| From d6c763afab142a85e4770b4bc2a5f40f256d5c5d Mon Sep 17 00:00:00 2001 |
| From: Yann Droneaud <ydroneaud@opteya.com> |
| Date: Mon, 17 Nov 2014 23:02:19 +0000 |
| Subject: arm64/mm: Remove hack in mmap randomize layout |
| |
| From: Yann Droneaud <ydroneaud@opteya.com> |
| |
| commit d6c763afab142a85e4770b4bc2a5f40f256d5c5d upstream. |
| |
| Since commit 8a0a9bd4db63 ('random: make get_random_int() more |
| random'), get_random_int() returns a random value for each call, |
| so comment and hack introduced in mmap_rnd() as part of commit |
| 1d18c47c735e ('arm64: MMU fault handling and page table management') |
| are incorrects. |
| |
| Commit 1d18c47c735e seems to use the same hack introduced by |
| commit a5adc91a4b44 ('powerpc: Ensure random space between stack |
| and mmaps'), latter copied in commit 5a0efea09f42 ('sparc64: Sharpen |
| address space randomization calculations.'). |
| |
| But both architectures were cleaned up as part of commit |
| fa8cbaaf5a68 ('powerpc+sparc64/mm: Remove hack in mmap randomize |
| layout') as hack is no more needed since commit 8a0a9bd4db63. |
| |
| So the present patch removes the comment and the hack around |
| get_random_int() on AArch64's mmap_rnd(). |
| |
| Cc: David S. Miller <davem@davemloft.net> |
| Cc: Anton Blanchard <anton@samba.org> |
| Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> |
| Acked-by: Will Deacon <will.deacon@arm.com> |
| Acked-by: Dan McGee <dpmcgee@gmail.com> |
| Signed-off-by: Yann Droneaud <ydroneaud@opteya.com> |
| Signed-off-by: Will Deacon <will.deacon@arm.com> |
| Cc: Matthias Brugger <mbrugger@suse.com> |
| Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> |
| |
| --- |
| arch/arm64/mm/mmap.c | 12 ++---------- |
| 1 file changed, 2 insertions(+), 10 deletions(-) |
| |
| --- a/arch/arm64/mm/mmap.c |
| +++ b/arch/arm64/mm/mmap.c |
| @@ -47,22 +47,14 @@ static int mmap_is_legacy(void) |
| return sysctl_legacy_va_layout; |
| } |
| |
| -/* |
| - * Since get_random_int() returns the same value within a 1 jiffy window, we |
| - * will almost always get the same randomisation for the stack and mmap |
| - * region. This will mean the relative distance between stack and mmap will be |
| - * the same. |
| - * |
| - * To avoid this we can shift the randomness by 1 bit. |
| - */ |
| static unsigned long mmap_rnd(void) |
| { |
| unsigned long rnd = 0; |
| |
| if (current->flags & PF_RANDOMIZE) |
| - rnd = (long)get_random_int() & (STACK_RND_MASK >> 1); |
| + rnd = (long)get_random_int() & STACK_RND_MASK; |
| |
| - return rnd << (PAGE_SHIFT + 1); |
| + return rnd << PAGE_SHIFT; |
| } |
| |
| static unsigned long mmap_base(void) |