| # SPDX-License-Identifier: GPL-2.0 | |
| include ../scripts/Makefile.include | |
| bindir ?= /usr/bin | |
| ifeq ($(srctree),) | |
| srctree := $(patsubst %/,%,$(dir $(CURDIR))) | |
| srctree := $(patsubst %/,%,$(dir $(srctree))) | |
| endif | |
| # Do not use make's built-in rules | |
| # (this improves performance and avoids hard-to-debug behaviour); | |
| MAKEFLAGS += -r | |
| override CFLAGS += -O2 -Wall -g -D_GNU_SOURCE -I$(OUTPUT)include \ | |
| -I$(srctree)/tools/include | |
| ALL_TARGETS := counter_example counter_watch_events | |
| ALL_PROGRAMS := $(patsubst %,$(OUTPUT)%,$(ALL_TARGETS)) | |
| all: $(ALL_PROGRAMS) | |
| export srctree OUTPUT CC LD CFLAGS | |
| include $(srctree)/tools/build/Makefile.include | |
| # | |
| # We need the following to be outside of kernel tree | |
| # | |
| $(OUTPUT)include/linux/counter.h: ../../include/uapi/linux/counter.h | |
| mkdir -p $(OUTPUT)include/linux 2>&1 || true | |
| ln -sf $(CURDIR)/../../include/uapi/linux/counter.h $@ | |
| prepare: $(OUTPUT)include/linux/counter.h | |
| COUNTER_EXAMPLE := $(OUTPUT)counter_example.o | |
| $(COUNTER_EXAMPLE): prepare FORCE | |
| $(Q)$(MAKE) $(build)=counter_example | |
| $(OUTPUT)counter_example: $(COUNTER_EXAMPLE) | |
| $(QUIET_LINK)$(CC) $(CFLAGS) $(LDFLAGS) $< -o $@ | |
| COUNTER_WATCH_EVENTS := $(OUTPUT)counter_watch_events.o | |
| $(COUNTER_WATCH_EVENTS): prepare FORCE | |
| $(Q)$(MAKE) $(build)=counter_watch_events | |
| $(OUTPUT)counter_watch_events: $(COUNTER_WATCH_EVENTS) | |
| $(QUIET_LINK)$(CC) $(CFLAGS) $(LDFLAGS) $< -o $@ | |
| clean: | |
| rm -f $(ALL_PROGRAMS) | |
| rm -rf $(OUTPUT)include/linux/counter.h | |
| rm -df $(OUTPUT)include/linux | |
| rm -df $(OUTPUT)include | |
| find $(or $(OUTPUT),.) -name '*.o' -delete -o -name '\.*.d' -delete | |
| find $(or $(OUTPUT),.) -name '\.*.o.cmd' -delete | |
| install: $(ALL_PROGRAMS) | |
| install -d -m 755 $(DESTDIR)$(bindir); \ | |
| for program in $(ALL_PROGRAMS); do \ | |
| install $$program $(DESTDIR)$(bindir); \ | |
| done | |
| FORCE: | |
| .PHONY: all install clean FORCE prepare |