| ============================ | |
| LINUX KERNEL MEMORY BARRIERS | |
| ============================ | |
| By: David Howells <dhowells@redhat.com> | |
| Paul E. McKenney <paulmck@linux.vnet.ibm.com> | |
| Contents: | |
| (*) Abstract memory access model. | |
| - Device operations. | |
| - Guarantees. | |
| (*) What are memory barriers? | |
| - Varieties of memory barrier. | |
| - What may not be assumed about memory barriers? | |
| - Data dependency barriers. | |
| - Control dependencies. | |
| - SMP barrier pairing. | |
| - Examples of memory barrier sequences. | |
| - Read memory barriers vs load speculation. | |
| - Transitivity | |
| (*) Explicit kernel barriers. | |
| - Compiler barrier. | |
| - CPU memory barriers. | |
| - MMIO write barrier. | |
| (*) Implicit kernel memory barriers. | |
| - Locking functions. | |
| - Interrupt disabling functions. | |
| - Sleep and wake-up functions. | |
| - Miscellaneous functions. | |
| (*) Inter-CPU locking barrier effects. | |
| - Locks vs memory accesses. | |
| - Locks vs I/O accesses. | |
| (*) Where are memory barriers needed? | |
| - Interprocessor interaction. | |
| - Atomic operations. | |
| - Accessing devices. | |
| - Interrupts. | |
| (*) Kernel I/O barrier effects. | |
| (*) Assumed minimum execution ordering model. | |
| (*) The effects of the cpu cache. | |
| - Cache coherency. | |
| - Cache coherency vs DMA. | |
| - Cache coherency vs MMIO. | |
| (*) The things CPUs get up to. | |
| - And then there's the Alpha. | |
| (*) Example uses. | |
| - Circular buffers. | |
| (*) References. | |
| ============================ | |
| ABSTRACT MEMORY ACCESS MODEL | |
| ============================ | |
| Consider the following abstract model of the system: | |
| : : | |
| : : | |
| : : | |
| +-------+ : +--------+ : +-------+ | |
| | | : | | : | | | |
| | | : | | : | | | |
| | CPU 1 |<----->| Memory |<----->| CPU 2 | | |
| | | : | | : | | | |
| | | : | | : | | | |
| +-------+ : +--------+ : +-------+ | |
| ^ : ^ : ^ | |
| | : | : | | |
| | : | : | | |
| | : v : | | |
| | : +--------+ : | | |
| | : | | : | | |
| | : | | : | | |
| +---------->| Device |<----------+ | |
| : | | : | |
| : | | : | |
| : +--------+ : | |
| : : | |
| Each CPU executes a program that generates memory access operations. In the | |
| abstract CPU, memory operation ordering is very relaxed, and a CPU may actually | |
| perform the memory operations in any order it likes, provided program causality | |
| appears to be maintained. Similarly, the compiler may also arrange the | |
| instructions it emits in any order it likes, provided it doesn't affect the | |
| apparent operation of the program. | |
| So in the above diagram, the effects of the memory operations performed by a | |
| CPU are perceived by the rest of the system as the operations cross the | |
| interface between the CPU and rest of the system (the dotted lines). | |
| For example, consider the following sequence of events: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1; B == 2 } | |
| A = 3; x = A; | |
| B = 4; y = B; | |
| The set of accesses as seen by the memory system in the middle can be arranged | |
| in 24 different combinations: | |
| STORE A=3, STORE B=4, x=LOAD A->3, y=LOAD B->4 | |
| STORE A=3, STORE B=4, y=LOAD B->4, x=LOAD A->3 | |
| STORE A=3, x=LOAD A->3, STORE B=4, y=LOAD B->4 | |
| STORE A=3, x=LOAD A->3, y=LOAD B->2, STORE B=4 | |
| STORE A=3, y=LOAD B->2, STORE B=4, x=LOAD A->3 | |
| STORE A=3, y=LOAD B->2, x=LOAD A->3, STORE B=4 | |
| STORE B=4, STORE A=3, x=LOAD A->3, y=LOAD B->4 | |
| STORE B=4, ... | |
| ... | |
| and can thus result in four different combinations of values: | |
| x == 1, y == 2 | |
| x == 1, y == 4 | |
| x == 3, y == 2 | |
| x == 3, y == 4 | |
| Furthermore, the stores committed by a CPU to the memory system may not be | |
| perceived by the loads made by another CPU in the same order as the stores were | |
| committed. | |
| As a further example, consider this sequence of events: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1, B == 2, C = 3, P == &A, Q == &C } | |
| B = 4; Q = P; | |
| P = &B D = *Q; | |
| There is an obvious data dependency here, as the value loaded into D depends on | |
| the address retrieved from P by CPU 2. At the end of the sequence, any of the | |
| following results are possible: | |
| (Q == &A) and (D == 1) | |
| (Q == &B) and (D == 2) | |
| (Q == &B) and (D == 4) | |
| Note that CPU 2 will never try and load C into D because the CPU will load P | |
| into Q before issuing the load of *Q. | |
| DEVICE OPERATIONS | |
| ----------------- | |
| Some devices present their control interfaces as collections of memory | |
| locations, but the order in which the control registers are accessed is very | |
| important. For instance, imagine an ethernet card with a set of internal | |
| registers that are accessed through an address port register (A) and a data | |
| port register (D). To read internal register 5, the following code might then | |
| be used: | |
| *A = 5; | |
| x = *D; | |
| but this might show up as either of the following two sequences: | |
| STORE *A = 5, x = LOAD *D | |
| x = LOAD *D, STORE *A = 5 | |
| the second of which will almost certainly result in a malfunction, since it set | |
| the address _after_ attempting to read the register. | |
| GUARANTEES | |
| ---------- | |
| There are some minimal guarantees that may be expected of a CPU: | |
| (*) On any given CPU, dependent memory accesses will be issued in order, with | |
| respect to itself. This means that for: | |
| Q = P; D = *Q; | |
| the CPU will issue the following memory operations: | |
| Q = LOAD P, D = LOAD *Q | |
| and always in that order. | |
| (*) Overlapping loads and stores within a particular CPU will appear to be | |
| ordered within that CPU. This means that for: | |
| a = *X; *X = b; | |
| the CPU will only issue the following sequence of memory operations: | |
| a = LOAD *X, STORE *X = b | |
| And for: | |
| *X = c; d = *X; | |
| the CPU will only issue: | |
| STORE *X = c, d = LOAD *X | |
| (Loads and stores overlap if they are targeted at overlapping pieces of | |
| memory). | |
| And there are a number of things that _must_ or _must_not_ be assumed: | |
| (*) It _must_not_ be assumed that independent loads and stores will be issued | |
| in the order given. This means that for: | |
| X = *A; Y = *B; *D = Z; | |
| we may get any of the following sequences: | |
| X = LOAD *A, Y = LOAD *B, STORE *D = Z | |
| X = LOAD *A, STORE *D = Z, Y = LOAD *B | |
| Y = LOAD *B, X = LOAD *A, STORE *D = Z | |
| Y = LOAD *B, STORE *D = Z, X = LOAD *A | |
| STORE *D = Z, X = LOAD *A, Y = LOAD *B | |
| STORE *D = Z, Y = LOAD *B, X = LOAD *A | |
| (*) It _must_ be assumed that overlapping memory accesses may be merged or | |
| discarded. This means that for: | |
| X = *A; Y = *(A + 4); | |
| we may get any one of the following sequences: | |
| X = LOAD *A; Y = LOAD *(A + 4); | |
| Y = LOAD *(A + 4); X = LOAD *A; | |
| {X, Y} = LOAD {*A, *(A + 4) }; | |
| And for: | |
| *A = X; Y = *A; | |
| we may get either of: | |
| STORE *A = X; Y = LOAD *A; | |
| STORE *A = Y = X; | |
| ========================= | |
| WHAT ARE MEMORY BARRIERS? | |
| ========================= | |
| As can be seen above, independent memory operations are effectively performed | |
| in random order, but this can be a problem for CPU-CPU interaction and for I/O. | |
| What is required is some way of intervening to instruct the compiler and the | |
| CPU to restrict the order. | |
| Memory barriers are such interventions. They impose a perceived partial | |
| ordering over the memory operations on either side of the barrier. | |
| Such enforcement is important because the CPUs and other devices in a system | |
| can use a variety of tricks to improve performance, including reordering, | |
| deferral and combination of memory operations; speculative loads; speculative | |
| branch prediction and various types of caching. Memory barriers are used to | |
| override or suppress these tricks, allowing the code to sanely control the | |
| interaction of multiple CPUs and/or devices. | |
| VARIETIES OF MEMORY BARRIER | |
| --------------------------- | |
| Memory barriers come in four basic varieties: | |
| (1) Write (or store) memory barriers. | |
| A write memory barrier gives a guarantee that all the STORE operations | |
| specified before the barrier will appear to happen before all the STORE | |
| operations specified after the barrier with respect to the other | |
| components of the system. | |
| A write barrier is a partial ordering on stores only; it is not required | |
| to have any effect on loads. | |
| A CPU can be viewed as committing a sequence of store operations to the | |
| memory system as time progresses. All stores before a write barrier will | |
| occur in the sequence _before_ all the stores after the write barrier. | |
| [!] Note that write barriers should normally be paired with read or data | |
| dependency barriers; see the "SMP barrier pairing" subsection. | |
| (2) Data dependency barriers. | |
| A data dependency barrier is a weaker form of read barrier. In the case | |
| where two loads are performed such that the second depends on the result | |
| of the first (eg: the first load retrieves the address to which the second | |
| load will be directed), a data dependency barrier would be required to | |
| make sure that the target of the second load is updated before the address | |
| obtained by the first load is accessed. | |
| A data dependency barrier is a partial ordering on interdependent loads | |
| only; it is not required to have any effect on stores, independent loads | |
| or overlapping loads. | |
| As mentioned in (1), the other CPUs in the system can be viewed as | |
| committing sequences of stores to the memory system that the CPU being | |
| considered can then perceive. A data dependency barrier issued by the CPU | |
| under consideration guarantees that for any load preceding it, if that | |
| load touches one of a sequence of stores from another CPU, then by the | |
| time the barrier completes, the effects of all the stores prior to that | |
| touched by the load will be perceptible to any loads issued after the data | |
| dependency barrier. | |
| See the "Examples of memory barrier sequences" subsection for diagrams | |
| showing the ordering constraints. | |
| [!] Note that the first load really has to have a _data_ dependency and | |
| not a control dependency. If the address for the second load is dependent | |
| on the first load, but the dependency is through a conditional rather than | |
| actually loading the address itself, then it's a _control_ dependency and | |
| a full read barrier or better is required. See the "Control dependencies" | |
| subsection for more information. | |
| [!] Note that data dependency barriers should normally be paired with | |
| write barriers; see the "SMP barrier pairing" subsection. | |
| (3) Read (or load) memory barriers. | |
| A read barrier is a data dependency barrier plus a guarantee that all the | |
| LOAD operations specified before the barrier will appear to happen before | |
| all the LOAD operations specified after the barrier with respect to the | |
| other components of the system. | |
| A read barrier is a partial ordering on loads only; it is not required to | |
| have any effect on stores. | |
| Read memory barriers imply data dependency barriers, and so can substitute | |
| for them. | |
| [!] Note that read barriers should normally be paired with write barriers; | |
| see the "SMP barrier pairing" subsection. | |
| (4) General memory barriers. | |
| A general memory barrier gives a guarantee that all the LOAD and STORE | |
| operations specified before the barrier will appear to happen before all | |
| the LOAD and STORE operations specified after the barrier with respect to | |
| the other components of the system. | |
| A general memory barrier is a partial ordering over both loads and stores. | |
| General memory barriers imply both read and write memory barriers, and so | |
| can substitute for either. | |
| And a couple of implicit varieties: | |
| (5) LOCK operations. | |
| This acts as a one-way permeable barrier. It guarantees that all memory | |
| operations after the LOCK operation will appear to happen after the LOCK | |
| operation with respect to the other components of the system. | |
| Memory operations that occur before a LOCK operation may appear to happen | |
| after it completes. | |
| A LOCK operation should almost always be paired with an UNLOCK operation. | |
| (6) UNLOCK operations. | |
| This also acts as a one-way permeable barrier. It guarantees that all | |
| memory operations before the UNLOCK operation will appear to happen before | |
| the UNLOCK operation with respect to the other components of the system. | |
| Memory operations that occur after an UNLOCK operation may appear to | |
| happen before it completes. | |
| LOCK and UNLOCK operations are guaranteed to appear with respect to each | |
| other strictly in the order specified. | |
| The use of LOCK and UNLOCK operations generally precludes the need for | |
| other sorts of memory barrier (but note the exceptions mentioned in the | |
| subsection "MMIO write barrier"). | |
| Memory barriers are only required where there's a possibility of interaction | |
| between two CPUs or between a CPU and a device. If it can be guaranteed that | |
| there won't be any such interaction in any particular piece of code, then | |
| memory barriers are unnecessary in that piece of code. | |
| Note that these are the _minimum_ guarantees. Different architectures may give | |
| more substantial guarantees, but they may _not_ be relied upon outside of arch | |
| specific code. | |
| WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS? | |
| ---------------------------------------------- | |
| There are certain things that the Linux kernel memory barriers do not guarantee: | |
| (*) There is no guarantee that any of the memory accesses specified before a | |
| memory barrier will be _complete_ by the completion of a memory barrier | |
| instruction; the barrier can be considered to draw a line in that CPU's | |
| access queue that accesses of the appropriate type may not cross. | |
| (*) There is no guarantee that issuing a memory barrier on one CPU will have | |
| any direct effect on another CPU or any other hardware in the system. The | |
| indirect effect will be the order in which the second CPU sees the effects | |
| of the first CPU's accesses occur, but see the next point: | |
| (*) There is no guarantee that a CPU will see the correct order of effects | |
| from a second CPU's accesses, even _if_ the second CPU uses a memory | |
| barrier, unless the first CPU _also_ uses a matching memory barrier (see | |
| the subsection on "SMP Barrier Pairing"). | |
| (*) There is no guarantee that some intervening piece of off-the-CPU | |
| hardware[*] will not reorder the memory accesses. CPU cache coherency | |
| mechanisms should propagate the indirect effects of a memory barrier | |
| between CPUs, but might not do so in order. | |
| [*] For information on bus mastering DMA and coherency please read: | |
| Documentation/PCI/pci.txt | |
| Documentation/PCI/PCI-DMA-mapping.txt | |
| Documentation/DMA-API.txt | |
| DATA DEPENDENCY BARRIERS | |
| ------------------------ | |
| The usage requirements of data dependency barriers are a little subtle, and | |
| it's not always obvious that they're needed. To illustrate, consider the | |
| following sequence of events: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1, B == 2, C = 3, P == &A, Q == &C } | |
| B = 4; | |
| <write barrier> | |
| P = &B | |
| Q = P; | |
| D = *Q; | |
| There's a clear data dependency here, and it would seem that by the end of the | |
| sequence, Q must be either &A or &B, and that: | |
| (Q == &A) implies (D == 1) | |
| (Q == &B) implies (D == 4) | |
| But! CPU 2's perception of P may be updated _before_ its perception of B, thus | |
| leading to the following situation: | |
| (Q == &B) and (D == 2) ???? | |
| Whilst this may seem like a failure of coherency or causality maintenance, it | |
| isn't, and this behaviour can be observed on certain real CPUs (such as the DEC | |
| Alpha). | |
| To deal with this, a data dependency barrier or better must be inserted | |
| between the address load and the data load: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1, B == 2, C = 3, P == &A, Q == &C } | |
| B = 4; | |
| <write barrier> | |
| P = &B | |
| Q = P; | |
| <data dependency barrier> | |
| D = *Q; | |
| This enforces the occurrence of one of the two implications, and prevents the | |
| third possibility from arising. | |
| [!] Note that this extremely counterintuitive situation arises most easily on | |
| machines with split caches, so that, for example, one cache bank processes | |
| even-numbered cache lines and the other bank processes odd-numbered cache | |
| lines. The pointer P might be stored in an odd-numbered cache line, and the | |
| variable B might be stored in an even-numbered cache line. Then, if the | |
| even-numbered bank of the reading CPU's cache is extremely busy while the | |
| odd-numbered bank is idle, one can see the new value of the pointer P (&B), | |
| but the old value of the variable B (2). | |
| Another example of where data dependency barriers might by required is where a | |
| number is read from memory and then used to calculate the index for an array | |
| access: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 } | |
| M[1] = 4; | |
| <write barrier> | |
| P = 1 | |
| Q = P; | |
| <data dependency barrier> | |
| D = M[Q]; | |
| The data dependency barrier is very important to the RCU system, for example. | |
| See rcu_dereference() in include/linux/rcupdate.h. This permits the current | |
| target of an RCU'd pointer to be replaced with a new modified target, without | |
| the replacement target appearing to be incompletely initialised. | |
| See also the subsection on "Cache Coherency" for a more thorough example. | |
| CONTROL DEPENDENCIES | |
| -------------------- | |
| A control dependency requires a full read memory barrier, not simply a data | |
| dependency barrier to make it work correctly. Consider the following bit of | |
| code: | |
| q = &a; | |
| if (p) | |
| q = &b; | |
| <data dependency barrier> | |
| x = *q; | |
| This will not have the desired effect because there is no actual data | |
| dependency, but rather a control dependency that the CPU may short-circuit by | |
| attempting to predict the outcome in advance. In such a case what's actually | |
| required is: | |
| q = &a; | |
| if (p) | |
| q = &b; | |
| <read barrier> | |
| x = *q; | |
| SMP BARRIER PAIRING | |
| ------------------- | |
| When dealing with CPU-CPU interactions, certain types of memory barrier should | |
| always be paired. A lack of appropriate pairing is almost certainly an error. | |
| A write barrier should always be paired with a data dependency barrier or read | |
| barrier, though a general barrier would also be viable. Similarly a read | |
| barrier or a data dependency barrier should always be paired with at least an | |
| write barrier, though, again, a general barrier is viable: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| a = 1; | |
| <write barrier> | |
| b = 2; x = b; | |
| <read barrier> | |
| y = a; | |
| Or: | |
| CPU 1 CPU 2 | |
| =============== =============================== | |
| a = 1; | |
| <write barrier> | |
| b = &a; x = b; | |
| <data dependency barrier> | |
| y = *x; | |
| Basically, the read barrier always has to be there, even though it can be of | |
| the "weaker" type. | |
| [!] Note that the stores before the write barrier would normally be expected to | |
| match the loads after the read barrier or the data dependency barrier, and vice | |
| versa: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| a = 1; }---- --->{ v = c | |
| b = 2; } \ / { w = d | |
| <write barrier> \ <read barrier> | |
| c = 3; } / \ { x = a; | |
| d = 4; }---- --->{ y = b; | |
| EXAMPLES OF MEMORY BARRIER SEQUENCES | |
| ------------------------------------ | |
| Firstly, write barriers act as partial orderings on store operations. | |
| Consider the following sequence of events: | |
| CPU 1 | |
| ======================= | |
| STORE A = 1 | |
| STORE B = 2 | |
| STORE C = 3 | |
| <write barrier> | |
| STORE D = 4 | |
| STORE E = 5 | |
| This sequence of events is committed to the memory coherence system in an order | |
| that the rest of the system might perceive as the unordered set of { STORE A, | |
| STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E | |
| }: | |
| +-------+ : : | |
| | | +------+ | |
| | |------>| C=3 | } /\ | |
| | | : +------+ }----- \ -----> Events perceptible to | |
| | | : | A=1 | } \/ the rest of the system | |
| | | : +------+ } | |
| | CPU 1 | : | B=2 | } | |
| | | +------+ } | |
| | | wwwwwwwwwwwwwwww } <--- At this point the write barrier | |
| | | +------+ } requires all stores prior to the | |
| | | : | E=5 | } barrier to be committed before | |
| | | : +------+ } further stores may take place | |
| | |------>| D=4 | } | |
| | | +------+ | |
| +-------+ : : | |
| | | |
| | Sequence in which stores are committed to the | |
| | memory system by CPU 1 | |
| V | |
| Secondly, data dependency barriers act as partial orderings on data-dependent | |
| loads. Consider the following sequence of events: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { B = 7; X = 9; Y = 8; C = &Y } | |
| STORE A = 1 | |
| STORE B = 2 | |
| <write barrier> | |
| STORE C = &B LOAD X | |
| STORE D = 4 LOAD C (gets &B) | |
| LOAD *C (reads B) | |
| Without intervention, CPU 2 may perceive the events on CPU 1 in some | |
| effectively random order, despite the write barrier issued by CPU 1: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | Sequence of update | |
| | |------>| B=2 |----- --->| Y->8 | | of perception on | |
| | | : +------+ \ +-------+ | CPU 2 | |
| | CPU 1 | : | A=1 | \ --->| C->&Y | V | |
| | | +------+ | +-------+ | |
| | | wwwwwwwwwwwwwwww | : : | |
| | | +------+ | : : | |
| | | : | C=&B |--- | : : +-------+ | |
| | | : +------+ \ | +-------+ | | | |
| | |------>| D=4 | ----------->| C->&B |------>| | | |
| | | +------+ | +-------+ | | | |
| +-------+ : : | : : | | | |
| | : : | | | |
| | : : | CPU 2 | | |
| | +-------+ | | | |
| Apparently incorrect ---> | | B->7 |------>| | | |
| perception of B (!) | +-------+ | | | |
| | : : | | | |
| | +-------+ | | | |
| The load of X holds ---> \ | X->9 |------>| | | |
| up the maintenance \ +-------+ | | | |
| of coherence of B ----->| B->2 | +-------+ | |
| +-------+ | |
| : : | |
| In the above example, CPU 2 perceives that B is 7, despite the load of *C | |
| (which would be B) coming after the LOAD of C. | |
| If, however, a data dependency barrier were to be placed between the load of C | |
| and the load of *C (ie: B) on CPU 2: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { B = 7; X = 9; Y = 8; C = &Y } | |
| STORE A = 1 | |
| STORE B = 2 | |
| <write barrier> | |
| STORE C = &B LOAD X | |
| STORE D = 4 LOAD C (gets &B) | |
| <data dependency barrier> | |
| LOAD *C (reads B) | |
| then the following will occur: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| B=2 |----- --->| Y->8 | | |
| | | : +------+ \ +-------+ | |
| | CPU 1 | : | A=1 | \ --->| C->&Y | | |
| | | +------+ | +-------+ | |
| | | wwwwwwwwwwwwwwww | : : | |
| | | +------+ | : : | |
| | | : | C=&B |--- | : : +-------+ | |
| | | : +------+ \ | +-------+ | | | |
| | |------>| D=4 | ----------->| C->&B |------>| | | |
| | | +------+ | +-------+ | | | |
| +-------+ : : | : : | | | |
| | : : | | | |
| | : : | CPU 2 | | |
| | +-------+ | | | |
| | | X->9 |------>| | | |
| | +-------+ | | | |
| Makes sure all effects ---> \ ddddddddddddddddd | | | |
| prior to the store of C \ +-------+ | | | |
| are perceptible to ----->| B->2 |------>| | | |
| subsequent loads +-------+ | | | |
| : : +-------+ | |
| And thirdly, a read barrier acts as a partial order on loads. Consider the | |
| following sequence of events: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { A = 0, B = 9 } | |
| STORE A=1 | |
| <write barrier> | |
| STORE B=2 | |
| LOAD B | |
| LOAD A | |
| Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in | |
| some effectively random order, despite the write barrier issued by CPU 1: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| A=1 |------ --->| A->0 | | |
| | | +------+ \ +-------+ | |
| | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | | |
| | | +------+ | +-------+ | |
| | |------>| B=2 |--- | : : | |
| | | +------+ \ | : : +-------+ | |
| +-------+ : : \ | +-------+ | | | |
| ---------->| B->2 |------>| | | |
| | +-------+ | CPU 2 | | |
| | | A->0 |------>| | | |
| | +-------+ | | | |
| | : : +-------+ | |
| \ : : | |
| \ +-------+ | |
| ---->| A->1 | | |
| +-------+ | |
| : : | |
| If, however, a read barrier were to be placed between the load of B and the | |
| load of A on CPU 2: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { A = 0, B = 9 } | |
| STORE A=1 | |
| <write barrier> | |
| STORE B=2 | |
| LOAD B | |
| <read barrier> | |
| LOAD A | |
| then the partial ordering imposed by CPU 1 will be perceived correctly by CPU | |
| 2: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| A=1 |------ --->| A->0 | | |
| | | +------+ \ +-------+ | |
| | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | | |
| | | +------+ | +-------+ | |
| | |------>| B=2 |--- | : : | |
| | | +------+ \ | : : +-------+ | |
| +-------+ : : \ | +-------+ | | | |
| ---------->| B->2 |------>| | | |
| | +-------+ | CPU 2 | | |
| | : : | | | |
| | : : | | | |
| At this point the read ----> \ rrrrrrrrrrrrrrrrr | | | |
| barrier causes all effects \ +-------+ | | | |
| prior to the storage of B ---->| A->1 |------>| | | |
| to be perceptible to CPU 2 +-------+ | | | |
| : : +-------+ | |
| To illustrate this more completely, consider what could happen if the code | |
| contained a load of A either side of the read barrier: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { A = 0, B = 9 } | |
| STORE A=1 | |
| <write barrier> | |
| STORE B=2 | |
| LOAD B | |
| LOAD A [first load of A] | |
| <read barrier> | |
| LOAD A [second load of A] | |
| Even though the two loads of A both occur after the load of B, they may both | |
| come up with different values: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| A=1 |------ --->| A->0 | | |
| | | +------+ \ +-------+ | |
| | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | | |
| | | +------+ | +-------+ | |
| | |------>| B=2 |--- | : : | |
| | | +------+ \ | : : +-------+ | |
| +-------+ : : \ | +-------+ | | | |
| ---------->| B->2 |------>| | | |
| | +-------+ | CPU 2 | | |
| | : : | | | |
| | : : | | | |
| | +-------+ | | | |
| | | A->0 |------>| 1st | | |
| | +-------+ | | | |
| At this point the read ----> \ rrrrrrrrrrrrrrrrr | | | |
| barrier causes all effects \ +-------+ | | | |
| prior to the storage of B ---->| A->1 |------>| 2nd | | |
| to be perceptible to CPU 2 +-------+ | | | |
| : : +-------+ | |
| But it may be that the update to A from CPU 1 becomes perceptible to CPU 2 | |
| before the read barrier completes anyway: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| A=1 |------ --->| A->0 | | |
| | | +------+ \ +-------+ | |
| | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | | |
| | | +------+ | +-------+ | |
| | |------>| B=2 |--- | : : | |
| | | +------+ \ | : : +-------+ | |
| +-------+ : : \ | +-------+ | | | |
| ---------->| B->2 |------>| | | |
| | +-------+ | CPU 2 | | |
| | : : | | | |
| \ : : | | | |
| \ +-------+ | | | |
| ---->| A->1 |------>| 1st | | |
| +-------+ | | | |
| rrrrrrrrrrrrrrrrr | | | |
| +-------+ | | | |
| | A->1 |------>| 2nd | | |
| +-------+ | | | |
| : : +-------+ | |
| The guarantee is that the second load will always come up with A == 1 if the | |
| load of B came up with B == 2. No such guarantee exists for the first load of | |
| A; that may come up with either A == 0 or A == 1. | |
| READ MEMORY BARRIERS VS LOAD SPECULATION | |
| ---------------------------------------- | |
| Many CPUs speculate with loads: that is they see that they will need to load an | |
| item from memory, and they find a time where they're not using the bus for any | |
| other loads, and so do the load in advance - even though they haven't actually | |
| got to that point in the instruction execution flow yet. This permits the | |
| actual load instruction to potentially complete immediately because the CPU | |
| already has the value to hand. | |
| It may turn out that the CPU didn't actually need the value - perhaps because a | |
| branch circumvented the load - in which case it can discard the value or just | |
| cache it for later use. | |
| Consider: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| LOAD B | |
| DIVIDE } Divide instructions generally | |
| DIVIDE } take a long time to perform | |
| LOAD A | |
| Which might appear as this: | |
| : : +-------+ | |
| +-------+ | | | |
| --->| B->2 |------>| | | |
| +-------+ | CPU 2 | | |
| : :DIVIDE | | | |
| +-------+ | | | |
| The CPU being busy doing a ---> --->| A->0 |~~~~ | | | |
| division speculates on the +-------+ ~ | | | |
| LOAD of A : : ~ | | | |
| : :DIVIDE | | | |
| : : ~ | | | |
| Once the divisions are complete --> : : ~-->| | | |
| the CPU can then perform the : : | | | |
| LOAD with immediate effect : : +-------+ | |
| Placing a read barrier or a data dependency barrier just before the second | |
| load: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| LOAD B | |
| DIVIDE | |
| DIVIDE | |
| <read barrier> | |
| LOAD A | |
| will force any value speculatively obtained to be reconsidered to an extent | |
| dependent on the type of barrier used. If there was no change made to the | |
| speculated memory location, then the speculated value will just be used: | |
| : : +-------+ | |
| +-------+ | | | |
| --->| B->2 |------>| | | |
| +-------+ | CPU 2 | | |
| : :DIVIDE | | | |
| +-------+ | | | |
| The CPU being busy doing a ---> --->| A->0 |~~~~ | | | |
| division speculates on the +-------+ ~ | | | |
| LOAD of A : : ~ | | | |
| : :DIVIDE | | | |
| : : ~ | | | |
| : : ~ | | | |
| rrrrrrrrrrrrrrrr~ | | | |
| : : ~ | | | |
| : : ~-->| | | |
| : : | | | |
| : : +-------+ | |
| but if there was an update or an invalidation from another CPU pending, then | |
| the speculation will be cancelled and the value reloaded: | |
| : : +-------+ | |
| +-------+ | | | |
| --->| B->2 |------>| | | |
| +-------+ | CPU 2 | | |
| : :DIVIDE | | | |
| +-------+ | | | |
| The CPU being busy doing a ---> --->| A->0 |~~~~ | | | |
| division speculates on the +-------+ ~ | | | |
| LOAD of A : : ~ | | | |
| : :DIVIDE | | | |
| : : ~ | | | |
| : : ~ | | | |
| rrrrrrrrrrrrrrrrr | | | |
| +-------+ | | | |
| The speculation is discarded ---> --->| A->1 |------>| | | |
| and an updated value is +-------+ | | | |
| retrieved : : +-------+ | |
| TRANSITIVITY | |
| ------------ | |
| Transitivity is a deeply intuitive notion about ordering that is not | |
| always provided by real computer systems. The following example | |
| demonstrates transitivity (also called "cumulativity"): | |
| CPU 1 CPU 2 CPU 3 | |
| ======================= ======================= ======================= | |
| { X = 0, Y = 0 } | |
| STORE X=1 LOAD X STORE Y=1 | |
| <general barrier> <general barrier> | |
| LOAD Y LOAD X | |
| Suppose that CPU 2's load from X returns 1 and its load from Y returns 0. | |
| This indicates that CPU 2's load from X in some sense follows CPU 1's | |
| store to X and that CPU 2's load from Y in some sense preceded CPU 3's | |
| store to Y. The question is then "Can CPU 3's load from X return 0?" | |
| Because CPU 2's load from X in some sense came after CPU 1's store, it | |
| is natural to expect that CPU 3's load from X must therefore return 1. | |
| This expectation is an example of transitivity: if a load executing on | |
| CPU A follows a load from the same variable executing on CPU B, then | |
| CPU A's load must either return the same value that CPU B's load did, | |
| or must return some later value. | |
| In the Linux kernel, use of general memory barriers guarantees | |
| transitivity. Therefore, in the above example, if CPU 2's load from X | |
| returns 1 and its load from Y returns 0, then CPU 3's load from X must | |
| also return 1. | |
| However, transitivity is -not- guaranteed for read or write barriers. | |
| For example, suppose that CPU 2's general barrier in the above example | |
| is changed to a read barrier as shown below: | |
| CPU 1 CPU 2 CPU 3 | |
| ======================= ======================= ======================= | |
| { X = 0, Y = 0 } | |
| STORE X=1 LOAD X STORE Y=1 | |
| <read barrier> <general barrier> | |
| LOAD Y LOAD X | |
| This substitution destroys transitivity: in this example, it is perfectly | |
| legal for CPU 2's load from X to return 1, its load from Y to return 0, | |
| and CPU 3's load from X to return 0. | |
| The key point is that although CPU 2's read barrier orders its pair | |
| of loads, it does not guarantee to order CPU 1's store. Therefore, if | |
| this example runs on a system where CPUs 1 and 2 share a store buffer | |
| or a level of cache, CPU 2 might have early access to CPU 1's writes. | |
| General barriers are therefore required to ensure that all CPUs agree | |
| on the combined order of CPU 1's and CPU 2's accesses. | |
| To reiterate, if your code requires transitivity, use general barriers | |
| throughout. | |
| ======================== | |
| EXPLICIT KERNEL BARRIERS | |
| ======================== | |
| The Linux kernel has a variety of different barriers that act at different | |
| levels: | |
| (*) Compiler barrier. | |
| (*) CPU memory barriers. | |
| (*) MMIO write barrier. | |
| COMPILER BARRIER | |
| ---------------- | |
| The Linux kernel has an explicit compiler barrier function that prevents the | |
| compiler from moving the memory accesses either side of it to the other side: | |
| barrier(); | |
| This is a general barrier - lesser varieties of compiler barrier do not exist. | |
| The compiler barrier has no direct effect on the CPU, which may then reorder | |
| things however it wishes. | |
| CPU MEMORY BARRIERS | |
| ------------------- | |
| The Linux kernel has eight basic CPU memory barriers: | |
| TYPE MANDATORY SMP CONDITIONAL | |
| =============== ======================= =========================== | |
| GENERAL mb() smp_mb() | |
| WRITE wmb() smp_wmb() | |
| READ rmb() smp_rmb() | |
| DATA DEPENDENCY read_barrier_depends() smp_read_barrier_depends() | |
| All memory barriers except the data dependency barriers imply a compiler | |
| barrier. Data dependencies do not impose any additional compiler ordering. | |
| Aside: In the case of data dependencies, the compiler would be expected to | |
| issue the loads in the correct order (eg. `a[b]` would have to load the value | |
| of b before loading a[b]), however there is no guarantee in the C specification | |
| that the compiler may not speculate the value of b (eg. is equal to 1) and load | |
| a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the | |
| problem of a compiler reloading b after having loaded a[b], thus having a newer | |
| copy of b than a[b]. A consensus has not yet been reached about these problems, | |
| however the ACCESS_ONCE macro is a good place to start looking. | |
| SMP memory barriers are reduced to compiler barriers on uniprocessor compiled | |
| systems because it is assumed that a CPU will appear to be self-consistent, | |
| and will order overlapping accesses correctly with respect to itself. | |
| [!] Note that SMP memory barriers _must_ be used to control the ordering of | |
| references to shared memory on SMP systems, though the use of locking instead | |
| is sufficient. | |
| Mandatory barriers should not be used to control SMP effects, since mandatory | |
| barriers unnecessarily impose overhead on UP systems. They may, however, be | |
| used to control MMIO effects on accesses through relaxed memory I/O windows. | |
| These are required even on non-SMP systems as they affect the order in which | |
| memory operations appear to a device by prohibiting both the compiler and the | |
| CPU from reordering them. | |
| There are some more advanced barrier functions: | |
| (*) set_mb(var, value) | |
| This assigns the value to the variable and then inserts a full memory | |
| barrier after it, depending on the function. It isn't guaranteed to | |
| insert anything more than a compiler barrier in a UP compilation. | |
| (*) smp_mb__before_atomic_dec(); | |
| (*) smp_mb__after_atomic_dec(); | |
| (*) smp_mb__before_atomic_inc(); | |
| (*) smp_mb__after_atomic_inc(); | |
| These are for use with atomic add, subtract, increment and decrement | |
| functions that don't return a value, especially when used for reference | |
| counting. These functions do not imply memory barriers. | |
| As an example, consider a piece of code that marks an object as being dead | |
| and then decrements the object's reference count: | |
| obj->dead = 1; | |
| smp_mb__before_atomic_dec(); | |
| atomic_dec(&obj->ref_count); | |
| This makes sure that the death mark on the object is perceived to be set | |
| *before* the reference counter is decremented. | |
| See Documentation/atomic_ops.txt for more information. See the "Atomic | |
| operations" subsection for information on where to use these. | |
| (*) smp_mb__before_clear_bit(void); | |
| (*) smp_mb__after_clear_bit(void); | |
| These are for use similar to the atomic inc/dec barriers. These are | |
| typically used for bitwise unlocking operations, so care must be taken as | |
| there are no implicit memory barriers here either. | |
| Consider implementing an unlock operation of some nature by clearing a | |
| locking bit. The clear_bit() would then need to be barriered like this: | |
| smp_mb__before_clear_bit(); | |
| clear_bit( ... ); | |
| This prevents memory operations before the clear leaking to after it. See | |
| the subsection on "Locking Functions" with reference to UNLOCK operation | |
| implications. | |
| See Documentation/atomic_ops.txt for more information. See the "Atomic | |
| operations" subsection for information on where to use these. | |
| MMIO WRITE BARRIER | |
| ------------------ | |
| The Linux kernel also has a special barrier for use with memory-mapped I/O | |
| writes: | |
| mmiowb(); | |
| This is a variation on the mandatory write barrier that causes writes to weakly | |
| ordered I/O regions to be partially ordered. Its effects may go beyond the | |
| CPU->Hardware interface and actually affect the hardware at some level. | |
| See the subsection "Locks vs I/O accesses" for more information. | |
| =============================== | |
| IMPLICIT KERNEL MEMORY BARRIERS | |
| =============================== | |
| Some of the other functions in the linux kernel imply memory barriers, amongst | |
| which are locking and scheduling functions. | |
| This specification is a _minimum_ guarantee; any particular architecture may | |
| provide more substantial guarantees, but these may not be relied upon outside | |
| of arch specific code. | |
| LOCKING FUNCTIONS | |
| ----------------- | |
| The Linux kernel has a number of locking constructs: | |
| (*) spin locks | |
| (*) R/W spin locks | |
| (*) mutexes | |
| (*) semaphores | |
| (*) R/W semaphores | |
| (*) RCU | |
| In all cases there are variants on "LOCK" operations and "UNLOCK" operations | |
| for each construct. These operations all imply certain barriers: | |
| (1) LOCK operation implication: | |
| Memory operations issued after the LOCK will be completed after the LOCK | |
| operation has completed. | |
| Memory operations issued before the LOCK may be completed after the LOCK | |
| operation has completed. | |
| (2) UNLOCK operation implication: | |
| Memory operations issued before the UNLOCK will be completed before the | |
| UNLOCK operation has completed. | |
| Memory operations issued after the UNLOCK may be completed before the | |
| UNLOCK operation has completed. | |
| (3) LOCK vs LOCK implication: | |
| All LOCK operations issued before another LOCK operation will be completed | |
| before that LOCK operation. | |
| (4) LOCK vs UNLOCK implication: | |
| All LOCK operations issued before an UNLOCK operation will be completed | |
| before the UNLOCK operation. | |
| All UNLOCK operations issued before a LOCK operation will be completed | |
| before the LOCK operation. | |
| (5) Failed conditional LOCK implication: | |
| Certain variants of the LOCK operation may fail, either due to being | |
| unable to get the lock immediately, or due to receiving an unblocked | |
| signal whilst asleep waiting for the lock to become available. Failed | |
| locks do not imply any sort of barrier. | |
| Therefore, from (1), (2) and (4) an UNLOCK followed by an unconditional LOCK is | |
| equivalent to a full barrier, but a LOCK followed by an UNLOCK is not. | |
| [!] Note: one of the consequences of LOCKs and UNLOCKs being only one-way | |
| barriers is that the effects of instructions outside of a critical section | |
| may seep into the inside of the critical section. | |
| A LOCK followed by an UNLOCK may not be assumed to be full memory barrier | |
| because it is possible for an access preceding the LOCK to happen after the | |
| LOCK, and an access following the UNLOCK to happen before the UNLOCK, and the | |
| two accesses can themselves then cross: | |
| *A = a; | |
| LOCK | |
| UNLOCK | |
| *B = b; | |
| may occur as: | |
| LOCK, STORE *B, STORE *A, UNLOCK | |
| Locks and semaphores may not provide any guarantee of ordering on UP compiled | |
| systems, and so cannot be counted on in such a situation to actually achieve | |
| anything at all - especially with respect to I/O accesses - unless combined | |
| with interrupt disabling operations. | |
| See also the section on "Inter-CPU locking barrier effects". | |
| As an example, consider the following: | |
| *A = a; | |
| *B = b; | |
| LOCK | |
| *C = c; | |
| *D = d; | |
| UNLOCK | |
| *E = e; | |
| *F = f; | |
| The following sequence of events is acceptable: | |
| LOCK, {*F,*A}, *E, {*C,*D}, *B, UNLOCK | |
| [+] Note that {*F,*A} indicates a combined access. | |
| But none of the following are: | |
| {*F,*A}, *B, LOCK, *C, *D, UNLOCK, *E | |
| *A, *B, *C, LOCK, *D, UNLOCK, *E, *F | |
| *A, *B, LOCK, *C, UNLOCK, *D, *E, *F | |
| *B, LOCK, *C, *D, UNLOCK, {*F,*A}, *E | |
| INTERRUPT DISABLING FUNCTIONS | |
| ----------------------------- | |
| Functions that disable interrupts (LOCK equivalent) and enable interrupts | |
| (UNLOCK equivalent) will act as compiler barriers only. So if memory or I/O | |
| barriers are required in such a situation, they must be provided from some | |
| other means. | |
| SLEEP AND WAKE-UP FUNCTIONS | |
| --------------------------- | |
| Sleeping and waking on an event flagged in global data can be viewed as an | |
| interaction between two pieces of data: the task state of the task waiting for | |
| the event and the global data used to indicate the event. To make sure that | |
| these appear to happen in the right order, the primitives to begin the process | |
| of going to sleep, and the primitives to initiate a wake up imply certain | |
| barriers. | |
| Firstly, the sleeper normally follows something like this sequence of events: | |
| for (;;) { | |
| set_current_state(TASK_UNINTERRUPTIBLE); | |
| if (event_indicated) | |
| break; | |
| schedule(); | |
| } | |
| A general memory barrier is interpolated automatically by set_current_state() | |
| after it has altered the task state: | |
| CPU 1 | |
| =============================== | |
| set_current_state(); | |
| set_mb(); | |
| STORE current->state | |
| <general barrier> | |
| LOAD event_indicated | |
| set_current_state() may be wrapped by: | |
| prepare_to_wait(); | |
| prepare_to_wait_exclusive(); | |
| which therefore also imply a general memory barrier after setting the state. | |
| The whole sequence above is available in various canned forms, all of which | |
| interpolate the memory barrier in the right place: | |
| wait_event(); | |
| wait_event_interruptible(); | |
| wait_event_interruptible_exclusive(); | |
| wait_event_interruptible_timeout(); | |
| wait_event_killable(); | |
| wait_event_timeout(); | |
| wait_on_bit(); | |
| wait_on_bit_lock(); | |
| Secondly, code that performs a wake up normally follows something like this: | |
| event_indicated = 1; | |
| wake_up(&event_wait_queue); | |
| or: | |
| event_indicated = 1; | |
| wake_up_process(event_daemon); | |
| A write memory barrier is implied by wake_up() and co. if and only if they wake | |
| something up. The barrier occurs before the task state is cleared, and so sits | |
| between the STORE to indicate the event and the STORE to set TASK_RUNNING: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| set_current_state(); STORE event_indicated | |
| set_mb(); wake_up(); | |
| STORE current->state <write barrier> | |
| <general barrier> STORE current->state | |
| LOAD event_indicated | |
| The available waker functions include: | |
| complete(); | |
| wake_up(); | |
| wake_up_all(); | |
| wake_up_bit(); | |
| wake_up_interruptible(); | |
| wake_up_interruptible_all(); | |
| wake_up_interruptible_nr(); | |
| wake_up_interruptible_poll(); | |
| wake_up_interruptible_sync(); | |
| wake_up_interruptible_sync_poll(); | |
| wake_up_locked(); | |
| wake_up_locked_poll(); | |
| wake_up_nr(); | |
| wake_up_poll(); | |
| wake_up_process(); | |
| [!] Note that the memory barriers implied by the sleeper and the waker do _not_ | |
| order multiple stores before the wake-up with respect to loads of those stored | |
| values after the sleeper has called set_current_state(). For instance, if the | |
| sleeper does: | |
| set_current_state(TASK_INTERRUPTIBLE); | |
| if (event_indicated) | |
| break; | |
| __set_current_state(TASK_RUNNING); | |
| do_something(my_data); | |
| and the waker does: | |
| my_data = value; | |
| event_indicated = 1; | |
| wake_up(&event_wait_queue); | |
| there's no guarantee that the change to event_indicated will be perceived by | |
| the sleeper as coming after the change to my_data. In such a circumstance, the | |
| code on both sides must interpolate its own memory barriers between the | |
| separate data accesses. Thus the above sleeper ought to do: | |
| set_current_state(TASK_INTERRUPTIBLE); | |
| if (event_indicated) { | |
| smp_rmb(); | |
| do_something(my_data); | |
| } | |
| and the waker should do: | |
| my_data = value; | |
| smp_wmb(); | |
| event_indicated = 1; | |
| wake_up(&event_wait_queue); | |
| MISCELLANEOUS FUNCTIONS | |
| ----------------------- | |
| Other functions that imply barriers: | |
| (*) schedule() and similar imply full memory barriers. | |
| ================================= | |
| INTER-CPU LOCKING BARRIER EFFECTS | |
| ================================= | |
| On SMP systems locking primitives give a more substantial form of barrier: one | |
| that does affect memory access ordering on other CPUs, within the context of | |
| conflict on any particular lock. | |
| LOCKS VS MEMORY ACCESSES | |
| ------------------------ | |
| Consider the following: the system has a pair of spinlocks (M) and (Q), and | |
| three CPUs; then should the following sequence of events occur: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| *A = a; *E = e; | |
| LOCK M LOCK Q | |
| *B = b; *F = f; | |
| *C = c; *G = g; | |
| UNLOCK M UNLOCK Q | |
| *D = d; *H = h; | |
| Then there is no guarantee as to what order CPU 3 will see the accesses to *A | |
| through *H occur in, other than the constraints imposed by the separate locks | |
| on the separate CPUs. It might, for example, see: | |
| *E, LOCK M, LOCK Q, *G, *C, *F, *A, *B, UNLOCK Q, *D, *H, UNLOCK M | |
| But it won't see any of: | |
| *B, *C or *D preceding LOCK M | |
| *A, *B or *C following UNLOCK M | |
| *F, *G or *H preceding LOCK Q | |
| *E, *F or *G following UNLOCK Q | |
| However, if the following occurs: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| *A = a; | |
| LOCK M [1] | |
| *B = b; | |
| *C = c; | |
| UNLOCK M [1] | |
| *D = d; *E = e; | |
| LOCK M [2] | |
| *F = f; | |
| *G = g; | |
| UNLOCK M [2] | |
| *H = h; | |
| CPU 3 might see: | |
| *E, LOCK M [1], *C, *B, *A, UNLOCK M [1], | |
| LOCK M [2], *H, *F, *G, UNLOCK M [2], *D | |
| But assuming CPU 1 gets the lock first, CPU 3 won't see any of: | |
| *B, *C, *D, *F, *G or *H preceding LOCK M [1] | |
| *A, *B or *C following UNLOCK M [1] | |
| *F, *G or *H preceding LOCK M [2] | |
| *A, *B, *C, *E, *F or *G following UNLOCK M [2] | |
| LOCKS VS I/O ACCESSES | |
| --------------------- | |
| Under certain circumstances (especially involving NUMA), I/O accesses within | |
| two spinlocked sections on two different CPUs may be seen as interleaved by the | |
| PCI bridge, because the PCI bridge does not necessarily participate in the | |
| cache-coherence protocol, and is therefore incapable of issuing the required | |
| read memory barriers. | |
| For example: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| spin_lock(Q) | |
| writel(0, ADDR) | |
| writel(1, DATA); | |
| spin_unlock(Q); | |
| spin_lock(Q); | |
| writel(4, ADDR); | |
| writel(5, DATA); | |
| spin_unlock(Q); | |
| may be seen by the PCI bridge as follows: | |
| STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5 | |
| which would probably cause the hardware to malfunction. | |
| What is necessary here is to intervene with an mmiowb() before dropping the | |
| spinlock, for example: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| spin_lock(Q) | |
| writel(0, ADDR) | |
| writel(1, DATA); | |
| mmiowb(); | |
| spin_unlock(Q); | |
| spin_lock(Q); | |
| writel(4, ADDR); | |
| writel(5, DATA); | |
| mmiowb(); | |
| spin_unlock(Q); | |
| this will ensure that the two stores issued on CPU 1 appear at the PCI bridge | |
| before either of the stores issued on CPU 2. | |
| Furthermore, following a store by a load from the same device obviates the need | |
| for the mmiowb(), because the load forces the store to complete before the load | |
| is performed: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| spin_lock(Q) | |
| writel(0, ADDR) | |
| a = readl(DATA); | |
| spin_unlock(Q); | |
| spin_lock(Q); | |
| writel(4, ADDR); | |
| b = readl(DATA); | |
| spin_unlock(Q); | |
| See Documentation/DocBook/deviceiobook.tmpl for more information. | |
| ================================= | |
| WHERE ARE MEMORY BARRIERS NEEDED? | |
| ================================= | |
| Under normal operation, memory operation reordering is generally not going to | |
| be a problem as a single-threaded linear piece of code will still appear to | |
| work correctly, even if it's in an SMP kernel. There are, however, four | |
| circumstances in which reordering definitely _could_ be a problem: | |
| (*) Interprocessor interaction. | |
| (*) Atomic operations. | |
| (*) Accessing devices. | |
| (*) Interrupts. | |
| INTERPROCESSOR INTERACTION | |
| -------------------------- | |
| When there's a system with more than one processor, more than one CPU in the | |
| system may be working on the same data set at the same time. This can cause | |
| synchronisation problems, and the usual way of dealing with them is to use | |
| locks. Locks, however, are quite expensive, and so it may be preferable to | |
| operate without the use of a lock if at all possible. In such a case | |
| operations that affect both CPUs may have to be carefully ordered to prevent | |
| a malfunction. | |
| Consider, for example, the R/W semaphore slow path. Here a waiting process is | |
| queued on the semaphore, by virtue of it having a piece of its stack linked to | |
| the semaphore's list of waiting processes: | |
| struct rw_semaphore { | |
| ... | |
| spinlock_t lock; | |
| struct list_head waiters; | |
| }; | |
| struct rwsem_waiter { | |
| struct list_head list; | |
| struct task_struct *task; | |
| }; | |
| To wake up a particular waiter, the up_read() or up_write() functions have to: | |
| (1) read the next pointer from this waiter's record to know as to where the | |
| next waiter record is; | |
| (2) read the pointer to the waiter's task structure; | |
| (3) clear the task pointer to tell the waiter it has been given the semaphore; | |
| (4) call wake_up_process() on the task; and | |
| (5) release the reference held on the waiter's task struct. | |
| In other words, it has to perform this sequence of events: | |
| LOAD waiter->list.next; | |
| LOAD waiter->task; | |
| STORE waiter->task; | |
| CALL wakeup | |
| RELEASE task | |
| and if any of these steps occur out of order, then the whole thing may | |
| malfunction. | |
| Once it has queued itself and dropped the semaphore lock, the waiter does not | |
| get the lock again; it instead just waits for its task pointer to be cleared | |
| before proceeding. Since the record is on the waiter's stack, this means that | |
| if the task pointer is cleared _before_ the next pointer in the list is read, | |
| another CPU might start processing the waiter and might clobber the waiter's | |
| stack before the up*() function has a chance to read the next pointer. | |
| Consider then what might happen to the above sequence of events: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| down_xxx() | |
| Queue waiter | |
| Sleep | |
| up_yyy() | |
| LOAD waiter->task; | |
| STORE waiter->task; | |
| Woken up by other event | |
| <preempt> | |
| Resume processing | |
| down_xxx() returns | |
| call foo() | |
| foo() clobbers *waiter | |
| </preempt> | |
| LOAD waiter->list.next; | |
| --- OOPS --- | |
| This could be dealt with using the semaphore lock, but then the down_xxx() | |
| function has to needlessly get the spinlock again after being woken up. | |
| The way to deal with this is to insert a general SMP memory barrier: | |
| LOAD waiter->list.next; | |
| LOAD waiter->task; | |
| smp_mb(); | |
| STORE waiter->task; | |
| CALL wakeup | |
| RELEASE task | |
| In this case, the barrier makes a guarantee that all memory accesses before the | |
| barrier will appear to happen before all the memory accesses after the barrier | |
| with respect to the other CPUs on the system. It does _not_ guarantee that all | |
| the memory accesses before the barrier will be complete by the time the barrier | |
| instruction itself is complete. | |
| On a UP system - where this wouldn't be a problem - the smp_mb() is just a | |
| compiler barrier, thus making sure the compiler emits the instructions in the | |
| right order without actually intervening in the CPU. Since there's only one | |
| CPU, that CPU's dependency ordering logic will take care of everything else. | |
| ATOMIC OPERATIONS | |
| ----------------- | |
| Whilst they are technically interprocessor interaction considerations, atomic | |
| operations are noted specially as some of them imply full memory barriers and | |
| some don't, but they're very heavily relied on as a group throughout the | |
| kernel. | |
| Any atomic operation that modifies some state in memory and returns information | |
| about the state (old or new) implies an SMP-conditional general memory barrier | |
| (smp_mb()) on each side of the actual operation (with the exception of | |
| explicit lock operations, described later). These include: | |
| xchg(); | |
| cmpxchg(); | |
| atomic_cmpxchg(); | |
| atomic_inc_return(); | |
| atomic_dec_return(); | |
| atomic_add_return(); | |
| atomic_sub_return(); | |
| atomic_inc_and_test(); | |
| atomic_dec_and_test(); | |
| atomic_sub_and_test(); | |
| atomic_add_negative(); | |
| atomic_add_unless(); /* when succeeds (returns 1) */ | |
| test_and_set_bit(); | |
| test_and_clear_bit(); | |
| test_and_change_bit(); | |
| These are used for such things as implementing LOCK-class and UNLOCK-class | |
| operations and adjusting reference counters towards object destruction, and as | |
| such the implicit memory barrier effects are necessary. | |
| The following operations are potential problems as they do _not_ imply memory | |
| barriers, but might be used for implementing such things as UNLOCK-class | |
| operations: | |
| atomic_set(); | |
| set_bit(); | |
| clear_bit(); | |
| change_bit(); | |
| With these the appropriate explicit memory barrier should be used if necessary | |
| (smp_mb__before_clear_bit() for instance). | |
| The following also do _not_ imply memory barriers, and so may require explicit | |
| memory barriers under some circumstances (smp_mb__before_atomic_dec() for | |
| instance): | |
| atomic_add(); | |
| atomic_sub(); | |
| atomic_inc(); | |
| atomic_dec(); | |
| If they're used for statistics generation, then they probably don't need memory | |
| barriers, unless there's a coupling between statistical data. | |
| If they're used for reference counting on an object to control its lifetime, | |
| they probably don't need memory barriers because either the reference count | |
| will be adjusted inside a locked section, or the caller will already hold | |
| sufficient references to make the lock, and thus a memory barrier unnecessary. | |
| If they're used for constructing a lock of some description, then they probably | |
| do need memory barriers as a lock primitive generally has to do things in a | |
| specific order. | |
| Basically, each usage case has to be carefully considered as to whether memory | |
| barriers are needed or not. | |
| The following operations are special locking primitives: | |
| test_and_set_bit_lock(); | |
| clear_bit_unlock(); | |
| __clear_bit_unlock(); | |
| These implement LOCK-class and UNLOCK-class operations. These should be used in | |
| preference to other operations when implementing locking primitives, because | |
| their implementations can be optimised on many architectures. | |
| [!] Note that special memory barrier primitives are available for these | |
| situations because on some CPUs the atomic instructions used imply full memory | |
| barriers, and so barrier instructions are superfluous in conjunction with them, | |
| and in such cases the special barrier primitives will be no-ops. | |
| See Documentation/atomic_ops.txt for more information. | |
| ACCESSING DEVICES | |
| ----------------- | |
| Many devices can be memory mapped, and so appear to the CPU as if they're just | |
| a set of memory locations. To control such a device, the driver usually has to | |
| make the right memory accesses in exactly the right order. | |
| However, having a clever CPU or a clever compiler creates a potential problem | |
| in that the carefully sequenced accesses in the driver code won't reach the | |
| device in the requisite order if the CPU or the compiler thinks it is more | |
| efficient to reorder, combine or merge accesses - something that would cause | |
| the device to malfunction. | |
| Inside of the Linux kernel, I/O should be done through the appropriate accessor | |
| routines - such as inb() or writel() - which know how to make such accesses | |
| appropriately sequential. Whilst this, for the most part, renders the explicit | |
| use of memory barriers unnecessary, there are a couple of situations where they | |
| might be needed: | |
| (1) On some systems, I/O stores are not strongly ordered across all CPUs, and | |
| so for _all_ general drivers locks should be used and mmiowb() must be | |
| issued prior to unlocking the critical section. | |
| (2) If the accessor functions are used to refer to an I/O memory window with | |
| relaxed memory access properties, then _mandatory_ memory barriers are | |
| required to enforce ordering. | |
| See Documentation/DocBook/deviceiobook.tmpl for more information. | |
| INTERRUPTS | |
| ---------- | |
| A driver may be interrupted by its own interrupt service routine, and thus the | |
| two parts of the driver may interfere with each other's attempts to control or | |
| access the device. | |
| This may be alleviated - at least in part - by disabling local interrupts (a | |
| form of locking), such that the critical operations are all contained within | |
| the interrupt-disabled section in the driver. Whilst the driver's interrupt | |
| routine is executing, the driver's core may not run on the same CPU, and its | |
| interrupt is not permitted to happen again until the current interrupt has been | |
| handled, thus the interrupt handler does not need to lock against that. | |
| However, consider a driver that was talking to an ethernet card that sports an | |
| address register and a data register. If that driver's core talks to the card | |
| under interrupt-disablement and then the driver's interrupt handler is invoked: | |
| LOCAL IRQ DISABLE | |
| writew(ADDR, 3); | |
| writew(DATA, y); | |
| LOCAL IRQ ENABLE | |
| <interrupt> | |
| writew(ADDR, 4); | |
| q = readw(DATA); | |
| </interrupt> | |
| The store to the data register might happen after the second store to the | |
| address register if ordering rules are sufficiently relaxed: | |
| STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA | |
| If ordering rules are relaxed, it must be assumed that accesses done inside an | |
| interrupt disabled section may leak outside of it and may interleave with | |
| accesses performed in an interrupt - and vice versa - unless implicit or | |
| explicit barriers are used. | |
| Normally this won't be a problem because the I/O accesses done inside such | |
| sections will include synchronous load operations on strictly ordered I/O | |
| registers that form implicit I/O barriers. If this isn't sufficient then an | |
| mmiowb() may need to be used explicitly. | |
| A similar situation may occur between an interrupt routine and two routines | |
| running on separate CPUs that communicate with each other. If such a case is | |
| likely, then interrupt-disabling locks should be used to guarantee ordering. | |
| ========================== | |
| KERNEL I/O BARRIER EFFECTS | |
| ========================== | |
| When accessing I/O memory, drivers should use the appropriate accessor | |
| functions: | |
| (*) inX(), outX(): | |
| These are intended to talk to I/O space rather than memory space, but | |
| that's primarily a CPU-specific concept. The i386 and x86_64 processors do | |
| indeed have special I/O space access cycles and instructions, but many | |
| CPUs don't have such a concept. | |
| The PCI bus, amongst others, defines an I/O space concept which - on such | |
| CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O | |
| space. However, it may also be mapped as a virtual I/O space in the CPU's | |
| memory map, particularly on those CPUs that don't support alternate I/O | |
| spaces. | |
| Accesses to this space may be fully synchronous (as on i386), but | |
| intermediary bridges (such as the PCI host bridge) may not fully honour | |
| that. | |
| They are guaranteed to be fully ordered with respect to each other. | |
| They are not guaranteed to be fully ordered with respect to other types of | |
| memory and I/O operation. | |
| (*) readX(), writeX(): | |
| Whether these are guaranteed to be fully ordered and uncombined with | |
| respect to each other on the issuing CPU depends on the characteristics | |
| defined for the memory window through which they're accessing. On later | |
| i386 architecture machines, for example, this is controlled by way of the | |
| MTRR registers. | |
| Ordinarily, these will be guaranteed to be fully ordered and uncombined, | |
| provided they're not accessing a prefetchable device. | |
| However, intermediary hardware (such as a PCI bridge) may indulge in | |
| deferral if it so wishes; to flush a store, a load from the same location | |
| is preferred[*], but a load from the same device or from configuration | |
| space should suffice for PCI. | |
| [*] NOTE! attempting to load from the same location as was written to may | |
| cause a malfunction - consider the 16550 Rx/Tx serial registers for | |
| example. | |
| Used with prefetchable I/O memory, an mmiowb() barrier may be required to | |
| force stores to be ordered. | |
| Please refer to the PCI specification for more information on interactions | |
| between PCI transactions. | |
| (*) readX_relaxed() | |
| These are similar to readX(), but are not guaranteed to be ordered in any | |
| way. Be aware that there is no I/O read barrier available. | |
| (*) ioreadX(), iowriteX() | |
| These will perform appropriately for the type of access they're actually | |
| doing, be it inX()/outX() or readX()/writeX(). | |
| ======================================== | |
| ASSUMED MINIMUM EXECUTION ORDERING MODEL | |
| ======================================== | |
| It has to be assumed that the conceptual CPU is weakly-ordered but that it will | |
| maintain the appearance of program causality with respect to itself. Some CPUs | |
| (such as i386 or x86_64) are more constrained than others (such as powerpc or | |
| frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside | |
| of arch-specific code. | |
| This means that it must be considered that the CPU will execute its instruction | |
| stream in any order it feels like - or even in parallel - provided that if an | |
| instruction in the stream depends on an earlier instruction, then that | |
| earlier instruction must be sufficiently complete[*] before the later | |
| instruction may proceed; in other words: provided that the appearance of | |
| causality is maintained. | |
| [*] Some instructions have more than one effect - such as changing the | |
| condition codes, changing registers or changing memory - and different | |
| instructions may depend on different effects. | |
| A CPU may also discard any instruction sequence that winds up having no | |
| ultimate effect. For example, if two adjacent instructions both load an | |
| immediate value into the same register, the first may be discarded. | |
| Similarly, it has to be assumed that compiler might reorder the instruction | |
| stream in any way it sees fit, again provided the appearance of causality is | |
| maintained. | |
| ============================ | |
| THE EFFECTS OF THE CPU CACHE | |
| ============================ | |
| The way cached memory operations are perceived across the system is affected to | |
| a certain extent by the caches that lie between CPUs and memory, and by the | |
| memory coherence system that maintains the consistency of state in the system. | |
| As far as the way a CPU interacts with another part of the system through the | |
| caches goes, the memory system has to include the CPU's caches, and memory | |
| barriers for the most part act at the interface between the CPU and its cache | |
| (memory barriers logically act on the dotted line in the following diagram): | |
| <--- CPU ---> : <----------- Memory -----------> | |
| : | |
| +--------+ +--------+ : +--------+ +-----------+ | |
| | | | | : | | | | +--------+ | |
| | CPU | | Memory | : | CPU | | | | | | |
| | Core |--->| Access |----->| Cache |<-->| | | | | |
| | | | Queue | : | | | |--->| Memory | | |
| | | | | : | | | | | | | |
| +--------+ +--------+ : +--------+ | | | | | |
| : | Cache | +--------+ | |
| : | Coherency | | |
| : | Mechanism | +--------+ | |
| +--------+ +--------+ : +--------+ | | | | | |
| | | | | : | | | | | | | |
| | CPU | | Memory | : | CPU | | |--->| Device | | |
| | Core |--->| Access |----->| Cache |<-->| | | | | |
| | | | Queue | : | | | | | | | |
| | | | | : | | | | +--------+ | |
| +--------+ +--------+ : +--------+ +-----------+ | |
| : | |
| : | |
| Although any particular load or store may not actually appear outside of the | |
| CPU that issued it since it may have been satisfied within the CPU's own cache, | |
| it will still appear as if the full memory access had taken place as far as the | |
| other CPUs are concerned since the cache coherency mechanisms will migrate the | |
| cacheline over to the accessing CPU and propagate the effects upon conflict. | |
| The CPU core may execute instructions in any order it deems fit, provided the | |
| expected program causality appears to be maintained. Some of the instructions | |
| generate load and store operations which then go into the queue of memory | |
| accesses to be performed. The core may place these in the queue in any order | |
| it wishes, and continue execution until it is forced to wait for an instruction | |
| to complete. | |
| What memory barriers are concerned with is controlling the order in which | |
| accesses cross from the CPU side of things to the memory side of things, and | |
| the order in which the effects are perceived to happen by the other observers | |
| in the system. | |
| [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see | |
| their own loads and stores as if they had happened in program order. | |
| [!] MMIO or other device accesses may bypass the cache system. This depends on | |
| the properties of the memory window through which devices are accessed and/or | |
| the use of any special device communication instructions the CPU may have. | |
| CACHE COHERENCY | |
| --------------- | |
| Life isn't quite as simple as it may appear above, however: for while the | |
| caches are expected to be coherent, there's no guarantee that that coherency | |
| will be ordered. This means that whilst changes made on one CPU will | |
| eventually become visible on all CPUs, there's no guarantee that they will | |
| become apparent in the same order on those other CPUs. | |
| Consider dealing with a system that has a pair of CPUs (1 & 2), each of which | |
| has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D): | |
| : | |
| : +--------+ | |
| : +---------+ | | | |
| +--------+ : +--->| Cache A |<------->| | | |
| | | : | +---------+ | | | |
| | CPU 1 |<---+ | | | |
| | | : | +---------+ | | | |
| +--------+ : +--->| Cache B |<------->| | | |
| : +---------+ | | | |
| : | Memory | | |
| : +---------+ | System | | |
| +--------+ : +--->| Cache C |<------->| | | |
| | | : | +---------+ | | | |
| | CPU 2 |<---+ | | | |
| | | : | +---------+ | | | |
| +--------+ : +--->| Cache D |<------->| | | |
| : +---------+ | | | |
| : +--------+ | |
| : | |
| Imagine the system has the following properties: | |
| (*) an odd-numbered cache line may be in cache A, cache C or it may still be | |
| resident in memory; | |
| (*) an even-numbered cache line may be in cache B, cache D or it may still be | |
| resident in memory; | |
| (*) whilst the CPU core is interrogating one cache, the other cache may be | |
| making use of the bus to access the rest of the system - perhaps to | |
| displace a dirty cacheline or to do a speculative load; | |
| (*) each cache has a queue of operations that need to be applied to that cache | |
| to maintain coherency with the rest of the system; | |
| (*) the coherency queue is not flushed by normal loads to lines already | |
| present in the cache, even though the contents of the queue may | |
| potentially affect those loads. | |
| Imagine, then, that two writes are made on the first CPU, with a write barrier | |
| between them to guarantee that they will appear to reach that CPU's caches in | |
| the requisite order: | |
| CPU 1 CPU 2 COMMENT | |
| =============== =============== ======================================= | |
| u == 0, v == 1 and p == &u, q == &u | |
| v = 2; | |
| smp_wmb(); Make sure change to v is visible before | |
| change to p | |
| <A:modify v=2> v is now in cache A exclusively | |
| p = &v; | |
| <B:modify p=&v> p is now in cache B exclusively | |
| The write memory barrier forces the other CPUs in the system to perceive that | |
| the local CPU's caches have apparently been updated in the correct order. But | |
| now imagine that the second CPU wants to read those values: | |
| CPU 1 CPU 2 COMMENT | |
| =============== =============== ======================================= | |
| ... | |
| q = p; | |
| x = *q; | |
| The above pair of reads may then fail to happen in the expected order, as the | |
| cacheline holding p may get updated in one of the second CPU's caches whilst | |
| the update to the cacheline holding v is delayed in the other of the second | |
| CPU's caches by some other cache event: | |
| CPU 1 CPU 2 COMMENT | |
| =============== =============== ======================================= | |
| u == 0, v == 1 and p == &u, q == &u | |
| v = 2; | |
| smp_wmb(); | |
| <A:modify v=2> <C:busy> | |
| <C:queue v=2> | |
| p = &v; q = p; | |
| <D:request p> | |
| <B:modify p=&v> <D:commit p=&v> | |
| <D:read p> | |
| x = *q; | |
| <C:read *q> Reads from v before v updated in cache | |
| <C:unbusy> | |
| <C:commit v=2> | |
| Basically, whilst both cachelines will be updated on CPU 2 eventually, there's | |
| no guarantee that, without intervention, the order of update will be the same | |
| as that committed on CPU 1. | |
| To intervene, we need to interpolate a data dependency barrier or a read | |
| barrier between the loads. This will force the cache to commit its coherency | |
| queue before processing any further requests: | |
| CPU 1 CPU 2 COMMENT | |
| =============== =============== ======================================= | |
| u == 0, v == 1 and p == &u, q == &u | |
| v = 2; | |
| smp_wmb(); | |
| <A:modify v=2> <C:busy> | |
| <C:queue v=2> | |
| p = &v; q = p; | |
| <D:request p> | |
| <B:modify p=&v> <D:commit p=&v> | |
| <D:read p> | |
| smp_read_barrier_depends() | |
| <C:unbusy> | |
| <C:commit v=2> | |
| x = *q; | |
| <C:read *q> Reads from v after v updated in cache | |
| This sort of problem can be encountered on DEC Alpha processors as they have a | |
| split cache that improves performance by making better use of the data bus. | |
| Whilst most CPUs do imply a data dependency barrier on the read when a memory | |
| access depends on a read, not all do, so it may not be relied on. | |
| Other CPUs may also have split caches, but must coordinate between the various | |
| cachelets for normal memory accesses. The semantics of the Alpha removes the | |
| need for coordination in the absence of memory barriers. | |
| CACHE COHERENCY VS DMA | |
| ---------------------- | |
| Not all systems maintain cache coherency with respect to devices doing DMA. In | |
| such cases, a device attempting DMA may obtain stale data from RAM because | |
| dirty cache lines may be resident in the caches of various CPUs, and may not | |
| have been written back to RAM yet. To deal with this, the appropriate part of | |
| the kernel must flush the overlapping bits of cache on each CPU (and maybe | |
| invalidate them as well). | |
| In addition, the data DMA'd to RAM by a device may be overwritten by dirty | |
| cache lines being written back to RAM from a CPU's cache after the device has | |
| installed its own data, or cache lines present in the CPU's cache may simply | |
| obscure the fact that RAM has been updated, until at such time as the cacheline | |
| is discarded from the CPU's cache and reloaded. To deal with this, the | |
| appropriate part of the kernel must invalidate the overlapping bits of the | |
| cache on each CPU. | |
| See Documentation/cachetlb.txt for more information on cache management. | |
| CACHE COHERENCY VS MMIO | |
| ----------------------- | |
| Memory mapped I/O usually takes place through memory locations that are part of | |
| a window in the CPU's memory space that has different properties assigned than | |
| the usual RAM directed window. | |
| Amongst these properties is usually the fact that such accesses bypass the | |
| caching entirely and go directly to the device buses. This means MMIO accesses | |
| may, in effect, overtake accesses to cached memory that were emitted earlier. | |
| A memory barrier isn't sufficient in such a case, but rather the cache must be | |
| flushed between the cached memory write and the MMIO access if the two are in | |
| any way dependent. | |
| ========================= | |
| THE THINGS CPUS GET UP TO | |
| ========================= | |
| A programmer might take it for granted that the CPU will perform memory | |
| operations in exactly the order specified, so that if the CPU is, for example, | |
| given the following piece of code to execute: | |
| a = *A; | |
| *B = b; | |
| c = *C; | |
| d = *D; | |
| *E = e; | |
| they would then expect that the CPU will complete the memory operation for each | |
| instruction before moving on to the next one, leading to a definite sequence of | |
| operations as seen by external observers in the system: | |
| LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E. | |
| Reality is, of course, much messier. With many CPUs and compilers, the above | |
| assumption doesn't hold because: | |
| (*) loads are more likely to need to be completed immediately to permit | |
| execution progress, whereas stores can often be deferred without a | |
| problem; | |
| (*) loads may be done speculatively, and the result discarded should it prove | |
| to have been unnecessary; | |
| (*) loads may be done speculatively, leading to the result having been fetched | |
| at the wrong time in the expected sequence of events; | |
| (*) the order of the memory accesses may be rearranged to promote better use | |
| of the CPU buses and caches; | |
| (*) loads and stores may be combined to improve performance when talking to | |
| memory or I/O hardware that can do batched accesses of adjacent locations, | |
| thus cutting down on transaction setup costs (memory and PCI devices may | |
| both be able to do this); and | |
| (*) the CPU's data cache may affect the ordering, and whilst cache-coherency | |
| mechanisms may alleviate this - once the store has actually hit the cache | |
| - there's no guarantee that the coherency management will be propagated in | |
| order to other CPUs. | |
| So what another CPU, say, might actually observe from the above piece of code | |
| is: | |
| LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B | |
| (Where "LOAD {*C,*D}" is a combined load) | |
| However, it is guaranteed that a CPU will be self-consistent: it will see its | |
| _own_ accesses appear to be correctly ordered, without the need for a memory | |
| barrier. For instance with the following code: | |
| U = *A; | |
| *A = V; | |
| *A = W; | |
| X = *A; | |
| *A = Y; | |
| Z = *A; | |
| and assuming no intervention by an external influence, it can be assumed that | |
| the final result will appear to be: | |
| U == the original value of *A | |
| X == W | |
| Z == Y | |
| *A == Y | |
| The code above may cause the CPU to generate the full sequence of memory | |
| accesses: | |
| U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A | |
| in that order, but, without intervention, the sequence may have almost any | |
| combination of elements combined or discarded, provided the program's view of | |
| the world remains consistent. | |
| The compiler may also combine, discard or defer elements of the sequence before | |
| the CPU even sees them. | |
| For instance: | |
| *A = V; | |
| *A = W; | |
| may be reduced to: | |
| *A = W; | |
| since, without a write barrier, it can be assumed that the effect of the | |
| storage of V to *A is lost. Similarly: | |
| *A = Y; | |
| Z = *A; | |
| may, without a memory barrier, be reduced to: | |
| *A = Y; | |
| Z = Y; | |
| and the LOAD operation never appear outside of the CPU. | |
| AND THEN THERE'S THE ALPHA | |
| -------------------------- | |
| The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that, | |
| some versions of the Alpha CPU have a split data cache, permitting them to have | |
| two semantically-related cache lines updated at separate times. This is where | |
| the data dependency barrier really becomes necessary as this synchronises both | |
| caches with the memory coherence system, thus making it seem like pointer | |
| changes vs new data occur in the right order. | |
| The Alpha defines the Linux kernel's memory barrier model. | |
| See the subsection on "Cache Coherency" above. | |
| ============ | |
| EXAMPLE USES | |
| ============ | |
| CIRCULAR BUFFERS | |
| ---------------- | |
| Memory barriers can be used to implement circular buffering without the need | |
| of a lock to serialise the producer with the consumer. See: | |
| Documentation/circular-buffers.txt | |
| for details. | |
| ========== | |
| REFERENCES | |
| ========== | |
| Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek, | |
| Digital Press) | |
| Chapter 5.2: Physical Address Space Characteristics | |
| Chapter 5.4: Caches and Write Buffers | |
| Chapter 5.5: Data Sharing | |
| Chapter 5.6: Read/Write Ordering | |
| AMD64 Architecture Programmer's Manual Volume 2: System Programming | |
| Chapter 7.1: Memory-Access Ordering | |
| Chapter 7.4: Buffering and Combining Memory Writes | |
| IA-32 Intel Architecture Software Developer's Manual, Volume 3: | |
| System Programming Guide | |
| Chapter 7.1: Locked Atomic Operations | |
| Chapter 7.2: Memory Ordering | |
| Chapter 7.4: Serializing Instructions | |
| The SPARC Architecture Manual, Version 9 | |
| Chapter 8: Memory Models | |
| Appendix D: Formal Specification of the Memory Models | |
| Appendix J: Programming with the Memory Models | |
| UltraSPARC Programmer Reference Manual | |
| Chapter 5: Memory Accesses and Cacheability | |
| Chapter 15: Sparc-V9 Memory Models | |
| UltraSPARC III Cu User's Manual | |
| Chapter 9: Memory Models | |
| UltraSPARC IIIi Processor User's Manual | |
| Chapter 8: Memory Models | |
| UltraSPARC Architecture 2005 | |
| Chapter 9: Memory | |
| Appendix D: Formal Specifications of the Memory Models | |
| UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005 | |
| Chapter 8: Memory Models | |
| Appendix F: Caches and Cache Coherency | |
| Solaris Internals, Core Kernel Architecture, p63-68: | |
| Chapter 3.3: Hardware Considerations for Locks and | |
| Synchronization | |
| Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching | |
| for Kernel Programmers: | |
| Chapter 13: Other Memory Models | |
| Intel Itanium Architecture Software Developer's Manual: Volume 1: | |
| Section 2.6: Speculation | |
| Section 4.4: Memory Access |