| Overview of the V4L2 driver framework | |
| ===================================== | |
| This text documents the various structures provided by the V4L2 framework and | |
| their relationships. | |
| Introduction | |
| ------------ | |
| The V4L2 drivers tend to be very complex due to the complexity of the | |
| hardware: most devices have multiple ICs, export multiple device nodes in | |
| /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input | |
| (IR) devices. | |
| Especially the fact that V4L2 drivers have to setup supporting ICs to | |
| do audio/video muxing/encoding/decoding makes it more complex than most. | |
| Usually these ICs are connected to the main bridge driver through one or | |
| more I2C busses, but other busses can also be used. Such devices are | |
| called 'sub-devices'. | |
| For a long time the framework was limited to the video_device struct for | |
| creating V4L device nodes and video_buf for handling the video buffers | |
| (note that this document does not discuss the video_buf framework). | |
| This meant that all drivers had to do the setup of device instances and | |
| connecting to sub-devices themselves. Some of this is quite complicated | |
| to do right and many drivers never did do it correctly. | |
| There is also a lot of common code that could never be refactored due to | |
| the lack of a framework. | |
| So this framework sets up the basic building blocks that all drivers | |
| need and this same framework should make it much easier to refactor | |
| common code into utility functions shared by all drivers. | |
| Structure of a driver | |
| --------------------- | |
| All drivers have the following structure: | |
| 1) A struct for each device instance containing the device state. | |
| 2) A way of initializing and commanding sub-devices (if any). | |
| 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX) | |
| and keeping track of device-node specific data. | |
| 4) Filehandle-specific structs containing per-filehandle data; | |
| 5) video buffer handling. | |
| This is a rough schematic of how it all relates: | |
| device instances | |
| | | |
| +-sub-device instances | |
| | | |
| \-V4L2 device nodes | |
| | | |
| \-filehandle instances | |
| Structure of the framework | |
| -------------------------- | |
| The framework closely resembles the driver structure: it has a v4l2_device | |
| struct for the device instance data, a v4l2_subdev struct to refer to | |
| sub-device instances, the video_device struct stores V4L2 device node data | |
| and in the future a v4l2_fh struct will keep track of filehandle instances | |
| (this is not yet implemented). | |
| The V4L2 framework also optionally integrates with the media framework. If a | |
| driver sets the struct v4l2_device mdev field, sub-devices and video nodes | |
| will automatically appear in the media framework as entities. | |
| struct v4l2_device | |
| ------------------ | |
| Each device instance is represented by a struct v4l2_device (v4l2-device.h). | |
| Very simple devices can just allocate this struct, but most of the time you | |
| would embed this struct inside a larger struct. | |
| You must register the device instance: | |
| v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); | |
| Registration will initialize the v4l2_device struct. If the dev->driver_data | |
| field is NULL, it will be linked to v4l2_dev. | |
| Drivers that want integration with the media device framework need to set | |
| dev->driver_data manually to point to the driver-specific device structure | |
| that embed the struct v4l2_device instance. This is achieved by a | |
| dev_set_drvdata() call before registering the V4L2 device instance. They must | |
| also set the struct v4l2_device mdev field to point to a properly initialized | |
| and registered media_device instance. | |
| If v4l2_dev->name is empty then it will be set to a value derived from dev | |
| (driver name followed by the bus_id, to be precise). If you set it up before | |
| calling v4l2_device_register then it will be untouched. If dev is NULL, then | |
| you *must* setup v4l2_dev->name before calling v4l2_device_register. | |
| You can use v4l2_device_set_name() to set the name based on a driver name and | |
| a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1, | |
| etc. If the name ends with a digit, then it will insert a dash: cx18-0, | |
| cx18-1, etc. This function returns the instance number. | |
| The first 'dev' argument is normally the struct device pointer of a pci_dev, | |
| usb_interface or platform_device. It is rare for dev to be NULL, but it happens | |
| with ISA devices or when one device creates multiple PCI devices, thus making | |
| it impossible to associate v4l2_dev with a particular parent. | |
| You can also supply a notify() callback that can be called by sub-devices to | |
| notify you of events. Whether you need to set this depends on the sub-device. | |
| Any notifications a sub-device supports must be defined in a header in | |
| include/media/<subdevice>.h. | |
| You unregister with: | |
| v4l2_device_unregister(struct v4l2_device *v4l2_dev); | |
| If the dev->driver_data field points to v4l2_dev, it will be reset to NULL. | |
| Unregistering will also automatically unregister all subdevs from the device. | |
| If you have a hotpluggable device (e.g. a USB device), then when a disconnect | |
| happens the parent device becomes invalid. Since v4l2_device has a pointer to | |
| that parent device it has to be cleared as well to mark that the parent is | |
| gone. To do this call: | |
| v4l2_device_disconnect(struct v4l2_device *v4l2_dev); | |
| This does *not* unregister the subdevs, so you still need to call the | |
| v4l2_device_unregister() function for that. If your driver is not hotpluggable, | |
| then there is no need to call v4l2_device_disconnect(). | |
| Sometimes you need to iterate over all devices registered by a specific | |
| driver. This is usually the case if multiple device drivers use the same | |
| hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv | |
| hardware. The same is true for alsa drivers for example. | |
| You can iterate over all registered devices as follows: | |
| static int callback(struct device *dev, void *p) | |
| { | |
| struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); | |
| /* test if this device was inited */ | |
| if (v4l2_dev == NULL) | |
| return 0; | |
| ... | |
| return 0; | |
| } | |
| int iterate(void *p) | |
| { | |
| struct device_driver *drv; | |
| int err; | |
| /* Find driver 'ivtv' on the PCI bus. | |
| pci_bus_type is a global. For USB busses use usb_bus_type. */ | |
| drv = driver_find("ivtv", &pci_bus_type); | |
| /* iterate over all ivtv device instances */ | |
| err = driver_for_each_device(drv, NULL, p, callback); | |
| put_driver(drv); | |
| return err; | |
| } | |
| Sometimes you need to keep a running counter of the device instance. This is | |
| commonly used to map a device instance to an index of a module option array. | |
| The recommended approach is as follows: | |
| static atomic_t drv_instance = ATOMIC_INIT(0); | |
| static int __devinit drv_probe(struct pci_dev *pdev, | |
| const struct pci_device_id *pci_id) | |
| { | |
| ... | |
| state->instance = atomic_inc_return(&drv_instance) - 1; | |
| } | |
| If you have multiple device nodes then it can be difficult to know when it is | |
| safe to unregister v4l2_device. For this purpose v4l2_device has refcounting | |
| support. The refcount is increased whenever video_register_device is called and | |
| it is decreased whenever that device node is released. When the refcount reaches | |
| zero, then the v4l2_device release() callback is called. You can do your final | |
| cleanup there. | |
| If other device nodes (e.g. ALSA) are created, then you can increase and | |
| decrease the refcount manually as well by calling: | |
| void v4l2_device_get(struct v4l2_device *v4l2_dev); | |
| or: | |
| int v4l2_device_put(struct v4l2_device *v4l2_dev); | |
| struct v4l2_subdev | |
| ------------------ | |
| Many drivers need to communicate with sub-devices. These devices can do all | |
| sort of tasks, but most commonly they handle audio and/or video muxing, | |
| encoding or decoding. For webcams common sub-devices are sensors and camera | |
| controllers. | |
| Usually these are I2C devices, but not necessarily. In order to provide the | |
| driver with a consistent interface to these sub-devices the v4l2_subdev struct | |
| (v4l2-subdev.h) was created. | |
| Each sub-device driver must have a v4l2_subdev struct. This struct can be | |
| stand-alone for simple sub-devices or it might be embedded in a larger struct | |
| if more state information needs to be stored. Usually there is a low-level | |
| device struct (e.g. i2c_client) that contains the device data as setup | |
| by the kernel. It is recommended to store that pointer in the private | |
| data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go | |
| from a v4l2_subdev to the actual low-level bus-specific device data. | |
| You also need a way to go from the low-level struct to v4l2_subdev. For the | |
| common i2c_client struct the i2c_set_clientdata() call is used to store a | |
| v4l2_subdev pointer, for other busses you may have to use other methods. | |
| Bridges might also need to store per-subdev private data, such as a pointer to | |
| bridge-specific per-subdev private data. The v4l2_subdev structure provides | |
| host private data for that purpose that can be accessed with | |
| v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata(). | |
| From the bridge driver perspective you load the sub-device module and somehow | |
| obtain the v4l2_subdev pointer. For i2c devices this is easy: you call | |
| i2c_get_clientdata(). For other busses something similar needs to be done. | |
| Helper functions exists for sub-devices on an I2C bus that do most of this | |
| tricky work for you. | |
| Each v4l2_subdev contains function pointers that sub-device drivers can | |
| implement (or leave NULL if it is not applicable). Since sub-devices can do | |
| so many different things and you do not want to end up with a huge ops struct | |
| of which only a handful of ops are commonly implemented, the function pointers | |
| are sorted according to category and each category has its own ops struct. | |
| The top-level ops struct contains pointers to the category ops structs, which | |
| may be NULL if the subdev driver does not support anything from that category. | |
| It looks like this: | |
| struct v4l2_subdev_core_ops { | |
| int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip); | |
| int (*log_status)(struct v4l2_subdev *sd); | |
| int (*init)(struct v4l2_subdev *sd, u32 val); | |
| ... | |
| }; | |
| struct v4l2_subdev_tuner_ops { | |
| ... | |
| }; | |
| struct v4l2_subdev_audio_ops { | |
| ... | |
| }; | |
| struct v4l2_subdev_video_ops { | |
| ... | |
| }; | |
| struct v4l2_subdev_ops { | |
| const struct v4l2_subdev_core_ops *core; | |
| const struct v4l2_subdev_tuner_ops *tuner; | |
| const struct v4l2_subdev_audio_ops *audio; | |
| const struct v4l2_subdev_video_ops *video; | |
| }; | |
| The core ops are common to all subdevs, the other categories are implemented | |
| depending on the sub-device. E.g. a video device is unlikely to support the | |
| audio ops and vice versa. | |
| This setup limits the number of function pointers while still making it easy | |
| to add new ops and categories. | |
| A sub-device driver initializes the v4l2_subdev struct using: | |
| v4l2_subdev_init(sd, &ops); | |
| Afterwards you need to initialize subdev->name with a unique name and set the | |
| module owner. This is done for you if you use the i2c helper functions. | |
| If integration with the media framework is needed, you must initialize the | |
| media_entity struct embedded in the v4l2_subdev struct (entity field) by | |
| calling media_entity_init(): | |
| struct media_pad *pads = &my_sd->pads; | |
| int err; | |
| err = media_entity_init(&sd->entity, npads, pads, 0); | |
| The pads array must have been previously initialized. There is no need to | |
| manually set the struct media_entity type and name fields, but the revision | |
| field must be initialized if needed. | |
| A reference to the entity will be automatically acquired/released when the | |
| subdev device node (if any) is opened/closed. | |
| Don't forget to cleanup the media entity before the sub-device is destroyed: | |
| media_entity_cleanup(&sd->entity); | |
| A device (bridge) driver needs to register the v4l2_subdev with the | |
| v4l2_device: | |
| int err = v4l2_device_register_subdev(v4l2_dev, sd); | |
| This can fail if the subdev module disappeared before it could be registered. | |
| After this function was called successfully the subdev->dev field points to | |
| the v4l2_device. | |
| If the v4l2_device parent device has a non-NULL mdev field, the sub-device | |
| entity will be automatically registered with the media device. | |
| You can unregister a sub-device using: | |
| v4l2_device_unregister_subdev(sd); | |
| Afterwards the subdev module can be unloaded and sd->dev == NULL. | |
| You can call an ops function either directly: | |
| err = sd->ops->core->g_chip_ident(sd, &chip); | |
| but it is better and easier to use this macro: | |
| err = v4l2_subdev_call(sd, core, g_chip_ident, &chip); | |
| The macro will to the right NULL pointer checks and returns -ENODEV if subdev | |
| is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is | |
| NULL, or the actual result of the subdev->ops->core->g_chip_ident ops. | |
| It is also possible to call all or a subset of the sub-devices: | |
| v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip); | |
| Any subdev that does not support this ops is skipped and error results are | |
| ignored. If you want to check for errors use this: | |
| err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip); | |
| Any error except -ENOIOCTLCMD will exit the loop with that error. If no | |
| errors (except -ENOIOCTLCMD) occurred, then 0 is returned. | |
| The second argument to both calls is a group ID. If 0, then all subdevs are | |
| called. If non-zero, then only those whose group ID match that value will | |
| be called. Before a bridge driver registers a subdev it can set sd->grp_id | |
| to whatever value it wants (it's 0 by default). This value is owned by the | |
| bridge driver and the sub-device driver will never modify or use it. | |
| The group ID gives the bridge driver more control how callbacks are called. | |
| For example, there may be multiple audio chips on a board, each capable of | |
| changing the volume. But usually only one will actually be used when the | |
| user want to change the volume. You can set the group ID for that subdev to | |
| e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling | |
| v4l2_device_call_all(). That ensures that it will only go to the subdev | |
| that needs it. | |
| If the sub-device needs to notify its v4l2_device parent of an event, then | |
| it can call v4l2_subdev_notify(sd, notification, arg). This macro checks | |
| whether there is a notify() callback defined and returns -ENODEV if not. | |
| Otherwise the result of the notify() call is returned. | |
| The advantage of using v4l2_subdev is that it is a generic struct and does | |
| not contain any knowledge about the underlying hardware. So a driver might | |
| contain several subdevs that use an I2C bus, but also a subdev that is | |
| controlled through GPIO pins. This distinction is only relevant when setting | |
| up the device, but once the subdev is registered it is completely transparent. | |
| V4L2 sub-device userspace API | |
| ----------------------------- | |
| Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2 | |
| sub-devices can also be controlled directly by userspace applications. | |
| Device nodes named v4l-subdevX can be created in /dev to access sub-devices | |
| directly. If a sub-device supports direct userspace configuration it must set | |
| the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered. | |
| After registering sub-devices, the v4l2_device driver can create device nodes | |
| for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling | |
| v4l2_device_register_subdev_nodes(). Those device nodes will be automatically | |
| removed when sub-devices are unregistered. | |
| The device node handles a subset of the V4L2 API. | |
| VIDIOC_QUERYCTRL | |
| VIDIOC_QUERYMENU | |
| VIDIOC_G_CTRL | |
| VIDIOC_S_CTRL | |
| VIDIOC_G_EXT_CTRLS | |
| VIDIOC_S_EXT_CTRLS | |
| VIDIOC_TRY_EXT_CTRLS | |
| The controls ioctls are identical to the ones defined in V4L2. They | |
| behave identically, with the only exception that they deal only with | |
| controls implemented in the sub-device. Depending on the driver, those | |
| controls can be also be accessed through one (or several) V4L2 device | |
| nodes. | |
| VIDIOC_DQEVENT | |
| VIDIOC_SUBSCRIBE_EVENT | |
| VIDIOC_UNSUBSCRIBE_EVENT | |
| The events ioctls are identical to the ones defined in V4L2. They | |
| behave identically, with the only exception that they deal only with | |
| events generated by the sub-device. Depending on the driver, those | |
| events can also be reported by one (or several) V4L2 device nodes. | |
| Sub-device drivers that want to use events need to set the | |
| V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize | |
| v4l2_subdev::nevents to events queue depth before registering the | |
| sub-device. After registration events can be queued as usual on the | |
| v4l2_subdev::devnode device node. | |
| To properly support events, the poll() file operation is also | |
| implemented. | |
| Private ioctls | |
| All ioctls not in the above list are passed directly to the sub-device | |
| driver through the core::ioctl operation. | |
| I2C sub-device drivers | |
| ---------------------- | |
| Since these drivers are so common, special helper functions are available to | |
| ease the use of these drivers (v4l2-common.h). | |
| The recommended method of adding v4l2_subdev support to an I2C driver is to | |
| embed the v4l2_subdev struct into the state struct that is created for each | |
| I2C device instance. Very simple devices have no state struct and in that case | |
| you can just create a v4l2_subdev directly. | |
| A typical state struct would look like this (where 'chipname' is replaced by | |
| the name of the chip): | |
| struct chipname_state { | |
| struct v4l2_subdev sd; | |
| ... /* additional state fields */ | |
| }; | |
| Initialize the v4l2_subdev struct as follows: | |
| v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); | |
| This function will fill in all the fields of v4l2_subdev and ensure that the | |
| v4l2_subdev and i2c_client both point to one another. | |
| You should also add a helper inline function to go from a v4l2_subdev pointer | |
| to a chipname_state struct: | |
| static inline struct chipname_state *to_state(struct v4l2_subdev *sd) | |
| { | |
| return container_of(sd, struct chipname_state, sd); | |
| } | |
| Use this to go from the v4l2_subdev struct to the i2c_client struct: | |
| struct i2c_client *client = v4l2_get_subdevdata(sd); | |
| And this to go from an i2c_client to a v4l2_subdev struct: | |
| struct v4l2_subdev *sd = i2c_get_clientdata(client); | |
| Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback | |
| is called. This will unregister the sub-device from the bridge driver. It is | |
| safe to call this even if the sub-device was never registered. | |
| You need to do this because when the bridge driver destroys the i2c adapter | |
| the remove() callbacks are called of the i2c devices on that adapter. | |
| After that the corresponding v4l2_subdev structures are invalid, so they | |
| have to be unregistered first. Calling v4l2_device_unregister_subdev(sd) | |
| from the remove() callback ensures that this is always done correctly. | |
| The bridge driver also has some helper functions it can use: | |
| struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter, | |
| "module_foo", "chipid", 0x36, NULL); | |
| This loads the given module (can be NULL if no module needs to be loaded) and | |
| calls i2c_new_device() with the given i2c_adapter and chip/address arguments. | |
| If all goes well, then it registers the subdev with the v4l2_device. | |
| You can also use the last argument of v4l2_i2c_new_subdev() to pass an array | |
| of possible I2C addresses that it should probe. These probe addresses are | |
| only used if the previous argument is 0. A non-zero argument means that you | |
| know the exact i2c address so in that case no probing will take place. | |
| Both functions return NULL if something went wrong. | |
| Note that the chipid you pass to v4l2_i2c_new_subdev() is usually | |
| the same as the module name. It allows you to specify a chip variant, e.g. | |
| "saa7114" or "saa7115". In general though the i2c driver autodetects this. | |
| The use of chipid is something that needs to be looked at more closely at a | |
| later date. It differs between i2c drivers and as such can be confusing. | |
| To see which chip variants are supported you can look in the i2c driver code | |
| for the i2c_device_id table. This lists all the possibilities. | |
| There are two more helper functions: | |
| v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data | |
| arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not | |
| 0 then that will be used (non-probing variant), otherwise the probed_addrs | |
| are probed. | |
| For example: this will probe for address 0x10: | |
| struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter, | |
| "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10)); | |
| v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed | |
| to the i2c driver and replaces the irq, platform_data and addr arguments. | |
| If the subdev supports the s_config core ops, then that op is called with | |
| the irq and platform_data arguments after the subdev was setup. The older | |
| v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with | |
| irq set to 0 and platform_data set to NULL. | |
| struct video_device | |
| ------------------- | |
| The actual device nodes in the /dev directory are created using the | |
| video_device struct (v4l2-dev.h). This struct can either be allocated | |
| dynamically or embedded in a larger struct. | |
| To allocate it dynamically use: | |
| struct video_device *vdev = video_device_alloc(); | |
| if (vdev == NULL) | |
| return -ENOMEM; | |
| vdev->release = video_device_release; | |
| If you embed it in a larger struct, then you must set the release() | |
| callback to your own function: | |
| struct video_device *vdev = &my_vdev->vdev; | |
| vdev->release = my_vdev_release; | |
| The release callback must be set and it is called when the last user | |
| of the video device exits. | |
| The default video_device_release() callback just calls kfree to free the | |
| allocated memory. | |
| You should also set these fields: | |
| - v4l2_dev: set to the v4l2_device parent device. | |
| - name: set to something descriptive and unique. | |
| - fops: set to the v4l2_file_operations struct. | |
| - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance | |
| (highly recommended to use this and it might become compulsory in the | |
| future!), then set this to your v4l2_ioctl_ops struct. | |
| - lock: leave to NULL if you want to do all the locking in the driver. | |
| Otherwise you give it a pointer to a struct mutex_lock and before any | |
| of the v4l2_file_operations is called this lock will be taken by the | |
| core and released afterwards. | |
| - prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY. | |
| If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device. | |
| If you want to have a separate priority state per (group of) device node(s), | |
| then you can point it to your own struct v4l2_prio_state. | |
| - parent: you only set this if v4l2_device was registered with NULL as | |
| the parent device struct. This only happens in cases where one hardware | |
| device has multiple PCI devices that all share the same v4l2_device core. | |
| The cx88 driver is an example of this: one core v4l2_device struct, but | |
| it is used by both an raw video PCI device (cx8800) and a MPEG PCI device | |
| (cx8802). Since the v4l2_device cannot be associated with a particular | |
| PCI device it is setup without a parent device. But when the struct | |
| video_device is setup you do know which parent PCI device to use. | |
| - flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework | |
| handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct | |
| v4l2_fh. Eventually this flag will disappear once all drivers use the core | |
| priority handling. But for now it has to be set explicitly. | |
| If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2 | |
| in your v4l2_file_operations struct. | |
| Do not use .ioctl! This is deprecated and will go away in the future. | |
| The v4l2_file_operations struct is a subset of file_operations. The main | |
| difference is that the inode argument is omitted since it is never used. | |
| If integration with the media framework is needed, you must initialize the | |
| media_entity struct embedded in the video_device struct (entity field) by | |
| calling media_entity_init(): | |
| struct media_pad *pad = &my_vdev->pad; | |
| int err; | |
| err = media_entity_init(&vdev->entity, 1, pad, 0); | |
| The pads array must have been previously initialized. There is no need to | |
| manually set the struct media_entity type and name fields. | |
| A reference to the entity will be automatically acquired/released when the | |
| video device is opened/closed. | |
| v4l2_file_operations and locking | |
| -------------------------------- | |
| You can set a pointer to a mutex_lock in struct video_device. Usually this | |
| will be either a top-level mutex or a mutex per device node. If you want | |
| finer-grained locking then you have to set it to NULL and do you own locking. | |
| If a lock is specified then all file operations will be serialized on that | |
| lock. If you use videobuf then you must pass the same lock to the videobuf | |
| queue initialize function: if videobuf has to wait for a frame to arrive, then | |
| it will temporarily unlock the lock and relock it afterwards. If your driver | |
| also waits in the code, then you should do the same to allow other processes | |
| to access the device node while the first process is waiting for something. | |
| The implementation of a hotplug disconnect should also take the lock before | |
| calling v4l2_device_disconnect. | |
| video_device registration | |
| ------------------------- | |
| Next you register the video device: this will create the character device | |
| for you. | |
| err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); | |
| if (err) { | |
| video_device_release(vdev); /* or kfree(my_vdev); */ | |
| return err; | |
| } | |
| If the v4l2_device parent device has a non-NULL mdev field, the video device | |
| entity will be automatically registered with the media device. | |
| Which device is registered depends on the type argument. The following | |
| types exist: | |
| VFL_TYPE_GRABBER: videoX for video input/output devices | |
| VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) | |
| VFL_TYPE_RADIO: radioX for radio tuners | |
| The last argument gives you a certain amount of control over the device | |
| device node number used (i.e. the X in videoX). Normally you will pass -1 | |
| to let the v4l2 framework pick the first free number. But sometimes users | |
| want to select a specific node number. It is common that drivers allow | |
| the user to select a specific device node number through a driver module | |
| option. That number is then passed to this function and video_register_device | |
| will attempt to select that device node number. If that number was already | |
| in use, then the next free device node number will be selected and it | |
| will send a warning to the kernel log. | |
| Another use-case is if a driver creates many devices. In that case it can | |
| be useful to place different video devices in separate ranges. For example, | |
| video capture devices start at 0, video output devices start at 16. | |
| So you can use the last argument to specify a minimum device node number | |
| and the v4l2 framework will try to pick the first free number that is equal | |
| or higher to what you passed. If that fails, then it will just pick the | |
| first free number. | |
| Since in this case you do not care about a warning about not being able | |
| to select the specified device node number, you can call the function | |
| video_register_device_no_warn() instead. | |
| Whenever a device node is created some attributes are also created for you. | |
| If you look in /sys/class/video4linux you see the devices. Go into e.g. | |
| video0 and you will see 'name' and 'index' attributes. The 'name' attribute | |
| is the 'name' field of the video_device struct. | |
| The 'index' attribute is the index of the device node: for each call to | |
| video_register_device() the index is just increased by 1. The first video | |
| device node you register always starts with index 0. | |
| Users can setup udev rules that utilize the index attribute to make fancy | |
| device names (e.g. 'mpegX' for MPEG video capture device nodes). | |
| After the device was successfully registered, then you can use these fields: | |
| - vfl_type: the device type passed to video_register_device. | |
| - minor: the assigned device minor number. | |
| - num: the device node number (i.e. the X in videoX). | |
| - index: the device index number. | |
| If the registration failed, then you need to call video_device_release() | |
| to free the allocated video_device struct, or free your own struct if the | |
| video_device was embedded in it. The vdev->release() callback will never | |
| be called if the registration failed, nor should you ever attempt to | |
| unregister the device if the registration failed. | |
| video_device cleanup | |
| -------------------- | |
| When the video device nodes have to be removed, either during the unload | |
| of the driver or because the USB device was disconnected, then you should | |
| unregister them: | |
| video_unregister_device(vdev); | |
| This will remove the device nodes from sysfs (causing udev to remove them | |
| from /dev). | |
| After video_unregister_device() returns no new opens can be done. However, | |
| in the case of USB devices some application might still have one of these | |
| device nodes open. So after the unregister all file operations (except | |
| release, of course) will return an error as well. | |
| When the last user of the video device node exits, then the vdev->release() | |
| callback is called and you can do the final cleanup there. | |
| Don't forget to cleanup the media entity associated with the video device if | |
| it has been initialized: | |
| media_entity_cleanup(&vdev->entity); | |
| This can be done from the release callback. | |
| video_device helper functions | |
| ----------------------------- | |
| There are a few useful helper functions: | |
| - file/video_device private data | |
| You can set/get driver private data in the video_device struct using: | |
| void *video_get_drvdata(struct video_device *vdev); | |
| void video_set_drvdata(struct video_device *vdev, void *data); | |
| Note that you can safely call video_set_drvdata() before calling | |
| video_register_device(). | |
| And this function: | |
| struct video_device *video_devdata(struct file *file); | |
| returns the video_device belonging to the file struct. | |
| The video_drvdata function combines video_get_drvdata with video_devdata: | |
| void *video_drvdata(struct file *file); | |
| You can go from a video_device struct to the v4l2_device struct using: | |
| struct v4l2_device *v4l2_dev = vdev->v4l2_dev; | |
| - Device node name | |
| The video_device node kernel name can be retrieved using | |
| const char *video_device_node_name(struct video_device *vdev); | |
| The name is used as a hint by userspace tools such as udev. The function | |
| should be used where possible instead of accessing the video_device::num and | |
| video_device::minor fields. | |
| video buffer helper functions | |
| ----------------------------- | |
| The v4l2 core API provides a set of standard methods (called "videobuf") | |
| for dealing with video buffers. Those methods allow a driver to implement | |
| read(), mmap() and overlay() in a consistent way. There are currently | |
| methods for using video buffers on devices that supports DMA with | |
| scatter/gather method (videobuf-dma-sg), DMA with linear access | |
| (videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers | |
| (videobuf-vmalloc). | |
| Please see Documentation/video4linux/videobuf for more information on how | |
| to use the videobuf layer. | |
| struct v4l2_fh | |
| -------------- | |
| struct v4l2_fh provides a way to easily keep file handle specific data | |
| that is used by the V4L2 framework. New drivers must use struct v4l2_fh | |
| since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY) | |
| if the video_device flag V4L2_FL_USE_FH_PRIO is also set. | |
| The users of v4l2_fh (in the V4L2 framework, not the driver) know | |
| whether a driver uses v4l2_fh as its file->private_data pointer by | |
| testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is | |
| set whenever v4l2_fh_init() is called. | |
| struct v4l2_fh is allocated as a part of the driver's own file handle | |
| structure and file->private_data is set to it in the driver's open | |
| function by the driver. | |
| In many cases the struct v4l2_fh will be embedded in a larger structure. | |
| In that case you should call v4l2_fh_init+v4l2_fh_add in open() and | |
| v4l2_fh_del+v4l2_fh_exit in release(). | |
| Drivers can extract their own file handle structure by using the container_of | |
| macro. Example: | |
| struct my_fh { | |
| int blah; | |
| struct v4l2_fh fh; | |
| }; | |
| ... | |
| int my_open(struct file *file) | |
| { | |
| struct my_fh *my_fh; | |
| struct video_device *vfd; | |
| int ret; | |
| ... | |
| my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL); | |
| ... | |
| ret = v4l2_fh_init(&my_fh->fh, vfd); | |
| if (ret) { | |
| kfree(my_fh); | |
| return ret; | |
| } | |
| ... | |
| file->private_data = &my_fh->fh; | |
| v4l2_fh_add(&my_fh->fh); | |
| return 0; | |
| } | |
| int my_release(struct file *file) | |
| { | |
| struct v4l2_fh *fh = file->private_data; | |
| struct my_fh *my_fh = container_of(fh, struct my_fh, fh); | |
| ... | |
| v4l2_fh_del(&my_fh->fh); | |
| v4l2_fh_exit(&my_fh->fh); | |
| kfree(my_fh); | |
| return 0; | |
| } | |
| Below is a short description of the v4l2_fh functions used: | |
| int v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev) | |
| Initialise the file handle. This *MUST* be performed in the driver's | |
| v4l2_file_operations->open() handler. | |
| void v4l2_fh_add(struct v4l2_fh *fh) | |
| Add a v4l2_fh to video_device file handle list. Must be called once the | |
| file handle is completely initialized. | |
| void v4l2_fh_del(struct v4l2_fh *fh) | |
| Unassociate the file handle from video_device(). The file handle | |
| exit function may now be called. | |
| void v4l2_fh_exit(struct v4l2_fh *fh) | |
| Uninitialise the file handle. After uninitialisation the v4l2_fh | |
| memory can be freed. | |
| If struct v4l2_fh is not embedded, then you can use these helper functions: | |
| int v4l2_fh_open(struct file *filp) | |
| This allocates a struct v4l2_fh, initializes it and adds it to the struct | |
| video_device associated with the file struct. | |
| int v4l2_fh_release(struct file *filp) | |
| This deletes it from the struct video_device associated with the file | |
| struct, uninitialised the v4l2_fh and frees it. | |
| These two functions can be plugged into the v4l2_file_operation's open() and | |
| release() ops. | |
| Several drivers need to do something when the first file handle is opened and | |
| when the last file handle closes. Two helper functions were added to check | |
| whether the v4l2_fh struct is the only open filehandle of the associated | |
| device node: | |
| int v4l2_fh_is_singular(struct v4l2_fh *fh) | |
| Returns 1 if the file handle is the only open file handle, else 0. | |
| int v4l2_fh_is_singular_file(struct file *filp) | |
| Same, but it calls v4l2_fh_is_singular with filp->private_data. | |
| V4L2 events | |
| ----------- | |
| The V4L2 events provide a generic way to pass events to user space. | |
| The driver must use v4l2_fh to be able to support V4L2 events. | |
| Useful functions: | |
| - v4l2_event_alloc() | |
| To use events, the driver must allocate events for the file handle. By | |
| calling the function more than once, the driver may assure that at least n | |
| events in total have been allocated. The function may not be called in | |
| atomic context. | |
| - v4l2_event_queue() | |
| Queue events to video device. The driver's only responsibility is to fill | |
| in the type and the data fields. The other fields will be filled in by | |
| V4L2. | |
| - v4l2_event_subscribe() | |
| The video_device->ioctl_ops->vidioc_subscribe_event must check the driver | |
| is able to produce events with specified event id. Then it calls | |
| v4l2_event_subscribe() to subscribe the event. | |
| - v4l2_event_unsubscribe() | |
| vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use | |
| v4l2_event_unsubscribe() directly unless it wants to be involved in | |
| unsubscription process. | |
| The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The | |
| drivers may want to handle this in a special way. | |
| - v4l2_event_pending() | |
| Returns the number of pending events. Useful when implementing poll. | |
| Drivers do not initialise events directly. The events are initialised | |
| through v4l2_fh_init() if video_device->ioctl_ops->vidioc_subscribe_event is | |
| non-NULL. This *MUST* be performed in the driver's | |
| v4l2_file_operations->open() handler. | |
| Events are delivered to user space through the poll system call. The driver | |
| can use v4l2_fh->events->wait wait_queue_head_t as the argument for | |
| poll_wait(). | |
| There are standard and private events. New standard events must use the | |
| smallest available event type. The drivers must allocate their events from | |
| their own class starting from class base. Class base is | |
| V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number. | |
| The first event type in the class is reserved for future use, so the first | |
| available event type is 'class base + 1'. | |
| An example on how the V4L2 events may be used can be found in the OMAP | |
| 3 ISP driver available at <URL:http://gitorious.org/omap3camera> as of | |
| writing this. |