|  | /* SPDX-License-Identifier: GPL-2.0 */ | 
|  | #ifndef _BCACHEFS_BSET_H | 
|  | #define _BCACHEFS_BSET_H | 
|  |  | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/types.h> | 
|  |  | 
|  | #include "bcachefs.h" | 
|  | #include "bkey.h" | 
|  | #include "bkey_methods.h" | 
|  | #include "btree_types.h" | 
|  | #include "util.h" /* for time_stats */ | 
|  | #include "vstructs.h" | 
|  |  | 
|  | /* | 
|  | * BKEYS: | 
|  | * | 
|  | * A bkey contains a key, a size field, a variable number of pointers, and some | 
|  | * ancillary flag bits. | 
|  | * | 
|  | * We use two different functions for validating bkeys, bkey_invalid and | 
|  | * bkey_deleted(). | 
|  | * | 
|  | * The one exception to the rule that ptr_invalid() filters out invalid keys is | 
|  | * that it also filters out keys of size 0 - these are keys that have been | 
|  | * completely overwritten. It'd be safe to delete these in memory while leaving | 
|  | * them on disk, just unnecessary work - so we filter them out when resorting | 
|  | * instead. | 
|  | * | 
|  | * We can't filter out stale keys when we're resorting, because garbage | 
|  | * collection needs to find them to ensure bucket gens don't wrap around - | 
|  | * unless we're rewriting the btree node those stale keys still exist on disk. | 
|  | * | 
|  | * We also implement functions here for removing some number of sectors from the | 
|  | * front or the back of a bkey - this is mainly used for fixing overlapping | 
|  | * extents, by removing the overlapping sectors from the older key. | 
|  | * | 
|  | * BSETS: | 
|  | * | 
|  | * A bset is an array of bkeys laid out contiguously in memory in sorted order, | 
|  | * along with a header. A btree node is made up of a number of these, written at | 
|  | * different times. | 
|  | * | 
|  | * There could be many of them on disk, but we never allow there to be more than | 
|  | * 4 in memory - we lazily resort as needed. | 
|  | * | 
|  | * We implement code here for creating and maintaining auxiliary search trees | 
|  | * (described below) for searching an individial bset, and on top of that we | 
|  | * implement a btree iterator. | 
|  | * | 
|  | * BTREE ITERATOR: | 
|  | * | 
|  | * Most of the code in bcache doesn't care about an individual bset - it needs | 
|  | * to search entire btree nodes and iterate over them in sorted order. | 
|  | * | 
|  | * The btree iterator code serves both functions; it iterates through the keys | 
|  | * in a btree node in sorted order, starting from either keys after a specific | 
|  | * point (if you pass it a search key) or the start of the btree node. | 
|  | * | 
|  | * AUXILIARY SEARCH TREES: | 
|  | * | 
|  | * Since keys are variable length, we can't use a binary search on a bset - we | 
|  | * wouldn't be able to find the start of the next key. But binary searches are | 
|  | * slow anyways, due to terrible cache behaviour; bcache originally used binary | 
|  | * searches and that code topped out at under 50k lookups/second. | 
|  | * | 
|  | * So we need to construct some sort of lookup table. Since we only insert keys | 
|  | * into the last (unwritten) set, most of the keys within a given btree node are | 
|  | * usually in sets that are mostly constant. We use two different types of | 
|  | * lookup tables to take advantage of this. | 
|  | * | 
|  | * Both lookup tables share in common that they don't index every key in the | 
|  | * set; they index one key every BSET_CACHELINE bytes, and then a linear search | 
|  | * is used for the rest. | 
|  | * | 
|  | * For sets that have been written to disk and are no longer being inserted | 
|  | * into, we construct a binary search tree in an array - traversing a binary | 
|  | * search tree in an array gives excellent locality of reference and is very | 
|  | * fast, since both children of any node are adjacent to each other in memory | 
|  | * (and their grandchildren, and great grandchildren...) - this means | 
|  | * prefetching can be used to great effect. | 
|  | * | 
|  | * It's quite useful performance wise to keep these nodes small - not just | 
|  | * because they're more likely to be in L2, but also because we can prefetch | 
|  | * more nodes on a single cacheline and thus prefetch more iterations in advance | 
|  | * when traversing this tree. | 
|  | * | 
|  | * Nodes in the auxiliary search tree must contain both a key to compare against | 
|  | * (we don't want to fetch the key from the set, that would defeat the purpose), | 
|  | * and a pointer to the key. We use a few tricks to compress both of these. | 
|  | * | 
|  | * To compress the pointer, we take advantage of the fact that one node in the | 
|  | * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have | 
|  | * a function (to_inorder()) that takes the index of a node in a binary tree and | 
|  | * returns what its index would be in an inorder traversal, so we only have to | 
|  | * store the low bits of the offset. | 
|  | * | 
|  | * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To | 
|  | * compress that,  we take advantage of the fact that when we're traversing the | 
|  | * search tree at every iteration we know that both our search key and the key | 
|  | * we're looking for lie within some range - bounded by our previous | 
|  | * comparisons. (We special case the start of a search so that this is true even | 
|  | * at the root of the tree). | 
|  | * | 
|  | * So we know the key we're looking for is between a and b, and a and b don't | 
|  | * differ higher than bit 50, we don't need to check anything higher than bit | 
|  | * 50. | 
|  | * | 
|  | * We don't usually need the rest of the bits, either; we only need enough bits | 
|  | * to partition the key range we're currently checking.  Consider key n - the | 
|  | * key our auxiliary search tree node corresponds to, and key p, the key | 
|  | * immediately preceding n.  The lowest bit we need to store in the auxiliary | 
|  | * search tree is the highest bit that differs between n and p. | 
|  | * | 
|  | * Note that this could be bit 0 - we might sometimes need all 80 bits to do the | 
|  | * comparison. But we'd really like our nodes in the auxiliary search tree to be | 
|  | * of fixed size. | 
|  | * | 
|  | * The solution is to make them fixed size, and when we're constructing a node | 
|  | * check if p and n differed in the bits we needed them to. If they don't we | 
|  | * flag that node, and when doing lookups we fallback to comparing against the | 
|  | * real key. As long as this doesn't happen to often (and it seems to reliably | 
|  | * happen a bit less than 1% of the time), we win - even on failures, that key | 
|  | * is then more likely to be in cache than if we were doing binary searches all | 
|  | * the way, since we're touching so much less memory. | 
|  | * | 
|  | * The keys in the auxiliary search tree are stored in (software) floating | 
|  | * point, with an exponent and a mantissa. The exponent needs to be big enough | 
|  | * to address all the bits in the original key, but the number of bits in the | 
|  | * mantissa is somewhat arbitrary; more bits just gets us fewer failures. | 
|  | * | 
|  | * We need 7 bits for the exponent and 3 bits for the key's offset (since keys | 
|  | * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes. | 
|  | * We need one node per 128 bytes in the btree node, which means the auxiliary | 
|  | * search trees take up 3% as much memory as the btree itself. | 
|  | * | 
|  | * Constructing these auxiliary search trees is moderately expensive, and we | 
|  | * don't want to be constantly rebuilding the search tree for the last set | 
|  | * whenever we insert another key into it. For the unwritten set, we use a much | 
|  | * simpler lookup table - it's just a flat array, so index i in the lookup table | 
|  | * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing | 
|  | * within each byte range works the same as with the auxiliary search trees. | 
|  | * | 
|  | * These are much easier to keep up to date when we insert a key - we do it | 
|  | * somewhat lazily; when we shift a key up we usually just increment the pointer | 
|  | * to it, only when it would overflow do we go to the trouble of finding the | 
|  | * first key in that range of bytes again. | 
|  | */ | 
|  |  | 
|  | enum bset_aux_tree_type { | 
|  | BSET_NO_AUX_TREE, | 
|  | BSET_RO_AUX_TREE, | 
|  | BSET_RW_AUX_TREE, | 
|  | }; | 
|  |  | 
|  | #define BSET_TREE_NR_TYPES	3 | 
|  |  | 
|  | #define BSET_NO_AUX_TREE_VAL	(U16_MAX) | 
|  | #define BSET_RW_AUX_TREE_VAL	(U16_MAX - 1) | 
|  |  | 
|  | static inline enum bset_aux_tree_type bset_aux_tree_type(const struct bset_tree *t) | 
|  | { | 
|  | switch (t->extra) { | 
|  | case BSET_NO_AUX_TREE_VAL: | 
|  | EBUG_ON(t->size); | 
|  | return BSET_NO_AUX_TREE; | 
|  | case BSET_RW_AUX_TREE_VAL: | 
|  | EBUG_ON(!t->size); | 
|  | return BSET_RW_AUX_TREE; | 
|  | default: | 
|  | EBUG_ON(!t->size); | 
|  | return BSET_RO_AUX_TREE; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * BSET_CACHELINE was originally intended to match the hardware cacheline size - | 
|  | * it used to be 64, but I realized the lookup code would touch slightly less | 
|  | * memory if it was 128. | 
|  | * | 
|  | * It definites the number of bytes (in struct bset) per struct bkey_float in | 
|  | * the auxiliar search tree - when we're done searching the bset_float tree we | 
|  | * have this many bytes left that we do a linear search over. | 
|  | * | 
|  | * Since (after level 5) every level of the bset_tree is on a new cacheline, | 
|  | * we're touching one fewer cacheline in the bset tree in exchange for one more | 
|  | * cacheline in the linear search - but the linear search might stop before it | 
|  | * gets to the second cacheline. | 
|  | */ | 
|  |  | 
|  | #define BSET_CACHELINE		256 | 
|  |  | 
|  | static inline size_t btree_keys_cachelines(const struct btree *b) | 
|  | { | 
|  | return (1U << b->byte_order) / BSET_CACHELINE; | 
|  | } | 
|  |  | 
|  | static inline size_t btree_aux_data_bytes(const struct btree *b) | 
|  | { | 
|  | return btree_keys_cachelines(b) * 8; | 
|  | } | 
|  |  | 
|  | static inline size_t btree_aux_data_u64s(const struct btree *b) | 
|  | { | 
|  | return btree_aux_data_bytes(b) / sizeof(u64); | 
|  | } | 
|  |  | 
|  | #define for_each_bset(_b, _t)						\ | 
|  | for (struct bset_tree *_t = (_b)->set; _t < (_b)->set + (_b)->nsets; _t++) | 
|  |  | 
|  | #define for_each_bset_c(_b, _t)						\ | 
|  | for (const struct bset_tree *_t = (_b)->set; _t < (_b)->set + (_b)->nsets; _t++) | 
|  |  | 
|  | #define bset_tree_for_each_key(_b, _t, _k)				\ | 
|  | for (_k = btree_bkey_first(_b, _t);				\ | 
|  | _k != btree_bkey_last(_b, _t);				\ | 
|  | _k = bkey_p_next(_k)) | 
|  |  | 
|  | static inline bool bset_has_ro_aux_tree(const struct bset_tree *t) | 
|  | { | 
|  | return bset_aux_tree_type(t) == BSET_RO_AUX_TREE; | 
|  | } | 
|  |  | 
|  | static inline bool bset_has_rw_aux_tree(struct bset_tree *t) | 
|  | { | 
|  | return bset_aux_tree_type(t) == BSET_RW_AUX_TREE; | 
|  | } | 
|  |  | 
|  | static inline void bch2_bset_set_no_aux_tree(struct btree *b, | 
|  | struct bset_tree *t) | 
|  | { | 
|  | BUG_ON(t < b->set); | 
|  |  | 
|  | for (; t < b->set + ARRAY_SIZE(b->set); t++) { | 
|  | t->size = 0; | 
|  | t->extra = BSET_NO_AUX_TREE_VAL; | 
|  | t->aux_data_offset = U16_MAX; | 
|  | } | 
|  | } | 
|  |  | 
|  | static inline void btree_node_set_format(struct btree *b, | 
|  | struct bkey_format f) | 
|  | { | 
|  | int len; | 
|  |  | 
|  | b->format	= f; | 
|  | b->nr_key_bits	= bkey_format_key_bits(&f); | 
|  |  | 
|  | len = bch2_compile_bkey_format(&b->format, b->aux_data); | 
|  | BUG_ON(len < 0 || len > U8_MAX); | 
|  |  | 
|  | b->unpack_fn_len = len; | 
|  |  | 
|  | bch2_bset_set_no_aux_tree(b, b->set); | 
|  | } | 
|  |  | 
|  | static inline struct bset *bset_next_set(struct btree *b, | 
|  | unsigned block_bytes) | 
|  | { | 
|  | struct bset *i = btree_bset_last(b); | 
|  |  | 
|  | EBUG_ON(!is_power_of_2(block_bytes)); | 
|  |  | 
|  | return ((void *) i) + round_up(vstruct_bytes(i), block_bytes); | 
|  | } | 
|  |  | 
|  | void bch2_btree_keys_init(struct btree *); | 
|  |  | 
|  | void bch2_bset_init_first(struct btree *, struct bset *); | 
|  | void bch2_bset_init_next(struct btree *, struct btree_node_entry *); | 
|  | void bch2_bset_build_aux_tree(struct btree *, struct bset_tree *, bool); | 
|  |  | 
|  | void bch2_bset_insert(struct btree *, struct bkey_packed *, struct bkey_i *, | 
|  | unsigned); | 
|  | void bch2_bset_delete(struct btree *, struct bkey_packed *, unsigned); | 
|  |  | 
|  | /* Bkey utility code */ | 
|  |  | 
|  | /* packed or unpacked */ | 
|  | static inline int bkey_cmp_p_or_unp(const struct btree *b, | 
|  | const struct bkey_packed *l, | 
|  | const struct bkey_packed *r_packed, | 
|  | const struct bpos *r) | 
|  | { | 
|  | EBUG_ON(r_packed && !bkey_packed(r_packed)); | 
|  |  | 
|  | if (unlikely(!bkey_packed(l))) | 
|  | return bpos_cmp(packed_to_bkey_c(l)->p, *r); | 
|  |  | 
|  | if (likely(r_packed)) | 
|  | return __bch2_bkey_cmp_packed_format_checked(l, r_packed, b); | 
|  |  | 
|  | return __bch2_bkey_cmp_left_packed_format_checked(b, l, r); | 
|  | } | 
|  |  | 
|  | static inline struct bset_tree * | 
|  | bch2_bkey_to_bset_inlined(struct btree *b, struct bkey_packed *k) | 
|  | { | 
|  | unsigned offset = __btree_node_key_to_offset(b, k); | 
|  |  | 
|  | for_each_bset(b, t) | 
|  | if (offset <= t->end_offset) { | 
|  | EBUG_ON(offset < btree_bkey_first_offset(t)); | 
|  | return t; | 
|  | } | 
|  |  | 
|  | BUG(); | 
|  | } | 
|  |  | 
|  | struct bset_tree *bch2_bkey_to_bset(struct btree *, struct bkey_packed *); | 
|  |  | 
|  | struct bkey_packed *bch2_bkey_prev_filter(struct btree *, struct bset_tree *, | 
|  | struct bkey_packed *, unsigned); | 
|  |  | 
|  | static inline struct bkey_packed * | 
|  | bch2_bkey_prev_all(struct btree *b, struct bset_tree *t, struct bkey_packed *k) | 
|  | { | 
|  | return bch2_bkey_prev_filter(b, t, k, 0); | 
|  | } | 
|  |  | 
|  | static inline struct bkey_packed * | 
|  | bch2_bkey_prev(struct btree *b, struct bset_tree *t, struct bkey_packed *k) | 
|  | { | 
|  | return bch2_bkey_prev_filter(b, t, k, 1); | 
|  | } | 
|  |  | 
|  | /* Btree key iteration */ | 
|  |  | 
|  | void bch2_btree_node_iter_push(struct btree_node_iter *, struct btree *, | 
|  | const struct bkey_packed *, | 
|  | const struct bkey_packed *); | 
|  | void bch2_btree_node_iter_init(struct btree_node_iter *, struct btree *, | 
|  | struct bpos *); | 
|  | void bch2_btree_node_iter_init_from_start(struct btree_node_iter *, | 
|  | struct btree *); | 
|  | struct bkey_packed *bch2_btree_node_iter_bset_pos(struct btree_node_iter *, | 
|  | struct btree *, | 
|  | struct bset_tree *); | 
|  |  | 
|  | void bch2_btree_node_iter_sort(struct btree_node_iter *, struct btree *); | 
|  | void bch2_btree_node_iter_set_drop(struct btree_node_iter *, | 
|  | struct btree_node_iter_set *); | 
|  | void bch2_btree_node_iter_advance(struct btree_node_iter *, struct btree *); | 
|  |  | 
|  | #define btree_node_iter_for_each(_iter, _set)				\ | 
|  | for (_set = (_iter)->data;					\ | 
|  | _set < (_iter)->data + ARRAY_SIZE((_iter)->data) &&	\ | 
|  | (_set)->k != (_set)->end;					\ | 
|  | _set++) | 
|  |  | 
|  | static inline bool __btree_node_iter_set_end(struct btree_node_iter *iter, | 
|  | unsigned i) | 
|  | { | 
|  | return iter->data[i].k == iter->data[i].end; | 
|  | } | 
|  |  | 
|  | static inline bool bch2_btree_node_iter_end(struct btree_node_iter *iter) | 
|  | { | 
|  | return __btree_node_iter_set_end(iter, 0); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * When keys compare equal, deleted keys compare first: | 
|  | * | 
|  | * XXX: only need to compare pointers for keys that are both within a | 
|  | * btree_node_iterator - we need to break ties for prev() to work correctly | 
|  | */ | 
|  | static inline int bkey_iter_cmp(const struct btree *b, | 
|  | const struct bkey_packed *l, | 
|  | const struct bkey_packed *r) | 
|  | { | 
|  | return bch2_bkey_cmp_packed(b, l, r) | 
|  | ?: (int) bkey_deleted(r) - (int) bkey_deleted(l) | 
|  | ?: cmp_int(l, r); | 
|  | } | 
|  |  | 
|  | static inline int btree_node_iter_cmp(const struct btree *b, | 
|  | struct btree_node_iter_set l, | 
|  | struct btree_node_iter_set r) | 
|  | { | 
|  | return bkey_iter_cmp(b, | 
|  | __btree_node_offset_to_key(b, l.k), | 
|  | __btree_node_offset_to_key(b, r.k)); | 
|  | } | 
|  |  | 
|  | /* These assume r (the search key) is not a deleted key: */ | 
|  | static inline int bkey_iter_pos_cmp(const struct btree *b, | 
|  | const struct bkey_packed *l, | 
|  | const struct bpos *r) | 
|  | { | 
|  | return bkey_cmp_left_packed(b, l, r) | 
|  | ?: -((int) bkey_deleted(l)); | 
|  | } | 
|  |  | 
|  | static inline int bkey_iter_cmp_p_or_unp(const struct btree *b, | 
|  | const struct bkey_packed *l, | 
|  | const struct bkey_packed *r_packed, | 
|  | const struct bpos *r) | 
|  | { | 
|  | return bkey_cmp_p_or_unp(b, l, r_packed, r) | 
|  | ?: -((int) bkey_deleted(l)); | 
|  | } | 
|  |  | 
|  | static inline struct bkey_packed * | 
|  | __bch2_btree_node_iter_peek_all(struct btree_node_iter *iter, | 
|  | struct btree *b) | 
|  | { | 
|  | return __btree_node_offset_to_key(b, iter->data->k); | 
|  | } | 
|  |  | 
|  | static inline struct bkey_packed * | 
|  | bch2_btree_node_iter_peek_all(struct btree_node_iter *iter, struct btree *b) | 
|  | { | 
|  | return !bch2_btree_node_iter_end(iter) | 
|  | ? __btree_node_offset_to_key(b, iter->data->k) | 
|  | : NULL; | 
|  | } | 
|  |  | 
|  | static inline struct bkey_packed * | 
|  | bch2_btree_node_iter_peek(struct btree_node_iter *iter, struct btree *b) | 
|  | { | 
|  | struct bkey_packed *k; | 
|  |  | 
|  | while ((k = bch2_btree_node_iter_peek_all(iter, b)) && | 
|  | bkey_deleted(k)) | 
|  | bch2_btree_node_iter_advance(iter, b); | 
|  |  | 
|  | return k; | 
|  | } | 
|  |  | 
|  | static inline struct bkey_packed * | 
|  | bch2_btree_node_iter_next_all(struct btree_node_iter *iter, struct btree *b) | 
|  | { | 
|  | struct bkey_packed *ret = bch2_btree_node_iter_peek_all(iter, b); | 
|  |  | 
|  | if (ret) | 
|  | bch2_btree_node_iter_advance(iter, b); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | struct bkey_packed *bch2_btree_node_iter_prev_all(struct btree_node_iter *, | 
|  | struct btree *); | 
|  | struct bkey_packed *bch2_btree_node_iter_prev(struct btree_node_iter *, | 
|  | struct btree *); | 
|  |  | 
|  | struct bkey_s_c bch2_btree_node_iter_peek_unpack(struct btree_node_iter *, | 
|  | struct btree *, | 
|  | struct bkey *); | 
|  |  | 
|  | #define for_each_btree_node_key(b, k, iter)				\ | 
|  | for (bch2_btree_node_iter_init_from_start((iter), (b));		\ | 
|  | (k = bch2_btree_node_iter_peek((iter), (b)));		\ | 
|  | bch2_btree_node_iter_advance(iter, b)) | 
|  |  | 
|  | #define for_each_btree_node_key_unpack(b, k, iter, unpacked)		\ | 
|  | for (bch2_btree_node_iter_init_from_start((iter), (b));		\ | 
|  | (k = bch2_btree_node_iter_peek_unpack((iter), (b), (unpacked))).k;\ | 
|  | bch2_btree_node_iter_advance(iter, b)) | 
|  |  | 
|  | /* Accounting: */ | 
|  |  | 
|  | struct btree_nr_keys bch2_btree_node_count_keys(struct btree *); | 
|  |  | 
|  | static inline void btree_keys_account_key(struct btree_nr_keys *n, | 
|  | unsigned bset, | 
|  | struct bkey_packed *k, | 
|  | int sign) | 
|  | { | 
|  | n->live_u64s		+= k->u64s * sign; | 
|  | n->bset_u64s[bset]	+= k->u64s * sign; | 
|  |  | 
|  | if (bkey_packed(k)) | 
|  | n->packed_keys	+= sign; | 
|  | else | 
|  | n->unpacked_keys += sign; | 
|  | } | 
|  |  | 
|  | static inline void btree_keys_account_val_delta(struct btree *b, | 
|  | struct bkey_packed *k, | 
|  | int delta) | 
|  | { | 
|  | struct bset_tree *t = bch2_bkey_to_bset(b, k); | 
|  |  | 
|  | b->nr.live_u64s			+= delta; | 
|  | b->nr.bset_u64s[t - b->set]	+= delta; | 
|  | } | 
|  |  | 
|  | #define btree_keys_account_key_add(_nr, _bset_idx, _k)		\ | 
|  | btree_keys_account_key(_nr, _bset_idx, _k, 1) | 
|  | #define btree_keys_account_key_drop(_nr, _bset_idx, _k)	\ | 
|  | btree_keys_account_key(_nr, _bset_idx, _k, -1) | 
|  |  | 
|  | #define btree_account_key_add(_b, _k)				\ | 
|  | btree_keys_account_key(&(_b)->nr,			\ | 
|  | bch2_bkey_to_bset(_b, _k) - (_b)->set, _k, 1) | 
|  | #define btree_account_key_drop(_b, _k)				\ | 
|  | btree_keys_account_key(&(_b)->nr,			\ | 
|  | bch2_bkey_to_bset(_b, _k) - (_b)->set, _k, -1) | 
|  |  | 
|  | struct bset_stats { | 
|  | struct { | 
|  | size_t nr, bytes; | 
|  | } sets[BSET_TREE_NR_TYPES]; | 
|  |  | 
|  | size_t floats; | 
|  | size_t failed; | 
|  | }; | 
|  |  | 
|  | void bch2_btree_keys_stats(const struct btree *, struct bset_stats *); | 
|  | void bch2_bfloat_to_text(struct printbuf *, struct btree *, | 
|  | struct bkey_packed *); | 
|  |  | 
|  | /* Debug stuff */ | 
|  |  | 
|  | void bch2_dump_bset(struct bch_fs *, struct btree *, struct bset *, unsigned); | 
|  | void bch2_dump_btree_node(struct bch_fs *, struct btree *); | 
|  | void bch2_dump_btree_node_iter(struct btree *, struct btree_node_iter *); | 
|  |  | 
|  | void __bch2_verify_btree_nr_keys(struct btree *); | 
|  | void __bch2_btree_node_iter_verify(struct btree_node_iter *, struct btree *); | 
|  |  | 
|  | static inline void bch2_btree_node_iter_verify(struct btree_node_iter *iter, | 
|  | struct btree *b) | 
|  | { | 
|  | if (static_branch_unlikely(&bch2_debug_check_bset_lookups)) | 
|  | __bch2_btree_node_iter_verify(iter, b); | 
|  | } | 
|  |  | 
|  | static inline void bch2_verify_btree_nr_keys(struct btree *b) | 
|  | { | 
|  | if (static_branch_unlikely(&bch2_debug_check_btree_accounting)) | 
|  | __bch2_verify_btree_nr_keys(b); | 
|  | } | 
|  |  | 
|  | #endif /* _BCACHEFS_BSET_H */ |