| // SPDX-License-Identifier: GPL-2.0 | |
| /* | |
| * Bad block management | |
| * | |
| * - Heavily based on MD badblocks code from Neil Brown | |
| * | |
| * Copyright (c) 2015, Intel Corporation. | |
| */ | |
| #include <linux/badblocks.h> | |
| #include <linux/seqlock.h> | |
| #include <linux/device.h> | |
| #include <linux/kernel.h> | |
| #include <linux/module.h> | |
| #include <linux/stddef.h> | |
| #include <linux/types.h> | |
| #include <linux/slab.h> | |
| /* | |
| * The purpose of badblocks set/clear is to manage bad blocks ranges which are | |
| * identified by LBA addresses. | |
| * | |
| * When the caller of badblocks_set() wants to set a range of bad blocks, the | |
| * setting range can be acked or unacked. And the setting range may merge, | |
| * overwrite, skip the overlapped already set range, depends on who they are | |
| * overlapped or adjacent, and the acknowledgment type of the ranges. It can be | |
| * more complicated when the setting range covers multiple already set bad block | |
| * ranges, with restrictions of maximum length of each bad range and the bad | |
| * table space limitation. | |
| * | |
| * It is difficult and unnecessary to take care of all the possible situations, | |
| * for setting a large range of bad blocks, we can handle it by dividing the | |
| * large range into smaller ones when encounter overlap, max range length or | |
| * bad table full conditions. Every time only a smaller piece of the bad range | |
| * is handled with a limited number of conditions how it is interacted with | |
| * possible overlapped or adjacent already set bad block ranges. Then the hard | |
| * complicated problem can be much simpler to handle in proper way. | |
| * | |
| * When setting a range of bad blocks to the bad table, the simplified situations | |
| * to be considered are, (The already set bad blocks ranges are naming with | |
| * prefix E, and the setting bad blocks range is naming with prefix S) | |
| * | |
| * 1) A setting range is not overlapped or adjacent to any other already set bad | |
| * block range. | |
| * +--------+ | |
| * | S | | |
| * +--------+ | |
| * +-------------+ +-------------+ | |
| * | E1 | | E2 | | |
| * +-------------+ +-------------+ | |
| * For this situation if the bad blocks table is not full, just allocate a | |
| * free slot from the bad blocks table to mark the setting range S. The | |
| * result is, | |
| * +-------------+ +--------+ +-------------+ | |
| * | E1 | | S | | E2 | | |
| * +-------------+ +--------+ +-------------+ | |
| * 2) A setting range starts exactly at a start LBA of an already set bad blocks | |
| * range. | |
| * 2.1) The setting range size < already set range size | |
| * +--------+ | |
| * | S | | |
| * +--------+ | |
| * +-------------+ | |
| * | E | | |
| * +-------------+ | |
| * 2.1.1) If S and E are both acked or unacked range, the setting range S can | |
| * be merged into existing bad range E. The result is, | |
| * +-------------+ | |
| * | S | | |
| * +-------------+ | |
| * 2.1.2) If S is unacked setting and E is acked, the setting will be denied, and | |
| * the result is, | |
| * +-------------+ | |
| * | E | | |
| * +-------------+ | |
| * 2.1.3) If S is acked setting and E is unacked, range S can overwrite on E. | |
| * An extra slot from the bad blocks table will be allocated for S, and head | |
| * of E will move to end of the inserted range S. The result is, | |
| * +--------+----+ | |
| * | S | E | | |
| * +--------+----+ | |
| * 2.2) The setting range size == already set range size | |
| * 2.2.1) If S and E are both acked or unacked range, the setting range S can | |
| * be merged into existing bad range E. The result is, | |
| * +-------------+ | |
| * | S | | |
| * +-------------+ | |
| * 2.2.2) If S is unacked setting and E is acked, the setting will be denied, and | |
| * the result is, | |
| * +-------------+ | |
| * | E | | |
| * +-------------+ | |
| * 2.2.3) If S is acked setting and E is unacked, range S can overwrite all of | |
| bad blocks range E. The result is, | |
| * +-------------+ | |
| * | S | | |
| * +-------------+ | |
| * 2.3) The setting range size > already set range size | |
| * +-------------------+ | |
| * | S | | |
| * +-------------------+ | |
| * +-------------+ | |
| * | E | | |
| * +-------------+ | |
| * For such situation, the setting range S can be treated as two parts, the | |
| * first part (S1) is as same size as the already set range E, the second | |
| * part (S2) is the rest of setting range. | |
| * +-------------+-----+ +-------------+ +-----+ | |
| * | S1 | S2 | | S1 | | S2 | | |
| * +-------------+-----+ ===> +-------------+ +-----+ | |
| * +-------------+ +-------------+ | |
| * | E | | E | | |
| * +-------------+ +-------------+ | |
| * Now we only focus on how to handle the setting range S1 and already set | |
| * range E, which are already explained in 2.2), for the rest S2 it will be | |
| * handled later in next loop. | |
| * 3) A setting range starts before the start LBA of an already set bad blocks | |
| * range. | |
| * +-------------+ | |
| * | S | | |
| * +-------------+ | |
| * +-------------+ | |
| * | E | | |
| * +-------------+ | |
| * For this situation, the setting range S can be divided into two parts, the | |
| * first (S1) ends at the start LBA of already set range E, the second part | |
| * (S2) starts exactly at a start LBA of the already set range E. | |
| * +----+---------+ +----+ +---------+ | |
| * | S1 | S2 | | S1 | | S2 | | |
| * +----+---------+ ===> +----+ +---------+ | |
| * +-------------+ +-------------+ | |
| * | E | | E | | |
| * +-------------+ +-------------+ | |
| * Now only the first part S1 should be handled in this loop, which is in | |
| * similar condition as 1). The rest part S2 has exact same start LBA address | |
| * of the already set range E, they will be handled in next loop in one of | |
| * situations in 2). | |
| * 4) A setting range starts after the start LBA of an already set bad blocks | |
| * range. | |
| * 4.1) If the setting range S exactly matches the tail part of already set bad | |
| * blocks range E, like the following chart shows, | |
| * +---------+ | |
| * | S | | |
| * +---------+ | |
| * +-------------+ | |
| * | E | | |
| * +-------------+ | |
| * 4.1.1) If range S and E have same acknowledge value (both acked or unacked), | |
| * they will be merged into one, the result is, | |
| * +-------------+ | |
| * | S | | |
| * +-------------+ | |
| * 4.1.2) If range E is acked and the setting range S is unacked, the setting | |
| * request of S will be rejected, the result is, | |
| * +-------------+ | |
| * | E | | |
| * +-------------+ | |
| * 4.1.3) If range E is unacked, and the setting range S is acked, then S may | |
| * overwrite the overlapped range of E, the result is, | |
| * +---+---------+ | |
| * | E | S | | |
| * +---+---------+ | |
| * 4.2) If the setting range S stays in middle of an already set range E, like | |
| * the following chart shows, | |
| * +----+ | |
| * | S | | |
| * +----+ | |
| * +--------------+ | |
| * | E | | |
| * +--------------+ | |
| * 4.2.1) If range S and E have same acknowledge value (both acked or unacked), | |
| * they will be merged into one, the result is, | |
| * +--------------+ | |
| * | S | | |
| * +--------------+ | |
| * 4.2.2) If range E is acked and the setting range S is unacked, the setting | |
| * request of S will be rejected, the result is also, | |
| * +--------------+ | |
| * | E | | |
| * +--------------+ | |
| * 4.2.3) If range E is unacked, and the setting range S is acked, then S will | |
| * inserted into middle of E and split previous range E into two parts (E1 | |
| * and E2), the result is, | |
| * +----+----+----+ | |
| * | E1 | S | E2 | | |
| * +----+----+----+ | |
| * 4.3) If the setting bad blocks range S is overlapped with an already set bad | |
| * blocks range E. The range S starts after the start LBA of range E, and | |
| * ends after the end LBA of range E, as the following chart shows, | |
| * +-------------------+ | |
| * | S | | |
| * +-------------------+ | |
| * +-------------+ | |
| * | E | | |
| * +-------------+ | |
| * For this situation the range S can be divided into two parts, the first | |
| * part (S1) ends at end range E, and the second part (S2) has rest range of | |
| * origin S. | |
| * +---------+---------+ +---------+ +---------+ | |
| * | S1 | S2 | | S1 | | S2 | | |
| * +---------+---------+ ===> +---------+ +---------+ | |
| * +-------------+ +-------------+ | |
| * | E | | E | | |
| * +-------------+ +-------------+ | |
| * Now in this loop the setting range S1 and already set range E can be | |
| * handled as the situations 4.1), the rest range S2 will be handled in next | |
| * loop and ignored in this loop. | |
| * 5) A setting bad blocks range S is adjacent to one or more already set bad | |
| * blocks range(s), and they are all acked or unacked range. | |
| * 5.1) Front merge: If the already set bad blocks range E is before setting | |
| * range S and they are adjacent, | |
| * +------+ | |
| * | S | | |
| * +------+ | |
| * +-------+ | |
| * | E | | |
| * +-------+ | |
| * 5.1.1) When total size of range S and E <= BB_MAX_LEN, and their acknowledge | |
| * values are same, the setting range S can front merges into range E. The | |
| * result is, | |
| * +--------------+ | |
| * | S | | |
| * +--------------+ | |
| * 5.1.2) Otherwise these two ranges cannot merge, just insert the setting | |
| * range S right after already set range E into the bad blocks table. The | |
| * result is, | |
| * +--------+------+ | |
| * | E | S | | |
| * +--------+------+ | |
| * 6) Special cases which above conditions cannot handle | |
| * 6.1) Multiple already set ranges may merge into less ones in a full bad table | |
| * +-------------------------------------------------------+ | |
| * | S | | |
| * +-------------------------------------------------------+ | |
| * |<----- BB_MAX_LEN ----->| | |
| * +-----+ +-----+ +-----+ | |
| * | E1 | | E2 | | E3 | | |
| * +-----+ +-----+ +-----+ | |
| * In the above example, when the bad blocks table is full, inserting the | |
| * first part of setting range S will fail because no more available slot | |
| * can be allocated from bad blocks table. In this situation a proper | |
| * setting method should be go though all the setting bad blocks range and | |
| * look for chance to merge already set ranges into less ones. When there | |
| * is available slot from bad blocks table, re-try again to handle more | |
| * setting bad blocks ranges as many as possible. | |
| * +------------------------+ | |
| * | S3 | | |
| * +------------------------+ | |
| * |<----- BB_MAX_LEN ----->| | |
| * +-----+-----+-----+---+-----+--+ | |
| * | S1 | S2 | | |
| * +-----+-----+-----+---+-----+--+ | |
| * The above chart shows although the first part (S3) cannot be inserted due | |
| * to no-space in bad blocks table, but the following E1, E2 and E3 ranges | |
| * can be merged with rest part of S into less range S1 and S2. Now there is | |
| * 1 free slot in bad blocks table. | |
| * +------------------------+-----+-----+-----+---+-----+--+ | |
| * | S3 | S1 | S2 | | |
| * +------------------------+-----+-----+-----+---+-----+--+ | |
| * Since the bad blocks table is not full anymore, re-try again for the | |
| * origin setting range S. Now the setting range S3 can be inserted into the | |
| * bad blocks table with previous freed slot from multiple ranges merge. | |
| * 6.2) Front merge after overwrite | |
| * In the following example, in bad blocks table, E1 is an acked bad blocks | |
| * range and E2 is an unacked bad blocks range, therefore they are not able | |
| * to merge into a larger range. The setting bad blocks range S is acked, | |
| * therefore part of E2 can be overwritten by S. | |
| * +--------+ | |
| * | S | acknowledged | |
| * +--------+ S: 1 | |
| * +-------+-------------+ E1: 1 | |
| * | E1 | E2 | E2: 0 | |
| * +-------+-------------+ | |
| * With previous simplified routines, after overwriting part of E2 with S, | |
| * the bad blocks table should be (E3 is remaining part of E2 which is not | |
| * overwritten by S), | |
| * acknowledged | |
| * +-------+--------+----+ S: 1 | |
| * | E1 | S | E3 | E1: 1 | |
| * +-------+--------+----+ E3: 0 | |
| * The above result is correct but not perfect. Range E1 and S in the bad | |
| * blocks table are all acked, merging them into a larger one range may | |
| * occupy less bad blocks table space and make badblocks_check() faster. | |
| * Therefore in such situation, after overwriting range S, the previous range | |
| * E1 should be checked for possible front combination. Then the ideal | |
| * result can be, | |
| * +----------------+----+ acknowledged | |
| * | E1 | E3 | E1: 1 | |
| * +----------------+----+ E3: 0 | |
| * 6.3) Behind merge: If the already set bad blocks range E is behind the setting | |
| * range S and they are adjacent. Normally we don't need to care about this | |
| * because front merge handles this while going though range S from head to | |
| * tail, except for the tail part of range S. When the setting range S are | |
| * fully handled, all the above simplified routine doesn't check whether the | |
| * tail LBA of range S is adjacent to the next already set range and not | |
| * merge them even it is possible. | |
| * +------+ | |
| * | S | | |
| * +------+ | |
| * +-------+ | |
| * | E | | |
| * +-------+ | |
| * For the above special situation, when the setting range S are all handled | |
| * and the loop ends, an extra check is necessary for whether next already | |
| * set range E is right after S and mergeable. | |
| * 6.3.1) When total size of range E and S <= BB_MAX_LEN, and their acknowledge | |
| * values are same, the setting range S can behind merges into range E. The | |
| * result is, | |
| * +--------------+ | |
| * | S | | |
| * +--------------+ | |
| * 6.3.2) Otherwise these two ranges cannot merge, just insert the setting range | |
| * S in front of the already set range E in the bad blocks table. The result | |
| * is, | |
| * +------+-------+ | |
| * | S | E | | |
| * +------+-------+ | |
| * | |
| * All the above 5 simplified situations and 3 special cases may cover 99%+ of | |
| * the bad block range setting conditions. Maybe there is some rare corner case | |
| * is not considered and optimized, it won't hurt if badblocks_set() fails due | |
| * to no space, or some ranges are not merged to save bad blocks table space. | |
| * | |
| * Inside badblocks_set() each loop starts by jumping to re_insert label, every | |
| * time for the new loop prev_badblocks() is called to find an already set range | |
| * which starts before or at current setting range. Since the setting bad blocks | |
| * range is handled from head to tail, most of the cases it is unnecessary to do | |
| * the binary search inside prev_badblocks(), it is possible to provide a hint | |
| * to prev_badblocks() for a fast path, then the expensive binary search can be | |
| * avoided. In my test with the hint to prev_badblocks(), except for the first | |
| * loop, all rested calls to prev_badblocks() can go into the fast path and | |
| * return correct bad blocks table index immediately. | |
| * | |
| * | |
| * Clearing a bad blocks range from the bad block table has similar idea as | |
| * setting does, but much more simpler. The only thing needs to be noticed is | |
| * when the clearing range hits middle of a bad block range, the existing bad | |
| * block range will split into two, and one more item should be added into the | |
| * bad block table. The simplified situations to be considered are, (The already | |
| * set bad blocks ranges in bad block table are naming with prefix E, and the | |
| * clearing bad blocks range is naming with prefix C) | |
| * | |
| * 1) A clearing range is not overlapped to any already set ranges in bad block | |
| * table. | |
| * +-----+ | +-----+ | +-----+ | |
| * | C | | | C | | | C | | |
| * +-----+ or +-----+ or +-----+ | |
| * +---+ | +----+ +----+ | +---+ | |
| * | E | | | E1 | | E2 | | | E | | |
| * +---+ | +----+ +----+ | +---+ | |
| * For the above situations, no bad block to be cleared and no failure | |
| * happens, simply returns 0. | |
| * 2) The clearing range hits middle of an already setting bad blocks range in | |
| * the bad block table. | |
| * +---+ | |
| * | C | | |
| * +---+ | |
| * +-----------------+ | |
| * | E | | |
| * +-----------------+ | |
| * In this situation if the bad block table is not full, the range E will be | |
| * split into two ranges E1 and E2. The result is, | |
| * +------+ +------+ | |
| * | E1 | | E2 | | |
| * +------+ +------+ | |
| * 3) The clearing range starts exactly at same LBA as an already set bad block range | |
| * from the bad block table. | |
| * 3.1) Partially covered at head part | |
| * +------------+ | |
| * | C | | |
| * +------------+ | |
| * +-----------------+ | |
| * | E | | |
| * +-----------------+ | |
| * For this situation, the overlapped already set range will update the | |
| * start LBA to end of C and shrink the range to BB_LEN(E) - BB_LEN(C). No | |
| * item deleted from bad block table. The result is, | |
| * +----+ | |
| * | E1 | | |
| * +----+ | |
| * 3.2) Exact fully covered | |
| * +-----------------+ | |
| * | C | | |
| * +-----------------+ | |
| * +-----------------+ | |
| * | E | | |
| * +-----------------+ | |
| * For this situation the whole bad blocks range E will be cleared and its | |
| * corresponded item is deleted from the bad block table. | |
| * 4) The clearing range exactly ends at same LBA as an already set bad block | |
| * range. | |
| * +-------+ | |
| * | C | | |
| * +-------+ | |
| * +-----------------+ | |
| * | E | | |
| * +-----------------+ | |
| * For the above situation, the already set range E is updated to shrink its | |
| * end to the start of C, and reduce its length to BB_LEN(E) - BB_LEN(C). | |
| * The result is, | |
| * +---------+ | |
| * | E | | |
| * +---------+ | |
| * 5) The clearing range is partially overlapped with an already set bad block | |
| * range from the bad block table. | |
| * 5.1) The already set bad block range is front overlapped with the clearing | |
| * range. | |
| * +----------+ | |
| * | C | | |
| * +----------+ | |
| * +------------+ | |
| * | E | | |
| * +------------+ | |
| * For such situation, the clearing range C can be treated as two parts. The | |
| * first part ends at the start LBA of range E, and the second part starts at | |
| * same LBA of range E. | |
| * +----+-----+ +----+ +-----+ | |
| * | C1 | C2 | | C1 | | C2 | | |
| * +----+-----+ ===> +----+ +-----+ | |
| * +------------+ +------------+ | |
| * | E | | E | | |
| * +------------+ +------------+ | |
| * Now the first part C1 can be handled as condition 1), and the second part C2 can be | |
| * handled as condition 3.1) in next loop. | |
| * 5.2) The already set bad block range is behind overlaopped with the clearing | |
| * range. | |
| * +----------+ | |
| * | C | | |
| * +----------+ | |
| * +------------+ | |
| * | E | | |
| * +------------+ | |
| * For such situation, the clearing range C can be treated as two parts. The | |
| * first part C1 ends at same end LBA of range E, and the second part starts | |
| * at end LBA of range E. | |
| * +----+-----+ +----+ +-----+ | |
| * | C1 | C2 | | C1 | | C2 | | |
| * +----+-----+ ===> +----+ +-----+ | |
| * +------------+ +------------+ | |
| * | E | | E | | |
| * +------------+ +------------+ | |
| * Now the first part clearing range C1 can be handled as condition 4), and | |
| * the second part clearing range C2 can be handled as condition 1) in next | |
| * loop. | |
| * | |
| * All bad blocks range clearing can be simplified into the above 5 situations | |
| * by only handling the head part of the clearing range in each run of the | |
| * while-loop. The idea is similar to bad blocks range setting but much | |
| * simpler. | |
| */ | |
| /* | |
| * Find the range starts at-or-before 's' from bad table. The search | |
| * starts from index 'hint' and stops at index 'hint_end' from the bad | |
| * table. | |
| */ | |
| static int prev_by_hint(struct badblocks *bb, sector_t s, int hint) | |
| { | |
| int hint_end = hint + 2; | |
| u64 *p = bb->page; | |
| int ret = -1; | |
| while ((hint < hint_end) && ((hint + 1) <= bb->count) && | |
| (BB_OFFSET(p[hint]) <= s)) { | |
| if ((hint + 1) == bb->count || BB_OFFSET(p[hint + 1]) > s) { | |
| ret = hint; | |
| break; | |
| } | |
| hint++; | |
| } | |
| return ret; | |
| } | |
| /* | |
| * Find the range starts at-or-before bad->start. If 'hint' is provided | |
| * (hint >= 0) then search in the bad table from hint firstly. It is | |
| * very probably the wanted bad range can be found from the hint index, | |
| * then the unnecessary while-loop iteration can be avoided. | |
| */ | |
| static int prev_badblocks(struct badblocks *bb, struct badblocks_context *bad, | |
| int hint) | |
| { | |
| sector_t s = bad->start; | |
| int ret = -1; | |
| int lo, hi; | |
| u64 *p; | |
| if (!bb->count) | |
| goto out; | |
| if (hint >= 0) { | |
| ret = prev_by_hint(bb, s, hint); | |
| if (ret >= 0) | |
| goto out; | |
| } | |
| lo = 0; | |
| hi = bb->count; | |
| p = bb->page; | |
| /* The following bisect search might be unnecessary */ | |
| if (BB_OFFSET(p[lo]) > s) | |
| return -1; | |
| if (BB_OFFSET(p[hi - 1]) <= s) | |
| return hi - 1; | |
| /* Do bisect search in bad table */ | |
| while (hi - lo > 1) { | |
| int mid = (lo + hi)/2; | |
| sector_t a = BB_OFFSET(p[mid]); | |
| if (a == s) { | |
| ret = mid; | |
| goto out; | |
| } | |
| if (a < s) | |
| lo = mid; | |
| else | |
| hi = mid; | |
| } | |
| if (BB_OFFSET(p[lo]) <= s) | |
| ret = lo; | |
| out: | |
| return ret; | |
| } | |
| /* | |
| * Return 'true' if the range indicated by 'bad' can be forward | |
| * merged with the bad range (from the bad table) indexed by 'prev'. | |
| */ | |
| static bool can_merge_front(struct badblocks *bb, int prev, | |
| struct badblocks_context *bad) | |
| { | |
| sector_t s = bad->start; | |
| u64 *p = bb->page; | |
| if (BB_ACK(p[prev]) == bad->ack && | |
| (s < BB_END(p[prev]) || | |
| (s == BB_END(p[prev]) && (BB_LEN(p[prev]) < BB_MAX_LEN)))) | |
| return true; | |
| return false; | |
| } | |
| /* | |
| * Do forward merge for range indicated by 'bad' and the bad range | |
| * (from bad table) indexed by 'prev'. The return value is sectors | |
| * merged from bad->len. | |
| */ | |
| static int front_merge(struct badblocks *bb, int prev, struct badblocks_context *bad) | |
| { | |
| sector_t sectors = bad->len; | |
| sector_t s = bad->start; | |
| u64 *p = bb->page; | |
| int merged = 0; | |
| WARN_ON(s > BB_END(p[prev])); | |
| if (s < BB_END(p[prev])) { | |
| merged = min_t(sector_t, sectors, BB_END(p[prev]) - s); | |
| } else { | |
| merged = min_t(sector_t, sectors, BB_MAX_LEN - BB_LEN(p[prev])); | |
| if ((prev + 1) < bb->count && | |
| merged > (BB_OFFSET(p[prev + 1]) - BB_END(p[prev]))) { | |
| merged = BB_OFFSET(p[prev + 1]) - BB_END(p[prev]); | |
| } | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]), | |
| BB_LEN(p[prev]) + merged, bad->ack); | |
| } | |
| return merged; | |
| } | |
| /* | |
| * 'Combine' is a special case which can_merge_front() is not able to | |
| * handle: If a bad range (indexed by 'prev' from bad table) exactly | |
| * starts as bad->start, and the bad range ahead of 'prev' (indexed by | |
| * 'prev - 1' from bad table) exactly ends at where 'prev' starts, and | |
| * the sum of their lengths does not exceed BB_MAX_LEN limitation, then | |
| * these two bad range (from bad table) can be combined. | |
| * | |
| * Return 'true' if bad ranges indexed by 'prev' and 'prev - 1' from bad | |
| * table can be combined. | |
| */ | |
| static bool can_combine_front(struct badblocks *bb, int prev, | |
| struct badblocks_context *bad) | |
| { | |
| u64 *p = bb->page; | |
| if ((prev > 0) && | |
| (BB_OFFSET(p[prev]) == bad->start) && | |
| (BB_END(p[prev - 1]) == BB_OFFSET(p[prev])) && | |
| (BB_LEN(p[prev - 1]) + BB_LEN(p[prev]) <= BB_MAX_LEN) && | |
| (BB_ACK(p[prev - 1]) == BB_ACK(p[prev]))) | |
| return true; | |
| return false; | |
| } | |
| /* | |
| * Combine the bad ranges indexed by 'prev' and 'prev - 1' (from bad | |
| * table) into one larger bad range, and the new range is indexed by | |
| * 'prev - 1'. | |
| * The caller of front_combine() will decrease bb->count, therefore | |
| * it is unnecessary to clear p[perv] after front merge. | |
| */ | |
| static void front_combine(struct badblocks *bb, int prev) | |
| { | |
| u64 *p = bb->page; | |
| p[prev - 1] = BB_MAKE(BB_OFFSET(p[prev - 1]), | |
| BB_LEN(p[prev - 1]) + BB_LEN(p[prev]), | |
| BB_ACK(p[prev])); | |
| if ((prev + 1) < bb->count) | |
| memmove(p + prev, p + prev + 1, (bb->count - prev - 1) * 8); | |
| } | |
| /* | |
| * Return 'true' if the range indicated by 'bad' is exactly forward | |
| * overlapped with the bad range (from bad table) indexed by 'front'. | |
| * Exactly forward overlap means the bad range (from bad table) indexed | |
| * by 'prev' does not cover the whole range indicated by 'bad'. | |
| */ | |
| static bool overlap_front(struct badblocks *bb, int front, | |
| struct badblocks_context *bad) | |
| { | |
| u64 *p = bb->page; | |
| if (bad->start >= BB_OFFSET(p[front]) && | |
| bad->start < BB_END(p[front])) | |
| return true; | |
| return false; | |
| } | |
| /* | |
| * Return 'true' if the range indicated by 'bad' is exactly backward | |
| * overlapped with the bad range (from bad table) indexed by 'behind'. | |
| */ | |
| static bool overlap_behind(struct badblocks *bb, struct badblocks_context *bad, | |
| int behind) | |
| { | |
| u64 *p = bb->page; | |
| if (bad->start < BB_OFFSET(p[behind]) && | |
| (bad->start + bad->len) > BB_OFFSET(p[behind])) | |
| return true; | |
| return false; | |
| } | |
| /* | |
| * Return 'true' if the range indicated by 'bad' can overwrite the bad | |
| * range (from bad table) indexed by 'prev'. | |
| * | |
| * The range indicated by 'bad' can overwrite the bad range indexed by | |
| * 'prev' when, | |
| * 1) The whole range indicated by 'bad' can cover partial or whole bad | |
| * range (from bad table) indexed by 'prev'. | |
| * 2) The ack value of 'bad' is larger or equal to the ack value of bad | |
| * range 'prev'. | |
| * | |
| * If the overwriting doesn't cover the whole bad range (from bad table) | |
| * indexed by 'prev', new range might be split from existing bad range, | |
| * 1) The overwrite covers head or tail part of existing bad range, 1 | |
| * extra bad range will be split and added into the bad table. | |
| * 2) The overwrite covers middle of existing bad range, 2 extra bad | |
| * ranges will be split (ahead and after the overwritten range) and | |
| * added into the bad table. | |
| * The number of extra split ranges of the overwriting is stored in | |
| * 'extra' and returned for the caller. | |
| */ | |
| static bool can_front_overwrite(struct badblocks *bb, int prev, | |
| struct badblocks_context *bad, int *extra) | |
| { | |
| u64 *p = bb->page; | |
| int len; | |
| WARN_ON(!overlap_front(bb, prev, bad)); | |
| if (BB_ACK(p[prev]) >= bad->ack) | |
| return false; | |
| if (BB_END(p[prev]) <= (bad->start + bad->len)) { | |
| len = BB_END(p[prev]) - bad->start; | |
| if (BB_OFFSET(p[prev]) == bad->start) | |
| *extra = 0; | |
| else | |
| *extra = 1; | |
| bad->len = len; | |
| } else { | |
| if (BB_OFFSET(p[prev]) == bad->start) | |
| *extra = 1; | |
| else | |
| /* | |
| * prev range will be split into two, beside the overwritten | |
| * one, an extra slot needed from bad table. | |
| */ | |
| *extra = 2; | |
| } | |
| if ((bb->count + (*extra)) > MAX_BADBLOCKS) | |
| return false; | |
| return true; | |
| } | |
| /* | |
| * Do the overwrite from the range indicated by 'bad' to the bad range | |
| * (from bad table) indexed by 'prev'. | |
| * The previously called can_front_overwrite() will provide how many | |
| * extra bad range(s) might be split and added into the bad table. All | |
| * the splitting cases in the bad table will be handled here. | |
| */ | |
| static int front_overwrite(struct badblocks *bb, int prev, | |
| struct badblocks_context *bad, int extra) | |
| { | |
| u64 *p = bb->page; | |
| sector_t orig_end = BB_END(p[prev]); | |
| int orig_ack = BB_ACK(p[prev]); | |
| switch (extra) { | |
| case 0: | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]), BB_LEN(p[prev]), | |
| bad->ack); | |
| break; | |
| case 1: | |
| if (BB_OFFSET(p[prev]) == bad->start) { | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]), | |
| bad->len, bad->ack); | |
| memmove(p + prev + 2, p + prev + 1, | |
| (bb->count - prev - 1) * 8); | |
| p[prev + 1] = BB_MAKE(bad->start + bad->len, | |
| orig_end - BB_END(p[prev]), | |
| orig_ack); | |
| } else { | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]), | |
| bad->start - BB_OFFSET(p[prev]), | |
| orig_ack); | |
| /* | |
| * prev +2 -> prev + 1 + 1, which is for, | |
| * 1) prev + 1: the slot index of the previous one | |
| * 2) + 1: one more slot for extra being 1. | |
| */ | |
| memmove(p + prev + 2, p + prev + 1, | |
| (bb->count - prev - 1) * 8); | |
| p[prev + 1] = BB_MAKE(bad->start, bad->len, bad->ack); | |
| } | |
| break; | |
| case 2: | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]), | |
| bad->start - BB_OFFSET(p[prev]), | |
| orig_ack); | |
| /* | |
| * prev + 3 -> prev + 1 + 2, which is for, | |
| * 1) prev + 1: the slot index of the previous one | |
| * 2) + 2: two more slots for extra being 2. | |
| */ | |
| memmove(p + prev + 3, p + prev + 1, | |
| (bb->count - prev - 1) * 8); | |
| p[prev + 1] = BB_MAKE(bad->start, bad->len, bad->ack); | |
| p[prev + 2] = BB_MAKE(BB_END(p[prev + 1]), | |
| orig_end - BB_END(p[prev + 1]), | |
| orig_ack); | |
| break; | |
| default: | |
| break; | |
| } | |
| return bad->len; | |
| } | |
| /* | |
| * Explicitly insert a range indicated by 'bad' to the bad table, where | |
| * the location is indexed by 'at'. | |
| */ | |
| static int insert_at(struct badblocks *bb, int at, struct badblocks_context *bad) | |
| { | |
| u64 *p = bb->page; | |
| int len; | |
| WARN_ON(badblocks_full(bb)); | |
| len = min_t(sector_t, bad->len, BB_MAX_LEN); | |
| if (at < bb->count) | |
| memmove(p + at + 1, p + at, (bb->count - at) * 8); | |
| p[at] = BB_MAKE(bad->start, len, bad->ack); | |
| return len; | |
| } | |
| static void badblocks_update_acked(struct badblocks *bb) | |
| { | |
| bool unacked = false; | |
| u64 *p = bb->page; | |
| int i; | |
| if (!bb->unacked_exist) | |
| return; | |
| for (i = 0; i < bb->count ; i++) { | |
| if (!BB_ACK(p[i])) { | |
| unacked = true; | |
| break; | |
| } | |
| } | |
| if (!unacked) | |
| bb->unacked_exist = 0; | |
| } | |
| /* | |
| * Return 'true' if the range indicated by 'bad' is exactly backward | |
| * overlapped with the bad range (from bad table) indexed by 'behind'. | |
| */ | |
| static bool try_adjacent_combine(struct badblocks *bb, int prev) | |
| { | |
| u64 *p = bb->page; | |
| if (prev >= 0 && (prev + 1) < bb->count && | |
| BB_END(p[prev]) == BB_OFFSET(p[prev + 1]) && | |
| (BB_LEN(p[prev]) + BB_LEN(p[prev + 1])) <= BB_MAX_LEN && | |
| BB_ACK(p[prev]) == BB_ACK(p[prev + 1])) { | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]), | |
| BB_LEN(p[prev]) + BB_LEN(p[prev + 1]), | |
| BB_ACK(p[prev])); | |
| if ((prev + 2) < bb->count) | |
| memmove(p + prev + 1, p + prev + 2, | |
| (bb->count - (prev + 2)) * 8); | |
| bb->count--; | |
| return true; | |
| } | |
| return false; | |
| } | |
| /* Do exact work to set bad block range into the bad block table */ | |
| static bool _badblocks_set(struct badblocks *bb, sector_t s, sector_t sectors, | |
| int acknowledged) | |
| { | |
| int len = 0, added = 0; | |
| struct badblocks_context bad; | |
| int prev = -1, hint = -1; | |
| unsigned long flags; | |
| u64 *p; | |
| if (bb->shift < 0) | |
| /* badblocks are disabled */ | |
| return false; | |
| if (sectors == 0) | |
| /* Invalid sectors number */ | |
| return false; | |
| if (bb->shift) { | |
| /* round the start down, and the end up */ | |
| sector_t next = s + sectors; | |
| rounddown(s, 1 << bb->shift); | |
| roundup(next, 1 << bb->shift); | |
| sectors = next - s; | |
| } | |
| write_seqlock_irqsave(&bb->lock, flags); | |
| bad.ack = acknowledged; | |
| p = bb->page; | |
| re_insert: | |
| bad.start = s; | |
| bad.len = sectors; | |
| len = 0; | |
| if (badblocks_full(bb)) | |
| goto out; | |
| if (badblocks_empty(bb)) { | |
| len = insert_at(bb, 0, &bad); | |
| bb->count++; | |
| added++; | |
| goto update_sectors; | |
| } | |
| prev = prev_badblocks(bb, &bad, hint); | |
| /* start before all badblocks */ | |
| if (prev < 0) { | |
| /* insert on the first */ | |
| if (bad.len > (BB_OFFSET(p[0]) - bad.start)) | |
| bad.len = BB_OFFSET(p[0]) - bad.start; | |
| len = insert_at(bb, 0, &bad); | |
| bb->count++; | |
| added++; | |
| hint = ++prev; | |
| goto update_sectors; | |
| } | |
| /* in case p[prev-1] can be merged with p[prev] */ | |
| if (can_combine_front(bb, prev, &bad)) { | |
| front_combine(bb, prev); | |
| bb->count--; | |
| added++; | |
| hint = prev; | |
| goto update_sectors; | |
| } | |
| if (can_merge_front(bb, prev, &bad)) { | |
| len = front_merge(bb, prev, &bad); | |
| added++; | |
| hint = prev; | |
| goto update_sectors; | |
| } | |
| if (overlap_front(bb, prev, &bad)) { | |
| int extra = 0; | |
| if (!can_front_overwrite(bb, prev, &bad, &extra)) { | |
| if (extra > 0) | |
| goto out; | |
| len = min_t(sector_t, | |
| BB_END(p[prev]) - s, sectors); | |
| hint = prev; | |
| goto update_sectors; | |
| } | |
| len = front_overwrite(bb, prev, &bad, extra); | |
| added++; | |
| bb->count += extra; | |
| if (can_combine_front(bb, prev, &bad)) { | |
| front_combine(bb, prev); | |
| bb->count--; | |
| } | |
| hint = prev; | |
| goto update_sectors; | |
| } | |
| /* cannot merge and there is space in bad table */ | |
| if ((prev + 1) < bb->count && | |
| overlap_behind(bb, &bad, prev + 1)) | |
| bad.len = min_t(sector_t, | |
| bad.len, BB_OFFSET(p[prev + 1]) - bad.start); | |
| len = insert_at(bb, prev + 1, &bad); | |
| bb->count++; | |
| added++; | |
| hint = ++prev; | |
| update_sectors: | |
| s += len; | |
| sectors -= len; | |
| if (sectors > 0) | |
| goto re_insert; | |
| /* | |
| * Check whether the following already set range can be | |
| * merged. (prev < 0) condition is not handled here, | |
| * because it's already complicated enough. | |
| */ | |
| try_adjacent_combine(bb, prev); | |
| out: | |
| if (added) { | |
| set_changed(bb); | |
| if (!acknowledged) | |
| bb->unacked_exist = 1; | |
| else | |
| badblocks_update_acked(bb); | |
| } | |
| write_sequnlock_irqrestore(&bb->lock, flags); | |
| return sectors == 0; | |
| } | |
| /* | |
| * Clear the bad block range from bad block table which is front overlapped | |
| * with the clearing range. The return value is how many sectors from an | |
| * already set bad block range are cleared. If the whole bad block range is | |
| * covered by the clearing range and fully cleared, 'delete' is set as 1 for | |
| * the caller to reduce bb->count. | |
| */ | |
| static int front_clear(struct badblocks *bb, int prev, | |
| struct badblocks_context *bad, int *deleted) | |
| { | |
| sector_t sectors = bad->len; | |
| sector_t s = bad->start; | |
| u64 *p = bb->page; | |
| int cleared = 0; | |
| *deleted = 0; | |
| if (s == BB_OFFSET(p[prev])) { | |
| if (BB_LEN(p[prev]) > sectors) { | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]) + sectors, | |
| BB_LEN(p[prev]) - sectors, | |
| BB_ACK(p[prev])); | |
| cleared = sectors; | |
| } else { | |
| /* BB_LEN(p[prev]) <= sectors */ | |
| cleared = BB_LEN(p[prev]); | |
| if ((prev + 1) < bb->count) | |
| memmove(p + prev, p + prev + 1, | |
| (bb->count - prev - 1) * 8); | |
| *deleted = 1; | |
| } | |
| } else if (s > BB_OFFSET(p[prev])) { | |
| if (BB_END(p[prev]) <= (s + sectors)) { | |
| cleared = BB_END(p[prev]) - s; | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]), | |
| s - BB_OFFSET(p[prev]), | |
| BB_ACK(p[prev])); | |
| } else { | |
| /* Splitting is handled in front_splitting_clear() */ | |
| BUG(); | |
| } | |
| } | |
| return cleared; | |
| } | |
| /* | |
| * Handle the condition that the clearing range hits middle of an already set | |
| * bad block range from bad block table. In this condition the existing bad | |
| * block range is split into two after the middle part is cleared. | |
| */ | |
| static int front_splitting_clear(struct badblocks *bb, int prev, | |
| struct badblocks_context *bad) | |
| { | |
| u64 *p = bb->page; | |
| u64 end = BB_END(p[prev]); | |
| int ack = BB_ACK(p[prev]); | |
| sector_t sectors = bad->len; | |
| sector_t s = bad->start; | |
| p[prev] = BB_MAKE(BB_OFFSET(p[prev]), | |
| s - BB_OFFSET(p[prev]), | |
| ack); | |
| memmove(p + prev + 2, p + prev + 1, (bb->count - prev - 1) * 8); | |
| p[prev + 1] = BB_MAKE(s + sectors, end - s - sectors, ack); | |
| return sectors; | |
| } | |
| /* Do the exact work to clear bad block range from the bad block table */ | |
| static bool _badblocks_clear(struct badblocks *bb, sector_t s, sector_t sectors) | |
| { | |
| struct badblocks_context bad; | |
| int prev = -1, hint = -1; | |
| int len = 0, cleared = 0; | |
| u64 *p; | |
| if (bb->shift < 0) | |
| /* badblocks are disabled */ | |
| return false; | |
| if (sectors == 0) | |
| /* Invalid sectors number */ | |
| return false; | |
| if (bb->shift) { | |
| sector_t target; | |
| /* When clearing we round the start up and the end down. | |
| * This should not matter as the shift should align with | |
| * the block size and no rounding should ever be needed. | |
| * However it is better the think a block is bad when it | |
| * isn't than to think a block is not bad when it is. | |
| */ | |
| target = s + sectors; | |
| roundup(s, 1 << bb->shift); | |
| rounddown(target, 1 << bb->shift); | |
| sectors = target - s; | |
| } | |
| write_seqlock_irq(&bb->lock); | |
| bad.ack = true; | |
| p = bb->page; | |
| re_clear: | |
| bad.start = s; | |
| bad.len = sectors; | |
| if (badblocks_empty(bb)) { | |
| len = sectors; | |
| cleared++; | |
| goto update_sectors; | |
| } | |
| prev = prev_badblocks(bb, &bad, hint); | |
| /* Start before all badblocks */ | |
| if (prev < 0) { | |
| if (overlap_behind(bb, &bad, 0)) { | |
| len = BB_OFFSET(p[0]) - s; | |
| hint = 0; | |
| } else { | |
| len = sectors; | |
| } | |
| /* | |
| * Both situations are to clear non-bad range, | |
| * should be treated as successful | |
| */ | |
| cleared++; | |
| goto update_sectors; | |
| } | |
| /* Start after all badblocks */ | |
| if ((prev + 1) >= bb->count && !overlap_front(bb, prev, &bad)) { | |
| len = sectors; | |
| cleared++; | |
| goto update_sectors; | |
| } | |
| /* Clear will split a bad record but the table is full */ | |
| if (badblocks_full(bb) && (BB_OFFSET(p[prev]) < bad.start) && | |
| (BB_END(p[prev]) > (bad.start + sectors))) { | |
| len = sectors; | |
| goto update_sectors; | |
| } | |
| if (overlap_front(bb, prev, &bad)) { | |
| if ((BB_OFFSET(p[prev]) < bad.start) && | |
| (BB_END(p[prev]) > (bad.start + bad.len))) { | |
| /* Splitting */ | |
| if ((bb->count + 1) <= MAX_BADBLOCKS) { | |
| len = front_splitting_clear(bb, prev, &bad); | |
| bb->count += 1; | |
| cleared++; | |
| } else { | |
| /* No space to split, give up */ | |
| len = sectors; | |
| } | |
| } else { | |
| int deleted = 0; | |
| len = front_clear(bb, prev, &bad, &deleted); | |
| bb->count -= deleted; | |
| cleared++; | |
| hint = prev; | |
| } | |
| goto update_sectors; | |
| } | |
| /* Not front overlap, but behind overlap */ | |
| if ((prev + 1) < bb->count && overlap_behind(bb, &bad, prev + 1)) { | |
| len = BB_OFFSET(p[prev + 1]) - bad.start; | |
| hint = prev + 1; | |
| /* Clear non-bad range should be treated as successful */ | |
| cleared++; | |
| goto update_sectors; | |
| } | |
| /* Not cover any badblocks range in the table */ | |
| len = sectors; | |
| /* Clear non-bad range should be treated as successful */ | |
| cleared++; | |
| update_sectors: | |
| s += len; | |
| sectors -= len; | |
| if (sectors > 0) | |
| goto re_clear; | |
| if (cleared) { | |
| badblocks_update_acked(bb); | |
| set_changed(bb); | |
| } | |
| write_sequnlock_irq(&bb->lock); | |
| if (!cleared) | |
| return false; | |
| return true; | |
| } | |
| /* Do the exact work to check bad blocks range from the bad block table */ | |
| static int _badblocks_check(struct badblocks *bb, sector_t s, sector_t sectors, | |
| sector_t *first_bad, sector_t *bad_sectors) | |
| { | |
| int prev = -1, hint = -1, set = 0; | |
| struct badblocks_context bad; | |
| int unacked_badblocks = 0; | |
| int acked_badblocks = 0; | |
| u64 *p = bb->page; | |
| int len, rv; | |
| re_check: | |
| bad.start = s; | |
| bad.len = sectors; | |
| if (badblocks_empty(bb)) { | |
| len = sectors; | |
| goto update_sectors; | |
| } | |
| prev = prev_badblocks(bb, &bad, hint); | |
| /* start after all badblocks */ | |
| if ((prev >= 0) && | |
| ((prev + 1) >= bb->count) && !overlap_front(bb, prev, &bad)) { | |
| len = sectors; | |
| goto update_sectors; | |
| } | |
| /* Overlapped with front badblocks record */ | |
| if ((prev >= 0) && overlap_front(bb, prev, &bad)) { | |
| if (BB_ACK(p[prev])) | |
| acked_badblocks++; | |
| else | |
| unacked_badblocks++; | |
| if (BB_END(p[prev]) >= (s + sectors)) | |
| len = sectors; | |
| else | |
| len = BB_END(p[prev]) - s; | |
| if (set == 0) { | |
| *first_bad = BB_OFFSET(p[prev]); | |
| *bad_sectors = BB_LEN(p[prev]); | |
| set = 1; | |
| } | |
| goto update_sectors; | |
| } | |
| /* Not front overlap, but behind overlap */ | |
| if ((prev + 1) < bb->count && overlap_behind(bb, &bad, prev + 1)) { | |
| len = BB_OFFSET(p[prev + 1]) - bad.start; | |
| hint = prev + 1; | |
| goto update_sectors; | |
| } | |
| /* not cover any badblocks range in the table */ | |
| len = sectors; | |
| update_sectors: | |
| /* This situation should never happen */ | |
| WARN_ON(sectors < len); | |
| s += len; | |
| sectors -= len; | |
| if (sectors > 0) | |
| goto re_check; | |
| if (unacked_badblocks > 0) | |
| rv = -1; | |
| else if (acked_badblocks > 0) | |
| rv = 1; | |
| else | |
| rv = 0; | |
| return rv; | |
| } | |
| /** | |
| * badblocks_check() - check a given range for bad sectors | |
| * @bb: the badblocks structure that holds all badblock information | |
| * @s: sector (start) at which to check for badblocks | |
| * @sectors: number of sectors to check for badblocks | |
| * @first_bad: pointer to store location of the first badblock | |
| * @bad_sectors: pointer to store number of badblocks after @first_bad | |
| * | |
| * We can record which blocks on each device are 'bad' and so just | |
| * fail those blocks, or that stripe, rather than the whole device. | |
| * Entries in the bad-block table are 64bits wide. This comprises: | |
| * Length of bad-range, in sectors: 0-511 for lengths 1-512 | |
| * Start of bad-range, sector offset, 54 bits (allows 8 exbibytes) | |
| * A 'shift' can be set so that larger blocks are tracked and | |
| * consequently larger devices can be covered. | |
| * 'Acknowledged' flag - 1 bit. - the most significant bit. | |
| * | |
| * Locking of the bad-block table uses a seqlock so badblocks_check | |
| * might need to retry if it is very unlucky. | |
| * We will sometimes want to check for bad blocks in a bi_end_io function, | |
| * so we use the write_seqlock_irq variant. | |
| * | |
| * When looking for a bad block we specify a range and want to | |
| * know if any block in the range is bad. So we binary-search | |
| * to the last range that starts at-or-before the given endpoint, | |
| * (or "before the sector after the target range") | |
| * then see if it ends after the given start. | |
| * | |
| * Return: | |
| * 0: there are no known bad blocks in the range | |
| * 1: there are known bad block which are all acknowledged | |
| * -1: there are bad blocks which have not yet been acknowledged in metadata. | |
| * plus the start/length of the first bad section we overlap. | |
| */ | |
| int badblocks_check(struct badblocks *bb, sector_t s, sector_t sectors, | |
| sector_t *first_bad, sector_t *bad_sectors) | |
| { | |
| unsigned int seq; | |
| int rv; | |
| WARN_ON(bb->shift < 0 || sectors == 0); | |
| if (bb->shift > 0) { | |
| /* round the start down, and the end up */ | |
| sector_t target = s + sectors; | |
| rounddown(s, 1 << bb->shift); | |
| roundup(target, 1 << bb->shift); | |
| sectors = target - s; | |
| } | |
| retry: | |
| seq = read_seqbegin(&bb->lock); | |
| rv = _badblocks_check(bb, s, sectors, first_bad, bad_sectors); | |
| if (read_seqretry(&bb->lock, seq)) | |
| goto retry; | |
| return rv; | |
| } | |
| EXPORT_SYMBOL_GPL(badblocks_check); | |
| /** | |
| * badblocks_set() - Add a range of bad blocks to the table. | |
| * @bb: the badblocks structure that holds all badblock information | |
| * @s: first sector to mark as bad | |
| * @sectors: number of sectors to mark as bad | |
| * @acknowledged: weather to mark the bad sectors as acknowledged | |
| * | |
| * This might extend the table, or might contract it if two adjacent ranges | |
| * can be merged. We binary-search to find the 'insertion' point, then | |
| * decide how best to handle it. | |
| * | |
| * Return: | |
| * true: success | |
| * false: failed to set badblocks (out of space). Parital setting will be | |
| * treated as failure. | |
| */ | |
| bool badblocks_set(struct badblocks *bb, sector_t s, sector_t sectors, | |
| int acknowledged) | |
| { | |
| return _badblocks_set(bb, s, sectors, acknowledged); | |
| } | |
| EXPORT_SYMBOL_GPL(badblocks_set); | |
| /** | |
| * badblocks_clear() - Remove a range of bad blocks to the table. | |
| * @bb: the badblocks structure that holds all badblock information | |
| * @s: first sector to mark as bad | |
| * @sectors: number of sectors to mark as bad | |
| * | |
| * This may involve extending the table if we spilt a region, | |
| * but it must not fail. So if the table becomes full, we just | |
| * drop the remove request. | |
| * | |
| * Return: | |
| * true: success | |
| * false: failed to clear badblocks | |
| */ | |
| bool badblocks_clear(struct badblocks *bb, sector_t s, sector_t sectors) | |
| { | |
| return _badblocks_clear(bb, s, sectors); | |
| } | |
| EXPORT_SYMBOL_GPL(badblocks_clear); | |
| /** | |
| * ack_all_badblocks() - Acknowledge all bad blocks in a list. | |
| * @bb: the badblocks structure that holds all badblock information | |
| * | |
| * This only succeeds if ->changed is clear. It is used by | |
| * in-kernel metadata updates | |
| */ | |
| void ack_all_badblocks(struct badblocks *bb) | |
| { | |
| if (bb->page == NULL || bb->changed) | |
| /* no point even trying */ | |
| return; | |
| write_seqlock_irq(&bb->lock); | |
| if (bb->changed == 0 && bb->unacked_exist) { | |
| u64 *p = bb->page; | |
| int i; | |
| for (i = 0; i < bb->count ; i++) { | |
| if (!BB_ACK(p[i])) { | |
| sector_t start = BB_OFFSET(p[i]); | |
| int len = BB_LEN(p[i]); | |
| p[i] = BB_MAKE(start, len, 1); | |
| } | |
| } | |
| for (i = 0; i < bb->count ; i++) | |
| while (try_adjacent_combine(bb, i)) | |
| ; | |
| bb->unacked_exist = 0; | |
| } | |
| write_sequnlock_irq(&bb->lock); | |
| } | |
| EXPORT_SYMBOL_GPL(ack_all_badblocks); | |
| /** | |
| * badblocks_show() - sysfs access to bad-blocks list | |
| * @bb: the badblocks structure that holds all badblock information | |
| * @page: buffer received from sysfs | |
| * @unack: weather to show unacknowledged badblocks | |
| * | |
| * Return: | |
| * Length of returned data | |
| */ | |
| ssize_t badblocks_show(struct badblocks *bb, char *page, int unack) | |
| { | |
| size_t len; | |
| int i; | |
| u64 *p = bb->page; | |
| unsigned seq; | |
| if (bb->shift < 0) | |
| return 0; | |
| retry: | |
| seq = read_seqbegin(&bb->lock); | |
| len = 0; | |
| i = 0; | |
| while (len < PAGE_SIZE && i < bb->count) { | |
| sector_t s = BB_OFFSET(p[i]); | |
| unsigned int length = BB_LEN(p[i]); | |
| int ack = BB_ACK(p[i]); | |
| i++; | |
| if (unack && ack) | |
| continue; | |
| len += snprintf(page+len, PAGE_SIZE-len, "%llu %u\n", | |
| (unsigned long long)s << bb->shift, | |
| length << bb->shift); | |
| } | |
| if (unack && len == 0) | |
| bb->unacked_exist = 0; | |
| if (read_seqretry(&bb->lock, seq)) | |
| goto retry; | |
| return len; | |
| } | |
| EXPORT_SYMBOL_GPL(badblocks_show); | |
| /** | |
| * badblocks_store() - sysfs access to bad-blocks list | |
| * @bb: the badblocks structure that holds all badblock information | |
| * @page: buffer received from sysfs | |
| * @len: length of data received from sysfs | |
| * @unack: weather to show unacknowledged badblocks | |
| * | |
| * Return: | |
| * Length of the buffer processed or -ve error. | |
| */ | |
| ssize_t badblocks_store(struct badblocks *bb, const char *page, size_t len, | |
| int unack) | |
| { | |
| unsigned long long sector; | |
| int length; | |
| char newline; | |
| switch (sscanf(page, "%llu %d%c", §or, &length, &newline)) { | |
| case 3: | |
| if (newline != '\n') | |
| return -EINVAL; | |
| fallthrough; | |
| case 2: | |
| if (length <= 0) | |
| return -EINVAL; | |
| break; | |
| default: | |
| return -EINVAL; | |
| } | |
| if (!badblocks_set(bb, sector, length, !unack)) | |
| return -ENOSPC; | |
| return len; | |
| } | |
| EXPORT_SYMBOL_GPL(badblocks_store); | |
| static int __badblocks_init(struct device *dev, struct badblocks *bb, | |
| int enable) | |
| { | |
| bb->dev = dev; | |
| bb->count = 0; | |
| if (enable) | |
| bb->shift = 0; | |
| else | |
| bb->shift = -1; | |
| if (dev) | |
| bb->page = devm_kzalloc(dev, PAGE_SIZE, GFP_KERNEL); | |
| else | |
| bb->page = kzalloc(PAGE_SIZE, GFP_KERNEL); | |
| if (!bb->page) { | |
| bb->shift = -1; | |
| return -ENOMEM; | |
| } | |
| seqlock_init(&bb->lock); | |
| return 0; | |
| } | |
| /** | |
| * badblocks_init() - initialize the badblocks structure | |
| * @bb: the badblocks structure that holds all badblock information | |
| * @enable: weather to enable badblocks accounting | |
| * | |
| * Return: | |
| * 0: success | |
| * -ve errno: on error | |
| */ | |
| int badblocks_init(struct badblocks *bb, int enable) | |
| { | |
| return __badblocks_init(NULL, bb, enable); | |
| } | |
| EXPORT_SYMBOL_GPL(badblocks_init); | |
| int devm_init_badblocks(struct device *dev, struct badblocks *bb) | |
| { | |
| if (!bb) | |
| return -EINVAL; | |
| return __badblocks_init(dev, bb, 1); | |
| } | |
| EXPORT_SYMBOL_GPL(devm_init_badblocks); | |
| /** | |
| * badblocks_exit() - free the badblocks structure | |
| * @bb: the badblocks structure that holds all badblock information | |
| */ | |
| void badblocks_exit(struct badblocks *bb) | |
| { | |
| if (!bb) | |
| return; | |
| if (bb->dev) | |
| devm_kfree(bb->dev, bb->page); | |
| else | |
| kfree(bb->page); | |
| bb->page = NULL; | |
| } | |
| EXPORT_SYMBOL_GPL(badblocks_exit); |