blob: 98e68c9cca2576949fa682a1a2782b25d0739259 [file] [log] [blame]
From stable-bounces@linux.kernel.org Tue Sep 6 15:52:37 2005
Date: Tue, 06 Sep 2005 15:52:34 -0700 (PDT)
To: stable@kernel.org
From: "David S. Miller" <davem@davemloft.net>
Subject: [IPV4]: Reassembly trim not clearing CHECKSUM_HW
From: Stephen Hemminger <shemminger@osdl.org>
[IPV4]: Reassembly trim not clearing CHECKSUM_HW
This was found by inspection while looking for checksum problems
with the skge driver that sets CHECKSUM_HW. It did not fix the
problem, but it looks like it is needed.
If IP reassembly is trimming an overlapping fragment, it
should reset (or adjust) the hardware checksum flag on the skb.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Chris Wright <chrisw@osdl.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
---
net/ipv4/ip_fragment.c | 2 +-
1 files changed, 1 insertion(+), 1 deletion(-)
Index: linux-2.6.13.y/net/ipv4/ip_fragment.c
===================================================================
--- linux-2.6.13.y.orig/net/ipv4/ip_fragment.c
+++ linux-2.6.13.y/net/ipv4/ip_fragment.c
@@ -457,7 +457,7 @@ static void ip_frag_queue(struct ipq *qp
if (pskb_pull(skb, ihl) == NULL)
goto err;
- if (pskb_trim(skb, end-offset))
+ if (pskb_trim_rcsum(skb, end-offset))
goto err;
/* Find out which fragments are in front and at the back of us