blob: 0d2506e78f7eee2cf0306a8223d01741c6d745db [file] [log] [blame]
/*
*
* Wireless daemon for Linux
*
* Copyright (C) 2013-2019 Intel Corporation. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <sys/types.h>
#include <stdio.h>
#include <errno.h>
#include <limits.h>
#include <alloca.h>
#include <ell/ell.h>
#include "src/missing.h"
#include "src/module.h"
#include "src/ie.h"
#include "src/crypto.h"
#include "src/iwd.h"
#include "src/common.h"
#include "src/storage.h"
#include "src/scan.h"
#include "src/dbus.h"
#include "src/agent.h"
#include "src/netdev.h"
#include "src/wiphy.h"
#include "src/station.h"
#include "src/eap.h"
#include "src/knownnetworks.h"
#include "src/network.h"
#include "src/blacklist.h"
#include "src/util.h"
static uint32_t known_networks_watch;
static uint32_t anqp_watch;
struct network {
char ssid[33];
enum security security;
char *object_path;
struct station *station;
struct network_info *info;
unsigned char *psk;
char *passphrase;
unsigned int agent_request;
struct l_queue *bss_list;
struct l_settings *settings;
struct l_queue *secrets;
struct l_queue *blacklist; /* temporary blacklist for BSS's */
uint8_t hessid[6];
char **nai_realms;
uint8_t *rc_ie;
bool update_psk:1; /* Whether PSK should be written to storage */
bool ask_passphrase:1; /* Whether we should force-ask agent */
bool is_hs20:1;
bool anqp_pending:1; /* Set if there is a pending ANQP request */
int rank;
/* Holds DBus Connect() message if it comes in before ANQP finishes */
struct l_dbus_message *connect_after_anqp;
};
static bool network_settings_load(struct network *network)
{
if (network->settings)
return true;
if (network->info)
network->settings = network_info_open_settings(network->info);
return network->settings != NULL;
}
static void network_reset_psk(struct network *network)
{
if (network->psk)
explicit_bzero(network->psk, 32);
l_free(network->psk);
network->psk = NULL;
}
static void network_reset_passphrase(struct network *network)
{
if (network->passphrase)
explicit_bzero(network->passphrase,
strlen(network->passphrase));
l_free(network->passphrase);
network->passphrase = NULL;
}
static void network_settings_close(struct network *network)
{
if (!network->settings)
return;
network_reset_psk(network);
network_reset_passphrase(network);
l_settings_free(network->settings);
network->settings = NULL;
}
static bool network_secret_check_cacheable(void *data, void *user_data)
{
struct eap_secret_info *secret = data;
if (secret->cache_policy == EAP_CACHE_NEVER) {
eap_secret_info_free(secret);
return true;
}
return false;
}
void network_connected(struct network *network)
{
enum security security = network_get_security(network);
const char *ssid = network_get_ssid(network);
int err;
if (!network->info) {
/*
* This is an open network seen for the first time:
*
* Write a settings file to keep track of the
* last connected time. This will also make iwd autoconnect
* to this network in the future.
*/
if (!network->settings)
network->settings = l_settings_new();
storage_network_sync(security, ssid, network->settings);
} else {
err = network_info_touch(network->info);
if (err < 0)
l_error("Error %i touching network config", err);
/* Syncs frequencies of already known network*/
known_network_frequency_sync(network->info);
}
l_queue_foreach_remove(network->secrets,
network_secret_check_cacheable, network);
l_queue_clear(network->blacklist, NULL);
}
void network_disconnected(struct network *network)
{
network_settings_close(network);
}
/* First 64 entries calculated by 1 / pow(n, 0.3) for n >= 1 */
static const double rankmod_table[] = {
1.0000000000, 0.8122523964, 0.7192230933, 0.6597539554,
0.6170338627, 0.5841906811, 0.5577898253, 0.5358867313,
0.5172818580, 0.5011872336, 0.4870596972, 0.4745102806,
0.4632516708, 0.4530661223, 0.4437850034, 0.4352752816,
0.4274303178, 0.4201634287, 0.4134032816, 0.4070905315,
0.4011753236, 0.3956154062, 0.3903746872, 0.3854221125,
0.3807307877, 0.3762772797, 0.3720410580, 0.3680040435,
0.3641502401, 0.3604654325, 0.3569369365, 0.3535533906,
0.3503045821, 0.3471812999, 0.3441752105, 0.3412787518,
0.3384850430, 0.3357878061, 0.3331812996, 0.3306602598,
0.3282198502, 0.3258556179, 0.3235634544, 0.3213395618,
0.3191804229, 0.3170827751, 0.3150435863, 0.3130600345,
0.3111294892, 0.3092494947, 0.3074177553, 0.3056321221,
0.3038905808, 0.3021912409, 0.3005323264, 0.2989121662,
0.2973291870, 0.2957819051, 0.2942689208, 0.2927889114,
0.2913406263, 0.2899228820, 0.2885345572, 0.2871745887,
};
bool network_rankmod(const struct network *network, double *rankmod)
{
int n;
int nmax;
/*
* Current policy is that only networks successfully connected
* to at least once are autoconnectable. Known Networks that
* we have never connected to are not.
*/
if (!network->info || !network->info->connected_time)
return false;
n = known_network_offset(network->info);
if (n < 0)
return false;
nmax = L_ARRAY_SIZE(rankmod_table);
if (n >= nmax)
n = nmax - 1;
*rankmod = rankmod_table[n];
return true;
}
struct network *network_create(struct station *station, const char *ssid,
enum security security)
{
struct network *network;
network = l_new(struct network, 1);
network->station = station;
strcpy(network->ssid, ssid);
network->security = security;
network->info = known_networks_find(ssid, security);
if (network->info)
network->info->seen_count++;
network->bss_list = l_queue_new();
network->blacklist = l_queue_new();
return network;
}
const char *network_get_ssid(const struct network *network)
{
return network->ssid;
}
const char *network_get_path(const struct network *network)
{
return network->object_path;
}
enum security network_get_security(const struct network *network)
{
return network->security;
}
const uint8_t *network_get_psk(struct network *network)
{
if (network->psk)
return network->psk;
network->psk = l_malloc(32);
if (crypto_psk_from_passphrase(network->passphrase,
(unsigned char *)network->ssid,
strlen(network->ssid),
network->psk) < 0) {
l_free(network->psk);
network->psk = NULL;
}
return network->psk;
}
const char *network_get_passphrase(const struct network *network)
{
return network->passphrase;
}
bool network_set_passphrase(struct network *network, const char *passphrase)
{
if (network_get_security(network) != SECURITY_PSK)
return false;
if (!crypto_passphrase_is_valid(passphrase))
return false;
if (!network_settings_load(network))
network->settings = l_settings_new();
network_reset_passphrase(network);
network->passphrase = l_strdup(passphrase);
return true;
}
struct l_queue *network_get_secrets(const struct network *network)
{
return network->secrets;
}
bool network_set_psk(struct network *network, const uint8_t *psk)
{
if (network_get_security(network) != SECURITY_PSK)
return false;
if (!network_settings_load(network))
network->settings = l_settings_new();
network_reset_psk(network);
network->psk = l_memdup(psk, 32);
return true;
}
int network_get_signal_strength(const struct network *network)
{
struct scan_bss *best_bss = l_queue_peek_head(network->bss_list);
return best_bss->signal_strength;
}
struct l_settings *network_get_settings(const struct network *network)
{
return network->settings;
}
static bool network_set_8021x_secrets(struct network *network)
{
const struct l_queue_entry *entry;
if (!network->settings)
return false;
for (entry = l_queue_get_entries(network->secrets); entry;
entry = entry->next) {
struct eap_secret_info *secret = entry->data;
char *setting;
switch (secret->type) {
case EAP_SECRET_LOCAL_PKEY_PASSPHRASE:
case EAP_SECRET_REMOTE_PASSWORD:
if (!l_settings_set_string(network->settings,
"Security", secret->id,
secret->value))
return false;
break;
case EAP_SECRET_REMOTE_USER_PASSWORD:
if (!l_settings_set_string(network->settings,
"Security", secret->id,
secret->value))
return false;
if (secret->id2)
setting = secret->id2;
else {
setting = alloca(strlen(secret->id) + 10);
sprintf(setting, "%s-Password", secret->id);
}
if (!l_settings_set_string(network->settings,
"Security", setting,
secret->value + 1 +
strlen(secret->value)))
return false;
break;
}
}
return true;
}
static int network_load_psk(struct network *network, bool need_passphrase)
{
const char *ssid = network_get_ssid(network);
enum security security = network_get_security(network);
size_t psk_len;
uint8_t *psk = l_settings_get_bytes(network->settings, "Security",
"PreSharedKey", &psk_len);
char *passphrase = l_settings_get_string(network->settings,
"Security", "Passphrase");
int r;
/* PSK can be generated from the passphrase but not the other way */
if ((!psk || need_passphrase) && !passphrase) {
l_free(psk);
return -ENOKEY;
}
network_reset_passphrase(network);
network_reset_psk(network);
network->passphrase = passphrase;
if (psk) {
char *path;
if (psk_len == 32) {
network->psk = psk;
return 0;
}
path = storage_get_network_file_path(security, ssid);
l_error("%s: invalid PreSharedKey format", path);
l_free(path);
if (!passphrase)
return -EINVAL;
}
network->psk = l_malloc(32);
r = crypto_psk_from_passphrase(passphrase, (uint8_t *) ssid,
strlen(ssid), network->psk);
if (!r) {
network->update_psk = true;
return 0;
}
if (r == -ERANGE || r == -EINVAL)
l_error("PSK generation failed: invalid passphrase format");
else
l_error("PSK generation failed: %s. "
"Ensure Crypto Engine is properly configured",
strerror(-r));
network_reset_passphrase(network);
network_reset_psk(network);
return -EINVAL;
}
void network_sync_psk(struct network *network)
{
struct l_settings *fs_settings;
const char *ssid = network_get_ssid(network);
if (!network->update_psk)
return;
network->update_psk = false;
fs_settings = storage_network_open(SECURITY_PSK, ssid);
if (network->psk) {
l_settings_set_bytes(network->settings, "Security",
"PreSharedKey",
network->psk, 32);
if (fs_settings)
l_settings_set_bytes(fs_settings, "Security",
"PreSharedKey",
network->psk, 32);
}
if (network->passphrase) {
l_settings_set_string(network->settings, "Security",
"Passphrase",
network->passphrase);
if (fs_settings)
l_settings_set_string(fs_settings, "Security",
"Passphrase",
network->passphrase);
}
if (fs_settings) {
storage_network_sync(SECURITY_PSK, ssid, fs_settings);
l_settings_free(fs_settings);
} else
storage_network_sync(SECURITY_PSK, ssid, network->settings);
}
const struct network_info *network_get_info(const struct network *network)
{
return network->info;
}
static void add_known_frequency(void *data, void *user_data)
{
struct scan_bss *bss = data;
struct network_info *info = user_data;
known_network_add_frequency(info, bss->frequency);
}
void network_set_info(struct network *network, struct network_info *info)
{
if (info) {
network->info = info;
network->info->seen_count++;
l_queue_foreach(network->bss_list, add_known_frequency, info);
} else {
network->info->seen_count--;
network->info = NULL;
}
l_dbus_property_changed(dbus_get_bus(), network_get_path(network),
IWD_NETWORK_INTERFACE, "KnownNetwork");
}
static inline bool __bss_is_sae(const struct scan_bss *bss,
const struct ie_rsn_info *rsn)
{
if (rsn->akm_suites & IE_RSN_AKM_SUITE_SAE_SHA256)
return true;
return false;
}
static bool bss_is_sae(const struct scan_bss *bss)
{
struct ie_rsn_info rsn;
memset(&rsn, 0, sizeof(rsn));
scan_bss_get_rsn_info(bss, &rsn);
return __bss_is_sae(bss, &rsn);
}
int network_autoconnect(struct network *network, struct scan_bss *bss)
{
struct station *station = network->station;
struct wiphy *wiphy = station_get_wiphy(station);
enum security security = network_get_security(network);
struct ie_rsn_info rsn;
bool is_rsn;
int ret;
/* already waiting for an agent request, connect in progress */
if (network->agent_request)
return -EALREADY;
switch (security) {
case SECURITY_NONE:
is_rsn = false;
break;
case SECURITY_PSK:
if (network->ask_passphrase)
return -ENOKEY;
/* Fall through */
case SECURITY_8021X:
is_rsn = true;
break;
default:
return -ENOTSUP;
}
if (!network_settings_load(network))
return -ENOKEY;
ret = -EPERM;
if (!network->info->is_autoconnectable)
goto close_settings;
if (!is_rsn)
goto done;
memset(&rsn, 0, sizeof(rsn));
scan_bss_get_rsn_info(bss, &rsn);
if (!wiphy_select_cipher(wiphy, rsn.pairwise_ciphers) ||
!wiphy_select_cipher(wiphy, rsn.group_cipher)) {
l_debug("Cipher mismatch");
ret = -ENETUNREACH;
goto close_settings;
}
if (security == SECURITY_PSK) {
ret = network_load_psk(network, __bss_is_sae(bss, &rsn));
if (ret < 0)
goto close_settings;
} else if (security == SECURITY_8021X) {
struct l_queue *missing_secrets = NULL;
ret = eap_check_settings(network->settings, network->secrets,
"EAP-", true, &missing_secrets);
if (ret < 0)
goto close_settings;
ret = -ENOKEY;
if (!l_queue_isempty(missing_secrets)) {
l_queue_destroy(missing_secrets, eap_secret_info_free);
goto close_settings;
}
if (!network_set_8021x_secrets(network))
goto close_settings;
}
done:
return __station_connect_network(station, network, bss);
close_settings:
network_settings_close(network);
return ret;
}
void network_connect_failed(struct network *network, bool in_handshake)
{
/*
* Connection failed during the handshake phase. If PSK try asking
* for the passphrase once more
*/
if (network_get_security(network) == SECURITY_PSK && in_handshake) {
network->update_psk = false;
network->ask_passphrase = true;
}
l_queue_destroy(network->secrets, eap_secret_info_free);
network->secrets = NULL;
l_queue_clear(network->blacklist, NULL);
}
static bool hotspot_info_matches(struct network *network,
const struct network_info *info)
{
struct scan_bss *bss;
if (!network->is_hs20 || !info->is_hotspot)
return false;
bss = network_bss_select(network, true);
if (network_info_match_hessid(info, bss->hessid))
return true;
if (network_info_match_roaming_consortium(info, bss->rc_ie,
bss->rc_ie[1] + 2,
NULL))
return true;
return false;
}
static bool match_hotspot_network(const struct network_info *info,
void *user_data)
{
struct network *network = user_data;
if (!hotspot_info_matches(network, info))
return false;
network_set_info(network, (struct network_info *) info);
return true;
}
bool network_bss_add(struct network *network, struct scan_bss *bss)
{
if (!l_queue_insert(network->bss_list, bss, scan_bss_rank_compare,
NULL))
return false;
if (network->info)
known_network_add_frequency(network->info, bss->frequency);
/* Done if BSS is not HS20 or we already have network_info set */
if (!bss->hs20_capable)
return true;
else
network->is_hs20 = true;
if (network->info)
return true;
/* Set the network_info to a matching hotspot entry, if found */
known_networks_foreach(match_hotspot_network, network);
return true;
}
bool network_bss_list_isempty(struct network *network)
{
return l_queue_isempty(network->bss_list);
}
void network_bss_list_clear(struct network *network)
{
l_queue_destroy(network->bss_list, NULL);
network->bss_list = l_queue_new();
}
struct scan_bss *network_bss_find_by_addr(struct network *network,
const uint8_t *addr)
{
const struct l_queue_entry *bss_entry;
for (bss_entry = l_queue_get_entries(network->bss_list); bss_entry;
bss_entry = bss_entry->next) {
struct scan_bss *bss = bss_entry->data;
if (!memcmp(bss->addr, addr, sizeof(bss->addr)))
return bss;
}
return NULL;
}
static bool match_bss(const void *a, const void *b)
{
return a == b;
}
struct scan_bss *network_bss_select(struct network *network,
bool fallback_to_blacklist)
{
struct l_queue *bss_list = network->bss_list;
struct wiphy *wiphy = station_get_wiphy(network->station);
const struct l_queue_entry *bss_entry;
struct scan_bss *candidate = NULL;
for (bss_entry = l_queue_get_entries(bss_list); bss_entry;
bss_entry = bss_entry->next) {
struct scan_bss *bss = bss_entry->data;
switch (network_get_security(network)) {
case SECURITY_PSK:
case SECURITY_8021X:
if (!wiphy_can_connect(wiphy, bss))
continue;
/* fall through */
case SECURITY_NONE:
break;
default:
return NULL;
}
/*
* We only want to record the first (best) candidate. In case
* all our BSS's are blacklisted but we still want to connect
* we want to hold only this first candidate
*/
if (!candidate)
candidate = bss;
/* check if temporarily blacklisted */
if (l_queue_find(network->blacklist, match_bss, bss))
continue;
if (!blacklist_contains_bss(bss->addr))
return bss;
}
/*
* No BSS was found, but if we are falling back to blacklisted BSS's we
* can just use the first connectable candidate found above.
*/
if (fallback_to_blacklist)
return candidate;
return NULL;
}
static void passphrase_callback(enum agent_result result,
const char *passphrase,
struct l_dbus_message *message,
void *user_data)
{
struct network *network = user_data;
struct station *station = network->station;
const char *ssid = network_get_ssid(network);
struct scan_bss *bss;
int r;
l_debug("result %d", result);
network->agent_request = 0;
/*
* agent will release its reference to message after invoking this
* callback. So if we want this message, we need to take a reference
* to it
*/
l_dbus_message_ref(message);
if (result != AGENT_RESULT_OK) {
dbus_pending_reply(&message, dbus_error_aborted(message));
goto err;
}
bss = network_bss_select(network, true);
/* Did all good BSSes go away while we waited */
if (!bss) {
dbus_pending_reply(&message, dbus_error_failed(message));
goto err;
}
network_reset_psk(network);
network->psk = l_malloc(32);
r = crypto_psk_from_passphrase(passphrase,
(uint8_t *) ssid, strlen(ssid),
network->psk);
if (r) {
struct l_dbus_message *error;
l_free(network->psk);
network->psk = NULL;
if (r == -ERANGE || r == -EINVAL)
error = dbus_error_invalid_format(message);
else {
l_error("PSK generation failed: %s. "
"Ensure Crypto Engine is properly configured",
strerror(-r));
error = dbus_error_failed(message);
}
dbus_pending_reply(&message, error);
goto err;
}
network_reset_passphrase(network);
network->passphrase = l_strdup(passphrase);
/*
* We need to store the PSK in our permanent store. However, before
* we do that, make sure the PSK works. We write to the store only
* when we are connected
*/
network->update_psk = true;
station_connect_network(station, network, bss, message);
l_dbus_message_unref(message);
return;
err:
network_settings_close(network);
}
static struct l_dbus_message *network_connect_psk(struct network *network,
struct scan_bss *bss,
struct l_dbus_message *message)
{
struct station *station = network->station;
/*
* A legacy psk file may only contain the PreSharedKey entry. For SAE
* networks the raw Passphrase is required. So in this case where
* the psk is found but no Passphrase, we ask the agent. The psk file
* will then be re-written to contain the raw passphrase.
*/
bool need_passphrase = bss_is_sae(bss);
if (!network_settings_load(network)) {
network->settings = l_settings_new();
network->ask_passphrase = true;
} else if (!network->ask_passphrase)
network->ask_passphrase =
network_load_psk(network, need_passphrase) < 0;
l_debug("ask_passphrase: %s",
network->ask_passphrase ? "true" : "false");
if (network->ask_passphrase) {
network->ask_passphrase = false;
network->agent_request =
agent_request_passphrase(network->object_path,
passphrase_callback,
message, network, NULL);
if (!network->agent_request)
return dbus_error_no_agent(message);
} else
station_connect_network(station, network, bss, message);
return NULL;
}
struct eap_secret_request {
struct network *network;
struct eap_secret_info *secret;
struct l_queue *pending_secrets;
void (*callback)(enum agent_result result,
struct l_dbus_message *message,
struct eap_secret_request *req);
};
static void eap_secret_request_free(void *data)
{
struct eap_secret_request *req = data;
eap_secret_info_free(req->secret);
l_queue_destroy(req->pending_secrets, eap_secret_info_free);
l_free(req);
}
static bool eap_secret_info_match_local(const void *a, const void *b)
{
const struct eap_secret_info *info = a;
return info->type == EAP_SECRET_LOCAL_PKEY_PASSPHRASE;
}
static void eap_password_callback(enum agent_result result, const char *value,
struct l_dbus_message *message,
void *user_data)
{
struct eap_secret_request *req = user_data;
req->network->agent_request = 0;
if (value) {
if (strlen(value) < IWD_MAX_PASSWORD_LEN)
req->secret->value = l_strdup(value);
else {
l_error("EAP password too long");
result = AGENT_RESULT_FAILED;
}
}
req->callback(result, message, req);
}
static void eap_user_password_callback(enum agent_result result,
const char *user, const char *passwd,
struct l_dbus_message *message,
void *user_data)
{
struct eap_secret_request *req = user_data;
req->network->agent_request = 0;
if (user && passwd) {
size_t len1 = strlen(user) + 1;
size_t len2 = strlen(passwd) + 1;
if (len2 > IWD_MAX_PASSWORD_LEN) {
l_error("EAP password too long");
result = AGENT_RESULT_FAILED;
goto done;
}
req->secret->value = l_malloc(len1 + len2);
memcpy(req->secret->value, user, len1);
memcpy(req->secret->value + len1, passwd, len2);
}
done:
req->callback(result, message, req);
}
static bool eap_send_agent_req(struct network *network,
struct l_queue *pending_secrets,
struct l_dbus_message *message,
void *callback)
{
struct eap_secret_request *req;
struct eap_secret_info *info;
/*
* Request the locally-verifiable data first, i.e.
* the private key encryption passphrases so that we don't bother
* asking for any other data if these passphrases turn out to
* be wrong.
*/
info = l_queue_remove_if(pending_secrets, eap_secret_info_match_local,
NULL);
if (!info)
info = l_queue_pop_head(pending_secrets);
req = l_new(struct eap_secret_request, 1);
req->network = network;
req->secret = info;
req->pending_secrets = pending_secrets;
req->callback = callback;
switch (info->type) {
case EAP_SECRET_LOCAL_PKEY_PASSPHRASE:
network->agent_request = agent_request_pkey_passphrase(
network->object_path,
eap_password_callback,
message, req,
eap_secret_request_free);
break;
case EAP_SECRET_REMOTE_PASSWORD:
network->agent_request = agent_request_user_password(
network->object_path,
info->parameter,
eap_password_callback,
message, req,
eap_secret_request_free);
break;
case EAP_SECRET_REMOTE_USER_PASSWORD:
network->agent_request = agent_request_user_name_password(
network->object_path,
eap_user_password_callback,
message, req,
eap_secret_request_free);
break;
}
if (network->agent_request)
return true;
eap_secret_request_free(req);
return false;
}
static struct l_dbus_message *network_connect_8021x(struct network *network,
struct scan_bss *bss,
struct l_dbus_message *message);
static void eap_secret_done(enum agent_result result,
struct l_dbus_message *message,
struct eap_secret_request *req)
{
struct network *network = req->network;
struct eap_secret_info *secret = req->secret;
struct l_queue *pending = req->pending_secrets;
struct scan_bss *bss;
l_debug("result %d", result);
/*
* Agent will release its reference to message after invoking this
* callback. So if we want this message, we need to take a reference
* to it.
*/
l_dbus_message_ref(message);
if (result != AGENT_RESULT_OK) {
dbus_pending_reply(&message, dbus_error_aborted(message));
goto err;
}
bss = network_bss_select(network, true);
/* Did all good BSSes go away while we waited */
if (!bss) {
dbus_pending_reply(&message, dbus_error_failed(message));
goto err;
}
if (!network->secrets)
network->secrets = l_queue_new();
l_queue_push_tail(network->secrets, secret);
req->secret = NULL;
/*
* If we have any other missing secrets in the queue, send the
* next request immediately unless we've just received a passphrase
* for a local private key. In that case we will first call
* network_connect_8021x to have it validate the new passphrase.
*/
if (secret->type == EAP_SECRET_LOCAL_PKEY_PASSPHRASE ||
l_queue_isempty(req->pending_secrets)) {
struct l_dbus_message *reply;
reply = network_connect_8021x(network, bss, message);
if (reply)
dbus_pending_reply(&message, reply);
else
l_dbus_message_unref(message);
return;
}
req->pending_secrets = NULL;
if (eap_send_agent_req(network, pending, message,
eap_secret_done)) {
l_dbus_message_unref(message);
return;
}
dbus_pending_reply(&message, dbus_error_no_agent(message));
err:
network_settings_close(network);
}
static struct l_dbus_message *network_connect_8021x(struct network *network,
struct scan_bss *bss,
struct l_dbus_message *message)
{
struct station *station = network->station;
int r;
struct l_queue *missing_secrets = NULL;
struct l_dbus_message *reply;
l_debug("");
r = eap_check_settings(network->settings, network->secrets, "EAP-",
true, &missing_secrets);
if (r) {
if (r == -EUNATCH)
reply = dbus_error_not_available(message);
else if (r == -ENOTSUP)
reply = dbus_error_not_supported(message);
else if (r == -EACCES)
reply = dbus_error_failed(message);
else
reply = dbus_error_not_configured(message);
goto error;
}
l_debug("supplied %u secrets, %u more needed for EAP",
l_queue_length(network->secrets),
l_queue_length(missing_secrets));
if (l_queue_isempty(missing_secrets)) {
if (!network_set_8021x_secrets(network)) {
reply = dbus_error_failed(message);
goto error;
}
station_connect_network(station, network, bss, message);
return NULL;
}
if (eap_send_agent_req(network, missing_secrets, message,
eap_secret_done))
return NULL;
reply = dbus_error_no_agent(message);
error:
network_settings_close(network);
l_queue_destroy(network->secrets, eap_secret_info_free);
network->secrets = NULL;
return reply;
}
static struct l_dbus_message *network_connect(struct l_dbus *dbus,
struct l_dbus_message *message,
void *user_data)
{
struct network *network = user_data;
struct station *station = network->station;
struct scan_bss *bss;
l_debug("");
if (network == station_get_connected_network(station))
/*
* The requested network is already connected, return success.
*/
return l_dbus_message_new_method_return(message);
if (network->agent_request)
return dbus_error_busy(message);
/*
* Select the best BSS to use at this time. If we have to query the
* agent this may not be the final choice because BSS visibility can
* change while we wait for the agent.
*/
bss = network_bss_select(network, true);
/* None of the BSSes is compatible with our stack */
if (!bss)
return dbus_error_not_supported(message);
switch (network_get_security(network)) {
case SECURITY_PSK:
return network_connect_psk(network, bss, message);
case SECURITY_NONE:
station_connect_network(station, network, bss, message);
return NULL;
case SECURITY_8021X:
if (network->connect_after_anqp)
return dbus_error_busy(message);
/*
* If there is an ongoing ANQP request we must wait for that to
* finish. Save the message and wait for the ANQP watch to
* fire
*/
if (network->anqp_pending) {
network->connect_after_anqp =
l_dbus_message_ref(message);
l_debug("Pending ANQP request, delaying connect to %s",
network->ssid);
return NULL;
}
if (!network_settings_load(network))
return dbus_error_not_configured(message);
return network_connect_8021x(network, bss, message);
default:
return dbus_error_not_supported(message);
}
}
void network_connect_new_hidden_network(struct network *network,
struct l_dbus_message **message)
{
struct station *station = network->station;
struct scan_bss *bss;
struct l_dbus_message *error;
l_debug("");
if (network->agent_request) {
error = dbus_error_busy(*message);
goto reply_error;
}
/*
* This is not a Known Network. If connection succeeds, either
* network_sync_psk or network_connected will save this network
* as hidden and trigger an update to the hidden networks count.
*/
bss = network_bss_select(network, true);
if (!bss) {
/* This should never happened for the hidden networks. */
error = dbus_error_not_supported(*message);
goto reply_error;
}
network->settings = l_settings_new();
l_settings_set_bool(network->settings, "Settings", "Hidden", true);
switch (network_get_security(network)) {
case SECURITY_PSK:
error = network_connect_psk(network, bss, *message);
break;
case SECURITY_NONE:
station_connect_network(station, network, bss, *message);
return;
default:
error = dbus_error_not_supported(*message);
break;
}
if (error)
goto reply_error;
return;
reply_error:
dbus_pending_reply(message, error);
}
void network_blacklist_add(struct network *network, struct scan_bss *bss)
{
l_queue_push_head(network->blacklist, bss);
}
const struct iovec *network_get_extra_ies(struct network *network,
size_t *num_elems)
{
struct scan_bss *bss = network_bss_select(network, false);
return network_info_get_extra_ies(network->info, bss, num_elems);
}
static bool network_property_get_name(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
l_dbus_message_builder_append_basic(builder, 's',
network_get_ssid(network));
return true;
}
static bool network_property_is_connected(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
struct station *station = network->station;
bool connected;
connected = station_get_connected_network(station) == network;
l_dbus_message_builder_append_basic(builder, 'b', &connected);
return true;
}
static bool network_property_get_device(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
struct station *station = network->station;
struct netdev *netdev = station_get_netdev(station);
l_dbus_message_builder_append_basic(builder, 'o',
netdev_get_path(netdev));
return true;
}
static bool network_property_get_type(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
enum security security = network_get_security(network);
l_dbus_message_builder_append_basic(builder, 's',
security_to_str(security));
return true;
}
static bool network_property_get_known_network(struct l_dbus *dbus,
struct l_dbus_message *message,
struct l_dbus_message_builder *builder,
void *user_data)
{
struct network *network = user_data;
if (!network->info)
return false;
l_dbus_message_builder_append_basic(builder, 'o',
network_info_get_path(network->info));
return true;
}
bool network_register(struct network *network, const char *path)
{
if (!l_dbus_object_add_interface(dbus_get_bus(), path,
IWD_NETWORK_INTERFACE, network)) {
l_info("Unable to register %s interface",
IWD_NETWORK_INTERFACE);
return false;
}
if (!l_dbus_object_add_interface(dbus_get_bus(), path,
L_DBUS_INTERFACE_PROPERTIES, network))
l_info("Unable to register %s interface",
L_DBUS_INTERFACE_PROPERTIES);
network->object_path = l_strdup(path);
return true;
}
static void network_unregister(struct network *network, int reason)
{
struct l_dbus *dbus = dbus_get_bus();
agent_request_cancel(network->agent_request, reason);
network_settings_close(network);
l_dbus_unregister_object(dbus, network->object_path);
l_free(network->object_path);
network->object_path = NULL;
}
void network_remove(struct network *network, int reason)
{
if (network->object_path)
network_unregister(network, reason);
l_queue_destroy(network->secrets, eap_secret_info_free);
network->secrets = NULL;
if (network->info)
network->info->seen_count -= 1;
l_queue_destroy(network->bss_list, NULL);
l_queue_destroy(network->blacklist, NULL);
if (network->nai_realms)
l_strv_free(network->nai_realms);
if (network->rc_ie)
l_free(network->rc_ie);
l_free(network);
}
int network_rank_compare(const void *a, const void *b, void *user)
{
const struct network *new_network = a;
const struct network *network = b;
return (network->rank > new_network->rank) ? 1 : -1;
}
void network_rank_update(struct network *network, bool connected)
{
/*
* Theoretically there may be difference between the BSS selection
* here and in network_bss_select but those should be rare cases.
*/
struct scan_bss *best_bss = l_queue_peek_head(network->bss_list);
/*
* The rank should separate networks into four groups that use
* non-overlapping ranges for:
* - current connected network,
* - other networks we've connected to before,
* - networks with preprovisioned settings file that we haven't
* used yet,
* - other networks.
*
* Within the 2nd group the last connection time is the main factor,
* for the other two groups it's the BSS rank - mainly signal strength.
*/
if (connected) {
network->rank = INT_MAX;
return;
}
if (!network->info) { /* Not known, assign negative rank */
network->rank = (int) best_bss->rank - USHRT_MAX;
return;
}
if (network->info->connected_time != 0) {
int n = known_network_offset(network->info);
L_WARN_ON(n < 0);
if (n >= (int) L_ARRAY_SIZE(rankmod_table))
n = L_ARRAY_SIZE(rankmod_table) - 1;
network->rank = rankmod_table[n] * best_bss->rank + USHRT_MAX;
} else
network->rank = best_bss->rank;
}
static void network_unset_hotspot(struct network *network, void *user_data)
{
struct network_info *info = user_data;
if (network->info != info)
return;
network_set_info(network, NULL);
}
static void emit_known_network_removed(struct station *station, void *user_data)
{
struct network_info *info = user_data;
struct network *connected_network;
struct network *network;
/* Clear network info, as this network is no longer known */
if (info->is_hotspot)
station_network_foreach(station, network_unset_hotspot, info);
else {
network = station_network_find(station, info->ssid, info->type);
if (!network)
return;
network_set_info(network, NULL);
}
connected_network = station_get_connected_network(station);
if (connected_network && connected_network->info == NULL)
station_disconnect(station);
}
static void network_update_hotspot(struct network *network, void *user_data)
{
struct network_info *info = user_data;
match_hotspot_network(info, network);
}
static void match_known_network(struct station *station, void *user_data)
{
struct network_info *info = user_data;
struct network *network;
if (!info->is_hotspot) {
network = station_network_find(station, info->ssid, info->type);
if (!network)
return;
network_set_info(network, info);
return;
}
/* This is a new hotspot network */
station_network_foreach(station, network_update_hotspot, info);
}
static void known_networks_changed(enum known_networks_event event,
const struct network_info *info,
void *user_data)
{
switch (event) {
case KNOWN_NETWORKS_EVENT_ADDED:
station_foreach(match_known_network, (void *) info);
/* Syncs frequencies of newly known network */
known_network_frequency_sync((struct network_info *)info);
break;
case KNOWN_NETWORKS_EVENT_REMOVED:
station_foreach(emit_known_network_removed, (void *) info);
break;
}
}
static void anqp_watch_changed(enum station_anqp_state state,
struct network *network, void *user_data)
{
network->anqp_pending = state == STATION_ANQP_STARTED;
if (state == STATION_ANQP_FINISHED && network->connect_after_anqp) {
struct l_dbus_message *reply;
l_debug("ANQP complete, resuming connect to %s", network->ssid);
if (!network_settings_load(network)) {
reply = dbus_error_not_configured(
network->connect_after_anqp);
dbus_pending_reply(&network->connect_after_anqp, reply);
return;
}
reply = network_connect_8021x(network,
network_bss_select(network, true),
network->connect_after_anqp);
if (reply)
l_dbus_send(dbus_get_bus(), reply);
l_dbus_message_unref(network->connect_after_anqp);
network->connect_after_anqp = NULL;
}
}
static void setup_network_interface(struct l_dbus_interface *interface)
{
l_dbus_interface_method(interface, "Connect", 0,
network_connect,
"", "");
l_dbus_interface_property(interface, "Name", 0, "s",
network_property_get_name, NULL);
l_dbus_interface_property(interface, "Connected", 0, "b",
network_property_is_connected,
NULL);
l_dbus_interface_property(interface, "Device", 0, "o",
network_property_get_device, NULL);
l_dbus_interface_property(interface, "Type", 0, "s",
network_property_get_type, NULL);
l_dbus_interface_property(interface, "KnownNetwork", 0, "o",
network_property_get_known_network, NULL);
}
static int network_init(void)
{
if (!l_dbus_register_interface(dbus_get_bus(), IWD_NETWORK_INTERFACE,
setup_network_interface, NULL, false))
l_error("Unable to register %s interface",
IWD_NETWORK_INTERFACE);
known_networks_watch =
known_networks_watch_add(known_networks_changed, NULL, NULL);
anqp_watch = station_add_anqp_watch(anqp_watch_changed, NULL, NULL);
return 0;
}
static void network_exit(void)
{
known_networks_watch_remove(known_networks_watch);
known_networks_watch = 0;
station_remove_anqp_watch(anqp_watch);
anqp_watch = 0;
l_dbus_unregister_interface(dbus_get_bus(), IWD_NETWORK_INTERFACE);
}
IWD_MODULE(network, network_init, network_exit)
IWD_MODULE_DEPENDS(network, known_networks)