| .. SPDX-License-Identifier: GPL-2.0 | 
 | .. Copyright 2021-2023 Collabora Ltd. | 
 |  | 
 | ======================== | 
 | Exchanging pixel buffers | 
 | ======================== | 
 |  | 
 | As originally designed, the Linux graphics subsystem had extremely limited | 
 | support for sharing pixel-buffer allocations between processes, devices, and | 
 | subsystems. Modern systems require extensive integration between all three | 
 | classes; this document details how applications and kernel subsystems should | 
 | approach this sharing for two-dimensional image data. | 
 |  | 
 | It is written with reference to the DRM subsystem for GPU and display devices, | 
 | V4L2 for media devices, and also to Vulkan, EGL and Wayland, for userspace | 
 | support, however any other subsystems should also follow this design and advice. | 
 |  | 
 |  | 
 | Glossary of terms | 
 | ================= | 
 |  | 
 | .. glossary:: | 
 |  | 
 |     image: | 
 |       Conceptually a two-dimensional array of pixels. The pixels may be stored | 
 |       in one or more memory buffers. Has width and height in pixels, pixel | 
 |       format and modifier (implicit or explicit). | 
 |  | 
 |     row: | 
 |       A span along a single y-axis value, e.g. from co-ordinates (0,100) to | 
 |       (200,100). | 
 |  | 
 |     scanline: | 
 |       Synonym for row. | 
 |  | 
 |     column: | 
 |       A span along a single x-axis value, e.g. from co-ordinates (100,0) to | 
 |       (100,100). | 
 |  | 
 |     memory buffer: | 
 |       A piece of memory for storing (parts of) pixel data. Has stride and size | 
 |       in bytes and at least one handle in some API. May contain one or more | 
 |       planes. | 
 |  | 
 |     plane: | 
 |       A two-dimensional array of some or all of an image's color and alpha | 
 |       channel values. | 
 |  | 
 |     pixel: | 
 |       A picture element. Has a single color value which is defined by one or | 
 |       more color channels values, e.g. R, G and B, or Y, Cb and Cr. May also | 
 |       have an alpha value as an additional channel. | 
 |  | 
 |     pixel data: | 
 |       Bytes or bits that represent some or all of the color/alpha channel values | 
 |       of a pixel or an image. The data for one pixel may be spread over several | 
 |       planes or memory buffers depending on format and modifier. | 
 |  | 
 |     color value: | 
 |       A tuple of numbers, representing a color. Each element in the tuple is a | 
 |       color channel value. | 
 |  | 
 |     color channel: | 
 |       One of the dimensions in a color model. For example, RGB model has | 
 |       channels R, G, and B. Alpha channel is sometimes counted as a color | 
 |       channel as well. | 
 |  | 
 |     pixel format: | 
 |       A description of how pixel data represents the pixel's color and alpha | 
 |       values. | 
 |  | 
 |     modifier: | 
 |       A description of how pixel data is laid out in memory buffers. | 
 |  | 
 |     alpha: | 
 |       A value that denotes the color coverage in a pixel. Sometimes used for | 
 |       translucency instead. | 
 |  | 
 |     stride: | 
 |       A value that denotes the relationship between pixel-location co-ordinates | 
 |       and byte-offset values. Typically used as the byte offset between two | 
 |       pixels at the start of vertically-consecutive tiling blocks. For linear | 
 |       layouts, the byte offset between two vertically-adjacent pixels. For | 
 |       non-linear formats the stride must be computed in a consistent way, which | 
 |       usually is done as-if the layout was linear. | 
 |  | 
 |     pitch: | 
 |       Synonym for stride. | 
 |  | 
 |  | 
 | Formats and modifiers | 
 | ===================== | 
 |  | 
 | Each buffer must have an underlying format. This format describes the color | 
 | values provided for each pixel. Although each subsystem has its own format | 
 | descriptions (e.g. V4L2 and fbdev), the ``DRM_FORMAT_*`` tokens should be reused | 
 | wherever possible, as they are the standard descriptions used for interchange. | 
 | These tokens are described in the ``drm_fourcc.h`` file, which is a part of | 
 | DRM's uAPI. | 
 |  | 
 | Each ``DRM_FORMAT_*`` token describes the translation between a pixel | 
 | co-ordinate in an image, and the color values for that pixel contained within | 
 | its memory buffers. The number and type of color channels are described: | 
 | whether they are RGB or YUV, integer or floating-point, the size of each channel | 
 | and their locations within the pixel memory, and the relationship between color | 
 | planes. | 
 |  | 
 | For example, ``DRM_FORMAT_ARGB8888`` describes a format in which each pixel has | 
 | a single 32-bit value in memory. Alpha, red, green, and blue, color channels are | 
 | available at 8-bit precision per channel, ordered respectively from most to | 
 | least significant bits in little-endian storage. ``DRM_FORMAT_*`` is not | 
 | affected by either CPU or device endianness; the byte pattern in memory is | 
 | always as described in the format definition, which is usually little-endian. | 
 |  | 
 | As a more complex example, ``DRM_FORMAT_NV12`` describes a format in which luma | 
 | and chroma YUV samples are stored in separate planes, where the chroma plane is | 
 | stored at half the resolution in both dimensions (i.e. one U/V chroma | 
 | sample is stored for each 2x2 pixel grouping). | 
 |  | 
 | Format modifiers describe a translation mechanism between these per-pixel memory | 
 | samples, and the actual memory storage for the buffer. The most straightforward | 
 | modifier is ``DRM_FORMAT_MOD_LINEAR``, describing a scheme in which each plane | 
 | is laid out row-sequentially, from the top-left to the bottom-right corner. | 
 | This is considered the baseline interchange format, and most convenient for CPU | 
 | access. | 
 |  | 
 | Modern hardware employs much more sophisticated access mechanisms, typically | 
 | making use of tiled access and possibly also compression. For example, the | 
 | ``DRM_FORMAT_MOD_VIVANTE_TILED`` modifier describes memory storage where pixels | 
 | are stored in 4x4 blocks arranged in row-major ordering, i.e. the first tile in | 
 | a plane stores pixels (0,0) to (3,3) inclusive, and the second tile in a plane | 
 | stores pixels (4,0) to (7,3) inclusive. | 
 |  | 
 | Some modifiers may modify the number of planes required for an image; for | 
 | example, the ``I915_FORMAT_MOD_Y_TILED_CCS`` modifier adds a second plane to RGB | 
 | formats in which it stores data about the status of every tile, notably | 
 | including whether the tile is fully populated with pixel data, or can be | 
 | expanded from a single solid color. | 
 |  | 
 | These extended layouts are highly vendor-specific, and even specific to | 
 | particular generations or configurations of devices per-vendor. For this reason, | 
 | support of modifiers must be explicitly enumerated and negotiated by all users | 
 | in order to ensure a compatible and optimal pipeline, as discussed below. | 
 |  | 
 |  | 
 | Dimensions and size | 
 | =================== | 
 |  | 
 | Each pixel buffer must be accompanied by logical pixel dimensions. This refers | 
 | to the number of unique samples which can be extracted from, or stored to, the | 
 | underlying memory storage. For example, even though a 1920x1080 | 
 | ``DRM_FORMAT_NV12`` buffer has a luma plane containing 1920x1080 samples for the Y | 
 | component, and 960x540 samples for the U and V components, the overall buffer is | 
 | still described as having dimensions of 1920x1080. | 
 |  | 
 | The in-memory storage of a buffer is not guaranteed to begin immediately at the | 
 | base address of the underlying memory, nor is it guaranteed that the memory | 
 | storage is tightly clipped to either dimension. | 
 |  | 
 | Each plane must therefore be described with an ``offset`` in bytes, which will be | 
 | added to the base address of the memory storage before performing any per-pixel | 
 | calculations. This may be used to combine multiple planes into a single memory | 
 | buffer; for example, ``DRM_FORMAT_NV12`` may be stored in a single memory buffer | 
 | where the luma plane's storage begins immediately at the start of the buffer | 
 | with an offset of 0, and the chroma plane's storage follows within the same buffer | 
 | beginning from the byte offset for that plane. | 
 |  | 
 | Each plane must also have a ``stride`` in bytes, expressing the offset in memory | 
 | between two contiguous row. For example, a ``DRM_FORMAT_MOD_LINEAR`` buffer | 
 | with dimensions of 1000x1000 may have been allocated as if it were 1024x1000, in | 
 | order to allow for aligned access patterns. In this case, the buffer will still | 
 | be described with a width of 1000, however the stride will be ``1024 * bpp``, | 
 | indicating that there are 24 pixels at the positive extreme of the x axis whose | 
 | values are not significant. | 
 |  | 
 | Buffers may also be padded further in the y dimension, simply by allocating a | 
 | larger area than would ordinarily be required. For example, many media decoders | 
 | are not able to natively output buffers of height 1080, but instead require an | 
 | effective height of 1088 pixels. In this case, the buffer continues to be | 
 | described as having a height of 1080, with the memory allocation for each buffer | 
 | being increased to account for the extra padding. | 
 |  | 
 |  | 
 | Enumeration | 
 | =========== | 
 |  | 
 | Every user of pixel buffers must be able to enumerate a set of supported formats | 
 | and modifiers, described together. Within KMS, this is achieved with the | 
 | ``IN_FORMATS`` property on each DRM plane, listing the supported DRM formats, and | 
 | the modifiers supported for each format. In userspace, this is supported through | 
 | the `EGL_EXT_image_dma_buf_import_modifiers`_ extension entrypoints for EGL, the | 
 | `VK_EXT_image_drm_format_modifier`_ extension for Vulkan, and the | 
 | `zwp_linux_dmabuf_v1`_ extension for Wayland. | 
 |  | 
 | Each of these interfaces allows users to query a set of supported | 
 | format+modifier combinations. | 
 |  | 
 |  | 
 | Negotiation | 
 | =========== | 
 |  | 
 | It is the responsibility of userspace to negotiate an acceptable format+modifier | 
 | combination for its usage. This is performed through a simple intersection of | 
 | lists. For example, if a user wants to use Vulkan to render an image to be | 
 | displayed on a KMS plane, it must: | 
 |  | 
 |  - query KMS for the ``IN_FORMATS`` property for the given plane | 
 |  - query Vulkan for the supported formats for its physical device, making sure | 
 |    to pass the ``VkImageUsageFlagBits`` and ``VkImageCreateFlagBits`` | 
 |    corresponding to the intended rendering use | 
 |  - intersect these formats to determine the most appropriate one | 
 |  - for this format, intersect the lists of supported modifiers for both KMS and | 
 |    Vulkan, to obtain a final list of acceptable modifiers for that format | 
 |  | 
 | This intersection must be performed for all usages. For example, if the user | 
 | also wishes to encode the image to a video stream, it must query the media API | 
 | it intends to use for encoding for the set of modifiers it supports, and | 
 | additionally intersect against this list. | 
 |  | 
 | If the intersection of all lists is an empty list, it is not possible to share | 
 | buffers in this way, and an alternate strategy must be considered (e.g. using | 
 | CPU access routines to copy data between the different uses, with the | 
 | corresponding performance cost). | 
 |  | 
 | The resulting modifier list is unsorted; the order is not significant. | 
 |  | 
 |  | 
 | Allocation | 
 | ========== | 
 |  | 
 | Once userspace has determined an appropriate format, and corresponding list of | 
 | acceptable modifiers, it must allocate the buffer. As there is no universal | 
 | buffer-allocation interface available at either kernel or userspace level, the | 
 | client makes an arbitrary choice of allocation interface such as Vulkan, GBM, or | 
 | a media API. | 
 |  | 
 | Each allocation request must take, at a minimum: the pixel format, a list of | 
 | acceptable modifiers, and the buffer's width and height. Each API may extend | 
 | this set of properties in different ways, such as allowing allocation in more | 
 | than two dimensions, intended usage patterns, etc. | 
 |  | 
 | The component which allocates the buffer will make an arbitrary choice of what | 
 | it considers the 'best' modifier within the acceptable list for the requested | 
 | allocation, any padding required, and further properties of the underlying | 
 | memory buffers such as whether they are stored in system or device-specific | 
 | memory, whether or not they are physically contiguous, and their cache mode. | 
 | These properties of the memory buffer are not visible to userspace, however the | 
 | ``dma-heaps`` API is an effort to address this. | 
 |  | 
 | After allocation, the client must query the allocator to determine the actual | 
 | modifier selected for the buffer, as well as the per-plane offset and stride. | 
 | Allocators are not permitted to vary the format in use, to select a modifier not | 
 | provided within the acceptable list, nor to vary the pixel dimensions other than | 
 | the padding expressed through offset, stride, and size. | 
 |  | 
 | Communicating additional constraints, such as alignment of stride or offset, | 
 | placement within a particular memory area, etc, is out of scope of dma-buf, | 
 | and is not solved by format and modifier tokens. | 
 |  | 
 |  | 
 | Import | 
 | ====== | 
 |  | 
 | To use a buffer within a different context, device, or subsystem, the user | 
 | passes these parameters (format, modifier, width, height, and per-plane offset | 
 | and stride) to an importing API. | 
 |  | 
 | Each memory buffer is referred to by a buffer handle, which may be unique or | 
 | duplicated within an image. For example, a ``DRM_FORMAT_NV12`` buffer may have | 
 | the luma and chroma buffers combined into a single memory buffer by use of the | 
 | per-plane offset parameters, or they may be completely separate allocations in | 
 | memory. For this reason, each import and allocation API must provide a separate | 
 | handle for each plane. | 
 |  | 
 | Each kernel subsystem has its own types and interfaces for buffer management. | 
 | DRM uses GEM buffer objects (BOs), V4L2 has its own references, etc. These types | 
 | are not portable between contexts, processes, devices, or subsystems. | 
 |  | 
 | To address this, ``dma-buf`` handles are used as the universal interchange for | 
 | buffers. Subsystem-specific operations are used to export native buffer handles | 
 | to a ``dma-buf`` file descriptor, and to import those file descriptors into a | 
 | native buffer handle. dma-buf file descriptors can be transferred between | 
 | contexts, processes, devices, and subsystems. | 
 |  | 
 | For example, a Wayland media player may use V4L2 to decode a video frame into a | 
 | ``DRM_FORMAT_NV12`` buffer. This will result in two memory planes (luma and | 
 | chroma) being dequeued by the user from V4L2. These planes are then exported to | 
 | one dma-buf file descriptor per plane, these descriptors are then sent along | 
 | with the metadata (format, modifier, width, height, per-plane offset and stride) | 
 | to the Wayland server. The Wayland server will then import these file | 
 | descriptors as an EGLImage for use through EGL/OpenGL (ES), a VkImage for use | 
 | through Vulkan, or a KMS framebuffer object; each of these import operations | 
 | will take the same metadata and convert the dma-buf file descriptors into their | 
 | native buffer handles. | 
 |  | 
 | Having a non-empty intersection of supported modifiers does not guarantee that | 
 | import will succeed into all consumers; they may have constraints beyond those | 
 | implied by modifiers which must be satisfied. | 
 |  | 
 |  | 
 | Implicit modifiers | 
 | ================== | 
 |  | 
 | The concept of modifiers post-dates all of the subsystems mentioned above. As | 
 | such, it has been retrofitted into all of these APIs, and in order to ensure | 
 | backwards compatibility, support is needed for drivers and userspace which do | 
 | not (yet) support modifiers. | 
 |  | 
 | As an example, GBM is used to allocate buffers to be shared between EGL for | 
 | rendering and KMS for display. It has two entrypoints for allocating buffers: | 
 | ``gbm_bo_create`` which only takes the format, width, height, and a usage token, | 
 | and ``gbm_bo_create_with_modifiers`` which extends this with a list of modifiers. | 
 |  | 
 | In the latter case, the allocation is as discussed above, being provided with a | 
 | list of acceptable modifiers that the implementation can choose from (or fail if | 
 | it is not possible to allocate within those constraints). In the former case | 
 | where modifiers are not provided, the GBM implementation must make its own | 
 | choice as to what is likely to be the 'best' layout. Such a choice is entirely | 
 | implementation-specific: some will internally use tiled layouts which are not | 
 | CPU-accessible if the implementation decides that is a good idea through | 
 | whatever heuristic. It is the implementation's responsibility to ensure that | 
 | this choice is appropriate. | 
 |  | 
 | To support this case where the layout is not known because there is no awareness | 
 | of modifiers, a special ``DRM_FORMAT_MOD_INVALID`` token has been defined. This | 
 | pseudo-modifier declares that the layout is not known, and that the driver | 
 | should use its own logic to determine what the underlying layout may be. | 
 |  | 
 | .. note:: | 
 |  | 
 |   ``DRM_FORMAT_MOD_INVALID`` is a non-zero value. The modifier value zero is | 
 |   ``DRM_FORMAT_MOD_LINEAR``, which is an explicit guarantee that the image | 
 |   has the linear layout. Care and attention should be taken to ensure that | 
 |   zero as a default value is not mixed up with either no modifier or the linear | 
 |   modifier. Also note that in some APIs the invalid modifier value is specified | 
 |   with an out-of-band flag, like in ``DRM_IOCTL_MODE_ADDFB2``. | 
 |  | 
 | There are four cases where this token may be used: | 
 |   - during enumeration, an interface may return ``DRM_FORMAT_MOD_INVALID``, either | 
 |     as the sole member of a modifier list to declare that explicit modifiers are | 
 |     not supported, or as part of a larger list to declare that implicit modifiers | 
 |     may be used | 
 |   - during allocation, a user may supply ``DRM_FORMAT_MOD_INVALID``, either as the | 
 |     sole member of a modifier list (equivalent to not supplying a modifier list | 
 |     at all) to declare that explicit modifiers are not supported and must not be | 
 |     used, or as part of a larger list to declare that an allocation using implicit | 
 |     modifiers is acceptable | 
 |   - in a post-allocation query, an implementation may return | 
 |     ``DRM_FORMAT_MOD_INVALID`` as the modifier of the allocated buffer to declare | 
 |     that the underlying layout is implementation-defined and that an explicit | 
 |     modifier description is not available; per the above rules, this may only be | 
 |     returned when the user has included ``DRM_FORMAT_MOD_INVALID`` as part of the | 
 |     list of acceptable modifiers, or not provided a list | 
 |   - when importing a buffer, the user may supply ``DRM_FORMAT_MOD_INVALID`` as the | 
 |     buffer modifier (or not supply a modifier) to indicate that the modifier is | 
 |     unknown for whatever reason; this is only acceptable when the buffer has | 
 |     not been allocated with an explicit modifier | 
 |  | 
 | It follows from this that for any single buffer, the complete chain of operations | 
 | formed by the producer and all the consumers must be either fully implicit or fully | 
 | explicit. For example, if a user wishes to allocate a buffer for use between | 
 | GPU, display, and media, but the media API does not support modifiers, then the | 
 | user **must not** allocate the buffer with explicit modifiers and attempt to | 
 | import the buffer into the media API with no modifier, but either perform the | 
 | allocation using implicit modifiers, or allocate the buffer for media use | 
 | separately and copy between the two buffers. | 
 |  | 
 | As one exception to the above, allocations may be 'upgraded' from implicit | 
 | to explicit modifiers. For example, if the buffer is allocated with | 
 | ``gbm_bo_create`` (taking no modifiers), the user may then query the modifier with | 
 | ``gbm_bo_get_modifier`` and then use this modifier as an explicit modifier token | 
 | if a valid modifier is returned. | 
 |  | 
 | When allocating buffers for exchange between different users and modifiers are | 
 | not available, implementations are strongly encouraged to use | 
 | ``DRM_FORMAT_MOD_LINEAR`` for their allocation, as this is the universal baseline | 
 | for exchange. However, it is not guaranteed that this will result in the correct | 
 | interpretation of buffer content, as implicit modifier operation may still be | 
 | subject to driver-specific heuristics. | 
 |  | 
 | Any new users - userspace programs and protocols, kernel subsystems, etc - | 
 | wishing to exchange buffers must offer interoperability through dma-buf file | 
 | descriptors for memory planes, DRM format tokens to describe the format, DRM | 
 | format modifiers to describe the layout in memory, at least width and height for | 
 | dimensions, and at least offset and stride for each memory plane. | 
 |  | 
 | .. _zwp_linux_dmabuf_v1: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/blob/main/unstable/linux-dmabuf/linux-dmabuf-unstable-v1.xml | 
 | .. _VK_EXT_image_drm_format_modifier: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_EXT_image_drm_format_modifier.html | 
 | .. _EGL_EXT_image_dma_buf_import_modifiers: https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_image_dma_buf_import_modifiers.txt |