|  | <!DOCTYPE Article PUBLIC "-//OASIS//DTD DocBook V4.1//EN"> | 
|  |  | 
|  | <Article> | 
|  |  | 
|  | <ArticleInfo> | 
|  |  | 
|  | <Title>EXT2ED - The Extended-2 filesystem editor - User's guide</Title> | 
|  | <AUTHOR> | 
|  | <FirstName>Gadi Oxman, tgud@tochnapc2.technion.ac.il</FirstName> | 
|  | </AUTHOR> | 
|  | <PubDate>v0.1, August 3 1995</PubDate> | 
|  |  | 
|  | <Abstract> | 
|  |  | 
|  | <Para> | 
|  | This is only the initial version of this document. It may be unclear at | 
|  | some places. Please send me feedback with anything regarding to it. | 
|  | </Para> | 
|  |  | 
|  | </Abstract> | 
|  |  | 
|  | </ArticleInfo> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>About EXT2ED documentation</Title> | 
|  |  | 
|  | <Para> | 
|  | The EXT2ED documentation consists of three parts: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The ext2 filesystem overview. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The EXT2ED user's guide. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The EXT2ED design and implementation. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | If you intend to used EXT2ED, I strongly suggest that you would be familiar | 
|  | with the material presented in the <Literal remap="tt">ext2 filesystem overview</Literal> as well. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | If you also intend to browse and modify the source code, I suggest that you | 
|  | will also read the article <Literal remap="tt">The EXT2ED design and implementation</Literal>, as it | 
|  | provides a general overview of the structure of my source code. | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Introduction</Title> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED is a "disk editor" for the ext2 filesystem. Its purpose is to show | 
|  | you the internal structures of the ext2 filesystem in an rather intuitive | 
|  | and logical way, so that it will be easier to "travel" between the various | 
|  | internal filesystem structures. | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Basic concepts in EXT2ED</Title> | 
|  |  | 
|  | <Para> | 
|  | Two basic concepts in EXT2ED are <Literal remap="tt">commands</Literal> and <Literal remap="tt">types</Literal>. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED is object-oriented in the sense that it defines objects in the | 
|  | filesystem, like a <Literal remap="tt">super-block</Literal> or a <Literal remap="tt">directory</Literal>. An object is | 
|  | something which "knows" how to handle some aspect of the filesystem. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Your interaction with EXT2ED is done through <Literal remap="tt">commands</Literal> which EXT2ED | 
|  | accepts. There are three levels of commands: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | General Commands | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Extended-2 Filesystem general commands | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Type specific commands | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | The General commands are always available. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The ext2 general commands are available only when editing an ext2 filesystem. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The Type specific commands are available when editing a specific object in the | 
|  | filesystem. Each object typically comes with its own set of internal | 
|  | variables, and its own set of commands, which are fine tuned handle the | 
|  | corresponding structure in the filesystem. | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Running EXT2ED</Title> | 
|  |  | 
|  | <Para> | 
|  | Running EXT2ED is as simple as typing <Literal remap="tt">ext2ed</Literal> from the shell prompt. | 
|  | There are no command line switches. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | When first run, EXT2ED parses its configuration file, <Literal remap="tt">ext2ed.conf</Literal>. | 
|  | This file must exist. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | When the configuration file processing is done, EXT2ED screen should appear | 
|  | on the screen, with the command prompt <Literal remap="tt">ext2ed></Literal> displayed. | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>EXT2ED user interface</Title> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED uses the <Emphasis>ncurses</Emphasis> library for screen management. Your screen | 
|  | will be divided into four parts, from top to bottom: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Title window | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Status window | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Main editing window | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Command window | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | The title window just displays the current version of EXT2ED. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The status window will display various information regarding the state of | 
|  | the editing at this point. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The main editing window is the place at which the actual data will be shown. | 
|  | Almost every command will cause some display at this window. This window, as | 
|  | opposed to the three others, is of variable length - You always look at one | 
|  | page of it. The current page and the total numbers of pages at this moment | 
|  | is displayed at the status window. Moving between pages is done by the use | 
|  | of the <Command>pgdn</Command> and <Command>pgup</Command> commands. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The command window is at the bottom of the screen. It always displays a | 
|  | command prompt <Literal remap="tt">ext2ed></Literal> and allows you to type a command. Feedback | 
|  | about the commands entered is displayed to this window also. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED uses the <Emphasis>readline</Emphasis> library while processing a command line. All | 
|  | the usual editing keys are available. Each entered command is placed into a | 
|  | history of commands, and can be recalled later. Command Completion is also | 
|  | supported - Just start to type a command, and press the completion key. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Pressing <Literal remap="tt">enter</Literal> at the command window, without entering a command, | 
|  | recalls the last command. This is useful when moving between close entries, | 
|  | in the <Command>next</Command> command, for example. | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Getting started</Title> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>A few precautions</Title> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED is a tool for filesystem <Literal remap="tt">editing</Literal>. As such, it can be | 
|  | <Literal remap="tt">dangerous</Literal>. The summary to the subsections below is that | 
|  | <Literal remap="tt">You must know what you are doing</Literal>. | 
|  | </Para> | 
|  |  | 
|  | <Sect3 id="mounted-ref"> | 
|  | <Title>A mounted filesystem</Title> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED is not designed to work on a mounted filesystem - It is complicated | 
|  | enough as it is; I didn't even try to think of handling the various race | 
|  | conditions. As such, please respect the following advice: | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | <Literal remap="tt">Do not use EXT2ED on a mounted filesystem !</Literal> | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED will not allow write access to a mounted filesystem. Although it is | 
|  | fairly easy to change EXT2ED so that it will be allowed, I hereby request | 
|  | again- EXT2ED is not designed for that action, and will most likely corrupt | 
|  | data if used that way. Please don't do that. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Concerning read access, I chose to leave the decision for the user through | 
|  | the configuration file option <Literal remap="tt">AllowMountedRead</Literal>. Although read access | 
|  | on a mounted partition will not do any damage to the filesystem, the data | 
|  | displayed to you will not be reliable, and showing you incorrect information | 
|  | may be as bad as corrupting the filesystem. However, you may still wish to | 
|  | do that. | 
|  | </Para> | 
|  |  | 
|  | </Sect3> | 
|  |  | 
|  | <Sect3> | 
|  | <Title>Write access</Title> | 
|  |  | 
|  | <Para> | 
|  | Considering the obvious sensitivity of the subject, I took the following | 
|  | actions: | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <OrderedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED will always start with a read-only access. Write access mode | 
|  | needs to be specifically entered by the <Command>enablewrite</Command> command. | 
|  | Until this is done, no write will be allowed. Write access can be | 
|  | disabled at any time with <Command>disablewrite</Command>. When | 
|  | <Command>enablewrite</Command> is issued, the device is reopened in read-write | 
|  | mode. Needless to say, the device permissions should allow that. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | As a second level of protection, you can disallow write access in | 
|  | the configuration file by using the <Literal remap="tt">AllowChanges off</Literal> | 
|  | configuration option. In this case, the <Command>enablewrite</Command> command | 
|  | will be refused. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | When write access is enabled, the data will never change | 
|  | immediately. Rather, a specific <Command>writedata</Command> command is needed | 
|  | to update the object in the disk with the changed object in memory. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | In addition, A logging option is provided through the configuration | 
|  | file options <Literal remap="tt">LogChanges</Literal> and <Literal remap="tt">LogFile</Literal>. With logging | 
|  | enabled, each change to the disk will be logged at a very primitive | 
|  | level - A hex dump of the original data and of the new written data. | 
|  | The log file will be a text file which is easily readable, and you | 
|  | can make use of it to undo any changes which you made (EXT2ED doesn't | 
|  | make use of the log file for that purpose, it just logs the changes). | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </OrderedList> | 
|  |  | 
|  | Please remember that this is only the initial release of EXT2ED, and it is | 
|  | not very much tested - It is reasonable to assume that <Literal remap="tt">there are | 
|  | bugs</Literal>. | 
|  | However, the logging option above can offer protection even from this | 
|  | unfortunate case. Therefor, I highly recommend that at least when first | 
|  | working with EXT2ED, the logging option will be enabled, despite the disk | 
|  | space which it consumes. | 
|  | </Para> | 
|  |  | 
|  | </Sect3> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2 id="help-ref"> | 
|  | <Title>The help command</Title> | 
|  |  | 
|  | <Para> | 
|  | When loaded, EXT2ED will show a short help screen. This help screen can | 
|  | always be retrieved by the command <Command>help</Command>. The help screen displays a | 
|  | list of all the commands which are available at this point. At startup, only | 
|  | the <Literal remap="tt">General commands</Literal> are available. | 
|  | This will change with time, since each object has its own commands. Thus, | 
|  | commands which are available now may not be available later. | 
|  | Using <Command>help</Command> <Emphasis>command</Emphasis> will display additional information about | 
|  | the specific command <Emphasis>command</Emphasis>. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2 id="setdevice-ref"> | 
|  | <Title>The setdevice command</Title> | 
|  |  | 
|  | <Para> | 
|  | The first command that is usually entered to EXT2ED is the <Command>setdevice</Command> | 
|  | command. This command simply tells EXT2ED on which device the filesystem is | 
|  | present. For example, suppose my ext2 filesystem is on the first partition | 
|  | of my ide disk. The command will be: | 
|  |  | 
|  | <Screen> | 
|  | setdevice /dev/hda1 | 
|  | </Screen> | 
|  |  | 
|  | The following actions will take place in the following order: | 
|  |  | 
|  | <OrderedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED will check if the partition is mounted. | 
|  | If the partition is mounted (<Literal remap="tt">highly not recommended</Literal>), | 
|  | the accept/reject behavior will be decided by the configuration | 
|  | file. Cross reference section <XRef LinkEnd="mounted-ref">. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The specified device will be opened in read-only mode. The | 
|  | permissions of the device should be set in a way that allows | 
|  | you to open the device for read access. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Autodetection of an ext2 filesystem will be made by searching for | 
|  | the ext2 magic number in the main superblock. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | In the case of a successful recognition of an ext2 filesystem, the | 
|  | ext2 filesystem specific commands and the ext2 specific object | 
|  | definitions will be registered. The object definitions will be read | 
|  | at run time from a file specified by the configuration file. | 
|  |  | 
|  | In case of a corrupted ext2 filesystem, it is quite possible that | 
|  | the main superblock is damaged and autodetection will fail. In that | 
|  | case, use the configuration option <Literal remap="tt">ForceExt2 on</Literal>. This is not | 
|  | the default case since EXT2ED can be used at a lower level to edit a | 
|  | non-ext2 filesystem. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | In a case of a successful autodetection, essential information about | 
|  | the filesystem such as the block size will be read from the | 
|  | superblock, unless the used overrides this behavior with an | 
|  | configuration option (not recommended). In that case, the parameters | 
|  | will be read from the configuration file. | 
|  |  | 
|  | In a case of an autodetection failure, the essential parameters | 
|  | will be read from the configuration file. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </OrderedList> | 
|  |  | 
|  | Assuming that you are editing an ext2 filesystem and that everything goes | 
|  | well, you will notice that additional commands are now available in the help | 
|  | screen, under the section <Literal remap="tt">ext2 filesystem general commands</Literal>. In | 
|  | addition, EXT2ED now recognizes a few objects which are essential to the | 
|  | editing of an ext2 filesystem. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Two levels of usage</Title> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>Low level usage</Title> | 
|  |  | 
|  | <Para> | 
|  | This section explains what EXT2ED provides even when not editing an ext2 | 
|  | filesystem. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Even at this level, EXT2ED is more than just a hex editor. It still allows | 
|  | definition of objects and variables in run time through a user file, | 
|  | although of-course the objects will not have special fine tuned functions | 
|  | connected to them. EXT2ED will allow you to move in the filesystem using | 
|  | <Command>setoffset</Command>, and to apply an object definition on a specific place | 
|  | using <Command>settype</Command> <Emphasis>type</Emphasis>. From this point and on, the object will | 
|  | be shown <Literal remap="tt">in its native form</Literal> - You will see a list of the | 
|  | variables rather than just a hex dump, and you will be able to change each | 
|  | variable in the intuitive form <Command>set variable=value</Command>. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | To define objects, use the configuration option <Literal remap="tt">AlternateDescriptors</Literal>. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | There are now two forms of editing: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Editing without a type. In this case, the disk block will be shown | 
|  | as a text+hex dump, and you will be able to move along and change it. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Editing with a type. In this case, the object's variables will be | 
|  | shown, and you will be able to change each variable in its native form. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>High level usage</Title> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED was designed for the editing of the ext2 filesystem. As such, it | 
|  | "understands" the filesystem structure to some extent. Each object now has | 
|  | special fine tuned 'C' functions connected to it, which knows how to display | 
|  | it in an intuitive form, and how the object fits in the general design of | 
|  | the ext2 filesystem. It is of-course much easier to use this type of | 
|  | editing. For example: | 
|  |  | 
|  | <Screen> | 
|  | Issue <Emphasis>group 2</Emphasis> to look at the main copy of the third group block | 
|  | descriptor. With <Emphasis>gocopy 1</Emphasis> you can move to its first backup copy, | 
|  | and with <Emphasis>inode</Emphasis> you can start editing the inode table of the above | 
|  | group block. From here, if the inode corresponds to a file, you can | 
|  | use <Emphasis>file</Emphasis> to edit the file in a "continuous" way, using | 
|  | <Emphasis>nextblock</Emphasis> to pass to its next block, letting EXT2ED following by | 
|  | itself the direct blocks, indirect blocks, ..., while still preserving the | 
|  | actual view of the exact block usage of the file. | 
|  | </Screen> | 
|  |  | 
|  | The point is that the "tour" of the filesystem will now be synchronous rather | 
|  | than asynchronous - Each object has the "links" to pass between connected | 
|  | logical structures, and special fine-tuned functions to deal with it. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>General commands</Title> | 
|  |  | 
|  | <Para> | 
|  | I will now start with a systematic explanation of the general commands. | 
|  | Please feel free to experiment, but take care when using the | 
|  | <Literal remap="tt">enablewrite</Literal> command. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Whenever a command syntax is specified, arguments which are optional are | 
|  | enclosed with square brackets. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Please note that in EXT2ED, each command can be overridden by a specific | 
|  | object to provide special fine-tuned functionality. In general, I was | 
|  | attempting to preserve the similarity between those functions, which are | 
|  | accessible by the same name. | 
|  | </Para> | 
|  |  | 
|  | <Sect2 id="disablewrite-ref"> | 
|  | <Title>disablewrite</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: disablewrite | 
|  | </Screen> | 
|  |  | 
|  | <Command>disablewrite</Command> is used to reopen the device with read-only access. When | 
|  | first running EXT2ED, the device is opened in read-only mode, and an | 
|  | explicit <Command>enablewrite</Command> is required for write access. When finishing | 
|  | with changing, a <Command>disablewrite</Command> is recommended for safety. Cross | 
|  | reference section <XRef LinkEnd="disablewrite-ref">. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2 id="enablewrite-ref"> | 
|  | <Title>enablewrite</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: enablewrite | 
|  | </Screen> | 
|  |  | 
|  | <Command>enablewrite</Command> is used to reopen the device with read-write access. | 
|  | When first running EXT2ED, the device is opened in read-only mode, and an | 
|  | explicit <Command>enablewrite</Command> is required for write access. | 
|  | <Command>enablewrite</Command> will fail if write access is disabled from the | 
|  | configuration file by the <Literal remap="tt">AllowChanges off</Literal> configuration option. | 
|  | Even after <Command>enablewrite</Command>, an explicit <Command>writedata</Command> | 
|  | is required to actually write the new data to the disk. | 
|  | When finishing with changing, a <Command>disablewrite</Command> is recommended for safety. | 
|  | Cross reference section <XRef LinkEnd="enablewrite-ref">. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>help</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: help [command] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>help</Command> command is described at section <XRef LinkEnd="help-ref">. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2 id="next-ref"> | 
|  | <Title>next</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: next [number] | 
|  | </Screen> | 
|  |  | 
|  | This section describes the <Emphasis>general command</Emphasis> <Command>next</Command>. <Command>next</Command> | 
|  | is overridden by several types in EXT2ED, to provide fine-tuned | 
|  | functionality. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The <Literal remap="tt">next general command</Literal> behavior is depended on whether you are editing a | 
|  | specific object, or none. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | In the case where Type is <Literal remap="tt">none</Literal> (The current type is showed | 
|  | on the status window by the <Command>show</Command> command), <Literal remap="tt">next</Literal> | 
|  | passes to the next <Emphasis>number</Emphasis> bytes in the current edited block. | 
|  | If <Emphasis>number</Emphasis> is not specified, <Emphasis>number=1</Emphasis> is assumed. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | In the case where Type is defined, the <Command>next</Command> commands assumes | 
|  | that you are editing an array of objects of that type, and the | 
|  | <Command>next</Command> command will just pass to the next entry in the array. | 
|  | If <Emphasis>number</Emphasis> is defined, it will pass <Emphasis>number</Emphasis> entries | 
|  | ahead. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2 id="pgdn-ref"> | 
|  | <Title>pgdn</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: pgdn | 
|  | </Screen> | 
|  |  | 
|  | Usually the edited data doesn't fit into the visible main window. In this | 
|  | case, the status window will indicate that there is more to see "below" by | 
|  | the message <Literal remap="tt">Page x of y</Literal>. This means that there are <Emphasis>y</Emphasis> pages | 
|  | total, and you are currently viewing the <Emphasis>x</Emphasis> page. With the <Command>pgdn</Command> | 
|  | command, you can pass to the next available page. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>pgup</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: pgup | 
|  | </Screen> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | <Command>pgup</Command> is the opposite of <Command>pgdn</Command> - It will pass to the previous | 
|  | page. Cross reference section <XRef LinkEnd="pgdn-ref">. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>prev</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: prev [number] | 
|  | </Screen> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | <Command>prev</Command> is the opposite of <Command>next</Command>. Cross reference section | 
|  | <XRef LinkEnd="next-ref">. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2 id="recall-ref"> | 
|  | <Title>recall</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: recall object | 
|  | </Screen> | 
|  |  | 
|  | <Command>recall</Command> is the opposite of <Command>remember</Command>. It will place you at the | 
|  | place you where when saving the object position and type information. Cross | 
|  | reference section <XRef LinkEnd="remember-ref">. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>redraw</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: redraw | 
|  | </Screen> | 
|  |  | 
|  | Sometimes the screen display gets corrupted. I still have problems with | 
|  | this. The <Command>redraw</Command> command simply redraws the entire display screen. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2 id="remember-ref"> | 
|  | <Title>remember</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: remember object | 
|  | </Screen> | 
|  |  | 
|  | EXT2ED provides you <Literal remap="tt">memory</Literal> of objects; While editing, you may reach an | 
|  | object which you will like to return to later. The <Command>remember</Command> command | 
|  | will store in memory the current place and type of the object. You can | 
|  | return to the object by using the <Command>recall</Command> command. Cross reference | 
|  | section <XRef LinkEnd="recall-ref">. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | <Literal remap="tt">Note:</Literal> | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | When remembering a <Literal remap="tt">file</Literal> or a <Literal remap="tt">directory</Literal>, the | 
|  | corresponding inode will be saved in memory. The basic reason is that | 
|  | the inode is essential for finding the blocks of the file or the | 
|  | directory. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>set</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: set [text || hex] arg1 [arg2 arg3 ...] | 
|  |  | 
|  | or | 
|  |  | 
|  | Syntax: set variable=value | 
|  | </Screen> | 
|  |  | 
|  | The <Command>set</Command> command is used to modify the current data. | 
|  | The <Command>set general command</Command> behavior is depended on whether you are editing a | 
|  | specific object, or none. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | In the case where Type is <Command>none</Command>, the first syntax should be | 
|  | used. The set command affects the data starting at the current | 
|  | highlighted position in the edited block. | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | When using the <Command>set hex</Command> command, a list of | 
|  | hexadecimal bytes should follow. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | When using the <Command>set text</Command> command, it should be followed | 
|  | by a text string. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | Examples: | 
|  |  | 
|  | <Screen> | 
|  | set hex 09 0a 0b 0c 0d 0e 0f | 
|  | set text Linux is just great ! | 
|  |  | 
|  | </Screen> | 
|  |  | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | In the case where Type is defined, the second syntax should be used. | 
|  | The set commands just sets the variable <Emphasis>variable</Emphasis> with the | 
|  | value <Emphasis>value</Emphasis>. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | In any case, the data is only changed in memory. For an actual update to the | 
|  | disk, use the <Command>writedata</Command> command. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>setdevice</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: setdevice device | 
|  | </Screen> | 
|  |  | 
|  | The <Command>setdevice</Command> command is described at section <XRef LinkEnd="setdevice-ref">. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>setoffset</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: setoffset [block || type] [+|-]offset | 
|  | </Screen> | 
|  |  | 
|  | The <Command>setoffset</Command> command is used to move asynchronously inside the file | 
|  | system. It is considered a low level command, and usually should not be used | 
|  | when editing an ext2 filesystem, simply because movement is better | 
|  | utilized through the specific ext2 commands. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The <Command>offset</Command> is in bytes, and meanwhile should be positive and smaller | 
|  | than 2GB. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Use of the <Command>block</Command> modifier changes the counting unit to block. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Use of the <Literal remap="tt">+ or -</Literal> modifiers signals that the offset is relative to | 
|  | the current position. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | use of the <Literal remap="tt">type</Literal> modifier is allowed only with relative offset. This | 
|  | modifier will multiply the offset by the size of the current type. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>settype</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: settype type || [none | hex] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>settype</Command> command is used to move apply the object definitions of | 
|  | the type <Emphasis>type</Emphasis> on the current position. It is considered a low level | 
|  | command and usually should not be used when editing an ext2 filesystem since | 
|  | EXT2ED provides better tools. It is of-course very useful when editing a | 
|  | non-ext2 filesystem and using user-defined objects. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | When <Emphasis>type</Emphasis> is <Emphasis>hex</Emphasis> or <Emphasis>none</Emphasis>, the data will be displayed as | 
|  | a hex and text dump. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>show</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: show | 
|  | </Screen> | 
|  |  | 
|  | The <Command>show</Command> command will show the data of the current object at the | 
|  | current position on the main display window. It will also update the status | 
|  | window with type specific information. It may be necessary to use | 
|  | <Command>pgdn</Command> and <Command>pgup</Command> to view the entire data. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>writedata</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: writedata | 
|  | </Screen> | 
|  |  | 
|  | The <Command>writedata</Command> command will update the disk with the object data that | 
|  | is currently in memory. This is the point at which actual change is made to | 
|  | the filesystem. Without this command, the edited data will not have any | 
|  | effect. Write access should be allowed for a successful update. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Editing an ext2 filesystem</Title> | 
|  |  | 
|  | <Para> | 
|  | In order to edit an ext2 filesystem, you should, of course, know the structure | 
|  | of the ext2 filesystem. If you feel that you lack some knowledge in this | 
|  | area, I suggest that you do some of the following: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Read the supplied ext2 technical information. I tried to summarize | 
|  | the basic information which is needed to get you started. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Get the slides that Remy Card (The author of the ext2 filesystem) | 
|  | prepared concerning the ext2 filesystem. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Read the kernel sources. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | At this point, you should be familiar with the following terms: | 
|  | <Literal remap="tt">block, inode, superblock, block groups, block allocation bitmap, inode | 
|  | allocation bitmap, group descriptors, file, directory.</Literal>Most of the above | 
|  | are objects in EXT2ED. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | When editing an ext2 filesystem it is recommended that you use the ext2 | 
|  | specific commands, rather then the general commands  <Command>setoffset</Command> and | 
|  | <Command>settype</Command>, mainly because: | 
|  |  | 
|  | <OrderedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | In most cases it will be unreliable, and will display incorrect | 
|  | information. | 
|  |  | 
|  | Sometimes in order to edit an object, EXT2ED needs the information | 
|  | of some other related objects. For example, when editing a | 
|  | directory, EXT2ED needs access to the inode of the edited directory. | 
|  | Simply setting the type to a directory <Literal remap="tt">will be unreliable</Literal>, | 
|  | since the object assumes that you passed through its inode to reach | 
|  | it, and expects this information, which isn't initialized if you | 
|  | directly set the type to a directory. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED offers far better tools for handling the ext2 filesystem | 
|  | using the ext2 specific commands. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </OrderedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>ext2 general commands</Title> | 
|  |  | 
|  | <Para> | 
|  | The <Literal remap="tt">ext2 general commands</Literal> are available only when you are editing an | 
|  | ext2 filesystem. They are <Literal remap="tt">general</Literal> in the sense that they are not | 
|  | specific to some object, and can be invoked anytime. | 
|  | </Para> | 
|  |  | 
|  | <Sect2 id="general-superblock"> | 
|  | <Title>super</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: super | 
|  | </Screen> | 
|  |  | 
|  | The <Command>super</Command> command will "bring you" to the main superblock copy. It | 
|  | will automatically set the object type to <Literal remap="tt">ext2_super_block</Literal>. Then you | 
|  | will be able to view and edit the superblock. When you are in the | 
|  | superblock, other commands will be available. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>group</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: group [number] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>group</Command> command will "bring you" to the main copy of the | 
|  | <Emphasis>number</Emphasis> group descriptor. It will automatically set the object type to | 
|  | <Literal remap="tt">ext2_group_desc</Literal>. Then you will be able to view and edit the group | 
|  | descriptor entry. When you are there, other commands will be available. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>cd</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: cd path | 
|  | </Screen> | 
|  |  | 
|  | The <Command>cd</Command> command will let you travel in the filesystem in the nice way | 
|  | that the mounted filesystem would have let you. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The <Command>cd</Command> command is a complicated command. Although it may sound | 
|  | simple at first, an implementation of a typical cd requires passing through | 
|  | the group descriptors, inodes, directory entries, etc. For example: | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The innocent cd /usr command can be done by using more primitive | 
|  | EXT2ED commands in the following way (It is implemented exactly this way): | 
|  |  | 
|  | <OrderedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>group 0</Command> to go to the first group descriptor. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>inode</Command> to get to the Bad blocks inode. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>next</Command> to pass to the root directory inode. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>dir</Command> to see the directory. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>next</Command> until we find the directory usr. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>followinode</Command> to pass to the inode corresponding to usr. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>dir</Command> to see the directory of /usr. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </OrderedList> | 
|  |  | 
|  | And those commands aren't that primitive; For example, the tracing of the | 
|  | blocks which belong to the root directory is done automatically by the dir | 
|  | command behind the scenes, and the followinode command will automatically | 
|  | "run" to the correct group descriptor in order to find the required inode. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The path to the <Command>general cd</Command> command needs to be a full pathname - | 
|  | Starting from <Filename>/</Filename>. The <Command>cd</Command> command stops at the last reachable | 
|  | point, which can be a directory entry, in which case the type will be set to | 
|  | <Literal remap="tt">dir</Literal>, or an inode, in which case the type will be set to | 
|  | <Literal remap="tt">ext2_inode</Literal>. Symbolic links (Only fast symbolic links, meanwhile) are | 
|  | automatically followed (if they are not across filesystems, of-course). If | 
|  | the type is set to <Literal remap="tt">dir</Literal>, you can use a path relative to the | 
|  | "current directory". | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>The superblock</Title> | 
|  |  | 
|  | <Para> | 
|  | The superblock can always be reached by the ext2 general command | 
|  | <Command>super</Command>. Cross reference section <XRef LinkEnd="general-superblock">. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The status window will show you which copy of the superblock copies you are | 
|  | currently editing. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The main data window will show you the values of the various superblock | 
|  | variables, along with some interpretation of the values. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Data can be changed with the <Command>set</Command> and <Command>writedata</Command> commands. | 
|  |  | 
|  | <Screen> | 
|  | For example, set s_r_blocks_count=1400 will reserve 1400 blocks for root. | 
|  | </Screen> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>gocopy</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: gocopy number | 
|  | </Screen> | 
|  |  | 
|  | The <Command>gocopy</Command> command will "bring you" to the backup copy <Emphasis>number</Emphasis> | 
|  | of the superblock copies. <Command>gocopy 0</Command>, for example, will bring you to | 
|  | the main copy. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>setactivecopy</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: setactivecopy | 
|  | </Screen> | 
|  |  | 
|  | The <Command>setactivecopy</Command> command will copy the contents of the current | 
|  | superblock copy onto the contents of the main copy. It will also switch to | 
|  | editing of the main copy. No actual data is written to disk, of-course, | 
|  | until you issue the <Command>writedata</Command> command. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>The group descriptors</Title> | 
|  |  | 
|  | <Para> | 
|  | The group descriptors can be edited by the <Command>group</Command> command. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The status window will indicate the current group descriptor, the total | 
|  | number of group descriptors (and hence of group blocks), and the backup copy | 
|  | number. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The main data window will just show you the values of the various variables. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Basically, you can use the <Command>next</Command> and <Command>prev</Command> commands, along with the | 
|  | <Command>set</Command> command, to modify the group descriptors. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The group descriptors object is a junction, from which you can reach: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The inode table of the corresponding block group (the <Literal remap="tt">inode</Literal> | 
|  | command) | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The block allocation bitmap (the <Literal remap="tt">blockbitmap</Literal> command) | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The inode allocation bitmap (the <Literal remap="tt">inodebitmap</Literal> command) | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>blockbitmap</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: blockbitmap | 
|  | </Screen> | 
|  |  | 
|  | The <Command>blockbitmap</Command> command will let you edit the block bitmap allocation | 
|  | block of the current group block. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>entry</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: entry number | 
|  | </Screen> | 
|  |  | 
|  | The <Command>entry</Command> command will move you to the <Emphasis>number</Emphasis> group descriptor in the | 
|  | group descriptors table. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>inode</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: inode | 
|  | </Screen> | 
|  |  | 
|  | The <Command>inode</Command> command will pass you to the first inode in the current | 
|  | group block. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>inodebitmap</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: inodebitmap | 
|  | </Screen> | 
|  |  | 
|  | The <Command>inodebitmap</Command> command will let you edit the inode bitmap allocation | 
|  | block of the current group block. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>next</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: next [number] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>next</Command> command will pass to the next <Emphasis>number</Emphasis> group | 
|  | descriptor. If <Emphasis>number</Emphasis> is omitted, <Emphasis>number=1</Emphasis> is assumed. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>prev</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: prev [number] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>prev</Command> command will pass to the previous <Emphasis>number</Emphasis> group | 
|  | descriptor. If <Emphasis>number</Emphasis> is omitted, <Emphasis>number=1</Emphasis> is assumed. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>setactivecopy</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: setactivecopy | 
|  | </Screen> | 
|  |  | 
|  | The <Command>setactivecopy</Command> command copies the contents of the current group | 
|  | descriptor, to its main copy. The updated main copy will then be shown. No | 
|  | actual change is made to the disk until you issue the <Command>writedata</Command> | 
|  | command. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>The inode</Title> | 
|  |  | 
|  | <Para> | 
|  | An inode can be reached by the following two ways: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>inode</Command> from the corresponding group descriptor. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using <Command>followinode</Command> from a directory entry. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Using the <Command>cd</Command> command with the pathname to the file. | 
|  |  | 
|  | For example, <Command>cd /usr/src/ext2ed/ext2ed.h</Command> | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The status window will indicate: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The current global inode number. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The total total number of inodes. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | On which block group the inode is allocated. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The total number of inodes in this group block. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The index of the current inode in the current group block. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The type of the inode (file, directory, special, etc). | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The main data window, in addition to the list of variables, will contain | 
|  | some interpretations on the right side. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | If the inode corresponds to a file, you can use the <Command>file</Command> command to | 
|  | edit the file. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | If the inode is an inode of a directory, you can use the <Command>dir</Command> command | 
|  | to edit the directory. | 
|  | </Para> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>dir</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: dir | 
|  | </Screen> | 
|  |  | 
|  | If the inode mode corresponds to a directory (shown on the status window), | 
|  | you can enter directory mode editing by using <Literal remap="tt">dir</Literal>. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>entry</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: entry number | 
|  | </Screen> | 
|  |  | 
|  | The <Command>entry</Command> command will move you to the <Emphasis>number</Emphasis> inode in the | 
|  | current inode table. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>file</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: file | 
|  | </Screen> | 
|  |  | 
|  | If the inode mode corresponds to a file (shown on the status window), | 
|  | you can enter file mode editing by using <Command>file</Command>. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>group</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: group | 
|  | </Screen> | 
|  |  | 
|  | The <Command>group</Command> command is used to go to the group descriptor of the | 
|  | current group block. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>next</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: next [number] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>next</Command> command will pass to the next <Emphasis>number</Emphasis> inode. | 
|  | If <Emphasis>number</Emphasis> is omitted, <Emphasis>number=1</Emphasis> is assumed. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>prev</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: prev [number] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>prev</Command> command will pass to the previous <Emphasis>number</Emphasis> inode. | 
|  | If <Emphasis>number</Emphasis> is omitted, <Emphasis>number=1</Emphasis> is assumed. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>The file</Title> | 
|  |  | 
|  | <Para> | 
|  | When editing a file, EXT2ED offers you a both a continuous and a true | 
|  | fragmented view of the file - The file is still shown block by block with | 
|  | the true block number at each stage and EXT2ED offers you commands which | 
|  | allow you to move between the <Literal remap="tt">file blocks</Literal>, while finding the | 
|  | allocated blocks by using the inode information behind the scenes. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Aside from this, the editing is just a <Literal remap="tt">hex editing</Literal> - You move the | 
|  | cursor in the current block of the file by using <Command>next</Command> and | 
|  | <Command>prev</Command>, move between blocks by <Command>nextblock</Command> and <Command>prevblock</Command>, | 
|  | and make changes by the <Command>set</Command> command. Note that the set command is | 
|  | overridden here - There are no variables. The <Command>writedata</Command> command will | 
|  | update the current block to the disk. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Reaching a file can be done by using the <Command>file</Command> command from its inode. | 
|  | The inode can be reached by any other means, for example, by the | 
|  | <Command>cd</Command> command, if you know the file name. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The status window will indicate: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The global block number. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The internal file block number. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The file offset. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The file size. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The file inode number. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The indirection level - Whether it is a direct block (0), indirect | 
|  | (1), etc. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The main data window will display the file either in hex mode or in text | 
|  | mode, select-able by the <Command>display</Command> command. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | In hex mode, EXT2ED will display offsets in the current block, along with a | 
|  | text and hex dump of the current block. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | In either case the <Literal remap="tt">current place</Literal> will be highlighted. In the hex mode | 
|  | it will be always highlighted, while in the text mode it will be highlighted | 
|  | if the character is display-able. | 
|  | </Para> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>block</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: block block_num | 
|  | </Screen> | 
|  |  | 
|  | The <Command>block</Command> command is used to move inside the file. The | 
|  | <Emphasis>block_num</Emphasis> argument is the requested internal file block number. A | 
|  | value of 0 will reach the beginning of the file. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>display</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: display [text || hex] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>display</Command> command changes the display mode of the file. | 
|  | <Command>display | 
|  | hex</Command> will switch to <Command>hex mode</Command>, while <Command>display text</Command> will switch | 
|  | to text mode. The default mode when no <Command>display</Command> command is issued is | 
|  | <Command>hex mode</Command>. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>inode</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: inode | 
|  | </Screen> | 
|  |  | 
|  | The <Command>inode</Command> command will return to the inode of the current file. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>next</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: next [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>next</Command> command will pass to the next byte in the file. If | 
|  | <Emphasis>num</Emphasis> is supplied, it will pass to the next <Emphasis>num</Emphasis> bytes. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>nextblock</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: nextblock [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>nextblock</Command> command will pass to the next block in the file. If | 
|  | <Emphasis>num</Emphasis> is supplied, it will pass to the next <Emphasis>num</Emphasis> blocks. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>prev</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: prev [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>prev</Command> command will pass to the previous byte in the file. If | 
|  | <Emphasis>num</Emphasis> is supplied, it will pass to the previous <Emphasis>num</Emphasis> bytes. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>prevblock</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: prevblock [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>nextblock</Command> command will pass to the previous block in the file. If | 
|  | <Emphasis>num</Emphasis> is supplied, it will pass to the previous <Emphasis>num</Emphasis> blocks. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>offset</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: offset file_offset | 
|  | </Screen> | 
|  |  | 
|  | The <Command>offset</Command> command will move to the specified offset in the file. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>set</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: set [text || hex] arg1 [arg2 arg3 ...] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>file set</Command> command is working like the <Literal remap="tt">general set command</Literal>, | 
|  | with <Literal remap="tt">type=none</Literal>. There are no variables. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>writedata</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: writedata | 
|  | </Screen> | 
|  |  | 
|  | The <Command>writedata</Command> command will update the current file block in the disk. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>The directory</Title> | 
|  |  | 
|  | <Para> | 
|  | When editing a file, EXT2ED analyzes for you both the allocation blocks of | 
|  | the directory entries, and the directory entries. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Each directory entry is displayed on one row. You can move the highlighted | 
|  | entry with the usual <Command>next</Command> and <Command>prev</Command> commands, and "dive in" | 
|  | with the <Command>followinode</Command> command. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The status window will indicate: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The directory entry number. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The total number of directory entries in this directory. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The current global block number. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The current offset in the entire directory - When viewing the | 
|  | directory as a continuous file. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The inode number of the directory itself. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | The indirection level - Whether it is a direct block (0), indirect | 
|  | (1), etc. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>cd</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: cd [path] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>cd</Command> command is used in the usual meaning, like the global cd | 
|  | command. | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | If <Emphasis>path</Emphasis> is not specified, the current directory entry is | 
|  | followed. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | <Emphasis>path</Emphasis> can be relative to the current directory. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | <Emphasis>path</Emphasis> can also end up in a file, in which case the file inode | 
|  | will be reached. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | Symbolic link (fast only, meanwhile) is automatically followed. | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>entry</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: entry [entry_num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>entry</Command> command sets <Emphasis>entry_num</Emphasis> as the current directory | 
|  | entry. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>followinode</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: followinode | 
|  | </Screen> | 
|  |  | 
|  | The <Command>followinode</Command> command will move you to the inode pointed by the | 
|  | current directory entry. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>inode</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: inode | 
|  | </Screen> | 
|  |  | 
|  | The <Command>inode</Command> command will return you to the parent inode of the whole | 
|  | directory listing. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>next</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: next [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>next</Command> command will pass to the next directory entry. | 
|  | If <Emphasis>num</Emphasis> is supplied, it will pass to the next <Emphasis>num</Emphasis> entries. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>prev</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: prev [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>prev</Command> command will pass to the previous directory entry. | 
|  | If <Emphasis>num</Emphasis> is supplied, it will pass to the previous <Emphasis>num</Emphasis> entries. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>writedata</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: writedata | 
|  | </Screen> | 
|  |  | 
|  | The <Command>writedata</Command> command will write the current directory entry to the | 
|  | disk. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1 id="block-bitmap"> | 
|  | <Title>The block allocation bitmap</Title> | 
|  |  | 
|  | <Para> | 
|  | The <Literal remap="tt">block allocation bitmap</Literal> of any block group can be reached from | 
|  | the corresponding group descriptor. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | You will be offered a bit listing of the entire blocks in the group. The | 
|  | current block will be highlighted and its number will be displayed in the | 
|  | status window. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | A value of "1" means that the block is allocated, while a value of "0" | 
|  | signals that it is free. The value is also interpreted in the status | 
|  | window. You can use the usual <Command>next/prev</Command> commands, along with the | 
|  | <Command>allocate/deallocate</Command> commands. | 
|  | </Para> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>allocate</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: allocate [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>allocate</Command> command allocates <Emphasis>num</Emphasis> blocks, starting from the | 
|  | highlighted position. If <Emphasis>num</Emphasis> is not specified, <Emphasis>num=1</Emphasis> is assumed. | 
|  | Of-course, no actual change is made until you issue a <Command>writedata</Command> command. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>deallocate</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: deallocate [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>deallocate</Command> command deallocates <Emphasis>num</Emphasis> blocks, starting from the | 
|  | highlighted position. If <Emphasis>num</Emphasis> is not specified, <Emphasis>num=1</Emphasis> is assumed. | 
|  | Of-course, no actual change is made until you issue a <Command>writedata</Command> command. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>entry</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: entry [entry_num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>entry</Command> command sets the current highlighted block to | 
|  | <Emphasis>entry_num</Emphasis>. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>next</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: next [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>next</Command> command will pass to the next bit, which corresponds to the | 
|  | next block. If <Emphasis>num</Emphasis> is supplied, it will pass to the next <Emphasis>num</Emphasis> | 
|  | bits. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | <Sect2> | 
|  | <Title>prev</Title> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | Syntax: prev [num] | 
|  | </Screen> | 
|  |  | 
|  | The <Command>prev</Command> command will pass to the previous bit, which corresponds to the | 
|  | previous block. If <Emphasis>num</Emphasis> is supplied, it will pass to the previous | 
|  | <Emphasis>num</Emphasis> bits. | 
|  | </Para> | 
|  |  | 
|  | </Sect2> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>The inode allocation bitmap</Title> | 
|  |  | 
|  | <Para> | 
|  | The <Literal remap="tt">inode allocation bitmap</Literal> is very similar to the block allocation | 
|  | bitmap explained above. It is also reached from the corresponding group | 
|  | descriptor. Please refer to section <XRef LinkEnd="block-bitmap">. | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Filesystem size limitation</Title> | 
|  |  | 
|  | <Para> | 
|  | While an ext2 filesystem has a size limit of <Literal remap="tt">4 TB</Literal>, EXT2ED currently | 
|  | <Literal remap="tt">can't</Literal> handle filesystems which are <Literal remap="tt">bigger than 2 GB</Literal>. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | I am sorry for the inconvenience. This will hopefully be fixed in future | 
|  | releases. | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Copyright</Title> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED is Copyright (C) 1995 Gadi Oxman. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED is hereby placed under the GPL - Gnu Public License. You are free and | 
|  | welcome to copy, view and modify the sources. My only wish is that my | 
|  | copyright presented above will be left and that a list of the bug fixes, | 
|  | added features, etc, will be provided. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | The entire EXT2ED project is based, of-course, on the kernel sources. The | 
|  | <Literal remap="tt">ext2.descriptors</Literal> distributed with EXT2ED is a slightly modified | 
|  | version of the main ext2 include file, /usr/include/linux/ext2_fs.h. Follows | 
|  | the original copyright: | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  |  | 
|  | <Screen> | 
|  | /* | 
|  | *  linux/include/linux/ext2_fs.h | 
|  | * | 
|  | * Copyright (C) 1992, 1993, 1994, 1995 | 
|  | * Remy Card (card@masi.ibp.fr) | 
|  | * Laboratoire MASI - Institut Blaise Pascal | 
|  | * Universite Pierre et Marie Curie (Paris VI) | 
|  | * | 
|  | *  from | 
|  | * | 
|  | *  linux/include/linux/minix_fs.h | 
|  | * | 
|  | *  Copyright (C) 1991, 1992  Linus Torvalds | 
|  | */ | 
|  |  | 
|  | </Screen> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | <Sect1> | 
|  | <Title>Acknowledgments</Title> | 
|  |  | 
|  | <Para> | 
|  | EXT2ED was constructed as a student project in the software | 
|  | laboratory of the faculty of electrical-engineering in the | 
|  | <Literal remap="tt">Technion - Israel's institute of technology</Literal>. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | At first, I would like to thank <PersonName><FirstName>Avner</FirstName> <SurName>Lottem</SurName></PersonName> and <PersonName><Honorific>Doctor</Honorific> <FirstName>Ilana</FirstName> <SurName>David</Surname></PersonName> for their interest and assistance in this project. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | I would also like to thank the following people, who were involved in the | 
|  | design and implementation of the ext2 filesystem kernel code and support | 
|  | utilities: | 
|  |  | 
|  | <ItemizedList> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | <PersonName><FirstName>Remy</FirstName> <SurName>Card</SurName></PersonName> | 
|  |  | 
|  | Who designed, implemented and maintains the ext2 filesystem kernel | 
|  | code, and some of the ext2 utilities. Remy Card is also the author | 
|  | of several helpful slides concerning the ext2 filesystem. | 
|  | Specifically, he is the author of <Literal remap="tt">File Management in the Linux | 
|  | Kernel</Literal> and of <Literal remap="tt">The Second Extended File System - Current State, | 
|  | Future Development</Literal>. | 
|  |  | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | <PersonName><FirstName>Wayne</FirstName> <SurName>Davison</SurName></PersonName> | 
|  |  | 
|  | Who designed the ext2 filesystem. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | <PersonName><FirstName>Stephen</FirstName> <Surname>Tweedie</SurName></PersonName> | 
|  |  | 
|  | Who helped designing the ext2 filesystem kernel code and wrote the | 
|  | slides <Literal remap="tt">Optimizations in File Systems</Literal>. | 
|  | </Para> | 
|  | </ListItem> | 
|  | <ListItem> | 
|  |  | 
|  | <Para> | 
|  | <PersonName><FirstName>Theodore</FirstName> <SurName>Ts'o</SurName></PersonName> | 
|  |  | 
|  | Who is the author of several ext2 utilities and of the ext2 library | 
|  | <Literal remap="tt">libext2fs</Literal> (which I didn't use, simply because I didn't know | 
|  | it exists when I started to work on my project). | 
|  | </Para> | 
|  | </ListItem> | 
|  |  | 
|  | </ItemizedList> | 
|  |  | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Lastly, I would like to thank, of-course, <PersonName><FirstName>Linus</FirstName> <SurName>Torvalds</SurName></PersonName> and the | 
|  | Linux community for providing all of us with such a great operating | 
|  | system. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Please contact me in a case of bug report, suggestions, or just about | 
|  | anything concerning EXT2ED. | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Enjoy, | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Gadi Oxman <tgud@tochnapc2.technion.ac.il> | 
|  | </Para> | 
|  |  | 
|  | <Para> | 
|  | Haifa, August 95 | 
|  | </Para> | 
|  |  | 
|  | </Sect1> | 
|  |  | 
|  | </Article> |