandatory_stereo_modes(connector);
+
+ offset++;
vic_len = db[8 + offset] >> 5;
for (i = 0; i < vic_len && len >= (9 + offset + i); i++) {
@@ -2671,8 +2758,8 @@ static int
add_cea_modes(struct drm_connector *connector, struct edid *edid)
{
const u8 *cea = drm_find_cea_extension(edid);
- const u8 *db;
- u8 dbl;
+ const u8 *db, *hdmi = NULL;
+ u8 dbl, hdmi_len;
int modes = 0;
if (cea && cea_revision(cea) >= 3) {
@@ -2687,11 +2774,20 @@ add_cea_modes(struct drm_connector *conn
if (cea_db_tag(db) == VIDEO_BLOCK)
modes += do_cea_modes(connector, db + 1, dbl);
- else if (cea_db_is_hdmi_vsdb(db))
- modes += do_hdmi_vsdb_modes(connector, db, dbl);
+ else if (cea_db_is_hdmi_vsdb(db)) {
+ hdmi = db;
+ hdmi_len = dbl;
+ }
}
}
+ /*
+ * We parse the HDMI VSDB after having added the cea modes as we will
+ * be patching their flags when the sink supports stereo 3D.
+ */
+ if (hdmi)
+ modes += do_hdmi_vsdb_modes(connector, hdmi, hdmi_len);
+
return modes;
}