| ============== |
| Driver Binding |
| ============== |
| |
| Driver binding is the process of associating a device with a device |
| driver that can control it. Bus drivers have typically handled this |
| because there have been bus-specific structures to represent the |
| devices and the drivers. With generic device and device driver |
| structures, most of the binding can take place using common code. |
| |
| |
| Bus |
| ~~~ |
| |
| The bus type structure contains a list of all devices that are on that bus |
| type in the system. When device_register is called for a device, it is |
| inserted into the end of this list. The bus object also contains a |
| list of all drivers of that bus type. When driver_register is called |
| for a driver, it is inserted at the end of this list. These are the |
| two events which trigger driver binding. |
| |
| |
| device_register |
| ~~~~~~~~~~~~~~~ |
| |
| When a new device is added, the bus's list of drivers is iterated over |
| to find one that supports it. In order to determine that, the device |
| ID of the device must match one of the device IDs that the driver |
| supports. The format and semantics for comparing IDs is bus-specific. |
| Instead of trying to derive a complex state machine and matching |
| algorithm, it is up to the bus driver to provide a callback to compare |
| a device against the IDs of a driver. The bus returns 1 if a match was |
| found; 0 otherwise. |
| |
| int match(struct device * dev, struct device_driver * drv); |
| |
| If a match is found, the device's driver field is set to the driver |
| and the driver's probe callback is called. This gives the driver a |
| chance to verify that it really does support the hardware, and that |
| it's in a working state. |
| |
| Device Class |
| ~~~~~~~~~~~~ |
| |
| Upon the successful completion of probe, the device is registered with |
| the class to which it belongs. Device drivers belong to one and only one |
| class, and that is set in the driver's devclass field. |
| devclass_add_device is called to enumerate the device within the class |
| and actually register it with the class, which happens with the |
| class's register_dev callback. |
| |
| |
| Driver |
| ~~~~~~ |
| |
| When a driver is attached to a device, the driver's probe() function is |
| called. Within probe(), the driver initializes the device and allocates |
| and initializes per-device data structures. This per-device state is |
| associated with the device object for as long as the driver remains bound |
| to it. Conceptually, this per-device data together with the binding to |
| the device can be thought of as an instance of the driver. |
| |
| sysfs |
| ~~~~~ |
| |
| A symlink is created in the bus's 'devices' directory that points to |
| the device's directory in the physical hierarchy. |
| |
| A symlink is created in the driver's 'devices' directory that points |
| to the device's directory in the physical hierarchy. |
| |
| A directory for the device is created in the class's directory. A |
| symlink is created in that directory that points to the device's |
| physical location in the sysfs tree. |
| |
| A symlink can be created (though this isn't done yet) in the device's |
| physical directory to either its class directory, or the class's |
| top-level directory. One can also be created to point to its driver's |
| directory also. |
| |
| |
| driver_register |
| ~~~~~~~~~~~~~~~ |
| |
| The process is almost identical for when a new driver is added. |
| The bus's list of devices is iterated over to find a match. Devices |
| that already have a driver are skipped. All the devices are iterated |
| over, to bind as many devices as possible to the driver. |
| |
| |
| Removal |
| ~~~~~~~ |
| |
| When a device is removed, the reference count for it will eventually |
| go to 0. When it does, the remove callback of the driver is called. It |
| is removed from the driver's list of devices and the reference count |
| of the driver is decremented. All symlinks between the two are removed. |
| |
| When a driver is removed, the list of devices that it supports is |
| iterated over, and the driver's remove callback is called for each |
| one. The device is removed from that list and the symlinks removed. |
| |
| |
| Driver Override |
| ~~~~~~~~~~~~~~~ |
| |
| Userspace may override the standard matching by writing a driver name to |
| a device's ``driver_override`` sysfs attribute. When set, only a driver |
| whose name matches the override will be considered during binding. This |
| bypasses all bus-specific matching (OF, ACPI, ID tables, etc.). |
| |
| The override may be cleared by writing an empty string, which returns |
| the device to standard matching rules. Writing to ``driver_override`` |
| does not automatically unbind the device from its current driver or |
| make any attempt to load the specified driver. |
| |
| Buses opt into this mechanism by setting the ``driver_override`` flag in |
| their ``struct bus_type``:: |
| |
| const struct bus_type example_bus_type = { |
| ... |
| .driver_override = true, |
| }; |
| |
| When the flag is set, the driver core automatically creates the |
| ``driver_override`` sysfs attribute for every device on that bus. |
| |
| The bus's ``match()`` callback should check the override before performing |
| its own matching, using ``device_match_driver_override()``:: |
| |
| static int example_match(struct device *dev, const struct device_driver *drv) |
| { |
| int ret; |
| |
| ret = device_match_driver_override(dev, drv); |
| if (ret >= 0) |
| return ret; |
| |
| /* Fall through to bus-specific matching... */ |
| } |
| |
| ``device_match_driver_override()`` returns > 0 if the override matches |
| the given driver, 0 if the override is set but does not match, or < 0 if |
| no override is set at all. |
| |
| Additional helpers are available: |
| |
| - ``device_set_driver_override()`` - set or clear the override from kernel code. |
| - ``device_has_driver_override()`` - check whether an override is set. |