| Overview of the V4L2 driver framework | 
 | ===================================== | 
 |  | 
 | This text documents the various structures provided by the V4L2 framework and | 
 | their relationships. | 
 |  | 
 |  | 
 | Introduction | 
 | ------------ | 
 |  | 
 | The V4L2 drivers tend to be very complex due to the complexity of the | 
 | hardware: most devices have multiple ICs, export multiple device nodes in | 
 | /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input | 
 | (IR) devices. | 
 |  | 
 | Especially the fact that V4L2 drivers have to setup supporting ICs to | 
 | do audio/video muxing/encoding/decoding makes it more complex than most. | 
 | Usually these ICs are connected to the main bridge driver through one or | 
 | more I2C busses, but other busses can also be used. Such devices are | 
 | called 'sub-devices'. | 
 |  | 
 | For a long time the framework was limited to the video_device struct for | 
 | creating V4L device nodes and video_buf for handling the video buffers | 
 | (note that this document does not discuss the video_buf framework). | 
 |  | 
 | This meant that all drivers had to do the setup of device instances and | 
 | connecting to sub-devices themselves. Some of this is quite complicated | 
 | to do right and many drivers never did do it correctly. | 
 |  | 
 | There is also a lot of common code that could never be refactored due to | 
 | the lack of a framework. | 
 |  | 
 | So this framework sets up the basic building blocks that all drivers | 
 | need and this same framework should make it much easier to refactor | 
 | common code into utility functions shared by all drivers. | 
 |  | 
 |  | 
 | Structure of a driver | 
 | --------------------- | 
 |  | 
 | All drivers have the following structure: | 
 |  | 
 | 1) A struct for each device instance containing the device state. | 
 |  | 
 | 2) A way of initializing and commanding sub-devices (if any). | 
 |  | 
 | 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX) | 
 |    and keeping track of device-node specific data. | 
 |  | 
 | 4) Filehandle-specific structs containing per-filehandle data; | 
 |  | 
 | 5) video buffer handling. | 
 |  | 
 | This is a rough schematic of how it all relates: | 
 |  | 
 |     device instances | 
 |       | | 
 |       +-sub-device instances | 
 |       | | 
 |       \-V4L2 device nodes | 
 | 	  | | 
 | 	  \-filehandle instances | 
 |  | 
 |  | 
 | Structure of the framework | 
 | -------------------------- | 
 |  | 
 | The framework closely resembles the driver structure: it has a v4l2_device | 
 | struct for the device instance data, a v4l2_subdev struct to refer to | 
 | sub-device instances, the video_device struct stores V4L2 device node data | 
 | and the v4l2_fh struct keeps track of filehandle instances. | 
 |  | 
 | The V4L2 framework also optionally integrates with the media framework. If a | 
 | driver sets the struct v4l2_device mdev field, sub-devices and video nodes | 
 | will automatically appear in the media framework as entities. | 
 |  | 
 |  | 
 | struct v4l2_device | 
 | ------------------ | 
 |  | 
 | Each device instance is represented by a struct v4l2_device (v4l2-device.h). | 
 | Very simple devices can just allocate this struct, but most of the time you | 
 | would embed this struct inside a larger struct. | 
 |  | 
 | You must register the device instance: | 
 |  | 
 | 	v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); | 
 |  | 
 | Registration will initialize the v4l2_device struct. If the dev->driver_data | 
 | field is NULL, it will be linked to v4l2_dev. | 
 |  | 
 | Drivers that want integration with the media device framework need to set | 
 | dev->driver_data manually to point to the driver-specific device structure | 
 | that embed the struct v4l2_device instance. This is achieved by a | 
 | dev_set_drvdata() call before registering the V4L2 device instance. They must | 
 | also set the struct v4l2_device mdev field to point to a properly initialized | 
 | and registered media_device instance. | 
 |  | 
 | If v4l2_dev->name is empty then it will be set to a value derived from dev | 
 | (driver name followed by the bus_id, to be precise). If you set it up before | 
 | calling v4l2_device_register then it will be untouched. If dev is NULL, then | 
 | you *must* setup v4l2_dev->name before calling v4l2_device_register. | 
 |  | 
 | You can use v4l2_device_set_name() to set the name based on a driver name and | 
 | a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1, | 
 | etc. If the name ends with a digit, then it will insert a dash: cx18-0, | 
 | cx18-1, etc. This function returns the instance number. | 
 |  | 
 | The first 'dev' argument is normally the struct device pointer of a pci_dev, | 
 | usb_interface or platform_device. It is rare for dev to be NULL, but it happens | 
 | with ISA devices or when one device creates multiple PCI devices, thus making | 
 | it impossible to associate v4l2_dev with a particular parent. | 
 |  | 
 | You can also supply a notify() callback that can be called by sub-devices to | 
 | notify you of events. Whether you need to set this depends on the sub-device. | 
 | Any notifications a sub-device supports must be defined in a header in | 
 | include/media/<subdevice>.h. | 
 |  | 
 | You unregister with: | 
 |  | 
 | 	v4l2_device_unregister(struct v4l2_device *v4l2_dev); | 
 |  | 
 | If the dev->driver_data field points to v4l2_dev, it will be reset to NULL. | 
 | Unregistering will also automatically unregister all subdevs from the device. | 
 |  | 
 | If you have a hotpluggable device (e.g. a USB device), then when a disconnect | 
 | happens the parent device becomes invalid. Since v4l2_device has a pointer to | 
 | that parent device it has to be cleared as well to mark that the parent is | 
 | gone. To do this call: | 
 |  | 
 | 	v4l2_device_disconnect(struct v4l2_device *v4l2_dev); | 
 |  | 
 | This does *not* unregister the subdevs, so you still need to call the | 
 | v4l2_device_unregister() function for that. If your driver is not hotpluggable, | 
 | then there is no need to call v4l2_device_disconnect(). | 
 |  | 
 | Sometimes you need to iterate over all devices registered by a specific | 
 | driver. This is usually the case if multiple device drivers use the same | 
 | hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv | 
 | hardware. The same is true for alsa drivers for example. | 
 |  | 
 | You can iterate over all registered devices as follows: | 
 |  | 
 | static int callback(struct device *dev, void *p) | 
 | { | 
 | 	struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); | 
 |  | 
 | 	/* test if this device was inited */ | 
 | 	if (v4l2_dev == NULL) | 
 | 		return 0; | 
 | 	... | 
 | 	return 0; | 
 | } | 
 |  | 
 | int iterate(void *p) | 
 | { | 
 | 	struct device_driver *drv; | 
 | 	int err; | 
 |  | 
 | 	/* Find driver 'ivtv' on the PCI bus. | 
 | 	   pci_bus_type is a global. For USB busses use usb_bus_type. */ | 
 | 	drv = driver_find("ivtv", &pci_bus_type); | 
 | 	/* iterate over all ivtv device instances */ | 
 | 	err = driver_for_each_device(drv, NULL, p, callback); | 
 | 	put_driver(drv); | 
 | 	return err; | 
 | } | 
 |  | 
 | Sometimes you need to keep a running counter of the device instance. This is | 
 | commonly used to map a device instance to an index of a module option array. | 
 |  | 
 | The recommended approach is as follows: | 
 |  | 
 | static atomic_t drv_instance = ATOMIC_INIT(0); | 
 |  | 
 | static int drv_probe(struct pci_dev *pdev, const struct pci_device_id *pci_id) | 
 | { | 
 | 	... | 
 | 	state->instance = atomic_inc_return(&drv_instance) - 1; | 
 | } | 
 |  | 
 | If you have multiple device nodes then it can be difficult to know when it is | 
 | safe to unregister v4l2_device for hotpluggable devices. For this purpose | 
 | v4l2_device has refcounting support. The refcount is increased whenever | 
 | video_register_device is called and it is decreased whenever that device node | 
 | is released. When the refcount reaches zero, then the v4l2_device release() | 
 | callback is called. You can do your final cleanup there. | 
 |  | 
 | If other device nodes (e.g. ALSA) are created, then you can increase and | 
 | decrease the refcount manually as well by calling: | 
 |  | 
 | void v4l2_device_get(struct v4l2_device *v4l2_dev); | 
 |  | 
 | or: | 
 |  | 
 | int v4l2_device_put(struct v4l2_device *v4l2_dev); | 
 |  | 
 | Since the initial refcount is 1 you also need to call v4l2_device_put in the | 
 | disconnect() callback (for USB devices) or in the remove() callback (for e.g. | 
 | PCI devices), otherwise the refcount will never reach 0. | 
 |  | 
 | struct v4l2_subdev | 
 | ------------------ | 
 |  | 
 | Many drivers need to communicate with sub-devices. These devices can do all | 
 | sort of tasks, but most commonly they handle audio and/or video muxing, | 
 | encoding or decoding. For webcams common sub-devices are sensors and camera | 
 | controllers. | 
 |  | 
 | Usually these are I2C devices, but not necessarily. In order to provide the | 
 | driver with a consistent interface to these sub-devices the v4l2_subdev struct | 
 | (v4l2-subdev.h) was created. | 
 |  | 
 | Each sub-device driver must have a v4l2_subdev struct. This struct can be | 
 | stand-alone for simple sub-devices or it might be embedded in a larger struct | 
 | if more state information needs to be stored. Usually there is a low-level | 
 | device struct (e.g. i2c_client) that contains the device data as setup | 
 | by the kernel. It is recommended to store that pointer in the private | 
 | data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go | 
 | from a v4l2_subdev to the actual low-level bus-specific device data. | 
 |  | 
 | You also need a way to go from the low-level struct to v4l2_subdev. For the | 
 | common i2c_client struct the i2c_set_clientdata() call is used to store a | 
 | v4l2_subdev pointer, for other busses you may have to use other methods. | 
 |  | 
 | Bridges might also need to store per-subdev private data, such as a pointer to | 
 | bridge-specific per-subdev private data. The v4l2_subdev structure provides | 
 | host private data for that purpose that can be accessed with | 
 | v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata(). | 
 |  | 
 | From the bridge driver perspective you load the sub-device module and somehow | 
 | obtain the v4l2_subdev pointer. For i2c devices this is easy: you call | 
 | i2c_get_clientdata(). For other busses something similar needs to be done. | 
 | Helper functions exists for sub-devices on an I2C bus that do most of this | 
 | tricky work for you. | 
 |  | 
 | Each v4l2_subdev contains function pointers that sub-device drivers can | 
 | implement (or leave NULL if it is not applicable). Since sub-devices can do | 
 | so many different things and you do not want to end up with a huge ops struct | 
 | of which only a handful of ops are commonly implemented, the function pointers | 
 | are sorted according to category and each category has its own ops struct. | 
 |  | 
 | The top-level ops struct contains pointers to the category ops structs, which | 
 | may be NULL if the subdev driver does not support anything from that category. | 
 |  | 
 | It looks like this: | 
 |  | 
 | struct v4l2_subdev_core_ops { | 
 | 	int (*log_status)(struct v4l2_subdev *sd); | 
 | 	int (*init)(struct v4l2_subdev *sd, u32 val); | 
 | 	... | 
 | }; | 
 |  | 
 | struct v4l2_subdev_tuner_ops { | 
 | 	... | 
 | }; | 
 |  | 
 | struct v4l2_subdev_audio_ops { | 
 | 	... | 
 | }; | 
 |  | 
 | struct v4l2_subdev_video_ops { | 
 | 	... | 
 | }; | 
 |  | 
 | struct v4l2_subdev_pad_ops { | 
 | 	... | 
 | }; | 
 |  | 
 | struct v4l2_subdev_ops { | 
 | 	const struct v4l2_subdev_core_ops  *core; | 
 | 	const struct v4l2_subdev_tuner_ops *tuner; | 
 | 	const struct v4l2_subdev_audio_ops *audio; | 
 | 	const struct v4l2_subdev_video_ops *video; | 
 | 	const struct v4l2_subdev_pad_ops *video; | 
 | }; | 
 |  | 
 | The core ops are common to all subdevs, the other categories are implemented | 
 | depending on the sub-device. E.g. a video device is unlikely to support the | 
 | audio ops and vice versa. | 
 |  | 
 | This setup limits the number of function pointers while still making it easy | 
 | to add new ops and categories. | 
 |  | 
 | A sub-device driver initializes the v4l2_subdev struct using: | 
 |  | 
 | 	v4l2_subdev_init(sd, &ops); | 
 |  | 
 | Afterwards you need to initialize subdev->name with a unique name and set the | 
 | module owner. This is done for you if you use the i2c helper functions. | 
 |  | 
 | If integration with the media framework is needed, you must initialize the | 
 | media_entity struct embedded in the v4l2_subdev struct (entity field) by | 
 | calling media_entity_init(): | 
 |  | 
 | 	struct media_pad *pads = &my_sd->pads; | 
 | 	int err; | 
 |  | 
 | 	err = media_entity_init(&sd->entity, npads, pads, 0); | 
 |  | 
 | The pads array must have been previously initialized. There is no need to | 
 | manually set the struct media_entity type and name fields, but the revision | 
 | field must be initialized if needed. | 
 |  | 
 | A reference to the entity will be automatically acquired/released when the | 
 | subdev device node (if any) is opened/closed. | 
 |  | 
 | Don't forget to cleanup the media entity before the sub-device is destroyed: | 
 |  | 
 | 	media_entity_cleanup(&sd->entity); | 
 |  | 
 | If the subdev driver intends to process video and integrate with the media | 
 | framework, it must implement format related functionality using | 
 | v4l2_subdev_pad_ops instead of v4l2_subdev_video_ops. | 
 |  | 
 | In that case, the subdev driver may set the link_validate field to provide | 
 | its own link validation function. The link validation function is called for | 
 | every link in the pipeline where both of the ends of the links are V4L2 | 
 | sub-devices. The driver is still responsible for validating the correctness | 
 | of the format configuration between sub-devices and video nodes. | 
 |  | 
 | If link_validate op is not set, the default function | 
 | v4l2_subdev_link_validate_default() is used instead. This function ensures | 
 | that width, height and the media bus pixel code are equal on both source and | 
 | sink of the link. Subdev drivers are also free to use this function to | 
 | perform the checks mentioned above in addition to their own checks. | 
 |  | 
 | There are currently two ways to register subdevices with the V4L2 core. The | 
 | first (traditional) possibility is to have subdevices registered by bridge | 
 | drivers. This can be done when the bridge driver has the complete information | 
 | about subdevices connected to it and knows exactly when to register them. This | 
 | is typically the case for internal subdevices, like video data processing units | 
 | within SoCs or complex PCI(e) boards, camera sensors in USB cameras or connected | 
 | to SoCs, which pass information about them to bridge drivers, usually in their | 
 | platform data. | 
 |  | 
 | There are however also situations where subdevices have to be registered | 
 | asynchronously to bridge devices. An example of such a configuration is a Device | 
 | Tree based system where information about subdevices is made available to the | 
 | system independently from the bridge devices, e.g. when subdevices are defined | 
 | in DT as I2C device nodes. The API used in this second case is described further | 
 | below. | 
 |  | 
 | Using one or the other registration method only affects the probing process, the | 
 | run-time bridge-subdevice interaction is in both cases the same. | 
 |  | 
 | In the synchronous case a device (bridge) driver needs to register the | 
 | v4l2_subdev with the v4l2_device: | 
 |  | 
 | 	int err = v4l2_device_register_subdev(v4l2_dev, sd); | 
 |  | 
 | This can fail if the subdev module disappeared before it could be registered. | 
 | After this function was called successfully the subdev->dev field points to | 
 | the v4l2_device. | 
 |  | 
 | If the v4l2_device parent device has a non-NULL mdev field, the sub-device | 
 | entity will be automatically registered with the media device. | 
 |  | 
 | You can unregister a sub-device using: | 
 |  | 
 | 	v4l2_device_unregister_subdev(sd); | 
 |  | 
 | Afterwards the subdev module can be unloaded and sd->dev == NULL. | 
 |  | 
 | You can call an ops function either directly: | 
 |  | 
 | 	err = sd->ops->core->g_std(sd, &norm); | 
 |  | 
 | but it is better and easier to use this macro: | 
 |  | 
 | 	err = v4l2_subdev_call(sd, core, g_std, &norm); | 
 |  | 
 | The macro will to the right NULL pointer checks and returns -ENODEV if subdev | 
 | is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_std is | 
 | NULL, or the actual result of the subdev->ops->core->g_std ops. | 
 |  | 
 | It is also possible to call all or a subset of the sub-devices: | 
 |  | 
 | 	v4l2_device_call_all(v4l2_dev, 0, core, g_std, &norm); | 
 |  | 
 | Any subdev that does not support this ops is skipped and error results are | 
 | ignored. If you want to check for errors use this: | 
 |  | 
 | 	err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_std, &norm); | 
 |  | 
 | Any error except -ENOIOCTLCMD will exit the loop with that error. If no | 
 | errors (except -ENOIOCTLCMD) occurred, then 0 is returned. | 
 |  | 
 | The second argument to both calls is a group ID. If 0, then all subdevs are | 
 | called. If non-zero, then only those whose group ID match that value will | 
 | be called. Before a bridge driver registers a subdev it can set sd->grp_id | 
 | to whatever value it wants (it's 0 by default). This value is owned by the | 
 | bridge driver and the sub-device driver will never modify or use it. | 
 |  | 
 | The group ID gives the bridge driver more control how callbacks are called. | 
 | For example, there may be multiple audio chips on a board, each capable of | 
 | changing the volume. But usually only one will actually be used when the | 
 | user want to change the volume. You can set the group ID for that subdev to | 
 | e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling | 
 | v4l2_device_call_all(). That ensures that it will only go to the subdev | 
 | that needs it. | 
 |  | 
 | If the sub-device needs to notify its v4l2_device parent of an event, then | 
 | it can call v4l2_subdev_notify(sd, notification, arg). This macro checks | 
 | whether there is a notify() callback defined and returns -ENODEV if not. | 
 | Otherwise the result of the notify() call is returned. | 
 |  | 
 | The advantage of using v4l2_subdev is that it is a generic struct and does | 
 | not contain any knowledge about the underlying hardware. So a driver might | 
 | contain several subdevs that use an I2C bus, but also a subdev that is | 
 | controlled through GPIO pins. This distinction is only relevant when setting | 
 | up the device, but once the subdev is registered it is completely transparent. | 
 |  | 
 |  | 
 | In the asynchronous case subdevice probing can be invoked independently of the | 
 | bridge driver availability. The subdevice driver then has to verify whether all | 
 | the requirements for a successful probing are satisfied. This can include a | 
 | check for a master clock availability. If any of the conditions aren't satisfied | 
 | the driver might decide to return -EPROBE_DEFER to request further reprobing | 
 | attempts. Once all conditions are met the subdevice shall be registered using | 
 | the v4l2_async_register_subdev() function. Unregistration is performed using | 
 | the v4l2_async_unregister_subdev() call. Subdevices registered this way are | 
 | stored in a global list of subdevices, ready to be picked up by bridge drivers. | 
 |  | 
 | Bridge drivers in turn have to register a notifier object with an array of | 
 | subdevice descriptors that the bridge device needs for its operation. This is | 
 | performed using the v4l2_async_notifier_register() call. To unregister the | 
 | notifier the driver has to call v4l2_async_notifier_unregister(). The former of | 
 | the two functions takes two arguments: a pointer to struct v4l2_device and a | 
 | pointer to struct v4l2_async_notifier. The latter contains a pointer to an array | 
 | of pointers to subdevice descriptors of type struct v4l2_async_subdev type. The | 
 | V4L2 core will then use these descriptors to match asynchronously registered | 
 | subdevices to them. If a match is detected the .bound() notifier callback is | 
 | called. After all subdevices have been located the .complete() callback is | 
 | called. When a subdevice is removed from the system the .unbind() method is | 
 | called. All three callbacks are optional. | 
 |  | 
 |  | 
 | V4L2 sub-device userspace API | 
 | ----------------------------- | 
 |  | 
 | Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2 | 
 | sub-devices can also be controlled directly by userspace applications. | 
 |  | 
 | Device nodes named v4l-subdevX can be created in /dev to access sub-devices | 
 | directly. If a sub-device supports direct userspace configuration it must set | 
 | the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered. | 
 |  | 
 | After registering sub-devices, the v4l2_device driver can create device nodes | 
 | for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling | 
 | v4l2_device_register_subdev_nodes(). Those device nodes will be automatically | 
 | removed when sub-devices are unregistered. | 
 |  | 
 | The device node handles a subset of the V4L2 API. | 
 |  | 
 | VIDIOC_QUERYCTRL | 
 | VIDIOC_QUERYMENU | 
 | VIDIOC_G_CTRL | 
 | VIDIOC_S_CTRL | 
 | VIDIOC_G_EXT_CTRLS | 
 | VIDIOC_S_EXT_CTRLS | 
 | VIDIOC_TRY_EXT_CTRLS | 
 |  | 
 | 	The controls ioctls are identical to the ones defined in V4L2. They | 
 | 	behave identically, with the only exception that they deal only with | 
 | 	controls implemented in the sub-device. Depending on the driver, those | 
 | 	controls can be also be accessed through one (or several) V4L2 device | 
 | 	nodes. | 
 |  | 
 | VIDIOC_DQEVENT | 
 | VIDIOC_SUBSCRIBE_EVENT | 
 | VIDIOC_UNSUBSCRIBE_EVENT | 
 |  | 
 | 	The events ioctls are identical to the ones defined in V4L2. They | 
 | 	behave identically, with the only exception that they deal only with | 
 | 	events generated by the sub-device. Depending on the driver, those | 
 | 	events can also be reported by one (or several) V4L2 device nodes. | 
 |  | 
 | 	Sub-device drivers that want to use events need to set the | 
 | 	V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize | 
 | 	v4l2_subdev::nevents to events queue depth before registering the | 
 | 	sub-device. After registration events can be queued as usual on the | 
 | 	v4l2_subdev::devnode device node. | 
 |  | 
 | 	To properly support events, the poll() file operation is also | 
 | 	implemented. | 
 |  | 
 | Private ioctls | 
 |  | 
 | 	All ioctls not in the above list are passed directly to the sub-device | 
 | 	driver through the core::ioctl operation. | 
 |  | 
 |  | 
 | I2C sub-device drivers | 
 | ---------------------- | 
 |  | 
 | Since these drivers are so common, special helper functions are available to | 
 | ease the use of these drivers (v4l2-common.h). | 
 |  | 
 | The recommended method of adding v4l2_subdev support to an I2C driver is to | 
 | embed the v4l2_subdev struct into the state struct that is created for each | 
 | I2C device instance. Very simple devices have no state struct and in that case | 
 | you can just create a v4l2_subdev directly. | 
 |  | 
 | A typical state struct would look like this (where 'chipname' is replaced by | 
 | the name of the chip): | 
 |  | 
 | struct chipname_state { | 
 | 	struct v4l2_subdev sd; | 
 | 	...  /* additional state fields */ | 
 | }; | 
 |  | 
 | Initialize the v4l2_subdev struct as follows: | 
 |  | 
 | 	v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); | 
 |  | 
 | This function will fill in all the fields of v4l2_subdev and ensure that the | 
 | v4l2_subdev and i2c_client both point to one another. | 
 |  | 
 | You should also add a helper inline function to go from a v4l2_subdev pointer | 
 | to a chipname_state struct: | 
 |  | 
 | static inline struct chipname_state *to_state(struct v4l2_subdev *sd) | 
 | { | 
 | 	return container_of(sd, struct chipname_state, sd); | 
 | } | 
 |  | 
 | Use this to go from the v4l2_subdev struct to the i2c_client struct: | 
 |  | 
 | 	struct i2c_client *client = v4l2_get_subdevdata(sd); | 
 |  | 
 | And this to go from an i2c_client to a v4l2_subdev struct: | 
 |  | 
 | 	struct v4l2_subdev *sd = i2c_get_clientdata(client); | 
 |  | 
 | Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback | 
 | is called. This will unregister the sub-device from the bridge driver. It is | 
 | safe to call this even if the sub-device was never registered. | 
 |  | 
 | You need to do this because when the bridge driver destroys the i2c adapter | 
 | the remove() callbacks are called of the i2c devices on that adapter. | 
 | After that the corresponding v4l2_subdev structures are invalid, so they | 
 | have to be unregistered first. Calling v4l2_device_unregister_subdev(sd) | 
 | from the remove() callback ensures that this is always done correctly. | 
 |  | 
 |  | 
 | The bridge driver also has some helper functions it can use: | 
 |  | 
 | struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter, | 
 | 	       "module_foo", "chipid", 0x36, NULL); | 
 |  | 
 | This loads the given module (can be NULL if no module needs to be loaded) and | 
 | calls i2c_new_device() with the given i2c_adapter and chip/address arguments. | 
 | If all goes well, then it registers the subdev with the v4l2_device. | 
 |  | 
 | You can also use the last argument of v4l2_i2c_new_subdev() to pass an array | 
 | of possible I2C addresses that it should probe. These probe addresses are | 
 | only used if the previous argument is 0. A non-zero argument means that you | 
 | know the exact i2c address so in that case no probing will take place. | 
 |  | 
 | Both functions return NULL if something went wrong. | 
 |  | 
 | Note that the chipid you pass to v4l2_i2c_new_subdev() is usually | 
 | the same as the module name. It allows you to specify a chip variant, e.g. | 
 | "saa7114" or "saa7115". In general though the i2c driver autodetects this. | 
 | The use of chipid is something that needs to be looked at more closely at a | 
 | later date. It differs between i2c drivers and as such can be confusing. | 
 | To see which chip variants are supported you can look in the i2c driver code | 
 | for the i2c_device_id table. This lists all the possibilities. | 
 |  | 
 | There are two more helper functions: | 
 |  | 
 | v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data | 
 | arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not | 
 | 0 then that will be used (non-probing variant), otherwise the probed_addrs | 
 | are probed. | 
 |  | 
 | For example: this will probe for address 0x10: | 
 |  | 
 | struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter, | 
 | 	       "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10)); | 
 |  | 
 | v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed | 
 | to the i2c driver and replaces the irq, platform_data and addr arguments. | 
 |  | 
 | If the subdev supports the s_config core ops, then that op is called with | 
 | the irq and platform_data arguments after the subdev was setup. The older | 
 | v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with | 
 | irq set to 0 and platform_data set to NULL. | 
 |  | 
 | struct video_device | 
 | ------------------- | 
 |  | 
 | The actual device nodes in the /dev directory are created using the | 
 | video_device struct (v4l2-dev.h). This struct can either be allocated | 
 | dynamically or embedded in a larger struct. | 
 |  | 
 | To allocate it dynamically use: | 
 |  | 
 | 	struct video_device *vdev = video_device_alloc(); | 
 |  | 
 | 	if (vdev == NULL) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	vdev->release = video_device_release; | 
 |  | 
 | If you embed it in a larger struct, then you must set the release() | 
 | callback to your own function: | 
 |  | 
 | 	struct video_device *vdev = &my_vdev->vdev; | 
 |  | 
 | 	vdev->release = my_vdev_release; | 
 |  | 
 | The release callback must be set and it is called when the last user | 
 | of the video device exits. | 
 |  | 
 | The default video_device_release() callback just calls kfree to free the | 
 | allocated memory. | 
 |  | 
 | There is also a video_device_release_empty() function that does nothing | 
 | (is empty) and can be used if the struct is embedded and there is nothing | 
 | to do when it is released. | 
 |  | 
 | You should also set these fields: | 
 |  | 
 | - v4l2_dev: must be set to the v4l2_device parent device. | 
 |  | 
 | - name: set to something descriptive and unique. | 
 |  | 
 | - vfl_dir: set this to VFL_DIR_RX for capture devices (VFL_DIR_RX has value 0, | 
 |   so this is normally already the default), set to VFL_DIR_TX for output | 
 |   devices and VFL_DIR_M2M for mem2mem (codec) devices. | 
 |  | 
 | - fops: set to the v4l2_file_operations struct. | 
 |  | 
 | - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance | 
 |   (highly recommended to use this and it might become compulsory in the | 
 |   future!), then set this to your v4l2_ioctl_ops struct. The vfl_type and | 
 |   vfl_dir fields are used to disable ops that do not match the type/dir | 
 |   combination. E.g. VBI ops are disabled for non-VBI nodes, and output ops | 
 |   are disabled for a capture device. This makes it possible to provide | 
 |   just one v4l2_ioctl_ops struct for both vbi and video nodes. | 
 |  | 
 | - lock: leave to NULL if you want to do all the locking in the driver. | 
 |   Otherwise you give it a pointer to a struct mutex_lock and before the | 
 |   unlocked_ioctl file operation is called this lock will be taken by the | 
 |   core and released afterwards. See the next section for more details. | 
 |  | 
 | - queue: a pointer to the struct vb2_queue associated with this device node. | 
 |   If queue is non-NULL, and queue->lock is non-NULL, then queue->lock is | 
 |   used for the queuing ioctls (VIDIOC_REQBUFS, CREATE_BUFS, QBUF, DQBUF, | 
 |   QUERYBUF, PREPARE_BUF, STREAMON and STREAMOFF) instead of the lock above. | 
 |   That way the vb2 queuing framework does not have to wait for other ioctls. | 
 |   This queue pointer is also used by the vb2 helper functions to check for | 
 |   queuing ownership (i.e. is the filehandle calling it allowed to do the | 
 |   operation). | 
 |  | 
 | - prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY. | 
 |   If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device. | 
 |   If you want to have a separate priority state per (group of) device node(s), | 
 |   then you can point it to your own struct v4l2_prio_state. | 
 |  | 
 | - dev_parent: you only set this if v4l2_device was registered with NULL as | 
 |   the parent device struct. This only happens in cases where one hardware | 
 |   device has multiple PCI devices that all share the same v4l2_device core. | 
 |  | 
 |   The cx88 driver is an example of this: one core v4l2_device struct, but | 
 |   it is used by both a raw video PCI device (cx8800) and a MPEG PCI device | 
 |   (cx8802). Since the v4l2_device cannot be associated with two PCI devices | 
 |   at the same time it is setup without a parent device. But when the struct | 
 |   video_device is initialized you *do* know which parent PCI device to use and | 
 |   so you set dev_device to the correct PCI device. | 
 |  | 
 | - flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework | 
 |   handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct | 
 |   v4l2_fh. Eventually this flag will disappear once all drivers use the core | 
 |   priority handling. But for now it has to be set explicitly. | 
 |  | 
 | If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2 | 
 | in your v4l2_file_operations struct. | 
 |  | 
 | Do not use .ioctl! This is deprecated and will go away in the future. | 
 |  | 
 | In some cases you want to tell the core that a function you had specified in | 
 | your v4l2_ioctl_ops should be ignored. You can mark such ioctls by calling this | 
 | function before video_device_register is called: | 
 |  | 
 | void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd); | 
 |  | 
 | This tends to be needed if based on external factors (e.g. which card is | 
 | being used) you want to turns off certain features in v4l2_ioctl_ops without | 
 | having to make a new struct. | 
 |  | 
 | The v4l2_file_operations struct is a subset of file_operations. The main | 
 | difference is that the inode argument is omitted since it is never used. | 
 |  | 
 | If integration with the media framework is needed, you must initialize the | 
 | media_entity struct embedded in the video_device struct (entity field) by | 
 | calling media_entity_init(): | 
 |  | 
 | 	struct media_pad *pad = &my_vdev->pad; | 
 | 	int err; | 
 |  | 
 | 	err = media_entity_init(&vdev->entity, 1, pad, 0); | 
 |  | 
 | The pads array must have been previously initialized. There is no need to | 
 | manually set the struct media_entity type and name fields. | 
 |  | 
 | A reference to the entity will be automatically acquired/released when the | 
 | video device is opened/closed. | 
 |  | 
 | ioctls and locking | 
 | ------------------ | 
 |  | 
 | The V4L core provides optional locking services. The main service is the | 
 | lock field in struct video_device, which is a pointer to a mutex. If you set | 
 | this pointer, then that will be used by unlocked_ioctl to serialize all ioctls. | 
 |  | 
 | If you are using the videobuf2 framework, then there is a second lock that you | 
 | can set: video_device->queue->lock. If set, then this lock will be used instead | 
 | of video_device->lock to serialize all queuing ioctls (see the previous section | 
 | for the full list of those ioctls). | 
 |  | 
 | The advantage of using a different lock for the queuing ioctls is that for some | 
 | drivers (particularly USB drivers) certain commands such as setting controls | 
 | can take a long time, so you want to use a separate lock for the buffer queuing | 
 | ioctls. That way your VIDIOC_DQBUF doesn't stall because the driver is busy | 
 | changing the e.g. exposure of the webcam. | 
 |  | 
 | Of course, you can always do all the locking yourself by leaving both lock | 
 | pointers at NULL. | 
 |  | 
 | If you use the old videobuf then you must pass the video_device lock to the | 
 | videobuf queue initialize function: if videobuf has to wait for a frame to | 
 | arrive, then it will temporarily unlock the lock and relock it afterwards. If | 
 | your driver also waits in the code, then you should do the same to allow other | 
 | processes to access the device node while the first process is waiting for | 
 | something. | 
 |  | 
 | In the case of videobuf2 you will need to implement the wait_prepare and | 
 | wait_finish callbacks to unlock/lock if applicable. If you use the queue->lock | 
 | pointer, then you can use the helper functions vb2_ops_wait_prepare/finish. | 
 |  | 
 | The implementation of a hotplug disconnect should also take the lock from | 
 | video_device before calling v4l2_device_disconnect. If you are also using | 
 | video_device->queue->lock, then you have to first lock video_device->queue->lock | 
 | followed by video_device->lock. That way you can be sure no ioctl is running | 
 | when you call v4l2_device_disconnect. | 
 |  | 
 | video_device registration | 
 | ------------------------- | 
 |  | 
 | Next you register the video device: this will create the character device | 
 | for you. | 
 |  | 
 | 	err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); | 
 | 	if (err) { | 
 | 		video_device_release(vdev); /* or kfree(my_vdev); */ | 
 | 		return err; | 
 | 	} | 
 |  | 
 | If the v4l2_device parent device has a non-NULL mdev field, the video device | 
 | entity will be automatically registered with the media device. | 
 |  | 
 | Which device is registered depends on the type argument. The following | 
 | types exist: | 
 |  | 
 | VFL_TYPE_GRABBER: videoX for video input/output devices | 
 | VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) | 
 | VFL_TYPE_RADIO: radioX for radio tuners | 
 |  | 
 | The last argument gives you a certain amount of control over the device | 
 | device node number used (i.e. the X in videoX). Normally you will pass -1 | 
 | to let the v4l2 framework pick the first free number. But sometimes users | 
 | want to select a specific node number. It is common that drivers allow | 
 | the user to select a specific device node number through a driver module | 
 | option. That number is then passed to this function and video_register_device | 
 | will attempt to select that device node number. If that number was already | 
 | in use, then the next free device node number will be selected and it | 
 | will send a warning to the kernel log. | 
 |  | 
 | Another use-case is if a driver creates many devices. In that case it can | 
 | be useful to place different video devices in separate ranges. For example, | 
 | video capture devices start at 0, video output devices start at 16. | 
 | So you can use the last argument to specify a minimum device node number | 
 | and the v4l2 framework will try to pick the first free number that is equal | 
 | or higher to what you passed. If that fails, then it will just pick the | 
 | first free number. | 
 |  | 
 | Since in this case you do not care about a warning about not being able | 
 | to select the specified device node number, you can call the function | 
 | video_register_device_no_warn() instead. | 
 |  | 
 | Whenever a device node is created some attributes are also created for you. | 
 | If you look in /sys/class/video4linux you see the devices. Go into e.g. | 
 | video0 and you will see 'name' and 'index' attributes. The 'name' attribute | 
 | is the 'name' field of the video_device struct. | 
 |  | 
 | The 'index' attribute is the index of the device node: for each call to | 
 | video_register_device() the index is just increased by 1. The first video | 
 | device node you register always starts with index 0. | 
 |  | 
 | Users can setup udev rules that utilize the index attribute to make fancy | 
 | device names (e.g. 'mpegX' for MPEG video capture device nodes). | 
 |  | 
 | After the device was successfully registered, then you can use these fields: | 
 |  | 
 | - vfl_type: the device type passed to video_register_device. | 
 | - minor: the assigned device minor number. | 
 | - num: the device node number (i.e. the X in videoX). | 
 | - index: the device index number. | 
 |  | 
 | If the registration failed, then you need to call video_device_release() | 
 | to free the allocated video_device struct, or free your own struct if the | 
 | video_device was embedded in it. The vdev->release() callback will never | 
 | be called if the registration failed, nor should you ever attempt to | 
 | unregister the device if the registration failed. | 
 |  | 
 |  | 
 | video_device cleanup | 
 | -------------------- | 
 |  | 
 | When the video device nodes have to be removed, either during the unload | 
 | of the driver or because the USB device was disconnected, then you should | 
 | unregister them: | 
 |  | 
 | 	video_unregister_device(vdev); | 
 |  | 
 | This will remove the device nodes from sysfs (causing udev to remove them | 
 | from /dev). | 
 |  | 
 | After video_unregister_device() returns no new opens can be done. However, | 
 | in the case of USB devices some application might still have one of these | 
 | device nodes open. So after the unregister all file operations (except | 
 | release, of course) will return an error as well. | 
 |  | 
 | When the last user of the video device node exits, then the vdev->release() | 
 | callback is called and you can do the final cleanup there. | 
 |  | 
 | Don't forget to cleanup the media entity associated with the video device if | 
 | it has been initialized: | 
 |  | 
 | 	media_entity_cleanup(&vdev->entity); | 
 |  | 
 | This can be done from the release callback. | 
 |  | 
 |  | 
 | video_device helper functions | 
 | ----------------------------- | 
 |  | 
 | There are a few useful helper functions: | 
 |  | 
 | - file/video_device private data | 
 |  | 
 | You can set/get driver private data in the video_device struct using: | 
 |  | 
 | void *video_get_drvdata(struct video_device *vdev); | 
 | void video_set_drvdata(struct video_device *vdev, void *data); | 
 |  | 
 | Note that you can safely call video_set_drvdata() before calling | 
 | video_register_device(). | 
 |  | 
 | And this function: | 
 |  | 
 | struct video_device *video_devdata(struct file *file); | 
 |  | 
 | returns the video_device belonging to the file struct. | 
 |  | 
 | The video_drvdata function combines video_get_drvdata with video_devdata: | 
 |  | 
 | void *video_drvdata(struct file *file); | 
 |  | 
 | You can go from a video_device struct to the v4l2_device struct using: | 
 |  | 
 | struct v4l2_device *v4l2_dev = vdev->v4l2_dev; | 
 |  | 
 | - Device node name | 
 |  | 
 | The video_device node kernel name can be retrieved using | 
 |  | 
 | const char *video_device_node_name(struct video_device *vdev); | 
 |  | 
 | The name is used as a hint by userspace tools such as udev. The function | 
 | should be used where possible instead of accessing the video_device::num and | 
 | video_device::minor fields. | 
 |  | 
 |  | 
 | video buffer helper functions | 
 | ----------------------------- | 
 |  | 
 | The v4l2 core API provides a set of standard methods (called "videobuf") | 
 | for dealing with video buffers. Those methods allow a driver to implement | 
 | read(), mmap() and overlay() in a consistent way.  There are currently | 
 | methods for using video buffers on devices that supports DMA with | 
 | scatter/gather method (videobuf-dma-sg), DMA with linear access | 
 | (videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers | 
 | (videobuf-vmalloc). | 
 |  | 
 | Please see Documentation/video4linux/videobuf for more information on how | 
 | to use the videobuf layer. | 
 |  | 
 | struct v4l2_fh | 
 | -------------- | 
 |  | 
 | struct v4l2_fh provides a way to easily keep file handle specific data | 
 | that is used by the V4L2 framework. New drivers must use struct v4l2_fh | 
 | since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY) | 
 | if the video_device flag V4L2_FL_USE_FH_PRIO is also set. | 
 |  | 
 | The users of v4l2_fh (in the V4L2 framework, not the driver) know | 
 | whether a driver uses v4l2_fh as its file->private_data pointer by | 
 | testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is | 
 | set whenever v4l2_fh_init() is called. | 
 |  | 
 | struct v4l2_fh is allocated as a part of the driver's own file handle | 
 | structure and file->private_data is set to it in the driver's open | 
 | function by the driver. | 
 |  | 
 | In many cases the struct v4l2_fh will be embedded in a larger structure. | 
 | In that case you should call v4l2_fh_init+v4l2_fh_add in open() and | 
 | v4l2_fh_del+v4l2_fh_exit in release(). | 
 |  | 
 | Drivers can extract their own file handle structure by using the container_of | 
 | macro. Example: | 
 |  | 
 | struct my_fh { | 
 | 	int blah; | 
 | 	struct v4l2_fh fh; | 
 | }; | 
 |  | 
 | ... | 
 |  | 
 | int my_open(struct file *file) | 
 | { | 
 | 	struct my_fh *my_fh; | 
 | 	struct video_device *vfd; | 
 | 	int ret; | 
 |  | 
 | 	... | 
 |  | 
 | 	my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL); | 
 |  | 
 | 	... | 
 |  | 
 | 	v4l2_fh_init(&my_fh->fh, vfd); | 
 |  | 
 | 	... | 
 |  | 
 | 	file->private_data = &my_fh->fh; | 
 | 	v4l2_fh_add(&my_fh->fh); | 
 | 	return 0; | 
 | } | 
 |  | 
 | int my_release(struct file *file) | 
 | { | 
 | 	struct v4l2_fh *fh = file->private_data; | 
 | 	struct my_fh *my_fh = container_of(fh, struct my_fh, fh); | 
 |  | 
 | 	... | 
 | 	v4l2_fh_del(&my_fh->fh); | 
 | 	v4l2_fh_exit(&my_fh->fh); | 
 | 	kfree(my_fh); | 
 | 	return 0; | 
 | } | 
 |  | 
 | Below is a short description of the v4l2_fh functions used: | 
 |  | 
 | void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev) | 
 |  | 
 |   Initialise the file handle. This *MUST* be performed in the driver's | 
 |   v4l2_file_operations->open() handler. | 
 |  | 
 | void v4l2_fh_add(struct v4l2_fh *fh) | 
 |  | 
 |   Add a v4l2_fh to video_device file handle list. Must be called once the | 
 |   file handle is completely initialized. | 
 |  | 
 | void v4l2_fh_del(struct v4l2_fh *fh) | 
 |  | 
 |   Unassociate the file handle from video_device(). The file handle | 
 |   exit function may now be called. | 
 |  | 
 | void v4l2_fh_exit(struct v4l2_fh *fh) | 
 |  | 
 |   Uninitialise the file handle. After uninitialisation the v4l2_fh | 
 |   memory can be freed. | 
 |  | 
 |  | 
 | If struct v4l2_fh is not embedded, then you can use these helper functions: | 
 |  | 
 | int v4l2_fh_open(struct file *filp) | 
 |  | 
 |   This allocates a struct v4l2_fh, initializes it and adds it to the struct | 
 |   video_device associated with the file struct. | 
 |  | 
 | int v4l2_fh_release(struct file *filp) | 
 |  | 
 |   This deletes it from the struct video_device associated with the file | 
 |   struct, uninitialised the v4l2_fh and frees it. | 
 |  | 
 | These two functions can be plugged into the v4l2_file_operation's open() and | 
 | release() ops. | 
 |  | 
 |  | 
 | Several drivers need to do something when the first file handle is opened and | 
 | when the last file handle closes. Two helper functions were added to check | 
 | whether the v4l2_fh struct is the only open filehandle of the associated | 
 | device node: | 
 |  | 
 | int v4l2_fh_is_singular(struct v4l2_fh *fh) | 
 |  | 
 |   Returns 1 if the file handle is the only open file handle, else 0. | 
 |  | 
 | int v4l2_fh_is_singular_file(struct file *filp) | 
 |  | 
 |   Same, but it calls v4l2_fh_is_singular with filp->private_data. | 
 |  | 
 |  | 
 | V4L2 events | 
 | ----------- | 
 |  | 
 | The V4L2 events provide a generic way to pass events to user space. | 
 | The driver must use v4l2_fh to be able to support V4L2 events. | 
 |  | 
 | Events are defined by a type and an optional ID. The ID may refer to a V4L2 | 
 | object such as a control ID. If unused, then the ID is 0. | 
 |  | 
 | When the user subscribes to an event the driver will allocate a number of | 
 | kevent structs for that event. So every (type, ID) event tuple will have | 
 | its own set of kevent structs. This guarantees that if a driver is generating | 
 | lots of events of one type in a short time, then that will not overwrite | 
 | events of another type. | 
 |  | 
 | But if you get more events of one type than the number of kevents that were | 
 | reserved, then the oldest event will be dropped and the new one added. | 
 |  | 
 | Furthermore, the internal struct v4l2_subscribed_event has merge() and | 
 | replace() callbacks which drivers can set. These callbacks are called when | 
 | a new event is raised and there is no more room. The replace() callback | 
 | allows you to replace the payload of the old event with that of the new event, | 
 | merging any relevant data from the old payload into the new payload that | 
 | replaces it. It is called when this event type has only one kevent struct | 
 | allocated. The merge() callback allows you to merge the oldest event payload | 
 | into that of the second-oldest event payload. It is called when there are two | 
 | or more kevent structs allocated. | 
 |  | 
 | This way no status information is lost, just the intermediate steps leading | 
 | up to that state. | 
 |  | 
 | A good example of these replace/merge callbacks is in v4l2-event.c: | 
 | ctrls_replace() and ctrls_merge() callbacks for the control event. | 
 |  | 
 | Note: these callbacks can be called from interrupt context, so they must be | 
 | fast. | 
 |  | 
 | Useful functions: | 
 |  | 
 | void v4l2_event_queue(struct video_device *vdev, const struct v4l2_event *ev) | 
 |  | 
 |   Queue events to video device. The driver's only responsibility is to fill | 
 |   in the type and the data fields. The other fields will be filled in by | 
 |   V4L2. | 
 |  | 
 | int v4l2_event_subscribe(struct v4l2_fh *fh, | 
 | 			 struct v4l2_event_subscription *sub, unsigned elems, | 
 | 			 const struct v4l2_subscribed_event_ops *ops) | 
 |  | 
 |   The video_device->ioctl_ops->vidioc_subscribe_event must check the driver | 
 |   is able to produce events with specified event id. Then it calls | 
 |   v4l2_event_subscribe() to subscribe the event. | 
 |  | 
 |   The elems argument is the size of the event queue for this event. If it is 0, | 
 |   then the framework will fill in a default value (this depends on the event | 
 |   type). | 
 |  | 
 |   The ops argument allows the driver to specify a number of callbacks: | 
 |   * add:     called when a new listener gets added (subscribing to the same | 
 |              event twice will only cause this callback to get called once) | 
 |   * del:     called when a listener stops listening | 
 |   * replace: replace event 'old' with event 'new'. | 
 |   * merge:   merge event 'old' into event 'new'. | 
 |   All 4 callbacks are optional, if you don't want to specify any callbacks | 
 |   the ops argument itself maybe NULL. | 
 |  | 
 | int v4l2_event_unsubscribe(struct v4l2_fh *fh, | 
 | 			   struct v4l2_event_subscription *sub) | 
 |  | 
 |   vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use | 
 |   v4l2_event_unsubscribe() directly unless it wants to be involved in | 
 |   unsubscription process. | 
 |  | 
 |   The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The | 
 |   drivers may want to handle this in a special way. | 
 |  | 
 | int v4l2_event_pending(struct v4l2_fh *fh) | 
 |  | 
 |   Returns the number of pending events. Useful when implementing poll. | 
 |  | 
 | Events are delivered to user space through the poll system call. The driver | 
 | can use v4l2_fh->wait (a wait_queue_head_t) as the argument for poll_wait(). | 
 |  | 
 | There are standard and private events. New standard events must use the | 
 | smallest available event type. The drivers must allocate their events from | 
 | their own class starting from class base. Class base is | 
 | V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number. | 
 | The first event type in the class is reserved for future use, so the first | 
 | available event type is 'class base + 1'. | 
 |  | 
 | An example on how the V4L2 events may be used can be found in the OMAP | 
 | 3 ISP driver (drivers/media/platform/omap3isp). | 
 |  | 
 |  | 
 | V4L2 clocks | 
 | ----------- | 
 |  | 
 | Many subdevices, like camera sensors, TV decoders and encoders, need a clock | 
 | signal to be supplied by the system. Often this clock is supplied by the | 
 | respective bridge device. The Linux kernel provides a Common Clock Framework for | 
 | this purpose. However, it is not (yet) available on all architectures. Besides, | 
 | the nature of the multi-functional (clock, data + synchronisation, I2C control) | 
 | connection of subdevices to the system might impose special requirements on the | 
 | clock API usage. E.g. V4L2 has to support clock provider driver unregistration | 
 | while a subdevice driver is holding a reference to the clock. For these reasons | 
 | a V4L2 clock helper API has been developed and is provided to bridge and | 
 | subdevice drivers. | 
 |  | 
 | The API consists of two parts: two functions to register and unregister a V4L2 | 
 | clock source: v4l2_clk_register() and v4l2_clk_unregister() and calls to control | 
 | a clock object, similar to the respective generic clock API calls: | 
 | v4l2_clk_get(), v4l2_clk_put(), v4l2_clk_enable(), v4l2_clk_disable(), | 
 | v4l2_clk_get_rate(), and v4l2_clk_set_rate(). Clock suppliers have to provide | 
 | clock operations that will be called when clock users invoke respective API | 
 | methods. | 
 |  | 
 | It is expected that once the CCF becomes available on all relevant | 
 | architectures this API will be removed. |