blob: 1d1ec122af0b8ff6e17976df98bfdc0c0c09fe57 [file] [log] [blame]
From 9b3810406263eff42548e3c5aaac195ab332c7a5 Mon Sep 17 00:00:00 2001
From: Sasha Levin <sashal@kernel.org>
Date: Tue, 4 May 2021 23:57:36 -0400
Subject: drm/vmwgfx: Mark a surface gpu-dirty after the SVGA3dCmdDXGenMips
command
From: Thomas Hellstrom <thellstrom@vmware.com>
[ Upstream commit 75156a887b6cea6e09d83ec19f4ebfd7c86265f0 ]
The SVGA3dCmdDXGenMips command uses a shader-resource view to access
the underlying surface. Normally accesses using that view-type are not
dirtying the underlying surface, but that particular command is an
exception.
Mark the surface gpu-dirty after a SVGA3dCmdDXGenMips command has been
submitted.
This fixes the piglit getteximage-formats test run with
SVGA_FORCE_COHERENT=1
Fixes: a9f58c456e9d ("drm/vmwgfx: Be more restrictive when dirtying resources")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-3-zackr@vmware.com
Signed-off-by: Sasha Levin <sashal@kernel.org>
---
drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 20 ++++++++++++++++----
1 file changed, 16 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index e67e2e8f6e6f..83e1b54eb864 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -2759,12 +2759,24 @@ static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
{
VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
container_of(header, typeof(*cmd), header);
- struct vmw_resource *ret;
+ struct vmw_resource *view;
+ struct vmw_res_cache_entry *rcache;
- ret = vmw_view_id_val_add(sw_context, vmw_view_sr,
- cmd->body.shaderResourceViewId);
+ view = vmw_view_id_val_add(sw_context, vmw_view_sr,
+ cmd->body.shaderResourceViewId);
+ if (IS_ERR(view))
+ return PTR_ERR(view);
- return PTR_ERR_OR_ZERO(ret);
+ /*
+ * Normally the shader-resource view is not gpu-dirtying, but for
+ * this particular command it is...
+ * So mark the last looked-up surface, which is the surface
+ * the view points to, gpu-dirty.
+ */
+ rcache = &sw_context->res_cache[vmw_res_surface];
+ vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
+ VMW_RES_DIRTY_SET);
+ return 0;
}
/**
--
2.30.2